Search found 343 matches

by nilgravity
Tue Feb 09, 2016 1:50 pm
Forum: Rifts®
Topic: Magic Items for Mrs. Nibbly the squirrel
Replies: 34
Views: 6539

Re: Magic Items for Mrs. Nibbly the squirrel

get one of the staffs from Atlantis, replace the worm (Zahmbak or whatever they are called) with squirrel. Another thing is you can cast the giant growth spell from FoM on her and use her as a mount.
by nilgravity
Tue Feb 09, 2016 1:22 pm
Forum: Rifts®
Topic: The Region of Phantoms
Replies: 0
Views: 570

The Region of Phantoms

So I'm running a campaign set in Central america and the party has drawn the attention of Tikal but in re reading it says that most of the Xibalbans can't leave the Region of Phantoms in one place but doesn't mention it again (that I've noticed). It also contridicts it's self beause it lists cities ...
by nilgravity
Mon Jun 29, 2015 1:49 pm
Forum: Rifts®
Topic: Natural AR in Rifts
Replies: 21
Views: 3099

Re: Natural AR in Rifts

I'd go with HP+SDC=MDC Seconded. And the AR drops off completely (till he goes back to Palladium, HU2, or any other SDC realm...then it converts back). I was confused by this at first but what you're saying is that the ring would convert the mage into an MDC being instead of having an AR. This is a...
by nilgravity
Mon Jun 29, 2015 1:32 pm
Forum: Rifts®
Topic: Natural AR in Rifts
Replies: 21
Views: 3099

Re: Natural AR in Rifts

Another option could be that you keep the AR but have the character take only half damage if the attack is below AR.
by nilgravity
Sat Jun 27, 2015 8:39 pm
Forum: Rifts®
Topic: The Coalition States are not the bad guy
Replies: 839
Views: 164306

Re: The Coalition States are not the bad guy

One thing most of you got wrong is that the Coalition isn't pro-humanity. They are nativist. If you are human from another dimension they will kill you about as fast as they would a dbee. That's why the burbs exist. Because unless you have citizenship they don't know where you're from. This is what ...
by nilgravity
Sat Jun 27, 2015 6:16 pm
Forum: Rifts®
Topic: Vampire Response
Replies: 0
Views: 471

Vampire Response

I decided instead of letting my informed/biased opinion or randomness decide how the NPCs will react, I will leave it to you guys. I'm presenting here information the vampires would have, though there might be more things I forgot to meantion so feel free to ask questions. Here's the situation. It i...
by nilgravity
Fri Jun 26, 2015 9:17 pm
Forum: Rifts®
Topic: Your Ideal Group for Sourcebook 2: Mechanoids?
Replies: 33
Views: 4553

Re: Your Ideal Group for Sourcebook 2: Mechanoids?

My players might walk through this by the time we get through it. One of them is a Mechanoid Brute and another is a psi-infiltrator.
by nilgravity
Fri Jun 26, 2015 9:12 pm
Forum: Rifts®
Topic: RIFTS Videogame?
Replies: 64
Views: 10219

Re: RIFTS Videogame?

Making a Rifts free to play game is one of the first things I'd get going if I was rich. I want to make it so when you die your character is dead unless you can get a hold of something like a white rose. The game would be free to play but only if you start out as a City Rat, Rogue Scholar, Vagabound...
by nilgravity
Sat Feb 07, 2015 1:50 pm
Forum: Rifts®
Topic: Area 51
Replies: 25
Views: 6743

Area 51

How many SAMAS/Shadowboys etc do you think Bandito arms found in there when they opened the place up? Was it just a few and they manufactured the rest or a large depot?
by nilgravity
Sat Feb 07, 2015 1:38 pm
Forum: Rifts®
Topic: The merits of cheap equipment
Replies: 100
Views: 7441

Re: The merits of cheap equipment

Most GMs I've played with didn't let us accumulate much money. With one I started turning down mercenary work because he wasn't paying enough to refill my eclips. And he thought it was game breaking when I started salvaging bionics. Another GM told me that his philosophy is that if you can afford to...
by nilgravity
Wed Dec 31, 2014 2:13 am
Forum: Rifts®
Topic: Resolving mass battles.
Replies: 25
Views: 3200

Re: Resolving mass battles.

I had someone PM me some horde rules they were working on where you basically treat the unit as one creature but their modifiers/MDC/etc go up depending on how many are in the unit. White Wolf does this with swarms. Swarms hit automatically (because there are so many attacking some are bound to hit)...
by nilgravity
Mon Dec 29, 2014 11:45 pm
Forum: Rifts®
Topic: How would you build a magical tank corps.
Replies: 127
Views: 12265

Re: How would you build a magical tank corps.

In my game Houstown has jeeps with Armor of Ithan and Meteor
by nilgravity
Sat Nov 01, 2014 10:04 pm
Forum: Rifts®
Topic: IF YOU found Yourself in RIFTS Earth...
Replies: 88
Views: 18299

Re: IF YOU found Yourself in RIFTS Earth...

I'm not too far from Kingsdale so I think I'd be alright if I could make my way there. Being from pre-golden age I'd try to trade information with rogue scholars. Especially with literacy supposedly so low in the surrounding area I could probably make a decent living. Assuming I don't get lucky enou...
by nilgravity
Tue Oct 28, 2014 6:47 am
Forum: Rifts®
Topic: Thailand on Rifts earth?
Replies: 18
Views: 4567

Re: Thailand on Rifts earth?

I think there is actually a robotech book that covers the area. Has Giant ants if I recall.

I also found this which has some stuff in the region http://riftsindonesia.tripod.com/main.htm
by nilgravity
Sat Oct 25, 2014 9:01 pm
Forum: Rifts®
Topic: RIFT's Alaska
Replies: 102
Views: 32508

Re: RIFT's Alaska

The base is IRL I saw it on Future Weapons
by nilgravity
Tue Oct 21, 2014 10:58 am
Forum: Rifts®
Topic: RIFT's Alaska
Replies: 102
Views: 32508

Re: RIFT's Alaska

I guess Rifter 64 had some stuff that could be in Alaska http://chuckwalton.deviantart.com/art/RIFTER-64-Palladium-Fantasy-Ice-Dwellers-painted-422977164 Just need to add some Innuit stuff and there is a base up there that the military uses to test experimental tanks... I think there should be less ...
by nilgravity
Sun Oct 19, 2014 3:48 pm
Forum: Rifts®
Topic: Why does Rifts not utilize the "Time" aspect ?
Replies: 106
Views: 14289

Re: Why does Rifts not utilize the "Time" aspect ?

The Sundance Kid rifted into the New West so time travel obviously happens but it is so easily game breaking they haven't expanded on it.
by nilgravity
Fri Sep 12, 2014 3:11 pm
Forum: Rifts®
Topic: RCC + OCC
Replies: 44
Views: 14807

Re: RCC + OCC

My quick system for doing this is to make the character whatever the RCC is but don't take any related or secondary skills. Then add the OCC abilities (if it isn't in the form of a bonus add the difference from a generic human character. So if the RCC has 5d6 PPE and vagabonds have 2d6 ppe add 3d6 t...
by nilgravity
Wed May 28, 2014 5:58 pm
Forum: Rifts®
Topic: What happens next?
Replies: 4
Views: 854

What happens next?

I'm running a power campaign where my players come into rifts earth to pursue a villain in the year 100 PA and basically nothing is sacred continuity wise. They just did their first major timeline alternating event. They helped Sir Anthony and Lupe destroy the Vampire Intelligence at Rio Bec instead...
by nilgravity
Thu Apr 24, 2014 10:07 am
Forum: Rifts®
Topic: Economics of Adventuring
Replies: 51
Views: 5596

Re: Economics of Adventuring

My phase world group had a metal man (whatever they are called) and he'd make mad money charging people's eclips. The GM asked KS via his wife and she said that it was a legit move
by nilgravity
Thu Apr 24, 2014 9:50 am
Forum: Rifts®
Topic: Falling from Orbit. And living.
Replies: 44
Views: 6159

Re: Falling from Orbit. And living.

Wouldn't a phase field work better than a force field?
by nilgravity
Thu Apr 24, 2014 9:46 am
Forum: Rifts®
Topic: Lone Star ..
Replies: 10
Views: 1370

Re: Lone Star ..

My theory is the lone star complex was originally created by the Utrons...
by nilgravity
Thu Apr 24, 2014 9:45 am
Forum: Rifts®
Topic: Your Rifts Villian
Replies: 17
Views: 2638

Re: Your Rifts Villian

I'm running a crazy campaign that uses a lot of random charts so it is basically everytime an enemy escapes they are upgraded and come back. Current menace is a Ogress Thief who stole a crown that allows her to control reptiles and is headed to Lagarto
by nilgravity
Thu Apr 24, 2014 9:41 am
Forum: Rifts®
Topic: Cross Classing For Level One Characters
Replies: 19
Views: 1458

Re: Cross Classing For Level One Characters

I make every character cross class. First they pick their race and get all the abilities and skills (if they are human I have them pick a skilled class like rogue scholar or vagabond) then have them pick an OCC. After taking all the OCC abilities and skills they can have an OCC skill for each redund...
by nilgravity
Thu Apr 24, 2014 9:33 am
Forum: Rifts®
Topic: Half-breeds?
Replies: 88
Views: 8570

Re: Half-breeds?

Skraypers has three new breeds of humans
by nilgravity
Thu Apr 24, 2014 9:31 am
Forum: Rifts®
Topic: suggestions for a new character
Replies: 35
Views: 5551

Re: suggestions for a new character

There are some bird knights with cloud magic in New West that are extremely noble. There is also an under used race of dbee knights in Mindwerks.
by nilgravity
Sat Apr 05, 2014 4:54 pm
Forum: Rifts®
Topic: Port of Horus
Replies: 1
Views: 402

Re: Port of Horus

Found it once I realized it was in New Navy
by nilgravity
Sat Apr 05, 2014 2:40 pm
Forum: Rifts®
Topic: Port of Horus
Replies: 1
Views: 402

Port of Horus

Where is it? I'm under the impression it is near Houstown but can't figure out what I'm basing that on
by nilgravity
Fri Mar 14, 2014 4:51 pm
Forum: Rifts®
Topic: Tear Gas effecting Gargoyles
Replies: 31
Views: 3842

Re: Tear Gas effecting Gargoyles

Don't Gargoyles have a high enough PE to save vs poison?
by nilgravity
Fri Feb 14, 2014 12:10 pm
Forum: Rifts®
Topic: Random Weapon charts
Replies: 24
Views: 9933

Re: Random Weapon charts

Don't kill me for suggesting this but each option should have a price adjustment for coming across the weapon in stores or trying to sell it.
by nilgravity
Wed Feb 12, 2014 5:14 pm
Forum: Rifts®
Topic: Abusing Pigeons
Replies: 77
Views: 12836

Re: Abusing Pigeons

Can MP be affected by other spells? Can we cast Giant on the pigeon. If so the uses get really crazy, like being able to meet up with the rest of the group if you missed the last session.
by nilgravity
Mon Jan 27, 2014 1:04 am
Forum: Rifts®
Topic: Madhaven is happening
Replies: 9
Views: 896

Madhaven is happening

Or at least the vehicles... http://autos.yahoo.com/news/ryno-motorcycles-changing-game-one-wheel-time-202514361.html?fb_action_ids=693960543957298&fb_action_types=og.recommends&fb_ref=facebook_cb&fb_source=other_multiline&action_object_map=%5B566785690074123%5D&action_type_map=%5...
by nilgravity
Sun Jan 26, 2014 8:24 pm
Forum: Rifts®
Topic: mentally posses others
Replies: 13
Views: 1445

Re: mentally posses others

I would allow it. It's not like the power is a skin secretion.
by nilgravity
Sun Jan 26, 2014 8:16 pm
Forum: Rifts®
Topic: house rules to M.D conventional rounds for rifts earth only
Replies: 41
Views: 4221

Re: house rules to M.D conventional rounds for rifts earth

I don't know much about guns so I just go by MDC is tank class so if it will hurt a tank I make it MD. I haven't checked it out but a lot of people like this http://www.kitsune.addr.com/Firearms/Firearms.htm
by nilgravity
Tue Jan 21, 2014 12:30 pm
Forum: Rifts®
Topic: A.R. in Rifts
Replies: 19
Views: 1368

Re: A.R. in Rifts

I only use AR if someone is making a called shot on someone wearing open armor (like juicers) or using SDC area effects (SDC grenades against juicers for example. in some instances I may do so for MDC too). Semi related I consider a natural roll of 1-4 an automatic miss on melee combat 1-8 an automa...
by nilgravity
Tue Jan 21, 2014 12:06 pm
Forum: Rifts®
Topic: Opinions for changeling juicers
Replies: 16
Views: 1192

Re: Opinions for changeling juicers

any psychic can have ectoplasmic desguise ...there are psychic juicers
by nilgravity
Mon Jan 20, 2014 11:37 am
Forum: Rifts®
Topic: Opinions for changeling juicers
Replies: 16
Views: 1192

Re: Opinions for changeling juicers

Juicer near equivalents can be made with TW.
by nilgravity
Fri Jan 17, 2014 10:47 pm
Forum: Rifts®
Topic: Question on Madhaven Mutant Bone Weapons?
Replies: 6
Views: 776

Re: Question on Madhaven Mutant Bone Weapons?

Supernatural/robotic strength +PS damage MDC normal +PS damage SDC (though probably not helpful in most instances)
by nilgravity
Fri Jan 17, 2014 7:16 pm
Forum: Rifts®
Topic: Abusing Pigeons
Replies: 77
Views: 12836

Re: Abusing Pigeons

Oh I thought of another use. Taking out the engines of aircraft
by nilgravity
Fri Jan 17, 2014 7:14 pm
Forum: Rifts®
Topic: Abusing Pigeons
Replies: 77
Views: 12836

Re: Abusing Pigeons

The Magic Pigeon can deliver a "written message," which implies that it can carry objects. How much can it carry? Can it carry explosives? Letter bombs? White powders? Or a letter with a curse written into it that's activated by opening it? 10th Level Spell "Wards." A Curse: Pho...
by nilgravity
Thu Jan 09, 2014 11:58 am
Forum: Rifts®
Topic: Favorite Retired Characters
Replies: 10
Views: 821

Re: Favorite Retired Characters

None of my characters are retired because I'm now the GM and they've become NPCs. I've even imported a few characters from other games. One of my best NPCs is an old character of mine who was mantis themed and the ruler of China (the game was sort of a RP version of risk or axis and alies). In my ri...
by nilgravity
Mon Dec 02, 2013 1:23 pm
Forum: Rifts®
Topic: Combat Psychiatrist OCC
Replies: 7
Views: 1125

Re: Combat Psychiatrist OCC

Neural Butterfly Net Sometimes the only way to help someone is to control their environment. If institutionalization is not voluntary the Neural Butterfly Net is an excellent approach when dogboy restraints are not available or seen as inhuman toward people. The net is attached to an expanding hoop ...
by nilgravity
Mon Dec 02, 2013 12:03 pm
Forum: Rifts®
Topic: Mapping Project: Northern Gun (Version 1.1 DONE)
Replies: 30
Views: 8919

Re: Northern Gun Map Project (Free draft)

Nice I added you to my watch
by nilgravity
Fri Nov 22, 2013 5:34 pm
Forum: Rifts®
Topic: Fort Knocks
Replies: 32
Views: 2885

Re: Fort Knocks

There is an episode of Future Weapons that takes place there because it is apparently one of the places the Army tests experimental tanks...
by nilgravity
Fri Nov 22, 2013 5:33 pm
Forum: Rifts®
Topic: Coolest way to bring together a party
Replies: 31
Views: 1993

Re: Coolest way to bring together a party

I played one game where we all woke up in an Atlantian Asylum together. I've come up with a few things in games. I ran a play by post game where everyone happens to be in the same train car together when all hell breaks loose. I ran a villain game where a bunch of d-listers armed with knowledge from...
by nilgravity
Fri Nov 22, 2013 5:23 pm
Forum: Rifts®
Topic: Help with converting A Dop-Eloep from AU
Replies: 22
Views: 3697

Re: Help with converting A Dop-Eloep from AU

If they are absorbing information like skills I'd consider allowing them to use spells but at a -1 spell strength per level of the spell being cast. and spells are casts at the level of the alien not the original magic user.
by nilgravity
Thu Nov 14, 2013 10:30 pm
Forum: Rifts®
Topic: The Next Major Event In Rifts
Replies: 131
Views: 25298

Re: The Next Major Event In Rifts

Kagashi wrote:Personally, I'd like to see the CAN Republic and Freedom Station finally come to blows after battling the Arkhon fleet in a Rifts Space 110 PA update.


Or even another wave of invaders. Perhaps from another clan on their homeworld.
by nilgravity
Tue Nov 12, 2013 10:38 pm
Forum: Rifts®
Topic: Just how many Shemarrians are there in Mexico?
Replies: 40
Views: 2778

Re: Just how many Shemarrians are there in Mexico?

The other advantage ARCHIE has is that he can carpet bomb areas with SDC wood and Silver attacks that will clear the area of vampires and leave his forces completely unscathed. As for mist form vampires get bored faster than robots. Robots have no problem waiting to stake the thing or following it a...
by nilgravity
Mon Nov 11, 2013 11:28 pm
Forum: Rifts®
Topic: Just how many Shemarrians are there in Mexico?
Replies: 40
Views: 2778

Re: Just how many Shemarrians are there in Mexico?

Given the weirdness of vampire tactics I would not want a force comprised of only robots BUT robots working with people are a good force multiplier kinda like how Reid is using necromancers. The biggest issue dealing with vampires is the fact that they blend into the local population so well. Hard ...

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