I am in the midst of creating a new Phase World race. Long story short, they were a dying species until a Consortium starship found them, and helped them become CCW members. Now they have settled on many planets, their race is saved, and they think they owe it all to Humans (because it was a human crew that first discovered them).
They have an RCC called a Servitor. Basically, they try to repay Humanity by becoming servants/body guards for a Human.
What kind of skill set should these guys have? (they are a galactic-level tech race which never developed rocketry or any kind of space tech). Is there already an "indentured man-servant OCC" anywhere I can use.
Skill set ideas needed
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- Braden Campbell
- Palladium Books® Freelance Writer
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- Joined: Sat Oct 14, 2000 1:01 am
- Location: The Free City of Worldgate
Skill set ideas needed
Braden, GMPhD
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Braden wrote:Thundercloud Galaxy has a flock of ducks in it that can slag a Glitterboy in one melee.
If that doesn't prompt you to buy it, I don't know what else I can say.
- shiiv-a
- Adventurer
- Posts: 789
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- Comment: I see people as people first, anything else is secondary
- Location: BC, Canada
better idea than my thought. was gnna suggest a blending of the 'vagabond' .. and a 'tattoo master' dude from atlantis ... mainly cause THEY would already have the major 'suckup' attitude and maybe some kind of racial skill NOT found on rifts terra prime ...
oh well .. that life aint it?
oh well .. that life aint it?
Creator of the Chi grenade. Used in game by Kevarin [GM] and self as Mai - Civilian Martial artist that got amped via experiment. Ghost weapons and shirts rule.
Nano Missiles - used once and GM banned further use. They weren't THAT bad. and did stop a demon scout ship from returning with valuable info.
Nano Missiles - used once and GM banned further use. They weren't THAT bad. and did stop a demon scout ship from returning with valuable info.
- shiiv-a
- Adventurer
- Posts: 789
- Joined: Sun Jun 06, 2004 2:55 pm
- Comment: I see people as people first, anything else is secondary
- Location: BC, Canada
like i said ... they were better than MY idea ... mine sorta .... bit big time
Creator of the Chi grenade. Used in game by Kevarin [GM] and self as Mai - Civilian Martial artist that got amped via experiment. Ghost weapons and shirts rule.
Nano Missiles - used once and GM banned further use. They weren't THAT bad. and did stop a demon scout ship from returning with valuable info.
Nano Missiles - used once and GM banned further use. They weren't THAT bad. and did stop a demon scout ship from returning with valuable info.
- Greyaxe
- Champion
- Posts: 2471
- Joined: Fri Oct 28, 2005 3:03 pm
- Comment: Role playing is not my hobby, it is my lifestyle.
- Location: Oshawa, Ontario. Canada
Language Trade Four +20
Literacy Trade four +15
Lore Galactic Alien +10 to humans -5 others
Anthropology +10 Human
Biology +5 Human
Military Etiquette +5 (strict code of conduct all follow)
Pilot Small Spacecraft
Pilot one of choice
Read Sensory Equipment
Land Navigation
Paramedic
Physical Labor
Athletics General
WP one of choice
HtH Expert Can be upgraded to martial arts as the cost of two other skills
Select 10 occ related and 8 secondary skills.
EDIT: With this post I am a HERO, finally.
Literacy Trade four +15
Lore Galactic Alien +10 to humans -5 others
Anthropology +10 Human
Biology +5 Human
Military Etiquette +5 (strict code of conduct all follow)
Pilot Small Spacecraft
Pilot one of choice
Read Sensory Equipment
Land Navigation
Paramedic
Physical Labor
Athletics General
WP one of choice
HtH Expert Can be upgraded to martial arts as the cost of two other skills
Select 10 occ related and 8 secondary skills.
EDIT: With this post I am a HERO, finally.
Sureshot wrote:Listen you young whippersnappers in my day we had to walk for 15 no 30 miles to the nearest game barefoot both ways. We had real books not PDFS and we carried them on carts we pulled ourselves that we built by hand. We had Thaco and we were happy. If we needed dice we carved ours out of wood. Petrified wood just because we could.
- Greyaxe
- Champion
- Posts: 2471
- Joined: Fri Oct 28, 2005 3:03 pm
- Comment: Role playing is not my hobby, it is my lifestyle.
- Location: Oshawa, Ontario. Canada
Ive been thinking...They will do what their human employer (master) needs so they will be more like vagabonds
they should get 6 occ related skills +3 at 2nd level +1 at fourth 8th and 12th
Secondary they should get 4 +4 at third + 2 at 7th
they should get 6 occ related skills +3 at 2nd level +1 at fourth 8th and 12th
Secondary they should get 4 +4 at third + 2 at 7th
Sureshot wrote:Listen you young whippersnappers in my day we had to walk for 15 no 30 miles to the nearest game barefoot both ways. We had real books not PDFS and we carried them on carts we pulled ourselves that we built by hand. We had Thaco and we were happy. If we needed dice we carved ours out of wood. Petrified wood just because we could.
- Greyaxe
- Champion
- Posts: 2471
- Joined: Fri Oct 28, 2005 3:03 pm
- Comment: Role playing is not my hobby, it is my lifestyle.
- Location: Oshawa, Ontario. Canada
Darkmax wrote:do we have a Lackey OCC?... you know for the mobs of people who blindly follow a greater person, usually evil tyrants.....
Do you have any suggestions to offer?
Sureshot wrote:Listen you young whippersnappers in my day we had to walk for 15 no 30 miles to the nearest game barefoot both ways. We had real books not PDFS and we carried them on carts we pulled ourselves that we built by hand. We had Thaco and we were happy. If we needed dice we carved ours out of wood. Petrified wood just because we could.
- Braden Campbell
- Palladium Books® Freelance Writer
- Posts: 3744
- Joined: Sat Oct 14, 2000 1:01 am
- Location: The Free City of Worldgate
I was thinking somethng along these lines:
Speak: Trade 4 (+20%)
Literacy: Trade 4 (+20)
Housekeeping (+10%)
Anthropology (+20%, Human studies only)
Lore: Galactic (+10%, but only with relation to Human lore)
Lore: Religion (+10%, but only with relation to Human beliefs)
Law: CCW (+10%)
Pilot Hovercraft (+10%)
Detect Ambush (+10%)
Detect Concealment (+15%)
Optic Systems (+5%)
General Repair
Physical Labor
Forced March
3 WPs of choice (with an additional +1 to str)
*Hand-to-Hand: Expert
On a side note, I'm not even going to bother posting my ideas for the Pyashche (Bracewell Probe people). Let's just say that there will be some really alien aliens in this manuscript, not just aliens with forehead ridges.
Speak: Trade 4 (+20%)
Literacy: Trade 4 (+20)
Housekeeping (+10%)
Anthropology (+20%, Human studies only)
Lore: Galactic (+10%, but only with relation to Human lore)
Lore: Religion (+10%, but only with relation to Human beliefs)
Law: CCW (+10%)
Pilot Hovercraft (+10%)
Detect Ambush (+10%)
Detect Concealment (+15%)
Optic Systems (+5%)
General Repair
Physical Labor
Forced March
3 WPs of choice (with an additional +1 to str)
*Hand-to-Hand: Expert
On a side note, I'm not even going to bother posting my ideas for the Pyashche (Bracewell Probe people). Let's just say that there will be some really alien aliens in this manuscript, not just aliens with forehead ridges.
Braden, GMPhD
_______________________________________
_______________________________________
Braden wrote:Thundercloud Galaxy has a flock of ducks in it that can slag a Glitterboy in one melee.
If that doesn't prompt you to buy it, I don't know what else I can say.