kamikazzijoe wrote:bar1scorpio wrote:I just like the thought that when you think of it, nearly every palladium game is in a post-apocalyptic future.
Current day non-apocalyptic is really hard to bloom into something big. Look at N&SS. Its a great game but how do you stir up the chaos necessary for the players imaginations to take over.
N&S's "Setting" has the potential to emulate dozens of fantasy, contemporary, and near future genres (and combined with other Palladium games, dozens more). You can do anything from chambara, wuxia, anime, historical, cyberpunk (with a lot of work), sword & sorcery, high fantasy, martial arts, espionage, horror (though only with the Mystic China tie-in, and the BTS or Nightspawnbane expansion), 'asian' (for all those Chinese, Japanese, and pseudo- versions of Asian settings), contemporary "thriller" or "action", and tons of other areas. Admittedly, post-apocalyptic, apocalyptic, steam-punk, true horror, paranormal investigation, science fiction, space, anthropormophic, super hero, and some other genres would need other sources as well, but N&S's basic setup allows you to more or less incorporate it into these genres with a little work.