First time using APS: Liquid

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Can you manipulate/ pick up objects?

yes
14
78%
no
3
17%
depends on the situation
1
6%
 
Total votes: 18

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znbrtn
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Unread post by znbrtn »

you can still punch people and it does give you the extra strength, so i would say that you can lift things.
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Unread post by Sentinel »

I go with yes.
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csyphrett
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Unread post by csyphrett »

That's a yes.
CES
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Unread post by Lazarous Darkwolf »

Yes you can pick up, throw and even catch objects as an APS: liquid character without difficultly. The only times you'd run into difficultly is when picking up objects that don't react well with liquid.
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Unread post by Glistam »

Wow, a chunk of sodium. I'll just pick that up...
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Unread post by Traska »

Form of, a water forklift!

/lurk on, lurk off
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Unread post by Sir_Spirit »

Ever seen Hydroman or one of the wondertwins?
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Unread post by Traska »

Actually, I think he's sayingit's his first time using it for a character, so he has no idea as to the details. Most likely, the character wouldn't be trying for the first time.
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NMI
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Unread post by NMI »

I would say no, you couldnt.
If bullet, punches, thrown objects, etc... go right through the APS liquid character, how could they pick said objects up.
Read the limited intangibility section.
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Unread post by Gomen_Nagai »

water can move objects, water can lift and knock them. Fine Manipulation is a bit of a reach for a low end character.
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Unread post by Grey Death »

Shadow wrote:But that is kind of what I am asking, If they don't want us to be able to manipulate objects, why give us enhanced strength?


Think of this way you have no fine motor control. So you can't assemble a watch, or load cartridges into a pistol magazine. These things dont require strength. But the character can move/ throw the pistol. Or the character could slam a person against a wall. These are activities that would require strength. Hence the strength bonus.
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Unread post by Sentinel »

While the water form does have a semi-"intangibility" (which should not be taken to be the same as the power, because the water form cannot walk through walls), the character should be able to hold their humanoid shape by a force of will. This would give them hands, and fingers. Thus they should be able to lift things, and perform simple tasks.
Manipulating tools to fix an engine, or sign a checkbook, or pick a lock should all pretty much be impossible, but otherwise, yes, you should be able to handle some things.

Water has a surface tension, and the natural tendancy of water is to maintain that surface integrity.
This is why hitting water hurts so much when you belly flop.
when you get right down to it, Sentinel's right.~Uncle Servo.

Sentinel. you'll be always loved by the German Princess.~Nelly

That's twice in one day Sentinel has cleaned up my mess.~The Galactus Kid.

That's the best place to start. Otherwise, listen to Sentinel~lather

Listen to the Sentinel...he speaks truth.~ Shadyslug

Sentinel you have the biggest sig I've ever seen~Natasha
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Sir_Spirit
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Unread post by Sir_Spirit »

Considering that you can morph your hand into varies l shapes lockpicking should be vary easy, thoughin many cases pointless as you can simply go under or around the door.
Damn ICE/BCP/BorderPatrol! Damn everyone who won’t damn ICE/BCP/Border Patrol!! Damn everyone that won’t put lights in his windows and sit up all night damning CE/BCP/BorderPatrol!!!
If you support ICE/BCP/BorderPatrol at this point, you would have called the Gestapo on the people surreptitiously moving into your neighbor's attic and huffed that you were only following the law.
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Grey Death
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Unread post by Grey Death »

While I side with Sentinel on this subject. I also can see Sir Spirits point of veiw. I think that this is something that you and your GM should discuss. Then decide what you both think is right for your campaign.
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Unread post by Sentinel »

Sir_Spirit wrote:Considering that you can morph your hand into varies l shapes lockpicking should be vary easy, thoughin many cases pointless as you can simply go under or around the door.


Yes: even if you can't pick the lock, you can still circumvent the lock. :D
when you get right down to it, Sentinel's right.~Uncle Servo.

Sentinel. you'll be always loved by the German Princess.~Nelly

That's twice in one day Sentinel has cleaned up my mess.~The Galactus Kid.

That's the best place to start. Otherwise, listen to Sentinel~lather

Listen to the Sentinel...he speaks truth.~ Shadyslug

Sentinel you have the biggest sig I've ever seen~Natasha
Traska
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Unread post by Traska »

Your GM is a jerk.

What I would have asked (if he says you can't grab things) is "You're made of water, so you can't hold things. Do you want to smack the knife out of his hand instead?"
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Unread post by Sentinel »

Shadow wrote:Hes not a jerk, he is young (like half my age) and this is his first GMing experience. That allows him certain ...............aceptable mistakes. I just don't agree with this one. Besides, don't almost all new GM's (especially the first game) have the mentality that it is him VS. us? I mean that happens to everyone until you get experience that molds your style and you are more open to the game instead of winning. (especially when you can kill us all with a word) :lol:


Introduce him to the Palladium board.
I wish I had been a member when I first started running PB games exclusively.
Or, at least from '96 onward.
when you get right down to it, Sentinel's right.~Uncle Servo.

Sentinel. you'll be always loved by the German Princess.~Nelly

That's twice in one day Sentinel has cleaned up my mess.~The Galactus Kid.

That's the best place to start. Otherwise, listen to Sentinel~lather

Listen to the Sentinel...he speaks truth.~ Shadyslug

Sentinel you have the biggest sig I've ever seen~Natasha
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