The best of the psychic

Diabolists, Techno-Wizards & Psionicists, Oh my! All things that are Magics and Psionics in all Palladium Games.

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dark brandon
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Unread post by dark brandon »

Mind melters, straight up then mystics.
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Unread post by NovenTheHero »

Psi-Nullifier...Cyber-Knight, or even the venerable Psi-Stalker =) (I LOVE PSI-STALKERS!!!!...even better...PSI-STALKER CYBER-KNIGHTS!!!!) :D
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Unread post by burgler81 »

Psi-stalkers and Mind Melters.
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Unread post by Nekira Sudacne »

Mind Mages. Straight up. Especially first edition.
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Unread post by Ghost »

Achillies Neo-Human, best by a freaking Mile!
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Unread post by BillionSix »

I kinda like the Psi-Warrior. They seem pretty cool.

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Ectoplasmic Bidet
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Unread post by Ectoplasmic Bidet »

Phase Mystics > Mind Mages > Mind Melters > Everything Else.
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Unread post by BillionSix »

Shadow_otm wrote:Enthraller, Rifter class. Sit back and act like you don't understand why everyone else is insane or killing each other.


Sounds cool. :) What issue was that in?

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Unread post by GaredBattlespike »

For me, it's these three(3) in order of preferance:
1) Mind Melter

2) Psi-Nullifier

3) Astral Lord (From Nightbane Book: Beyond the Shadows- It ROCKS!!!)
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i rarely play a mage, but when i do... i do what GaredBattlespike does.

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G
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Unread post by G »

GaredBattlespike wrote:For me, it's these three(3) in order of preferance:
1) Mind Melter

2) Psi-Nullifier

3) Astral Lord (From Nightbane Book: Beyond the Shadows- It ROCKS!!!)


Unfortunately, when there is a mage and a psychic that do the same thing in a PB game the mage does it better. While I agree that the Astral lord is a great idea..the astral mage is technically better. It annoys me a lot...enough that I never made an astral lord.

I rate the Nullifier over the melter in high magic games like rifts, but lower in games like HU. Which flows into my answer of which psychics are good: it depends what type of a game you are playing.
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Unread post by asajosh »

The Psionic Immortal from Mercenaries. Basically a Mind Melter and... Immortal :)
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Unread post by sHaka »

The sheer power of the Mind melter is quite attractive.

I do also enjoy the more subtle powers of the Psychic Medium, Diviner and latent from BTS-2.
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Unread post by sHaka »

Gravitus Everlast wrote:A psychic with Analytical Chemistry can decimate an entire planet by themselves


Crom laughs at your Analytical Chemistry. :)
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Unread post by Library Ogre »

Gravitus Everlast wrote: Two mental actions using simple TK, and that only adds up to ONE action.


Ummm, no. Each action with TK counts as one action.
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Talavar
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Unread post by Talavar »

Gravitus Everlast wrote:I've always been under the impression that there are TWO mental actions in every action... But I could be wrong, telekinesis could be different... Either way... wether I use my mind or my 50 cal. sniper riffle, there's still enough time to take out that spell caster before they finish casting. Unless he's concealed... and then I'm screwed.


1 psionic power use = 1 attack, and with the new casting rules it's really down to who wins initiative, the psychic or the mage. Now sure, the really awesome spells still take multiple attacks to cast, while almost all psionics only take one attack, so I'd still give the edge to a mind melter over a wizard-class in one on one fighting. The mind melter cannot even approach the damage levels a wizard-class can dish out though.
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Unread post by drewkitty ~..~ »

best.....hummm .. I would go for a

MIND MAGE

as the best, power wise....though the best to role play are minor Psi's
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Unread post by Ahulane »

I've always been under the impression that there are TWO mental actions in every action... But I could be wrong, telekinesis could be different... Either way... wether I use my mind or my 50 cal. sniper riffle, there's still enough time to take out that spell caster before they finish casting. Unless he's concealed... and then I'm screwed.


Your kinda right...the attacks are down to just 1 mental and 1 spell for 1 attack...that way its not so confusing...however, the plus side to even basic TK (can't remember super) is that you can affect up to 1 target per level...meaning that you can, if you spend enough ISP, TK a persons arm till it snaps while breaking anothers neck, and picking up a 2 ton car to drop on them, tossing a lamp post, breaking someone elses leg, etc...as long as your high enough level and you have the ISP.

1 psionic power use = 1 attack, and with the new casting rules it's really down to who wins initiative, the psychic or the mage. Now sure, the really awesome spells still take multiple attacks to cast, while almost all psionics only take one attack, so I'd still give the edge to a mind melter over a wizard-class in one on one fighting. The mind melter cannot even approach the damage levels a wizard-class can dish out though.


Ya, sadly no psychics can match caster damage, but there more subtle anyways and not so much brute force.

My personal favorites would be Psi-Stalker and Mind Melter though...
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