Search found 4 matches

by claes
Fri Sep 06, 2019 7:10 am
Forum: Recon® & Recon® Modern Combat
Topic: Google Sheets character sheet
Replies: 0
Views: 9870

Google Sheets character sheet

I've created a character sheet in Google Sheets. It automatically calculates: • Movement Rate (depending on your Load and current ST) • Carrying Capacity (depending on current ST) • Load (how much you're carrying; summed from the weight column of the equipment lists), • Grenade throwing range (curre...
by claes
Mon Jan 04, 2016 4:48 am
Forum: Recon® & Recon® Modern Combat
Topic: Combat questions
Replies: 1
Views: 13134

Combat questions

In the Hand to Hand Combat example on page 32 (Deluxe Revised Recon) Red successfully evades and can fire at his enemy in the next round. What would his modifiers be when firing in the next round? Ok, next one. If you start a small arms fire ambushed can you "convert" after a while to a St...
by claes
Sat Dec 26, 2015 4:24 pm
Forum: Recon® & Recon® Modern Combat
Topic: How to distribute hits
Replies: 5
Views: 15265

Re: How to distribute hits

Jefffar wrote:When I MD I expect the player to tell me who he is shooting at before he shoots, then the hits get distributed among his targets.

Would you give the player any extra negative modifiers for firing at more than one enemy?
by claes
Wed Dec 23, 2015 5:27 am
Forum: Recon® & Recon® Modern Combat
Topic: How to distribute hits
Replies: 5
Views: 15265

How to distribute hits

Let's say that a player's character fires at full automatic and lands four hits in a combat round. How do you distribute the hits? Is it up to the player to determine which enemies get hit or maybe some random method? I can't find anything about this in the rules.

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