Search found 4 matches
- Fri Sep 06, 2019 7:10 am
- Forum: Recon® & Recon® Modern Combat
- Topic: Google Sheets character sheet
- Replies: 0
- Views: 9870
Google Sheets character sheet
I've created a character sheet in Google Sheets. It automatically calculates: • Movement Rate (depending on your Load and current ST) • Carrying Capacity (depending on current ST) • Load (how much you're carrying; summed from the weight column of the equipment lists), • Grenade throwing range (curre...
- Mon Jan 04, 2016 4:48 am
- Forum: Recon® & Recon® Modern Combat
- Topic: Combat questions
- Replies: 1
- Views: 13134
Combat questions
In the Hand to Hand Combat example on page 32 (Deluxe Revised Recon) Red successfully evades and can fire at his enemy in the next round. What would his modifiers be when firing in the next round? Ok, next one. If you start a small arms fire ambushed can you "convert" after a while to a St...
- Sat Dec 26, 2015 4:24 pm
- Forum: Recon® & Recon® Modern Combat
- Topic: How to distribute hits
- Replies: 5
- Views: 15265
Re: How to distribute hits
Jefffar wrote:When I MD I expect the player to tell me who he is shooting at before he shoots, then the hits get distributed among his targets.
Would you give the player any extra negative modifiers for firing at more than one enemy?
- Wed Dec 23, 2015 5:27 am
- Forum: Recon® & Recon® Modern Combat
- Topic: How to distribute hits
- Replies: 5
- Views: 15265
How to distribute hits
Let's say that a player's character fires at full automatic and lands four hits in a combat round. How do you distribute the hits? Is it up to the player to determine which enemies get hit or maybe some random method? I can't find anything about this in the rules.