Search found 1035 matches
- Thu May 29, 2025 7:39 am
- Forum: Heroes Unlimited™
- Topic: Armageddon Unlimited - the Link of a Leader??
- Replies: 11
- Views: 1687
Re: Armageddon Unlimited - the Link of a Leader??
IE a demon lord sends 100 alu "hey listen to what this Archfiend says, but he's not technically your leader, I am" to avoid the problem of the alu getting deported when the archfiend gets trapped in the circle.
What's an Alu Demon doing taking orders from an Archfiend Deevil?! Traitors!!! :D
- Thu May 29, 2025 7:36 am
- Forum: Heroes Unlimited™
- Topic: Armageddon Unlimited - the Link of a Leader??
- Replies: 11
- Views: 1687
Re: Armageddon Unlimited - the Link of a Leader??
Maybe we could invent something as simple as: in order to establish this bond, the lesser demon must swear on their true name an oath of loyalty to their leader. It may be considered by demon hierarchy as a mainly symbolic gesture, but ties in to this effect. It also makes desertion and defection ...
- Mon Mar 31, 2025 7:37 am
- Forum: Palladium Fantasy RPG®
- Topic: Cyber-Knights in the Palladium Fantasy
- Replies: 10
- Views: 4727
Re: Cyber-Knights in the Palladium Fantasy
I agree that the general populace of the Pallidum World would have no knowledge of a cyber-knight.
But.. the very first Cyber-Knight, Lord Coake, was originally from the Palladium world (I think he started off as a ranger before "inventing" Cyber-Knighthood). I wonder if there are any people back ...
But.. the very first Cyber-Knight, Lord Coake, was originally from the Palladium world (I think he started off as a ranger before "inventing" Cyber-Knighthood). I wonder if there are any people back ...
- Mon Mar 31, 2025 7:32 am
- Forum: Palladium Fantasy RPG®
- Topic: is making a Permanence Ward from a Demon Bone rather tricky?
- Replies: 15
- Views: 13338
Re: is making a Permanence Ward from a Demon Bone rather tricky?
I think Tolmet's realm is also a similar 'dark mirror' of PF... or was that Vald-Tegor's ?
Both!
I toyed with an idea that the Palladium World, Hades, Crus (Tolmet), Voi (Vald-Tegor), and Hunugat (Yin-Sloth - also a "reflection of the Palladium World"), are all connected layers in a Dyval-like ...
- Fri Mar 21, 2025 8:34 am
- Forum: All Things Palladium Books®
- Topic: W.P. shield skill and the Cyber-Knight Psi-shield
- Replies: 3
- Views: 5376
Re: W.P. shield skill and the Cyber-Knight Psi-shield
The Cyber-Knight already gets the W.P. Shield skill (direct quote) at level 2, under zen combat, but with very slightly better parry bonuses, so you can't pick the skill a second time and have the bonuses stack. As the cyber-knight doesn't get the skill until level two, I suppose you could select W ...
- Mon Mar 10, 2025 8:32 am
- Forum: Guild of Magic & Psionics
- Topic: Questions about "See Aura"
- Replies: 6
- Views: 19657
Re: Questions about "See Aura"
Interesting question. I didn't think about how artificial intelligences might work. To be honest, I hadn't realised inorganic objects had auras at all until you pointed it out in your original post.
If they have experience levels, then, yes, I assume the aura shows experience levels. If a "robot ...
If they have experience levels, then, yes, I assume the aura shows experience levels. If a "robot ...
- Wed Mar 05, 2025 1:30 pm
- Forum: Guild of Magic & Psionics
- Topic: Questions about "See Aura"
- Replies: 6
- Views: 19657
Re: Questions about "See Aura"
Can See Aura tell other things about a person, even if they back is to the viewer? Yes - I don't see anything about see aura that says the view has to be from the front.
1. If they are authentically asleep? No - the description does not say anything about detecting sleep or wakefulness.
2. What ...
1. If they are authentically asleep? No - the description does not say anything about detecting sleep or wakefulness.
2. What ...
- Tue Mar 04, 2025 7:51 am
- Forum: Palladium Fantasy RPG®
- Topic: Wraiths
- Replies: 2
- Views: 3915
Re: Wraiths
Hello! I don't have Dyval available to me right now, but here's my take on what it says in PFRPG:
1. It doesn't say, but I would say it is humanoid in shape, based on the fact that they are "sometimes known as the Black Spectres", and that Spectres are described as "wraith-like", and Spectres are ...
1. It doesn't say, but I would say it is humanoid in shape, based on the fact that they are "sometimes known as the Black Spectres", and that Spectres are described as "wraith-like", and Spectres are ...
- Fri Feb 14, 2025 12:58 pm
- Forum: G.M.s Forum
- Topic: New Player O.C.Cs
- Replies: 12
- Views: 13236
Re: New Player O.C.Cs
Re the combat-focussed magic user, I would recommend the Battle-magus from Federation of Magic, as others have said.
Re the "Ash" character, I think a dog handler would be quickly outclassed if you are playing Rifts (I am assuming as the other classes you listed were from Rifts). The dogs will be ...
Re the "Ash" character, I think a dog handler would be quickly outclassed if you are playing Rifts (I am assuming as the other classes you listed were from Rifts). The dogs will be ...
- Wed Nov 27, 2024 8:21 am
- Forum: Rifts®
- Topic: Magic tattoo bow and arrow
- Replies: 2
- Views: 4174
Magic tattoo bow and arrow
Hi everybody,
Rifts World Book 2: Atlantis, says that a simple or magic weapon tattoo can be of a bow and arrow (emphasis mine) - page 86. Does that mean you get only one arrow? Seems a bit limited.
Thanks.
Rifts World Book 2: Atlantis, says that a simple or magic weapon tattoo can be of a bow and arrow (emphasis mine) - page 86. Does that mean you get only one arrow? Seems a bit limited.
Thanks.
- Mon Oct 07, 2024 11:55 am
- Forum: Palladium Fantasy RPG®
- Topic: Summon Pawn
- Replies: 15
- Views: 14391
Re: Summon Pawn
Also, I just noticed that the description says that the summoner can try to influence the summoned pawn with "words, gold, and promises of power or wealth" - the inclusion of both the word "gold" and the phrase "promises of wealth" heavily implies that the gold is given at the time, as otherwise it ...
- Mon Oct 07, 2024 8:13 am
- Forum: Palladium Fantasy RPG®
- Topic: Summon Pawn
- Replies: 15
- Views: 14391
Re: Summon Pawn
Interesting question. I'm not sure...
I would say that the summoned pawn cannot take anything back with them. If they are attacked, they will be automatically be sent back. I would extend this to any kind of "attack", including things like a psionic hypnotic suggestion, or a curse, or similar ...
I would say that the summoned pawn cannot take anything back with them. If they are attacked, they will be automatically be sent back. I would extend this to any kind of "attack", including things like a psionic hypnotic suggestion, or a curse, or similar ...
- Sun Sep 29, 2024 5:54 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Physical Skill bonuses and Martial Art Forms
- Replies: 8
- Views: 74085
Re: Physical Skill bonuses and Martial Art Forms
Sorry, I am confused - if you are already sure of that, then what is your original question?thorr-kan wrote: Sat Sep 28, 2024 4:53 pmExcept Physical skills specifically stack with MAFs.Soldier of Od wrote: Thu Sep 26, 2024 8:58 am My take on this is that, just like if you have more than one martial art forms, all attack moves are separate.
- Thu Sep 26, 2024 8:58 am
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Physical Skill bonuses and Martial Art Forms
- Replies: 8
- Views: 74085
Re: Physical Skill bonuses and Martial Art Forms
My take on this is that, just like if you have more than one martial art forms, all attack moves are separate.
If you get a kick attack from having gymnastics, you can kick, but your bonuses to strike from your martial art form(s) will not count towards this kick attack (P.P. bonuses would).
If you ...
If you get a kick attack from having gymnastics, you can kick, but your bonuses to strike from your martial art form(s) will not count towards this kick attack (P.P. bonuses would).
If you ...
- Tue Aug 27, 2024 9:16 am
- Forum: Palladium Fantasy RPG®
- Topic: Casting spells into forcefields
- Replies: 11
- Views: 18970
Re: Casting spells into forcefields
I think that, in principle, you can cast spells into or beyond forcefields, which is what makes Barrier of Thoth so powerful, in that it prevents this.
However, I would say that if there is not enough room within a forcefield to accommodate a physical effect such as a wall of clay or a pillar of ...
However, I would say that if there is not enough room within a forcefield to accommodate a physical effect such as a wall of clay or a pillar of ...
- Tue Aug 27, 2024 8:42 am
- Forum: Palladium Fantasy RPG®
- Topic: Mystic Portal direction
- Replies: 7
- Views: 12295
Re: Mystic Portal direction
I think paragraph describing the one-way passage applies to the "teleportation" option of the mystic portal spell, not the "tunnel" option, which creates an actual tunnel that anyone can walk up and down for the full duration of the spell. The formatting of the paragraphs could make it look like it ...
- Sun Aug 18, 2024 7:53 am
- Forum: Palladium Fantasy RPG®
- Topic: Going Defensive
- Replies: 17
- Views: 15639
Re: Going Defensive
There are a couple of defensive Katas in Ninjas & Superspies that might be appropriate:
The one mind kata allows you to double the roll for one dodge or parry in that melee round (when used defensively); you can only dodge or parry for the rest of the round, but as normal.
The five principles kata ...
The one mind kata allows you to double the roll for one dodge or parry in that melee round (when used defensively); you can only dodge or parry for the rest of the round, but as normal.
The five principles kata ...
- Sat Jul 06, 2024 6:10 am
- Forum: Rifts®
- Topic: How to hide a Mystic
- Replies: 9
- Views: 4854
Re: How to hide a Mystic
I don't think you need mind block as well if hiding your powers is your goal. The other two powers will do fine.
And this is only really if you are building a character you know will be trying to sneak into well patrolled areas of Coalition territory. If you are adventuring in Dinosaur Swamp or ...
And this is only really if you are building a character you know will be trying to sneak into well patrolled areas of Coalition territory. If you are adventuring in Dinosaur Swamp or ...
- Fri Jul 05, 2024 7:30 am
- Forum: After the Bomb® RPG & TMNT®
- Topic: Has anyone statted up the lesser apes?
- Replies: 6
- Views: 15333
Re: Has anyone statted up the lesser apes?
Thank you! Glad to help.
- Fri Jul 05, 2024 7:14 am
- Forum: Rifts®
- Topic: How to hide a Mystic
- Replies: 9
- Views: 4854
Re: How to hide a Mystic
Why, then do Mask ISP and Mask PPE exist, if not to specifically counter Psi-Stalkers and Dog Boys? Both descriptions in RUE mention Psi/Dogs. Taken literally, Mask ISP utterly defeats Psi/Dogs, because it says it counters both those who can read auras and those who can sense psionics. Shouldn't ...
- Fri Jun 28, 2024 8:34 am
- Forum: After the Bomb® RPG & TMNT®
- Topic: Has anyone statted up the lesser apes?
- Replies: 6
- Views: 15333
Re: Has anyone statted up the lesser apes?
Ape: Gibbon
Original Animal Characteristics
Description: Gibbons are smallish, long-armed apes found amongst tropical rainforests across Asia. Incredibly fast and agile in the trees, their long arms aid them in swinging gracefully from branch to branch: they can cross distances of up to 15 m (50 ...
Original Animal Characteristics
Description: Gibbons are smallish, long-armed apes found amongst tropical rainforests across Asia. Incredibly fast and agile in the trees, their long arms aid them in swinging gracefully from branch to branch: they can cross distances of up to 15 m (50 ...
- Thu Jun 27, 2024 2:05 pm
- Forum: After the Bomb® RPG & TMNT®
- Topic: Has anyone statted up the lesser apes?
- Replies: 6
- Views: 15333
Re: Has anyone statted up the lesser apes?
I've done gibbons and binturongs as part of an after the bomb south east asia supplement idea I was working on a few years ago. I'll see if I can fish them out and post them.
- Mon Jun 10, 2024 12:14 pm
- Forum: All Things Palladium Books®
- Topic: Everything OK over there?
- Replies: 4
- Views: 19429
Re: Everything OK over there?
Hi everybody. NMI says that the weekly update has been "fixed", but the last update on the website is from the 21st of March! I have tried on multiple devices, so it is not just my computer. I'll repeat the earlier question - is everything okay? Is Palladium Books still here?! 

- Tue Jun 04, 2024 3:35 pm
- Forum: Heroes Unlimited™
- Topic: S.D.C. given by Flight:wingless
- Replies: 9
- Views: 16453
Re: S.D.C. given by Flight:wingless
The earlier editions of Heroes Unlimited list the "bonuses in flight", and then have the +40 S.D.C. listed separately under "other bonuses". Same for winged flight. The revised second edition definitely reads as if the S.D.C. bonus is in flight only, but honestly, I think that is a mistake made when ...
- Wed May 15, 2024 10:18 am
- Forum: Guild of Magic & Psionics
- Topic: Psionic Power of Object Read
- Replies: 9
- Views: 11632
Re: Psionic Power of Object Read
I would say no, specifically because there is a power - Object read the dead - (as mentioned above) to do this.
Object read allows you to gain information about the previous owner. Although it is possible to own a person (through slavery and such), I don't think the owner of said person could leave ...
Object read allows you to gain information about the previous owner. Although it is possible to own a person (through slavery and such), I don't think the owner of said person could leave ...
- Sun Apr 28, 2024 3:04 pm
- Forum: Rifts®
- Topic: Hope and Benford Town, where are they?
- Replies: 10
- Views: 4053
Re: Hope and Benford Town, where are they?
I don't know the scenario you are referring too, but Hope is one of the Colorado Baronies, in the New West book.
- Fri Apr 26, 2024 8:35 am
- Forum: Rifts®
- Topic: TW Cybernetics
- Replies: 8
- Views: 2950
Re: TW Cybernetics
The Momano Headhunter has some TW Bionics - Book 20: Rifts Canada.
- Wed Apr 10, 2024 7:40 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Repel Animals
- Replies: 4
- Views: 1328
Re: The Spell Repel Animals
Thanksdarthauthor wrote: Tue Apr 09, 2024 11:11 am Soldier of Od,
Intelligent as Always.
You make a REALLY good point.
Allow it but it just effects 6 per casting.
I like that as a GM ruling.


- Wed Apr 10, 2024 7:34 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Ley Line Transmission
- Replies: 9
- Views: 3056
Re: The Spell Ley Line Transmission
Well, I guess it depends on perspective. I don't think that the point of any spell is to be better than a particular piece of technology at doing exactly what that technology was designed to do. If that is your perspective, then it will always come up lacking.
One of the greatest advantages for any ...
One of the greatest advantages for any ...
- Tue Apr 09, 2024 8:16 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Repel Animals
- Replies: 4
- Views: 1328
Re: The Spell Repel Animals
I allow it to affect spiders, ants and such, because they are animals, and if you choose to exclude some animals, you then have to decide which animals to exclude and which to keep, which just opens up a can of worms (which you would then need to repel!) :D
As it only affects up to six animals ...
As it only affects up to six animals ...
- Tue Apr 09, 2024 8:09 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Ley Line Transmission
- Replies: 9
- Views: 3056
Re: The Spell Ley Line Transmission
I'm not sure why the description of this spell makes you think that ley-lines block radio messages. I don't see anything that would hint at that at all. It doesn't even mention radios.
The message can reach one or more recipients anywhere on the ley-line, which could run for hundreds of miles ...
The message can reach one or more recipients anywhere on the ley-line, which could run for hundreds of miles ...
- Thu Apr 04, 2024 4:30 pm
- Forum: Guild of Magic & Psionics
- Topic: The Spell Fire Bolt
- Replies: 4
- Views: 1136
Re: The Spell Fire Bolt
Fire bolt is a bolt of fire. Energy bolt is a bolt of energy (whatever that means!)
If it doesn't say it can start fires it can't start fires.

If it doesn't say it can start fires it can't start fires.
- Thu Apr 04, 2024 9:30 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Fire Bolt
- Replies: 4
- Views: 1136
Re: The Spell Fire Bolt
I would not personally describe the range as "great". Slightly better than a fireball, but shorter than many other damage spells, and (like most spells) terrible when compared to a firearm. Not bad, but not great.
The combat rules in RUE talk about energy beams "from energy weapons, monsters ...
The combat rules in RUE talk about energy beams "from energy weapons, monsters ...
- Thu Apr 04, 2024 7:46 am
- Forum: Rifts®
- Topic: Armor-In-A-Can
- Replies: 19
- Views: 6155
Re: Armor-In-A-Can
Not quite as small as a bracer, but all of the Lemurian Bio-Armours (World Book 32) can shrink down like this, and are effectively power armours -
Page 110: "All suits of Bio-Armor can retract to reveal the face, head, hands, etc. of the wearer as necessary or desired. The armor can even retract ...
Page 110: "All suits of Bio-Armor can retract to reveal the face, head, hands, etc. of the wearer as necessary or desired. The armor can even retract ...
- Thu Apr 04, 2024 7:33 am
- Forum: Palladium Fantasy RPG®
- Topic: Vampires in Repose
- Replies: 9
- Views: 7384
Re: Vampires in Repose
The Palladium World is just one continent... but, if a vampire has to actually sleep on soil, then it doesn't matter what continent they are on, they still need to dig up some earth and put it on their bed/in their coffin. Just being on the correct continent isn't enough (at least in Rifts ...
- Wed Apr 03, 2024 9:01 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Paralysis: Lesser
- Replies: 5
- Views: 1097
Re: The Spell Paralysis: Lesser
Well, reading the spell very literally, I guess those limbs would be exempt. But I would personally rule that any limbs used for locomotion or manipulation counts. If a tentacle is used as an arm, it counts as an arm; if a tentacle is used as a leg, it counts as a leg. Keep it simple.
I would rule ...
I would rule ...
- Wed Apr 03, 2024 8:45 am
- Forum: Palladium Fantasy RPG®
- Topic: Vampires in Repose
- Replies: 9
- Views: 7384
Re: Vampires in Repose
I've been looking through the books, and I don't see why they can't sleep in a metamorphosed form. But that does bring up the problem that, if this is the case, wouldn't every vampire go to sleep as mist so that they can't be staked in their sleep?
However, in most of the Palladium game lines, they ...
However, in most of the Palladium game lines, they ...
- Wed Apr 03, 2024 7:50 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Fingers of the Wind
- Replies: 2
- Views: 795
Re: The Spell Fingers of the Wind
Well, it can't "grab" anything, only touch, tap, bump or press, so some of those things would be impossible (such as stealing keys). You also cannot "turn" or "pull", so I wouldn't allow you to twist a door knob, open a filing cabinet, etc. It is not "telekinesis (minor)".
I assume you could use it ...
I assume you could use it ...
- Wed Apr 03, 2024 7:20 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Paralysis: Lesser
- Replies: 5
- Views: 1097
Re: The Spell Paralysis: Lesser
the head is a limb
I strongly disagree with your definition of limb.
I really don't want to get into one of those arguments where people get too hung up on specific words and quote endless dictionary definitions, etc., but I hope we can at least agree that calling the head as a limb is at the very ...
I strongly disagree with your definition of limb.
I really don't want to get into one of those arguments where people get too hung up on specific words and quote endless dictionary definitions, etc., but I hope we can at least agree that calling the head as a limb is at the very ...
- Wed Apr 03, 2024 6:54 am
- Forum: All Things Palladium Books®
- Topic: Selective Spells
- Replies: 8
- Views: 15085
Re: Selective Spells
I had a general question. One of the players in a game I am in suggested that they can selectively decide who is or is not effected by spells. I was curious if this is actually the case in Palladium games, as I have not encountered it being permitted.
In general, I agree with what most others ...
- Tue Mar 26, 2024 9:42 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Breathe Without Air
- Replies: 12
- Views: 1798
Re: The Spell Breathe Without Air
I agree. This spell just does the one thing - allows someone to function normally without air. EBA does a host of things that are quite different.
- Tue Mar 26, 2024 9:36 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Negate Poison/Toxin
- Replies: 13
- Views: 2277
Re: The Spell Negate Poison/Toxin
So the spell Negate Poison/Toxin from Rifts Ultimate Edition page 203
I want to police its use correctly.
Do player characters and NPCs get to use it on poisonous food and eat it without bad consequences to their health?
So, for example, if they thing the glass in from of them has poison or ...
- Mon Mar 18, 2024 9:16 am
- Forum: Palladium Fantasy RPG®
- Topic: psionics or magic
- Replies: 4
- Views: 5219
Re: psionics or magic
It's not psionics or magic, but there is a Nightbane talent that does exactly this - Sharing the flesh, Nightbane main book, page 112.
- Wed Mar 13, 2024 8:25 am
- Forum: Palladium Fantasy RPG®
- Topic: Barbarian Keeper abilities
- Replies: 4
- Views: 5546
Re: Barbarian Keeper abilities

- Wed Mar 13, 2024 8:23 am
- Forum: Palladium Fantasy RPG®
- Topic: Barbarian Keeper abilities
- Replies: 4
- Views: 5546
Re: Barbarian Keeper abilities
I agree that the abilities shouldn't be applied to all O.C.C.s a barbarian may choose (shaman, blacksmith or whatever), but the Barbarian Keeper O.C.C. has that specific note that says "Fundamentally the same as Warriors except as noted", and Warriors get those abilities. I'm not trying to argue the ...
- Wed Mar 13, 2024 8:15 am
- Forum: Palladium Fantasy RPG®
- Topic: Stealth Mechanics
- Replies: 20
- Views: 21731
Re: Stealth Mechanics
It has the most opposed rolls of any game i know, because most of the time when someone hits you, you get to parry/dodge/roll with punch etc.
But I do it on certain skills to prevent this from happening to the players.
Ha ha! Very good, but I think in that particular case, the penalty to the ...
- Wed Mar 13, 2024 8:14 am
- Forum: Palladium Fantasy RPG®
- Topic: Stealth Mechanics
- Replies: 20
- Views: 21731
Re: Stealth Mechanics
True - I missed that there are other skills mentioned as well.ShadowLogan wrote: Tue Mar 12, 2024 12:22 pmTechnically Prowl was not singled out in the text of RUE
I don't know Robotech/Macross at all, so I can't comment on that example.
- Tue Mar 12, 2024 9:03 am
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Unarmed parrying a weapon?
- Replies: 2
- Views: 9153
Re: Unarmed parrying a weapon?
Some of the other Palladium games, e.g. Rifts and Palladium Fantasy, have a rule that you can try to parry a weapon while unarmed, but you do so without bonuses: "Parrying a weapon barehanded is dangerous and all such attempts are without benefit of the character's parry bonuses." You could ...
- Tue Mar 12, 2024 6:42 am
- Forum: Palladium Fantasy RPG®
- Topic: Stealth Mechanics
- Replies: 20
- Views: 21731
Re: Stealth Mechanics
I guess for me it stems from the fact that there is (still) no perception mechanic in Palladium Fantasy, which is the game we played the most for years. When Nightspawn came out and introduced perception rolls, we immediately introduced them to our Palladium Fantasy games, but to be honest, we ...
- Tue Mar 12, 2024 5:59 am
- Forum: Palladium Fantasy RPG®
- Topic: Barbarian Keeper abilities
- Replies: 4
- Views: 5546
Barbarian Keeper abilities
Hi everybody.
Question: does the Barbarian Keeper O.C.C. (Northern Hinterlands, page 179) get to choose three special abilities, same as the Barbarian Warrior?
The description of the Barbarian Keeper O.C.C. says "Fundamentally the same as Warriors except as noted", and then goes on to note ...
Question: does the Barbarian Keeper O.C.C. (Northern Hinterlands, page 179) get to choose three special abilities, same as the Barbarian Warrior?
The description of the Barbarian Keeper O.C.C. says "Fundamentally the same as Warriors except as noted", and then goes on to note ...