Search found 194 matches
- Tue Nov 14, 2017 12:19 pm
- Forum: Palladium Fantasy RPG®
- Topic: Guilds, orders and groups
- Replies: 8
- Views: 6265
Re: Guilds, orders and groups
You should probably make a seperate category for Entertainment guilds; - The Actors' Guild - Jesters' Guild - Guild of Jugglers and Knife Throwers - Guild of Kleintro - Guild of the Mime - Minstrels' Guild - Prestidigitators, Inc - Guild of Stage Magicians - United Guild of Acrobats and Tumblers, In...
- Tue Nov 14, 2017 12:15 pm
- Forum: Palladium Fantasy RPG®
- Topic: Guilds, orders and groups
- Replies: 8
- Views: 6265
Re: Guilds, orders and groups
I have no knowledge of the Rifter article, but I'm referring to the Guild of Kleintro on page 15 of Adventures on the High Seas. All clowns are members of the guild. Clowns who operate outside the guild are killed with no mercy. They use mismatched gloves and tattoos to identify each other. It is th...
- Sat Nov 11, 2017 3:56 pm
- Forum: Palladium Fantasy RPG®
- Topic: Guilds, orders and groups
- Replies: 8
- Views: 6265
Re: Guilds, orders and groups
Where is the clown guild from Adventures on the High Seas? They should probably be added to your Assassins Guild list.
- Sat Nov 11, 2017 3:30 pm
- Forum: Palladium Fantasy RPG®
- Topic: What Level Are People
- Replies: 14
- Views: 9809
Re: What Level Are People
Everyone is level 1, unless they are noteworthy for some reason.
I go by the belief that Player-Characters and important NPCs are the exception, while most everyone else is the rule.
I go by the belief that Player-Characters and important NPCs are the exception, while most everyone else is the rule.
- Sat Nov 11, 2017 3:11 pm
- Forum: Palladium Fantasy RPG®
- Topic: Rules of the Faerie's Dance
- Replies: 5
- Views: 4253
Re: Rules of the Faerie's Dance
The Beast wrote:Woah. Woah. Hey. Y'all are breaking the first two rules of Faerie Dance.
ha!
- Tue Jul 26, 2016 1:46 am
- Forum: Palladium Fantasy RPG®
- Topic: Using 2nd ed. resources for 1st ed. PFRPG.
- Replies: 6
- Views: 3934
Re: Using 2nd ed. resources for 1st ed. PFRPG.
2nd Edition monsters tend to have higher HP and be overall more powerful in attacks and so forth. Also, 2nd edition used SDC. I think 2nd edition combat has more attacks per round too, but I may be mistaken. Short answer: you're going to need to do some converting. Fortunately, a lot of monsters are...
- Sun May 29, 2016 12:59 pm
- Forum: Guild of Magic & Psionics
- Topic: Heal Wounds, does it work on MDC beings?
- Replies: 19
- Views: 12942
Re: Heal Wounds, does it work on MDC beings?
We always did it the same way, too; HP healing = MDC healing. However, if SDC was listed, we ignored that for the conversion.
- Fri Apr 29, 2016 1:22 am
- Forum: All Things Palladium Books®
- Topic: Savage Rifts Kickstarter - April 26th - May 19th
- Replies: 113
- Views: 63047
Re: Savage Rifts Kickstarter - April 26th - May 19th
The color art is nice but it adds both time and cost palladium has done a good job keeping the price of even big supplements to super reasonable levels. A lot of full color RPG books are either smaller format such as many of the savage world books or 30-40 bucks per book almost everybody else. I ra...
- Mon Mar 14, 2016 10:57 pm
- Forum: Palladium Fantasy RPG®
- Topic: Palladium Fantasy on Twitch
- Replies: 93
- Views: 61082
Re: Palladium Fantasy on Twitch
zyanitevp wrote:After some talks with Kevin, I have gotten approval to broadcast my fantasy game on Twitch.tv this Saturday!
Am I the only one wondering why you would need to ask permission?
Also, I think running games on Twitch is a great idea!
- Fri Feb 26, 2016 3:56 am
- Forum: Palladium Fantasy RPG®
- Topic: Questions, questions, questions!
- Replies: 43
- Views: 17946
Re: Questions, questions, questions!
It sounds like the GM was unable to let go of their predisposition on the fate of the NPC in question. It is a common failure, especially with inexperienced or inept GMs (not saying yours is either of those). Instead of allowing the player to do their thing, have fun, and deal with the problem in th...
- Fri Feb 26, 2016 3:10 am
- Forum: Rifts®
- Topic: True Atlantean Undead Slayer
- Replies: 36
- Views: 8614
Re: True Atlantean Undead Slayer
Axelmania wrote:
Stealing Naruni weapons still benefits Naruni because the people you stole it from will buy replacement Naruni weapons.
Not if they're dead.
- Thu May 07, 2015 6:58 pm
- Forum: Rifts®
- Topic: Lost FoM2 Book
- Replies: 5
- Views: 899
Re: Lost FoM2 Book
I have the original FoM and have never had the opportunity to look through the newer version. I know they took out the new spells, so what did they replace them with? Another FoM book would be nice, since the FoM is the archenemy of the Coalition, yet we know very little about it, even with the FoM ...
- Mon Apr 13, 2015 9:01 pm
- Forum: Palladium Fantasy RPG®
- Topic: Personalities of the "Gersidi" Adventure
- Replies: 23
- Views: 13272
Re: Personalities of the "Gersidi" Adventure
The loot is designed to further any plot. The Ultimax deathstone isn't just a cool thing you sell in town. Neither is Deathkiss or the other sword with the doubling die. Those are plot devices. Rune weapons are described as being objects kings renounce kingdom's to own. The Ultimax is something no o...
- Sun Apr 12, 2015 4:36 pm
- Forum: Rifts®
- Topic: Which Dragonborgs do you all like?
- Replies: 6
- Views: 1285
Re: Which Dragonborgs do you all like?
dragonfett wrote:What book is the dragonborg in, Japan?
Yes. There's a bunch of them in Japan.
- Fri Apr 10, 2015 6:44 pm
- Forum: Rifts®
- Topic: Which Dragonborgs do you all like?
- Replies: 6
- Views: 1285
Re: Which Dragonborgs do you all like?
The Tsunami is the classic one. I prefer the little flying one, though. I can't remember it's name.
- Tue Apr 07, 2015 6:45 pm
- Forum: Rifts®
- Topic: What kinds of gimmick characters have worked well for you?
- Replies: 6
- Views: 1041
Re: What kinds of gimmick characters have worked well for yo
As GM, I made a major NPC with multiple personalities, each personality with a physical manifestation ala Multiple Selves. The main personality was the friend/adopted brother of one of the PCs, so that until the final confrontation, the PCs thought they were dealing with a single psychotic villain, ...
- Tue Apr 07, 2015 6:42 pm
- Forum: Rifts®
- Topic: What kinds of gimmick characters have worked well for you?
- Replies: 6
- Views: 1041
Re: What kinds of gimmick characters have worked well for yo
My only gimmick character was a Crazy who wasn't wearing armor. I didn't specifically point out this fact until he was shot and killed in the first combat. Mission accomplished. Nice. Back to the OP; the highest level attaining character I ever had in Rifts was a Rahu Man Nega Psychic (11th level) ...
- Mon Apr 06, 2015 7:52 pm
- Forum: After the Bomb® RPG & TMNT®
- Topic: How would you update AtB:Mutants in Orbit?
- Replies: 15
- Views: 13415
Re: How would you update AtB:Mutants in Orbit?
It would make sense to talk to the nations on Earth because they can trade resources and technology. The Coalition or NGR would absolutely love to have allies in space who can bombard their enemies from orbit, and would gladly launch rockets full of materials into orbit to benefit their space-born ...
- Mon Apr 06, 2015 7:32 pm
- Forum: Rifts®
- Topic: Changing nature of the boom gun blast
- Replies: 23
- Views: 4827
Re: Changing nature of the boom gun blast
Alright. sigh. RMB pg 223 "Bursts and Sprays are not possible!" Both my copies of RMB were printed after CB1 (1994 and 1999, respectively). Does not support your conclusion. Triax pg 46 "Rate of Fire: Equal to the number of combined hand to hand attacks of the pilot and his power armo...
- Mon Apr 06, 2015 12:11 am
- Forum: After the Bomb® RPG & TMNT®
- Topic: How would you update AtB:Mutants in Orbit?
- Replies: 15
- Views: 13415
Re: How would you update AtB:Mutants in Orbit?
It would make sense to talk to the nations on Earth because they can trade resources and technology. The Coalition or NGR would absolutely love to have allies in space who can bombard their enemies from orbit, and would gladly launch rockets full of materials into orbit to benefit their space-born a...
- Sun Apr 05, 2015 7:41 pm
- Forum: Rifts®
- Topic: Changing nature of the boom gun blast
- Replies: 23
- Views: 4827
Re: Changing nature of the boom gun blast
Did Ultimate Edition come out after Conversion Book 1? I'm pretty sure it did, as I bought CB1 back in the mid-90s.
If Ultimate Edition says the Boom Gun is incapable of firing bursts, then there is your canon answer.
If Ultimate Edition says the Boom Gun is incapable of firing bursts, then there is your canon answer.
- Thu Apr 02, 2015 6:54 pm
- Forum: After the Bomb® RPG & TMNT®
- Topic: How would you update AtB:Mutants in Orbit?
- Replies: 15
- Views: 13415
Re: How would you update AtB:Mutants in Orbit?
New artwork, first and foremost.
- Sun Mar 15, 2015 10:13 pm
- Forum: Palladium Fantasy RPG®
- Topic: Personalities of the "Gersidi" Adventure
- Replies: 23
- Views: 13272
Re: Personalities of the "Gersidi" Adventure
the human centipede was/is one of my favorite monsters ever. So weird and twisted and gross.
- Sun Mar 15, 2015 10:11 pm
- Forum: Rifts®
- Topic: So my players want a tank...
- Replies: 39
- Views: 5352
Re: So my players want a tank...
That sounds pretty cool If I remember correctly, the tank in Tank Girl was kind of like a dog, in that it followed simple commands, came when she whistled, etc. You could easily say the tank has a simple artificial intelligence enabling it to follow some orders, but it can't really think or act on i...
- Fri Mar 06, 2015 9:51 am
- Forum: Rifts®
- Topic: S4 and Right Pat !
- Replies: 5
- Views: 614
Re: S4 and Right Pat !
H.P. Hovercraft wrote:Um..............where the heck are S4 and Right Pat?
Don't know about s4, but Wright-Patterson Air Force Base is near Dayton Ohio, and is said to have a mysterious hanger where the alien spacecraft were kept.
- Thu Jan 15, 2015 10:22 pm
- Forum: Palladium Fantasy RPG®
- Topic: an idea about mdc and rifts
- Replies: 12
- Views: 6168
Re: an idea about mdc and rifts
Why should anything be changed? A giant robot in Rifts is scary. A giant robot in Palladium Fantasy should be absolutely terrifying. Godlike in power until its missiles run out, its fusion reactor poops out, or it suffers mechanical failure from lack of maintenance. The people inside have to eat, ri...
- Thu Jan 15, 2015 9:59 pm
- Forum: Beyond the Supernatural™
- Topic: Question concerning alignments in BTS-2 book
- Replies: 8
- Views: 7756
Re: Question concerning alignments in BTS-2 book
This might be a case where I've been a GM for so long that I cant see through Player eyes like I used to, so I've asking for your thoughts. One of my players has created a character with an Aberrant alignment as he thinks its a "better person" alignment than the selfish ones (Anarchist in...
- Thu Jan 15, 2015 12:02 am
- Forum: All Things Palladium Books®
- Topic: What's 'wrong' with the Palladium system?
- Replies: 180
- Views: 74761
Re: What's 'wrong' with the Palladium system?
What's wrong? Palladium RPGs are rarely seen to be played at conventions or game days at FLGS. Even on this forum, Palladium is a game people used to play, but not not many are actually playing...even those who are still buying supplements and who love to talk about the game online. That's easily e...
- Sun Jan 11, 2015 1:53 am
- Forum: Heroes Unlimited™
- Topic: Century station
- Replies: 32
- Views: 16610
Re: Century station
When I played in it using HU, I think it was put somewhere along the Gulf of Mexico. Just seems to fit in the South because of Diego Verde. I use Century Station now (with a different name) as a location in my current campaign using a non-palladium system, based on 14th century Europe. It's the larg...
- Sat Dec 13, 2014 11:42 am
- Forum: Palladium Fantasy RPG®
- Topic: Land of the South Winds
- Replies: 28
- Views: 14848
Re: Land of the South Winds
The Dark Elf wrote:Well we already know that its run by three ducals, but I already had it down as "as place similar to India but heavily into snake worship" - Im sure that was Kevins only ever description of it.
I've never heard any of this before. Where can I find it?
- Thu Dec 11, 2014 8:44 pm
- Forum: Rifts®: Dimension Books
- Topic: Demon Lords' Greater Demon Body Investment Sacrifices +NEWBS
- Replies: 4
- Views: 5025
Re: Demon Lords' Greater Demon Body Investment Sacrifices +N
What about the named, unique demons fighting in the Great Rift in the Land of the Damned? They aren't considered demon lords, but are definitely greater demons, if not above them since they command them. Perhaps palladium should publish a book solely about demons and devils, like they did with Drago...
- Thu Dec 11, 2014 7:40 pm
- Forum: Rifts®
- Topic: I need help with a character build.
- Replies: 15
- Views: 1927
Re: I need help with a character build.
Bill wrote:I can't think of any way to do what you've described that is legal under the official rules.
Same here.
- Thu Dec 11, 2014 7:39 pm
- Forum: Rifts®
- Topic: I need help with a character build.
- Replies: 15
- Views: 1927
Re: I need help with a character build.
heroquestelf wrote:But if I do that, won't he have all of the Burster's abilities?
Keep the Burster and Crazy "special powers" and don't include any of the additional psionics. Skill-wise, I would go with the Crazy, since the character was turned into a Crazy at a young age.
- Thu Dec 11, 2014 7:35 pm
- Forum: Rifts®
- Topic: I need help with a character build.
- Replies: 15
- Views: 1927
Re: I need help with a character build.
Sounds like your original character was the product of a LOT of GM handwaving. Best thing I can think of is do like the other person said; make a Burster and add implants from Mindwerks. If there IS some chance that your concept can be made via the actual rules, that's the best bet. To attempt to ba...
- Thu Dec 11, 2014 7:23 pm
- Forum: Palladium Fantasy RPG®
- Topic: Land of the South Winds
- Replies: 28
- Views: 14848
Re: Land of the South Winds
How do you envision the Land of the South Winds? I've always envisioned it sort of like a tropical version of the Holy Roman Empire; hundreds, if not thousands, of tiny kingdoms and fiefs. Makes sense that way to me, because being so splintered politically gives reason why the South Winds exert vir...
- Sun Dec 07, 2014 4:37 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: HTH: Krav Maga?
- Replies: 12
- Views: 11772
Re: HTH: Krav Maga?
Two things: 1)Was watching Fight Quest episode with Krav Maga and the two guys got their lunch money beaten out of them... 2)Since there was a link to the PMAN and I noticed a HtH I wrote up long ago is on there, I was wondering if anyone's ever tried using it, and if so, did it work ok in game pla...
- Sat Nov 29, 2014 5:18 pm
- Forum: G.M.s Forum
- Topic: Brainstorming a campaign Idea
- Replies: 2
- Views: 2915
Re: Brainstorming a campaign Idea
Sea-Inquisitor from Underseas. Cold-Blooded from Mercenary Adventures a psudo-undead designed specifically to hunt down and destroy other undead Cyber-Knights tend to get used for monster hunting quite a bit Monster Responder from Northern Gun 1 Momano TW Headhunters from Canada the CS NTSET trains...
- Sat Nov 29, 2014 3:48 pm
- Forum: G.M.s Forum
- Topic: Brainstorming a campaign Idea
- Replies: 2
- Views: 2915
Brainstorming a campaign Idea
I'm thinking of running a new mini-campaign based on demon/monster hunting OCCs. Classes from around the world, sort of like Giant Sized X-Men meets Lazlo Special Forces. OCCs I've decided to make available so far; - Demon Queller - Ecto Hunter - Slayer - Momano Headhunter - Psi-stalker - Demon Catc...
- Mon Nov 24, 2014 11:32 pm
- Forum: Palladium Fantasy RPG®
- Topic: Great News, but....
- Replies: 12
- Views: 4329
Re: Great News, but....
The Dark Elf wrote:everloss wrote:(It's kinda hard to ignore the comment that Bill Coffin was merely "Rifter level," but it just isn't worth it)
Bill Coffin didnt submit the OK books manuscripts, so he wasnt talking about him.
When I read their post, it appeared to me that they were referring to Land of the Damned 3.
- Fri Nov 21, 2014 9:19 pm
- Forum: Palladium Fantasy RPG®
- Topic: Great News, but....
- Replies: 12
- Views: 4329
Re: Great News, but....
What I don't understand is that we've already had Byzantium described in Adventures on the High Seas, so why make a book nobody really wants, when you could publish books people actually do want (and will throw money at you for)? That being said, I hope a Byzantium book is good and worthwhile. (It's...
- Mon Oct 20, 2014 1:06 am
- Forum: Rifts®
- Topic: 4 Horsemen of the Apocalypse
- Replies: 30
- Views: 3761
Re: 4 Horsemen of the Apocalypse
grandmaster z0b wrote:Would a Soul Drinking Rune Weapon be able to kill them with a successful strike if they failed the save?
It would if they had souls.
- Sat Sep 20, 2014 3:33 am
- Forum: After the Bomb® RPG & TMNT®
- Topic: Where is Cardania?
- Replies: 6
- Views: 7306
Re: Where is Cardania?
The oh so amazing Nate posted it. Missed that. Good job, man. I was close! It's in Delaware.
- Sat Sep 20, 2014 3:32 am
- Forum: After the Bomb® RPG & TMNT®
- Topic: Where is Cardania?
- Replies: 6
- Views: 7306
Re: Where is Cardania?
I thought it was in New Jersey or Maryland. Let me look... Well, I guess the original ATB book is one of the 3 TMNT books I don't have. Of course, they didn't print any maps in the giant 2nd ATB, cause, ya know, that wouldn't be helpful at all. Granted, it is a way better book than the original. Can...
- Sat Sep 20, 2014 3:22 am
- Forum: Rifts®
- Topic: Ulti-Max, pre-Rifts tech?
- Replies: 24
- Views: 3393
Re: Ulti-Max, pre-Rifts tech?
Triax put a force field on one of the support pods (medic pod or mechanic pod) in NGR 1. On a related note, why is the Ulti-Max considered to be so awesome? Completely ammo-based, armor is meh. Damage potential is pretty terrible. I never understood why it's considered so awesome. A Triax Predator ...
- Sat Sep 20, 2014 3:21 am
- Forum: Rifts®
- Topic: Rifts Mercenaries and the giggle factor...
- Replies: 270
- Views: 56414
Re: Rifts Mercenaries and the giggle factor...
*Smirks bemusedly in Battletech's direction* Heh...they have entire 28 man platoons fitting into vehicles the size of Bradleys! Ah, I always bite at a Battletech tangent. I love that game, and it has a lot of serious huh??? moments, however, I gotta take issue with this: Battletech NEVER lists actu...
- Sat Sep 20, 2014 3:12 am
- Forum: Rifts®
- Topic: Rifts Mercenaries and the giggle factor...
- Replies: 270
- Views: 56414
Re: Rifts Mercenaries and the giggle factor...
Yes, that's why I started in here asking what KC was basing this on because I thought he might have run across something I missed since I knew the physical fatigue wasn't all that clear and my first thought that I knew there were rules for it was because of the 'Resist Fatigue' power. Daniel Stoker...
- Sat Sep 20, 2014 2:53 am
- Forum: Rifts®
- Topic: Rifts Mercenaries and the giggle factor...
- Replies: 270
- Views: 56414
Re: Rifts Mercenaries and the giggle factor...
although rifts is a little screwy in that you don't need anti-tank weaponry to reliably damage tanks (alternately, another way of looking at it is that even a laser pistol is pretty much anti-tank weaponry, and everyone is pretty much just using anti-tank weaponry that can deal with bigger or small...
- Sat Sep 20, 2014 2:45 am
- Forum: Rifts®
- Topic: Ulti-Max, pre-Rifts tech?
- Replies: 24
- Views: 3393
Re: Ulti-Max, pre-Rifts tech?
Triax put a force field on one of the support pods (medic pod or mechanic pod) in NGR 1. On a related note, why is the Ulti-Max considered to be so awesome? Completely ammo-based, armor is meh. Damage potential is pretty terrible. I never understood why it's considered so awesome. A Triax Predator (...
- Sat Sep 20, 2014 2:36 am
- Forum: Rifts®
- Topic: First Appearance of Brodkill
- Replies: 11
- Views: 1340
Re: First Appearance of Brodkill
Sourcebook 1. Then reprinted in various books 4 or 5 times, with one of those times having a little additional info. Probably Mindwerks.
- Fri Sep 12, 2014 1:56 am
- Forum: Palladium Fantasy RPG®
- Topic: The Angel, Lo-kum
- Replies: 25
- Views: 9702
Re: The Angel, Lo-kum
I always thought of Lokum as an Ariel, but after going through Dragons and Gods and Old Ones, I can't find any reason for that assumption. Since saying his name in Old Ones brings a cohort of Cherubs, I am forced to assume he is a cherub. Which is kind of cool, actually.