Search found 769 matches

by Captain Shiva
Mon Dec 28, 2009 11:27 am
Forum: Heroes Unlimited™
Topic: New Power Categories
Replies: 52
Views: 16627

Re: New Power Categories

Anthar wrote:It would be neat to see something that emuates a galactic police corp like the Green Lantern Corps. There hasn't been any tech or magic that can create somthing similar in HU, not wihout a whole lot of tweaking.

If you bring the Cosmo-Knights over,and convert them to SDC,they might work.
by Captain Shiva
Mon Dec 28, 2009 10:43 am
Forum: G.M.s Forum
Topic: One Player Steals the Show
Replies: 26
Views: 5614

Re: One Player Steals the Show

Solution... Negate Super Powers (super powers includes ALL non-human abilities!). If a Player disputes the rule of the GM (with reasonable cause) then they need to 'retire'. If the game is one sided, then the player needs a stern talking to! Humble them if they will not listen! The description of N...
by Captain Shiva
Sun Dec 27, 2009 4:23 pm
Forum: Rifts®
Topic: Burster Player wants more power
Replies: 56
Views: 2983

Re: Burster Player wants more power

Hey guys, one of my players wants his burster to have more power when it comes to his offensive powers. We're playing a game with mostly power armor pilots and a bit of a higher power level than he. He wants his character to be stronger. For example. A Fire Bolt A 2D6 MD bolt costs 4 ISP. Fire Erup...
by Captain Shiva
Sun Dec 27, 2009 3:18 pm
Forum: Heroes Unlimited™
Topic: Was HU designed so Major Comic heroes couldn't be made?
Replies: 66
Views: 3539

Re: Was HU designed so Major Comic heroes couldn't be made?

Tanks and trucks don't weigh that much, and are tossable with lessr strengthh, so that example is BS. Maybe you just need to learn the system you are using. An Abrams tank weighs about 130,000lbs. Supernatural strength lets you pick up 100x your weight in pounds or comfortably carry 50x. That means...
by Captain Shiva
Sat Dec 26, 2009 12:43 pm
Forum: Heroes Unlimited™
Topic: Was HU designed so Major Comic heroes couldn't be made?
Replies: 66
Views: 3539

Re: Was HU designed so Major Comic heroes couldn't be made?

I don't think the system is deliberately designed that way,but it just seems to turn out like that.Mutants,who in comics usually only possess one or two powers, are fairly easy to reproduce using HU2 rules.On the other hand,guys with a lot of skills,like Batman, are hard to do,but not impossible,esp...
by Captain Shiva
Fri Dec 25, 2009 12:00 pm
Forum: Rifts®
Topic: Cheapest Bang for the buck ?
Replies: 90
Views: 13814

Re: Cheapest Bang for the buck ?

A supersoldier with the right powers and enhancements could kick some serious booty, as well.With even minor powers,and the right enhancements,you might be able to survive a fight with an adult dragon.
by Captain Shiva
Sun Dec 20, 2009 5:09 am
Forum: Rifts®
Topic: Glitterboy Techno-Wizards perfect chassis !!
Replies: 53
Views: 3193

Re: Glitterboy Techno-Wizards perfect chassis !!

After some deep thoughts earlier tonight I've come to the conclusion that the G.B. is the perfect chassis for a Techno-Wizard to create a nearly unbeatable P.A. 1) - Add the spell : Fleet Feet - +10 attacks (effectivly doubles PE, PP and speed of the unit and the person) Which would make the PP of ...
by Captain Shiva
Sat Dec 19, 2009 7:20 pm
Forum: Rifts®
Topic: Glitterboy Techno-Wizards perfect chassis !!
Replies: 53
Views: 3193

Re: Glitterboy Techno-Wizards perfect chassis !!

that is the funniest character i have ever seen. Seriously, why not just give that character a million in every stat and be done with it? I mean, i have seen some power gaming in my time, i have even seen some munchkinism, but this isn't even in the same ballpark. This is sheer hilarity. My questio...
by Captain Shiva
Thu Dec 10, 2009 5:58 pm
Forum: Heroes Unlimited™
Topic: Disentegration vs Invulnerability and/or Natural AR
Replies: 45
Views: 5729

Re: Disentegration vs Invulnerability and/or Natural AR

WOW the utterly senseless nerfing of invulnerability continues. PLEASE the power does ONE thing and not all that UTter either. Use magic, Use Psionics, Gas Attacks, Drown them geebus. It seems to me that there aren't enough people playing mages or psychics or be creative. TIE THEM UP. For every cav...
by Captain Shiva
Wed Dec 09, 2009 4:32 am
Forum: Rifts®
Topic: Glitterboy Techno-Wizards perfect chassis !!
Replies: 53
Views: 3193

Re: Glitterboy Techno-Wizards perfect chassis !!

After some deep thoughts earlier tonight I've come to the conclusion that the G.B. is the perfect chassis for a Techno-Wizard to create a nearly unbeatable P.A. 1) - Add the spell : Fleet Feet - +10 attacks (effectivly doubles PE, PP and speed of the unit and the person) Which would make the PP of ...
by Captain Shiva
Mon Dec 07, 2009 6:23 pm
Forum: Rifts®
Topic: best d-bee for a magic user/fighter?
Replies: 28
Views: 1098

Re: best d-bee for a magic user/fighter?

Now that I think about it,a Gromek Battle Magus might be nice. Natural Winged Flight? Oh,yeah.
by Captain Shiva
Mon Dec 07, 2009 6:18 pm
Forum: Rifts®
Topic: best d-bee for a magic user/fighter?
Replies: 28
Views: 1098

Re: best d-bee for a magic user/fighter?

Great thing about the Talus is that they can have Super Powers also . This, paired with their racial Martial Art that gives them Auto-Dodge, is what makes them the undisputed champions. I believe one of our GM's is still having nightmares about the Talus Battlemage abomination I helped a friend mak...
by Captain Shiva
Sat Nov 28, 2009 7:12 pm
Forum: Heroes Unlimited™
Topic: Imbued Character
Replies: 8
Views: 1195

Re: Imbued Character

Shadowfyr wrote:Only thing i find about that statement. is when the word "Magical" is tossed it , doesnt it immediately get subjugated to the Mystically Bestowed/enchanted category?

No, magic amulets are an option for imbued characters,according to the percentile chart.
by Captain Shiva
Sat Nov 28, 2009 7:10 pm
Forum: Heroes Unlimited™
Topic: Beyond supersonic speed?
Replies: 7
Views: 1297

Re: Beyond supersonic speed?

Beleive me I have thought about all of this but I am tryin to figure out flash level speed which is fast enough to dodge lightning as if it was moving at 30mph to some one with sonic speed. Yeah with stacking you can get close but not really, I know I should expect to get everything that the differ...
by Captain Shiva
Thu Nov 26, 2009 5:45 pm
Forum: Heroes Unlimited™
Topic: Beyond supersonic speed?
Replies: 7
Views: 1297

Re: Beyond supersonic speed?

There is an NPC in one book,Century Station I believe,that has Sonic Speed twice.
by Captain Shiva
Thu Nov 26, 2009 5:17 pm
Forum: G.M.s Forum
Topic: Stupid player tricks
Replies: 90
Views: 37603

Re: Stupid player tricks

We had one of our regular players girlfriends in the game once, she had never played a RPG before, she was playing a Mind Melter. We were deep in a Vampire layer fighting hard and fast (stake and run) to get to the bottem to save a bunch of children the vampires had kidnaped. She is always bringing...
by Captain Shiva
Tue Nov 24, 2009 6:43 pm
Forum: Rifts®
Topic: Cloaking super power from Heroes Unlimitd converted to Rifts
Replies: 4
Views: 387

Re: Cloaking super power from Heroes Unlimitd converted to Rifts

It needs no conversion. And actually, no, Full Conversion borgs could not see you, nor could anyone with cybernetic or bionic eyes. And I can think of no reason why TW would not be effected. My rationale was the same one behind the idea that FCBs are affected by neither Bio-Manipulation nor the var...
by Captain Shiva
Mon Nov 23, 2009 11:39 am
Forum: Rifts®
Topic: Cloaking super power from Heroes Unlimitd converted to Rifts
Replies: 4
Views: 387

Re: Cloaking super power from Heroes Unlimitd converted to Rifts

You can use the power pretty much as is,I think. It would not affect TW devices,though.Now,this is just my opinion,but full conversion borgs should still be able to see you,but they would not get any bonuses from any high tech sensors to hit you in combat.This power will be incredibly useful in Rifts.
by Captain Shiva
Mon Nov 23, 2009 11:25 am
Forum: Rifts®
Topic: best d-bee for a magic user/fighter?
Replies: 28
Views: 1098

Re: best d-bee for a magic user/fighter?

I would go with the Jeridu from LOTD,book one. Six arms, full coordination with all of them,gets paired weapons as a racial ability,and are automatically proficient with daggers.Plus,they get auto-dodge.Add on the Battle Magus abilities,and your booty kicking capabilities will increase exponentially...
by Captain Shiva
Mon Nov 23, 2009 10:59 am
Forum: Guild of Magic & Psionics
Topic: Supernatural Familiars: Anything like a pocket-sized dragon?
Replies: 3
Views: 2738

Re: Supernatural Familiars: Anything like a pocket-sized dragon?

Closest thing I can think of are the Drake familiars from Megaverse Builder.
by Captain Shiva
Mon Nov 23, 2009 10:42 am
Forum: Rifts®: Dimension Books
Topic: Demon and Deevil Question
Replies: 16
Views: 5050

Re: Demon and Deevil Question

As far as their "deaths" are concerned, i had a really dumb question...Since they can only experience a "true" death in their home dimensions, if one were to say, i don't know, get a hold of a swimming pool full of sand from the great dyval desert and captured a deevil and had h...
by Captain Shiva
Mon Nov 23, 2009 10:35 am
Forum: Heroes Unlimited™
Topic: Imbued Character
Replies: 8
Views: 1195

Re: Imbued Character

I think the poster is looking for examples to use for inspiration,not conversion.He asked me the same question in an email,and I have yet to think of an example.I suggested it originally as a possible alternative to the mystic object category.
by Captain Shiva
Thu Nov 05, 2009 8:18 pm
Forum: Heroes Unlimited™
Topic: Question about death and Hero's powers .
Replies: 40
Views: 3191

Re: Question about death and Hero's powers .

There is,however,a Shifter spell in an old Rifter that might a spellcaster to permanently steal super powers.
by Captain Shiva
Wed Nov 04, 2009 5:17 pm
Forum: Heroes Unlimited™
Topic: Question about death and Hero's powers .
Replies: 40
Views: 3191

Re: Question about death and Hero's powers .

I would say no on mimicking the powers of a dead hero. If you create a standard zombie or animated dead,no again. A Dead Reign style zombie,yes. The grafting thing I would handle on a case by case basis.
by Captain Shiva
Tue Oct 27, 2009 7:43 pm
Forum: Heroes Unlimited™
Topic: Undead Hero: What about a Mummy Hero as well as the Vampire?
Replies: 7
Views: 1118

Re: Undead Hero: What about a Mummy Hero as well as the Vampire?

TrumbachD wrote:
Daniel Stoker wrote:I'd also make him vulnerable to a formula derived from tanna leaves, but I'm a classics fan. ;)


Daniel Stoker

Tanna leaves??

In some movies,tanna leaves raise the mummy from the dead,and can also return it to the dead.
by Captain Shiva
Tue Oct 27, 2009 7:41 pm
Forum: Heroes Unlimited™
Topic: Undead Hero: What about a Mummy Hero as well as the Vampire?
Replies: 7
Views: 1118

Re: Undead Hero: What about a Mummy Hero as well as the Vampire?

Daniel Stoker wrote:I'd also make him vulnerable to a formula derived from tanna leaves, but I'm a classics fan. ;)


Daniel Stoker

MY MAN!!!
by Captain Shiva
Mon Oct 19, 2009 9:14 am
Forum: Heroes Unlimited™
Topic: What do you think are the best Super-solder,s ability?
Replies: 7
Views: 1004

Re: What do you think are the best Super-solder,s ability?

If I was allowed to, I would select four minor powers,which would include Immune to High Speed Kinetic Attacks(this is a great power,as it makes you immune to bullets and you can jump out of airplanes without a parachute) and Extraordinary Speed. As for my three special abilities, I would Physical T...
by Captain Shiva
Sun Oct 18, 2009 1:55 pm
Forum: Heroes Unlimited™
Topic: had a ponder
Replies: 12
Views: 1208

Re: had a ponder

i'm not sure what "THE correct answer" is. if i were you i'd make the decision based on the individual powers, and be sure to make it fair. for example, Supernatural Strength would most likely do Mega-Damage, but would Extraordinary Strength? and what about the Energy Expulsion powers, mo...
by Captain Shiva
Sun Oct 18, 2009 11:55 am
Forum: Heroes Unlimited™
Topic: had a ponder
Replies: 12
Views: 1208

Re: had a ponder

The general rule from the conversion book is yes. I am not sure about the specific power you cited.
by Captain Shiva
Sat Oct 17, 2009 8:52 pm
Forum: Rifts®
Topic: Increasing Physical Beauty
Replies: 16
Views: 1093

Re: Increasing Physical Beauty

I believe that the Bionics sourcebook has some items to increase PB.If cybernetics can do all the things it does in Rifts,then increasing PB via plastic surgery should be easier than getting a tooth pulled today.Heck,they should even be able to make breast implants that don't look like implants. :-D
by Captain Shiva
Sat Oct 17, 2009 8:46 pm
Forum: Heroes Unlimited™
Topic: What do you think are the best Super-solder,s ability?
Replies: 7
Views: 1004

Re: What do you think are the best Super-solder,s ability?

Do any rule allow a supersoldier to take a N&SS martial art?
by Captain Shiva
Fri Oct 16, 2009 7:20 pm
Forum: Heroes Unlimited™
Topic: naming a patriot type character
Replies: 29
Views: 2276

Re: naming a patriot type character

How about the National Guardian?
by Captain Shiva
Sun Oct 11, 2009 7:28 pm
Forum: Rifts®
Topic: Vampires and Psi-swords (and psionics in general)
Replies: 21
Views: 673

Re: Vampires and Psi-swords (and psionics in general)

That is kind of the crux isn't it? The question specifically refers to a circumstance when the psi-sword does not do MDC damage. As in the case of attacks on a vampire. We all know you don't add your PS bonus to your MDC attacks, but in the case of a non MDC attack, the rules get a bit murkier. If ...
by Captain Shiva
Sun Oct 11, 2009 6:29 pm
Forum: Rifts®
Topic: Psionic power question
Replies: 5
Views: 315

Re: Psionic power question

I would leave it as a Physical power. It costs 20 ISP,if I remember correctly,for a one shot attack that be parried or dodged.And it doesn't do that much MD;most decent laser pistols do more. A Super version would be great, with a duration and more damage.Anybody have any ideas?
by Captain Shiva
Sun Oct 11, 2009 6:17 pm
Forum: Heroes Unlimited™
Topic: Villian Names
Replies: 12
Views: 2253

Re: Villian Names

The Jeweler?
by Captain Shiva
Sun Oct 11, 2009 6:14 pm
Forum: Rifts®
Topic: Vampires and Psi-swords (and psionics in general)
Replies: 21
Views: 673

Re: Vampires and Psi-swords (and psionics in general)

I say that a Psi=Sword is made up of solid mental energy,the same as a TK Force Field,just in the shape of a weapon,and is therfore solid,able to parry like a regular sword,and is effective against beings impervious to energy.
by Captain Shiva
Sun Oct 11, 2009 4:28 pm
Forum: Rifts®
Topic: Jiucer PS
Replies: 31
Views: 957

Re: Jiucer PS

I use the lifting scales from HU,and I give Juicers and Crazies Extraordinary PS,borgs,power armor, and robots get Superhuman PS,and beings who have Supernatural PS in Rifts still have it. I've thought aboub doing just that, but desided that the Rift's rules worked better for me. One of the reasons...
by Captain Shiva
Sat Oct 10, 2009 8:40 pm
Forum: Rifts®
Topic: Tolkeen
Replies: 1
Views: 187

Re: Tolkeen

Ted Smythe wrote:I must have missed class the day we discussed Rifts geography. Where does the name Tolkeen come from?

In my version,the founders of the Kingdom were inspired by his books,and there are all sorts of LOTR-inspired placenames there,and their first king was Aragorn II, and it IS spelled correctly.
by Captain Shiva
Sat Oct 10, 2009 8:30 pm
Forum: Guild of Magic & Psionics
Topic: Borgs and Death Bolt
Replies: 33
Views: 12555

Re: Borgs and Death Bolt

I was just reading though RUE and got to the borg and noticed the are impervious to hit point attacks,thats cool. Then I thought about the necromancy spell Death Bolt which is a hit-point attack. Now, if a borg is now a MD being, the bolt should effect the borg, but since the borg is more like a MD...
by Captain Shiva
Sat Oct 10, 2009 8:18 pm
Forum: Rifts®
Topic: Jiucer PS
Replies: 31
Views: 957

Re: Jiucer PS

I use the lifting scales from HU,and I give Juicers and Crazies Extraordinary PS,borgs,power armor, and robots get Superhuman PS,and beings who have Supernatural PS in Rifts still have it.
by Captain Shiva
Thu Oct 08, 2009 4:56 pm
Forum: G.M.s Forum
Topic: Stupid player tricks
Replies: 90
Views: 37603

Re: Stupid player tricks

While running a Rifts/Robotech combo game back in the early 90's, one of our players decided to take in a Glitter Boy. I'd been a nice guy GM, and allowed everyone to roll 2D4 to get their level, and he rolled a lucky 7. So, thinking he was just the luckiest guy EVER, since he was the highest level...
by Captain Shiva
Fri Oct 02, 2009 9:22 pm
Forum: Rifts®
Topic: RMA & How would X Pre-Rifts General Do In Rifts Earth?
Replies: 7
Views: 340

Re: RMA & How would X Pre-Rifts General Do In Rifts Earth?

CS Intelligence Officer: Sir, we have just discovered who their new commander is. CS General: Spit it out I don't have all day. CS Intelligence Officer: Sir, they have reserected Rommel and he is quoted as saying that we "Intelectual spawn of nazi Phylosophy must be stopped." CS General: ...
by Captain Shiva
Fri Oct 02, 2009 8:59 pm
Forum: Rifts®
Topic: RMA & How would X Pre-Rifts General Do In Rifts Earth?
Replies: 7
Views: 340

Re: RMA & How would X Pre-Rifts General Do In Rifts Earth?

Shark_Force wrote:the problem is that the general likely doesn't know what magic *he* has available, let alone what the enemy has available.

Any general would be very interested in elemental magic.Imagine being able to halt the enemy's advance by summoning torrential rains or tornadoes.
by Captain Shiva
Mon Sep 28, 2009 4:07 pm
Forum: Rifts®
Topic: Nazi's in rifts?
Replies: 74
Views: 4513

Re: Nazi's in rifts?

On Rommel: He is actually one of the most OVERVALUED Generals in German History. Remember that he was send to what was essentially a third rate theater (Afrika) and even that only because he was a "Hitler-Groupie" (not a Nazi but willing to use them and be used by them) and Hitler ordered...
by Captain Shiva
Mon Sep 28, 2009 3:03 pm
Forum: Rifts®
Topic: Nazi's in rifts?
Replies: 74
Views: 4513

Re: Nazi's in rifts?

On Rommel: He is actually one of the most OVERVALUED Generals in German History. Remember that he was send to what was essentially a third rate theater (Afrika) and even that only because he was a "Hitler-Groupie" (not a Nazi but willing to use them and be used by them) and Hitler ordered...
by Captain Shiva
Sat Sep 26, 2009 8:58 pm
Forum: Guild of Magic & Psionics
Topic: TW Energy Conversions?
Replies: 50
Views: 16825

Re: TW Energy Conversions?

So, would you allow a TW to design a conversion machine that takes an electricity source and convert that source to PPE? There are printed examples of machines that convert input PPE into electricity, so would it logically follow that an energy conversion in the opposite direction is possible? Prob...
by Captain Shiva
Sat Sep 26, 2009 8:07 pm
Forum: Rifts®
Topic: Nazi's in rifts?
Replies: 74
Views: 4513

Re: Nazi's in rifts?

SS---Strictly Stinkers.... Ironically, for all the talk of racial purity, they were all too eager to accept the Eastern European and Finn elements that hated the Russians/Communists more than they did the Germans...and many of these recruits were as bad as the ethnic Germans were, with regards to a...
by Captain Shiva
Tue Sep 22, 2009 4:27 pm
Forum: Rifts®
Topic: I need help picking a new railgun for my borg.
Replies: 7
Views: 383

Re: I need help picking a new railgun for my borg.

Prince Artemis wrote:PSST, you do know rail guns fall under W.P. Heavy Energy right? :D

Yes,despite the fact that it flies in the face of logic and common sense.
by Captain Shiva
Mon Sep 14, 2009 6:52 pm
Forum: Guild of Magic & Psionics
Topic: Newly Invented Psionics:
Replies: 324
Views: 598630

Re: Newly Invented Psionics:

One of my favorite things to do... Combination powers Psi-Sword +pyrokinesis = Psi-Fire blade (plus 3D6 to psi-sword damage), and 60% chance of catching combustibles on fire. +electrokinesis = Psi-Shock blade (plus 2D6 to psi-sword damage), and 65% of shorting electronics. Good idea.How about addin...

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