Thank you and this was a great conversation about paired weapons and parry in general I highly enjoyed reading it. I hope others find use in my questions and your answers.
We never did solve how two opponents can attack at the same time but beggars cant be choosers.
Thanks,
Search found 19 matches
- Fri Apr 14, 2017 9:06 pm
- Forum: Palladium Fantasy RPG®
- Topic: Help with Paired Weapons
- Replies: 30
- Views: 17238
- Fri Apr 14, 2017 12:20 pm
- Forum: Palladium Fantasy RPG®
- Topic: Help with Paired Weapons
- Replies: 30
- Views: 17238
Re: Help with Paired Weapons
Ok thank you all I think I am slowly getting it... So if we add E2 into the mix it would look like initiative roll P1 15, E1 10, E2 9 P1 attacks, E1 Parry E1 attacks, P1 parries and counter attacks forfeiting his parry until his next turn per page RUE 327. E2 attacks, P1 can not parry and is hit P1 ...
- Fri Apr 14, 2017 10:26 am
- Forum: Palladium Fantasy RPG®
- Topic: Help with Paired Weapons
- Replies: 30
- Views: 17238
Re: Help with Paired Weapons
I agree with how non-paired weapons would play out. I guess after rereading...the line that was throwing me off was... "Characters with W.P. Paired Weapons can EITHER parry multiple attackers or parry an incoming attack and then get a counter-attack, but cannot do both. " but I guess that ...
- Thu Apr 13, 2017 11:35 pm
- Forum: Palladium Fantasy RPG®
- Topic: Help with Paired Weapons
- Replies: 30
- Views: 17238
Re: Help with Paired Weapons
Greetings and Salutations. In one on one, the advantage I'd say is definitely in favor of the Paired Weapons character. Option 1 is a safe bet. They attack, and you can parry the attack and simultaneous attack them back (which means they can't defend, unless they also have Paired Weapon...
- Thu Apr 13, 2017 10:20 pm
- Forum: Palladium Fantasy RPG®
- Topic: Help with Paired Weapons
- Replies: 30
- Views: 17238
Re: Help with Paired Weapons
Yes, all simultaneous attacks require a melee action, because all attacks and actions (unless otherwise specified) require an attack/action. This ability is no exception. However, I will now get into this matter with a bit more depth than earlier. I find there's a few flaws in your logi...
- Thu Apr 13, 2017 9:53 pm
- Forum: Palladium Fantasy RPG®
- Topic: Help with Paired Weapons
- Replies: 30
- Views: 17238
Re: Help with Paired Weapons
Prysus, Thank you that was an excellent response to my myriad of questions. So if you do not have paired weapons you can Simultaneously attack someone that is attacking you and still be able to parry up to 3 opponents until your next turn. But if you have paired weapons you can not parry and counter...
- Thu Apr 13, 2017 8:35 pm
- Forum: Palladium Fantasy RPG®
- Topic: Help with Paired Weapons
- Replies: 30
- Views: 17238
Re: Help with Paired Weapons
Thank you Kiralon, that is a solid answer to the question if it consume an action to counter attack or simultaneous attack. So what that leaves unanswered then is that the next attack/action or just one from the round? There is a difference in application. Also still in answered why is it that paire...
- Thu Apr 13, 2017 2:54 pm
- Forum: Palladium Fantasy RPG®
- Topic: Help with Paired Weapons
- Replies: 30
- Views: 17238
Re: Help with Paired Weapons
Prysus, thank you for adding your voice. When you get home if you don't mind could you provide the book reference that you are referring to in regards to 'While multiple people holding actions to coordinate into simultaneous attacks is logical, and implied by the text' I would love to review that te...
- Thu Apr 13, 2017 12:58 pm
- Forum: Palladium Fantasy RPG®
- Topic: Help with Paired Weapons
- Replies: 30
- Views: 17238
Re: Help with Paired Weapons
I guess the crux of the matter is our different views on what simultaneous attacks are in general. Since there are no rules that say 3 players or 3 NPCs can decide to wait and attack at the same point in time as a simultaneous attack on a single target as you appear to define the phrase. I view a si...
- Thu Apr 13, 2017 12:10 pm
- Forum: Palladium Fantasy RPG®
- Topic: Help with Paired Weapons
- Replies: 30
- Views: 17238
Re: Help with Paired Weapons
Thank you both for the additional information. I would love to hear others view points as well. As it was stated there are no rules that govern delaying ones turn in the attack sequence there are also no rules that state you can declare a simu-attack against the same opponent that I can find can you...
- Thu Apr 13, 2017 1:43 am
- Forum: Palladium Fantasy RPG®
- Topic: Help with Paired Weapons
- Replies: 30
- Views: 17238
Re: Help with Paired Weapons
Thank you for your reply. I am limiting the sources of information to Second edition fantasy and RUE. There are other elements in N&S/MC that are not in consideration. I disagree to some of your statements mostly because I cant find source to verify them in canon. If regards to your Sit #1 nothi...
- Wed Apr 12, 2017 8:54 pm
- Forum: Palladium Fantasy RPG®
- Topic: Help with Paired Weapons
- Replies: 30
- Views: 17238
Help with Paired Weapons
We are playing second edition and we attempt to use RUE for rules clarification. However I am really confused about Paired Weapons and could use some additional guidance my feeble brain just has not figured it out. So any character trained with a hand to hand combat skill can parry 3 opponents in a ...
- Wed Mar 08, 2017 12:17 pm
- Forum: All Things Palladium Books®
- Topic: What could Palladium do FOR FREE to attract new players?
- Replies: 96
- Views: 79690
Re: What could Palladium do FOR FREE to attract new players?
Have your products sold in game stores. New players will never hear about Palladium if nothing ever tells them about it.
- Wed Mar 08, 2017 12:14 pm
- Forum: Palladium Fantasy RPG®
- Topic: Necromancer O.C.C. and optional fast casting rule:
- Replies: 10
- Views: 7024
Re: Necromancer O.C.C. and optional fast casting rule:
Well, I can't believe we don't just accept Mark's word as gospel on this. He literally wrote the book. -Vek "Then again, he did waffle a bit." TBH, I'm not sure which speed-up he's talking about. I had two in the manuscript. To be clear I am referring to the optional fast spell casting ru...
- Tue Mar 07, 2017 2:25 pm
- Forum: Palladium Fantasy RPG®
- Topic: Necromancer O.C.C. and optional fast casting rule:
- Replies: 10
- Views: 7024
Re: Necromancer O.C.C. and optional fast casting rule:
Thank you for your replay.
To be clear I am referring to the optional fast spell casting rule as defined in the Mysteries of magic book one page 55. To summaries level 1-5 spells take 1 melee action 6-10 take 2 melee actions and so on.
To be clear I am referring to the optional fast spell casting rule as defined in the Mysteries of magic book one page 55. To summaries level 1-5 spells take 1 melee action 6-10 take 2 melee actions and so on.
- Tue Mar 07, 2017 12:31 pm
- Forum: Palladium Fantasy RPG®
- Topic: Necromancer O.C.C. and optional fast casting rule:
- Replies: 10
- Views: 7024
Necromancer O.C.C. and optional fast casting rule:
I am an incompetent rule lawyer and I was wondering if there would be any impact to the Necromancers abilities to use his\her transformations if our campaign is using the optional rule for fast casting. It is stated in the duration section that “the entire incantation and the tying of the limbs to t...
- Fri Mar 03, 2017 8:18 pm
- Forum: Palladium Open House
- Topic: Your thoughts/suggestions for Palladium Kickstarter Con???
- Replies: 7
- Views: 12448
Re: Your thoughts/suggestions for Palladium Kickstarter Con?
I think this would be a great idea I was not aware of the first 2 open houses and would venture a trip cross country for this event.
- Thu Mar 02, 2017 2:28 pm
- Forum: Palladium Fantasy RPG®
- Topic: why is Automatic Parry a special ability of the Witch Hunter
- Replies: 11
- Views: 7416
Re: why is Automatic Parry a special ability of the Witch Hu
Yeah, I keep forgetting that book 7 is first edition. I would pay an arm and a leg for a second edition version of that book.
- Thu Mar 02, 2017 1:32 am
- Forum: Palladium Fantasy RPG®
- Topic: why is Automatic Parry a special ability of the Witch Hunter
- Replies: 11
- Views: 7416
Re: why is Automatic Parry a special ability of the Witch Hu
I would love to know the answer as well. It is not simply trying to say the OCC is man-at-arms. All PCs trained in a hand to hand have automatic parry. What makes the undead hunter and Witch hunters version different enough that it is listed as a special ability for their OCC. The verbiage is differ...