Shadow Forge and Knight Witch
Moderators: Immortals, Supreme Beings, Old Ones
- Astral Pantheon
- Adventurer
- Posts: 477
- Joined: Tue May 22, 2007 1:33 am
- Location: My Own Astral Kingdom
Shadow Forge and Knight Witch
I've tried posting 3 diiferent times and my connection keeps going down. So, I'll split it up into multiple posts. Read, enjoy and comments-- have fun
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In a tiny dark corner at the far end of the Three Galaxies a powerful evil is stirring. Asleep since before the time of the great Unmaking has been gathering massive energy and power even in its slumber. The Intelligence was awaken 3 months ago.
Three months ago a fallen knight crashed her space craft on a distant world. Her hate was enough to awaken the Ancient Entity at the core of the world. The Ancient Entity made mind contact with the kinght and asked, "What is the source of your hate and what do you seek here?" The knight resisted the contact but the being still spoke to her, "I have time, when you speak I will hear you."
The fallen knight wander for days but the world had no water nor food. Her strengh was gone and she fall to the ground. She thought about her life before all this Knight stuff began and she cried. As she felt her life fading from this world she cried out, "I am Sara Whitethorme and I hate the Cosmic F...or....g..e." Everything went dark for Sara.........
Part 1
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In a tiny dark corner at the far end of the Three Galaxies a powerful evil is stirring. Asleep since before the time of the great Unmaking has been gathering massive energy and power even in its slumber. The Intelligence was awaken 3 months ago.
Three months ago a fallen knight crashed her space craft on a distant world. Her hate was enough to awaken the Ancient Entity at the core of the world. The Ancient Entity made mind contact with the kinght and asked, "What is the source of your hate and what do you seek here?" The knight resisted the contact but the being still spoke to her, "I have time, when you speak I will hear you."
The fallen knight wander for days but the world had no water nor food. Her strengh was gone and she fall to the ground. She thought about her life before all this Knight stuff began and she cried. As she felt her life fading from this world she cried out, "I am Sara Whitethorme and I hate the Cosmic F...or....g..e." Everything went dark for Sara.........
Part 1
- Astral Pantheon
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- Joined: Tue May 22, 2007 1:33 am
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Part 2
.....a pulse of energy went through Sara's body restoring her to full health. The Ancient Being spoke in her mind, "Continue young Sara."
Sara suprised to be alive decided to tell her story. Sara spoke of your past, 3 years as a Cosmo Knight, the Three Galaxies, and her fall from grace. As Sara talked the Entity had already pulled the knowlegde from her mind and a plan had already been Forged. The Entity had already slept too long and there was a fresh new universe for it to make its own.
The Entity told Sara, " If you want to know the truth of the your Cosmic Forge then travel a days journey south and enter the cave." Since Sara didn't have many choices; she travelled to the cave. The Entity lead Sara deeper and deeper into the earth. A week later, Sara came to a great gold glowing chamber....
Part 2
Sara suprised to be alive decided to tell her story. Sara spoke of your past, 3 years as a Cosmo Knight, the Three Galaxies, and her fall from grace. As Sara talked the Entity had already pulled the knowlegde from her mind and a plan had already been Forged. The Entity had already slept too long and there was a fresh new universe for it to make its own.
The Entity told Sara, " If you want to know the truth of the your Cosmic Forge then travel a days journey south and enter the cave." Since Sara didn't have many choices; she travelled to the cave. The Entity lead Sara deeper and deeper into the earth. A week later, Sara came to a great gold glowing chamber....
Part 2
- Astral Pantheon
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Part 3
...A Entity 20 times the size of a Major Fire Elemental stood in the Center of the great chamber. The Being was made up of darkness but with a thousand golden glowing stars throughout its body.
The Being spoke, "Behold young, Sara, I am the energy that Forged your Cosmic Forge!! My energy has been since before the time of the Creators and will be there at the end. I can since doubt in you but that is alright for you are only mortal." Sara tried to explained, "It is unlikely but ..." The Being spoke, "Is I said I understand and You do not have to explain. If I restored or increased your powers beyond that of the Cosmic Forge then would you believe?' Sara just stood there and said, "I would." The Being said, "Open yourself to me...".......
Part 3
The Being spoke, "Behold young, Sara, I am the energy that Forged your Cosmic Forge!! My energy has been since before the time of the Creators and will be there at the end. I can since doubt in you but that is alright for you are only mortal." Sara tried to explained, "It is unlikely but ..." The Being spoke, "Is I said I understand and You do not have to explain. If I restored or increased your powers beyond that of the Cosmic Forge then would you believe?' Sara just stood there and said, "I would." The Being said, "Open yourself to me...".......
Part 3
- Astral Pantheon
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Part 4
....Sara opened herself; just praying not to get possessed. A surge of power unlike anything she had felt before even the forge (or at least thats what she remembers). Her body pulsed with energy; She found herself flying through the chamber. She landed and asked, "What have you done to me?"
The Being spoke, "I have fuses a tiny amount of my power in you, Sara. Now as I said before, I am of the energy that created the Cosmic Forge. I am called the Shadow Forge for a existed even when the shadows were new. As I said before, the Cosmic Forge will send thousands of knights to make a difference. I will Change reality itself!! I will make Our megaverse a better place for Us and are followers ( Sara heard the words but with each word she felt the power pulse through her veins).
Our Code Is as Follows:
Live to serve the Shadow Forge
The Shadow Forge is Law
Live to Defend and Command followers of the Shadow Forge
As Part of the Shadow Forge-You are Law
As Part of the Shadow Forge-You are to be Worshipped
As Part of the Shadow Forge-You are Forever
Await the Day of Darkness-When Our Numbers are Many
Await the Day of Darkness-When the Sleepers Will Awaken
Await the Day of Darkness-When we take hold of the Megaverse
So, Sara will you serve the Shadow Forge?" Sara looked at the S-Forge and simply said, "Yes!" as her eyes glowed gold. And Sara was the 1st Knight Witch.
Part 4 ( I'll post stats on Knight Witch and Shadow Forge in a day or two)
The Being spoke, "I have fuses a tiny amount of my power in you, Sara. Now as I said before, I am of the energy that created the Cosmic Forge. I am called the Shadow Forge for a existed even when the shadows were new. As I said before, the Cosmic Forge will send thousands of knights to make a difference. I will Change reality itself!! I will make Our megaverse a better place for Us and are followers ( Sara heard the words but with each word she felt the power pulse through her veins).
Our Code Is as Follows:
Live to serve the Shadow Forge
The Shadow Forge is Law
Live to Defend and Command followers of the Shadow Forge
As Part of the Shadow Forge-You are Law
As Part of the Shadow Forge-You are to be Worshipped
As Part of the Shadow Forge-You are Forever
Await the Day of Darkness-When Our Numbers are Many
Await the Day of Darkness-When the Sleepers Will Awaken
Await the Day of Darkness-When we take hold of the Megaverse
So, Sara will you serve the Shadow Forge?" Sara looked at the S-Forge and simply said, "Yes!" as her eyes glowed gold. And Sara was the 1st Knight Witch.
Part 4 ( I'll post stats on Knight Witch and Shadow Forge in a day or two)
Re: Part 4
Mazorrath wrote:....Sara opened herself; just praying not to get possessed. A surge of power unlike anything she had felt before even the forge (or at least thats what she remembers). Her body pulsed with energy; She found herself flying through the chamber. She landed and asked, "What have you done to me?"
The Being spoke, "I have fuses a tiny amount of my power in you, Sara. Now as I said before, I am of the energy that created the Cosmic Forge. I am called the Shadow Forge for a existed even when the shadows were new. As I said before, the Cosmic Forge will send thousands of knights to make a difference. I will Change reality itself!! I will make Our megaverse a better place for Us and are followers ( Sara heard the words but with each word she felt the power pulse through her veins).
Our Code Is as Follows:
Live to serve the Shadow Forge
The Shadow Forge is Law
Live to Defend and Command followers of the Shadow Forge
As Part of the Shadow Forge-You are Law
As Part of the Shadow Forge-You are to be Worshipped
As Part of the Shadow Forge-You are Forever
Await the Day of Darkness-When Our Numbers are Many
Await the Day of Darkness-When the Sleepers Will Awaken
Await the Day of Darkness-When we take hold of the Megaverse
So, Sara will you serve the Shadow Forge?" Sara looked at the S-Forge and simply said, "Yes!" as her eyes glowed gold. And Sara was the 1st Knight Witch.
Part 4 ( I'll post stats on Knight Witch and Shadow Forge in a day or two)
One word...
GAH!
Bind the body to the opened mind
Bind the body to the opened mind
I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise
~Dream Again By Miracle of Sound
Bind the body to the opened mind
I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise
~Dream Again By Miracle of Sound
- shiiv-a
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(would think this would be a better one. more in line with the cartoon version of someone going EEEEEK ... )
cool start, and now i'm getting nervous .. that opens so many possibilities
Creator of the Chi grenade. Used in game by Kevarin [GM] and self as Mai - Civilian Martial artist that got amped via experiment. Ghost weapons and shirts rule.
Nano Missiles - used once and GM banned further use. They weren't THAT bad. and did stop a demon scout ship from returning with valuable info.
Nano Missiles - used once and GM banned further use. They weren't THAT bad. and did stop a demon scout ship from returning with valuable info.
- Astral Pantheon
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- Joined: Tue May 22, 2007 1:33 am
- Location: My Own Astral Kingdom
Part 5
Knight Witch O.C.C.
Unique Witch Union
Alignment:Any Evil (and 100% Loyal to The Shadow Forge)
PPE and ISP Reduced to Zero;If had any spells or psionics the powers are gone now. ( Also, cannot ever learn spells or Psionics through any other way.)
MDC. 1200 (6000 in The Shadow Forge's Domain)
SDC Worlds/Universe(s): Hp.400 and SDC.800 with AR 14 ( In Domain of the Shadow Forge> Hp.2000 and SDC.4000 with AR16)
Regenerate: 2d6 per melee (1d6x10 in The Shadow Forge's Domain)
All Stats are as Follows for all Knight Witch(s):
IQ 18 (27 in The Shadow Forge's Domain)
ME 18 (27 in The Shadow Forge's Domain)
MA 16 (24 in The Shadow Forge's Domain)
PS 60 (90 in The Shadow Forge's Domain)
PP 20 (30 in The Shadow Forge's Domain)
PE 20 (30 in The Shadow Forge's Domain)
PB As per Race
Spd 88 (132 in The Shadow Forge's Domain)
*All stats are supernatural*
Shadow Forge Blast (Negative Energy):
Atmosphere 4d6 MD 2000ft (2d6x10 10,000ft in The Shadow Forge's Domain)
Space 1d6x10 10,000ft (5d6x10 50,000ft in The Shadow Forge's Domain)
Shadow Forge Flight:
Atmosphere 500mph<800km> (2500mph<4000Km> in The Shadow Forge's Domain)
Space 2 light years per hour (10 light years per hour in The Shadow Forge's Domain)
Bonuses:
Initiative +4 (+6 in The Shadow Forge's Domain)
Attacks +2 (+3 in The Shadow Forge's Domain)
Save for Horror Factor +8 (+12 in The Shadow Forge's Domain)
Doesn't Need to Eat, sleep/rest, drink nor breathe air
Impervious to gases, mind contral, possession, poison, toxins, curses, disease, illness, radiation, Aging (Live until killed), chemical, pressure, void of space, normal heat/cold, and cannot be turned/transformed/
morphed/or altered in any way.
Last and most power gift from the Shadow Forge:
Absorb Energy and Instant Regeneration
Absorb all energy(except kinetic) from phase to magic to a star going Nova-harmlessly into the body then regenerate 1/100 that value (1/10 in The Shadow Forge's Domain)
Example: A HI-Laser hits the knight for 2000 MD-absorbed then instantly regenerates 20 MDC *2000x1/100=20* (200 MDC *2000x1/10= 200 in The Shadow Forge's Domain)
As for spell and psionics that inflict no direct harm use the PPE and ISP to as if it was the damage ( 20 PPE none direct damage spell= convent to 20 MD to figure regeneration: round down-even to zero ...not enough energy to cause regeneration.
Use Same Skills as Cosmo Knight(physical skills add NO stat bonus)
Use Cosmo Knight Exp + 50%(slow to advance)
Major Weakness:
Kisentite Weapons X10 MD (SDC and +4 strike but only in SDC worlds)
Secret Fatal Flaw:
IF the Shadow Forge could be destroyed all Knight Witch(s) and Linked Followers (will post soon) would instantly die forever!!!
Unique Witch Union
Alignment:Any Evil (and 100% Loyal to The Shadow Forge)
PPE and ISP Reduced to Zero;If had any spells or psionics the powers are gone now. ( Also, cannot ever learn spells or Psionics through any other way.)
MDC. 1200 (6000 in The Shadow Forge's Domain)
SDC Worlds/Universe(s): Hp.400 and SDC.800 with AR 14 ( In Domain of the Shadow Forge> Hp.2000 and SDC.4000 with AR16)
Regenerate: 2d6 per melee (1d6x10 in The Shadow Forge's Domain)
All Stats are as Follows for all Knight Witch(s):
IQ 18 (27 in The Shadow Forge's Domain)
ME 18 (27 in The Shadow Forge's Domain)
MA 16 (24 in The Shadow Forge's Domain)
PS 60 (90 in The Shadow Forge's Domain)
PP 20 (30 in The Shadow Forge's Domain)
PE 20 (30 in The Shadow Forge's Domain)
PB As per Race
Spd 88 (132 in The Shadow Forge's Domain)
*All stats are supernatural*
Shadow Forge Blast (Negative Energy):
Atmosphere 4d6 MD 2000ft (2d6x10 10,000ft in The Shadow Forge's Domain)
Space 1d6x10 10,000ft (5d6x10 50,000ft in The Shadow Forge's Domain)
Shadow Forge Flight:
Atmosphere 500mph<800km> (2500mph<4000Km> in The Shadow Forge's Domain)
Space 2 light years per hour (10 light years per hour in The Shadow Forge's Domain)
Bonuses:
Initiative +4 (+6 in The Shadow Forge's Domain)
Attacks +2 (+3 in The Shadow Forge's Domain)
Save for Horror Factor +8 (+12 in The Shadow Forge's Domain)
Doesn't Need to Eat, sleep/rest, drink nor breathe air
Impervious to gases, mind contral, possession, poison, toxins, curses, disease, illness, radiation, Aging (Live until killed), chemical, pressure, void of space, normal heat/cold, and cannot be turned/transformed/
morphed/or altered in any way.
Last and most power gift from the Shadow Forge:
Absorb Energy and Instant Regeneration
Absorb all energy(except kinetic) from phase to magic to a star going Nova-harmlessly into the body then regenerate 1/100 that value (1/10 in The Shadow Forge's Domain)
Example: A HI-Laser hits the knight for 2000 MD-absorbed then instantly regenerates 20 MDC *2000x1/100=20* (200 MDC *2000x1/10= 200 in The Shadow Forge's Domain)
As for spell and psionics that inflict no direct harm use the PPE and ISP to as if it was the damage ( 20 PPE none direct damage spell= convent to 20 MD to figure regeneration: round down-even to zero ...not enough energy to cause regeneration.
Use Same Skills as Cosmo Knight(physical skills add NO stat bonus)
Use Cosmo Knight Exp + 50%(slow to advance)
Major Weakness:
Kisentite Weapons X10 MD (SDC and +4 strike but only in SDC worlds)
Secret Fatal Flaw:
IF the Shadow Forge could be destroyed all Knight Witch(s) and Linked Followers (will post soon) would instantly die forever!!!
- Astral Pantheon
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I will be posting the Linked Followers next. Then on to The Shadow Forge and its domain bending powers and the link between the Shadow Forge and its followers.
Need vast numbers of followers to increase the size of the Shadow Forge with Immortality as an offer;What will the Three Galaxies do?
What did the S-Forge mean when it told Sara of the Code: Await the Day of Darkness-When the Sleepers Will Awaken ...Who are the sleepers?
Stay tune to find out
Need vast numbers of followers to increase the size of the Shadow Forge with Immortality as an offer;What will the Three Galaxies do?
What did the S-Forge mean when it told Sara of the Code: Await the Day of Darkness-When the Sleepers Will Awaken ...Who are the sleepers?
Stay tune to find out
- Aramanthus
- Monk
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- Joined: Tue Feb 21, 2006 5:18 am
- Location: Racine, WI
That is very nasty! I like it! I have a balance in my own game for this particular idea already in place. I created something years ago.
"Your Grace," she said, "I have only one question. Do you wish this man crippled or dead?"
"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."
"As you will it, your Grace."
HH....FIE
"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."
"As you will it, your Grace."
HH....FIE
- Astral Pantheon
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Part 6
Shadow Forge Linked Followers "Link(s)" O.C.C.
Unique Witch Union
Alignment:Any Evil (and 100% Loyal to The Shadow Forge)
PPE and ISP Reduced to Zero;If had any spells or psionics the powers are gone now. ( Also, cannot ever learn spells or Psionics through any other way.)
MDC. 80 (400 in The Shadow Forge's Domain)
SDC Worlds/Universe(s): Hp.40 and SDC.40 with AR 12 ( In Domain of the Shadow Forge> Hp.200 and SDC.200 with AR14)
Regenerate: 1d6 per minute (5d6 in The Shadow Forge's Domain)
All Stats are as Follows for all Link(s):
IQ 12 (18 in The Shadow Forge's Domain)
ME 12 (18 in The Shadow Forge's Domain)
MA 10 (15 in The Shadow Forge's Domain)
PS 40 (60 in The Shadow Forge's Domain)
PP 16 (24 in The Shadow Forge's Domain)
PE 16 (24 in The Shadow Forge's Domain)
PB As per Race
Spd 44 (66 in The Shadow Forge's Domain)
*All stats are supernatural*
Shadow Forge Blast (Negative Energy):
Atmosphere 1d6MD..200ft (5d6..1000ft in The Shadow Forge's Domain)
Space 2d6 1000ft (1d6x10..5000ft in The Shadow Forge's Domain)
Shadow Forge Flight:
Atmosphere 100mph<160km> (500mph<800Km> in The Shadow Forge's Domain)
Space 1/5 light years per hour (1 light years per hour in The Shadow Forge's Domain)
Bonuses:
Initiative +2 (+3 in The Shadow Forge's Domain)
Attacks +1 (+2 in The Shadow Forge's Domain)
Save for Horror Factor +6 (+9 in The Shadow Forge's Domain)
Doesn't Need to Eat, sleep/rest, drink nor breathe air
Impervious to gases, mind contral, possession, poison, toxins, curses, disease, illness, radiation, Aging (Live until killed), chemical, pressure, void of space, normal heat/cold, and cannot be turned/transformed/morph or altered in any way.
A gift from the Shadow Forge:
Absorb Energy (Basically Immune to Energy)
Absorb all energy(except kinetic) from phase to magic to a star going Nova-harmlessly into the body.
Use Same Skills as Spacer or Colonist(physical skills add NO stat bonus)
Use Spacer/ Colonist Exp + 50%(slower to advance)
Major Weakness:
Kisentite Weapons X10 MD (SDC and +4 strike but only in SDC worlds)
Secret Fatal Flaw:
IF the Shadow Forge could be destroyed all Knight Witch(s) and Linked Followers would instantly die forever!!!
If order to do something by the Shadow Forge or Knight Witch then must try to do their best to complete the order. The Shadow Forge can override the orders of any Knight Witch. (The power is such that if a Link is ordered to kill oneself...the Link will with a smile on their face.)
Becoming a follower is easy. Just pray for 1d4+1 hours and open oneself to The Shadow Forge.
(Author Note: The Link{s} are very weak versions of the Knight Witch. The Shadow Forge can only create so many Knight Witch{s}...Takes massive amounts of energy; however, the Shadow Forge can create [or some would say recreate] unlimited link{s}.)
Unique Witch Union
Alignment:Any Evil (and 100% Loyal to The Shadow Forge)
PPE and ISP Reduced to Zero;If had any spells or psionics the powers are gone now. ( Also, cannot ever learn spells or Psionics through any other way.)
MDC. 80 (400 in The Shadow Forge's Domain)
SDC Worlds/Universe(s): Hp.40 and SDC.40 with AR 12 ( In Domain of the Shadow Forge> Hp.200 and SDC.200 with AR14)
Regenerate: 1d6 per minute (5d6 in The Shadow Forge's Domain)
All Stats are as Follows for all Link(s):
IQ 12 (18 in The Shadow Forge's Domain)
ME 12 (18 in The Shadow Forge's Domain)
MA 10 (15 in The Shadow Forge's Domain)
PS 40 (60 in The Shadow Forge's Domain)
PP 16 (24 in The Shadow Forge's Domain)
PE 16 (24 in The Shadow Forge's Domain)
PB As per Race
Spd 44 (66 in The Shadow Forge's Domain)
*All stats are supernatural*
Shadow Forge Blast (Negative Energy):
Atmosphere 1d6MD..200ft (5d6..1000ft in The Shadow Forge's Domain)
Space 2d6 1000ft (1d6x10..5000ft in The Shadow Forge's Domain)
Shadow Forge Flight:
Atmosphere 100mph<160km> (500mph<800Km> in The Shadow Forge's Domain)
Space 1/5 light years per hour (1 light years per hour in The Shadow Forge's Domain)
Bonuses:
Initiative +2 (+3 in The Shadow Forge's Domain)
Attacks +1 (+2 in The Shadow Forge's Domain)
Save for Horror Factor +6 (+9 in The Shadow Forge's Domain)
Doesn't Need to Eat, sleep/rest, drink nor breathe air
Impervious to gases, mind contral, possession, poison, toxins, curses, disease, illness, radiation, Aging (Live until killed), chemical, pressure, void of space, normal heat/cold, and cannot be turned/transformed/morph or altered in any way.
A gift from the Shadow Forge:
Absorb Energy (Basically Immune to Energy)
Absorb all energy(except kinetic) from phase to magic to a star going Nova-harmlessly into the body.
Use Same Skills as Spacer or Colonist(physical skills add NO stat bonus)
Use Spacer/ Colonist Exp + 50%(slower to advance)
Major Weakness:
Kisentite Weapons X10 MD (SDC and +4 strike but only in SDC worlds)
Secret Fatal Flaw:
IF the Shadow Forge could be destroyed all Knight Witch(s) and Linked Followers would instantly die forever!!!
If order to do something by the Shadow Forge or Knight Witch then must try to do their best to complete the order. The Shadow Forge can override the orders of any Knight Witch. (The power is such that if a Link is ordered to kill oneself...the Link will with a smile on their face.)
Becoming a follower is easy. Just pray for 1d4+1 hours and open oneself to The Shadow Forge.
(Author Note: The Link{s} are very weak versions of the Knight Witch. The Shadow Forge can only create so many Knight Witch{s}...Takes massive amounts of energy; however, the Shadow Forge can create [or some would say recreate] unlimited link{s}.)
- Aramanthus
- Monk
- Posts: 18712
- Joined: Tue Feb 21, 2006 5:18 am
- Location: Racine, WI
- Astral Pantheon
- Adventurer
- Posts: 477
- Joined: Tue May 22, 2007 1:33 am
- Location: My Own Astral Kingdom
The Shadow Forge
The Shadow Forge
Powerful Alien Intelligence
Alignment: Diabolic
PPE, ISP, and Chi: Zero...Unique Domain/Follower Powers (see below) and natural ablilities.
Understand and Speak/Read All Languages of the Megaverse
MDC. 200,000 (1 million in The Shadow Forge's Domain)
SDC Worlds/Universe(s): Hp.100,000 and SDC.100,000 with AR 17 ( In Domain of the Shadow Forge> Hp.500,000 and SDC.500,000 with AR19)
Regenerate: 2d6x10 per melee (1d6x100 in The Shadow Forge's Domain)
All Stats are as Follows for all Shadow Forge:
IQ 28 (42 in The Shadow Forge's Domain)
ME 30 (45 in The Shadow Forge's Domain)
MA 28 (42 in The Shadow Forge's Domain)
PS 80 (120 in The Shadow Forge's Domain)
PP 24 (32 in The Shadow Forge's Domain)
PE 26 (39 in The Shadow Forge's Domain)
PB As per Race
Spd 660 (990 in The Shadow Forge's Domain)
*All stats are supernatural* (and Yes, are beyond normal limits within the Shadow Forge's Domain.)
Size: 80 feet (400 Feet in its Domain)
Shadow Forge Blast (Negative Energy):
Atmosphere 4d6x10 MD 20000ft (2d6x100 100,000ft in The Shadow Forge's Domain)
Space 1d6x100 100,000ft (5d6x100 500,000ft in The Shadow Forge's Domain)
Shadow Forge Flight:
Atmosphere 5000mph<8000km> (25000mph<40000Km> in The Shadow Forge's Domain)
Space 20 light years per hour (100 light years per hour in The Shadow Forge's Domain)
Bonuses:
Initiative +6 (+9 in The Shadow Forge's Domain)
Roll with Impact +4 (+6 in The Shadow Forge's Domain)
Save for Horror Factor +12 (+18 in The Shadow Forge's Domain)
Number of attacks/melee: 12 (18 in the Shadow Forge's Domain)
Doesn't Need to Eat, sleep/rest, drink nor breathe air
Impervious to gases, mind contral, possession, poison, toxins, curses, disease, illness, radiation, Aging (Live until killed), chemical, pressure, void of space, normal heat/cold, and cannot be turned/transformed/morph or altered in any way.
Power of the Shadow Forge:
Absorb Energy and Instant Regeneration
Absorb all energy(except kinetic) from phase to magic to a star going Nova-harmlessly into the body then regenerate 1/10 that value (Full in The Shadow Forge's Domain)
Example: A HI-Laser hits the knight for 2000 MD-absorbed then instantly regenerates 200 MDC *2000x1/10=200* (2000 MDC *2000x1= 2000 in The Shadow Forge's Domain)
As for spell and psionics that inflict no direct harm use the PPE and ISP to as if it was the damage ( 20 PPE none direct damage spell= convent to 20 MD to figure regeneration: round down-even to zero ...not enough energy to cause regeneration.
Skills at 98%:All Lore on monsters, Demons, faeries, vampires and religion. Basic/Advanced Math. All Espionage.
Major Weakness:
Kisentite Weapons X100 MD (SDC and +8 strike but only in SDC worlds)
Secret Fatal Flaws:
IF the Shadow Forge should be destroyed then all Knight Witch(s) and Linked Followers (will post soon) would instantly die forever!!!
*As followers die domain gets small!!
Domain/Follower Powers and Natural Talents
Create unlimited Link(s)
Create 2 Knight witch(s) per month/Per 1 million followers: Example- 5 million followers = can create 10 Knight witch(s) per month
Can Create 1 Single Avatar per 1 billion followers: Example- 2 billion followers = only 2 Avatars(Stats will be posted soon and Yes, Sara is an Avatar!!)
Expanding Domain: For every 1 million followers; add 1 light year to size of domain (starting point is the planet that the Shadow Forge is on. Example- 1 trillion followers = a Domain 100,000 light years across!!!
The Shadow Forge Grows in power as its Domain grow: Add 20 MDC per light year of growth (SDC Worlds: Add 10 hp and 10 SDC). Example- 10,000 light year Domain adds 200,000 MDC (SDC worlds: 100,000 hp and 100,000 SDC.) this extra power is only when in the Shadow Forge's Domain.
The Constant Absorb of Energy for the Forge is felt inside and outside its domain.
*The effect/drain is felt 1/10th the total Domain size outside its borders. Example- 1000 light year Domain. (1000x 1/10=) 100 light years beyond the bonder of the Shadow Forge's Domain. The effect within this area is all PPE(spells/items),ISP(psi/items),Chi, and Energy Clips (and energy sources) ...Must Spend Double/or/ burn twice the energy to make the spell/item/psi/ability/ship/ect. work. Supernatural and Mutant Powers that use/or/are energy = Reduced (1/2 range, duration, effect and damage)
*Within the Shadow Forge Domain the effect/drain is greater. Must spend or use 4 times the energy and Supernatural and Mutant Powers that use/or/are energy = reduced to 1/4 range, duration, effect and damage.
*Within 10 light years of the Shadow Forge the Effect is Greatest. Must spend or use 8 times the energy and Supernatural and Mutant Powers that use/or/are energy = reduced to 1/8 range, duration, effect and damage.
(Author's Note: The Shadow Forge's Link{s}, Knight Witch, and Avatars are Immune to the Energy Drain...at lest their powers are.)
The Shadow Forge Can Sacrifice Stars (or Greater Rune Items) {if within domain..must be within 200 ft of runes to perform the ritual...force of will)
*5 Runes or 1 Star...Resurrect 100% 1 avatar or 4 knight or 200 Link{s}
up to the maximum of 6 days dead!!
*15 Runes or 3 Stars...Reshape/Melt/ and-or Transform non living matter within its Domain. 20 tons of matter per use.
*10 Runes or 2 Stars teleport 100% successful within its Domain. Many also use it to summon and place its followers anywhere in its domain. Up to 800 Link{s}, 4 Knight Witch(s), and 1 Avatar can be teleport 100% successful in this way.
*100 Runes or 20 Stars send a Avatar into Another Dimension or Reality...This gives a foothold in that place. The Shadow Forge Domain is only a mere 100 feet in that place but with its Avatar can begin to gather followers. Once in control of world...The Shadow Forge expands its Domain as above.
The Shadow Forge can go anywhere (dimensional teleport 68%) it has a Domain.
Can listen, feel, and Know anything its followers know. Like a mage looking through the eyes/ears of his/her familiar. Can speak directly into the minds of its followers to guide,counsil and mold them (does so often).
Within its Domain only the Shadow Forge can force mind speak (telepathy) with anyone even a Mechaniod Mother Space within 1 light year of the Shadow Forge's location.
The Shadow Forge Cannot be detected, sensed (appears as a void in space), nor scaned/ect...(even techology shows a blur) ...The entire domain is the same way. --Visions show a danger that cannot be seen--
Plans and Goals: Will be posted soon
Powerful Alien Intelligence
Alignment: Diabolic
PPE, ISP, and Chi: Zero...Unique Domain/Follower Powers (see below) and natural ablilities.
Understand and Speak/Read All Languages of the Megaverse
MDC. 200,000 (1 million in The Shadow Forge's Domain)
SDC Worlds/Universe(s): Hp.100,000 and SDC.100,000 with AR 17 ( In Domain of the Shadow Forge> Hp.500,000 and SDC.500,000 with AR19)
Regenerate: 2d6x10 per melee (1d6x100 in The Shadow Forge's Domain)
All Stats are as Follows for all Shadow Forge:
IQ 28 (42 in The Shadow Forge's Domain)
ME 30 (45 in The Shadow Forge's Domain)
MA 28 (42 in The Shadow Forge's Domain)
PS 80 (120 in The Shadow Forge's Domain)
PP 24 (32 in The Shadow Forge's Domain)
PE 26 (39 in The Shadow Forge's Domain)
PB As per Race
Spd 660 (990 in The Shadow Forge's Domain)
*All stats are supernatural* (and Yes, are beyond normal limits within the Shadow Forge's Domain.)
Size: 80 feet (400 Feet in its Domain)
Shadow Forge Blast (Negative Energy):
Atmosphere 4d6x10 MD 20000ft (2d6x100 100,000ft in The Shadow Forge's Domain)
Space 1d6x100 100,000ft (5d6x100 500,000ft in The Shadow Forge's Domain)
Shadow Forge Flight:
Atmosphere 5000mph<8000km> (25000mph<40000Km> in The Shadow Forge's Domain)
Space 20 light years per hour (100 light years per hour in The Shadow Forge's Domain)
Bonuses:
Initiative +6 (+9 in The Shadow Forge's Domain)
Roll with Impact +4 (+6 in The Shadow Forge's Domain)
Save for Horror Factor +12 (+18 in The Shadow Forge's Domain)
Number of attacks/melee: 12 (18 in the Shadow Forge's Domain)
Doesn't Need to Eat, sleep/rest, drink nor breathe air
Impervious to gases, mind contral, possession, poison, toxins, curses, disease, illness, radiation, Aging (Live until killed), chemical, pressure, void of space, normal heat/cold, and cannot be turned/transformed/morph or altered in any way.
Power of the Shadow Forge:
Absorb Energy and Instant Regeneration
Absorb all energy(except kinetic) from phase to magic to a star going Nova-harmlessly into the body then regenerate 1/10 that value (Full in The Shadow Forge's Domain)
Example: A HI-Laser hits the knight for 2000 MD-absorbed then instantly regenerates 200 MDC *2000x1/10=200* (2000 MDC *2000x1= 2000 in The Shadow Forge's Domain)
As for spell and psionics that inflict no direct harm use the PPE and ISP to as if it was the damage ( 20 PPE none direct damage spell= convent to 20 MD to figure regeneration: round down-even to zero ...not enough energy to cause regeneration.
Skills at 98%:All Lore on monsters, Demons, faeries, vampires and religion. Basic/Advanced Math. All Espionage.
Major Weakness:
Kisentite Weapons X100 MD (SDC and +8 strike but only in SDC worlds)
Secret Fatal Flaws:
IF the Shadow Forge should be destroyed then all Knight Witch(s) and Linked Followers (will post soon) would instantly die forever!!!
*As followers die domain gets small!!
Domain/Follower Powers and Natural Talents
Create unlimited Link(s)
Create 2 Knight witch(s) per month/Per 1 million followers: Example- 5 million followers = can create 10 Knight witch(s) per month
Can Create 1 Single Avatar per 1 billion followers: Example- 2 billion followers = only 2 Avatars(Stats will be posted soon and Yes, Sara is an Avatar!!)
Expanding Domain: For every 1 million followers; add 1 light year to size of domain (starting point is the planet that the Shadow Forge is on. Example- 1 trillion followers = a Domain 100,000 light years across!!!
The Shadow Forge Grows in power as its Domain grow: Add 20 MDC per light year of growth (SDC Worlds: Add 10 hp and 10 SDC). Example- 10,000 light year Domain adds 200,000 MDC (SDC worlds: 100,000 hp and 100,000 SDC.) this extra power is only when in the Shadow Forge's Domain.
The Constant Absorb of Energy for the Forge is felt inside and outside its domain.
*The effect/drain is felt 1/10th the total Domain size outside its borders. Example- 1000 light year Domain. (1000x 1/10=) 100 light years beyond the bonder of the Shadow Forge's Domain. The effect within this area is all PPE(spells/items),ISP(psi/items),Chi, and Energy Clips (and energy sources) ...Must Spend Double/or/ burn twice the energy to make the spell/item/psi/ability/ship/ect. work. Supernatural and Mutant Powers that use/or/are energy = Reduced (1/2 range, duration, effect and damage)
*Within the Shadow Forge Domain the effect/drain is greater. Must spend or use 4 times the energy and Supernatural and Mutant Powers that use/or/are energy = reduced to 1/4 range, duration, effect and damage.
*Within 10 light years of the Shadow Forge the Effect is Greatest. Must spend or use 8 times the energy and Supernatural and Mutant Powers that use/or/are energy = reduced to 1/8 range, duration, effect and damage.
(Author's Note: The Shadow Forge's Link{s}, Knight Witch, and Avatars are Immune to the Energy Drain...at lest their powers are.)
The Shadow Forge Can Sacrifice Stars (or Greater Rune Items) {if within domain..must be within 200 ft of runes to perform the ritual...force of will)
*5 Runes or 1 Star...Resurrect 100% 1 avatar or 4 knight or 200 Link{s}
up to the maximum of 6 days dead!!
*15 Runes or 3 Stars...Reshape/Melt/ and-or Transform non living matter within its Domain. 20 tons of matter per use.
*10 Runes or 2 Stars teleport 100% successful within its Domain. Many also use it to summon and place its followers anywhere in its domain. Up to 800 Link{s}, 4 Knight Witch(s), and 1 Avatar can be teleport 100% successful in this way.
*100 Runes or 20 Stars send a Avatar into Another Dimension or Reality...This gives a foothold in that place. The Shadow Forge Domain is only a mere 100 feet in that place but with its Avatar can begin to gather followers. Once in control of world...The Shadow Forge expands its Domain as above.
The Shadow Forge can go anywhere (dimensional teleport 68%) it has a Domain.
Can listen, feel, and Know anything its followers know. Like a mage looking through the eyes/ears of his/her familiar. Can speak directly into the minds of its followers to guide,counsil and mold them (does so often).
Within its Domain only the Shadow Forge can force mind speak (telepathy) with anyone even a Mechaniod Mother Space within 1 light year of the Shadow Forge's location.
The Shadow Forge Cannot be detected, sensed (appears as a void in space), nor scaned/ect...(even techology shows a blur) ...The entire domain is the same way. --Visions show a danger that cannot be seen--
Plans and Goals: Will be posted soon
Last edited by Astral Pantheon on Thu Jun 21, 2007 7:34 pm, edited 1 time in total.
- Aramanthus
- Monk
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- Astral Pantheon
- Adventurer
- Posts: 477
- Joined: Tue May 22, 2007 1:33 am
- Location: My Own Astral Kingdom
Avatar
Avatar(s) of the Shadow Forge
Unique Avatar of an Alien Intelligence
Alignment:Any Evil (and 100% Loyal to The Shadow Forge)
PPE and ISP Reduced to Zero;If had any spells or psionics the powers are gone now. ( Also, cannot ever learn spells or Psionics through any other way.)
MDC. 3600 (18000 in The Shadow Forge's Domain)
SDC Worlds/Universe(s): Hp.1200 and SDC.2400 with AR 15 ( In Domain of the Shadow Forge> Hp.6000 and SDC.12000 with AR17)
Regenerate: 4d6 per melee (2d6x10 in The Shadow Forge's Domain)
All Stats are as Follows for all Avatar:
IQ 20 (30 in The Shadow Forge's Domain)
ME 20 (30 in The Shadow Forge's Domain)
MA 18 (27 in The Shadow Forge's Domain)
PS 70 (105 in The Shadow Forge's Domain)
PP 20 (30 in The Shadow Forge's Domain)
PE 20 (30 in The Shadow Forge's Domain)
PB As per Race
Spd 132 (193 in The Shadow Forge's Domain)
*All stats are supernatural*
Shadow Forge Blast (Negative Energy):
Atmosphere 8d6 MD 4000ft (4d6x10 20,000ft in The Shadow Forge's Domain)
Space 2d6x10 20,000ft (1d6x100 100,000ft in The Shadow Forge's Domain)
Shadow Forge Flight:
Atmosphere 1000mph<1600km> (5000mph<8000Km> in The Shadow Forge's Domain)
Space 4 light years per hour (20 light years per hour in The Shadow Forge's Domain)
Bonuses:
Initiative +6 (+9 in The Shadow Forge's Domain)
Attacks +2 (+3 in The Shadow Forge's Domain)
Save for Horror Factor +10 (+15 in The Shadow Forge's Domain)
Doesn't Need to Eat, sleep/rest, drink nor breathe air
Impervious to gases, mind contral, possession, poison, toxins, curses, disease, illness, radiation, Aging (Live until killed), chemical, pressure, void of space, normal heat/cold, and cannot be turned/transformed/
morphed/or altered in any way.
Last and most power gift from the Shadow Forge:
Absorb Energy and Instant Regeneration
Absorb all energy(except kinetic) from phase to magic to a star going Nova-harmlessly into the body then regenerate 1/150 that value (1/5 in The Shadow Forge's Domain)
Example: A HI-Laser hits the knight for 2000 MD-absorbed then instantly regenerates 40 MDC *2000x1/50=20* (400MDC *2000x1/5= 400 in The Shadow Forge's Domain)
As for spell and psionics that inflict no direct harm use the PPE and ISP to as if it was the damage ( 20 PPE none direct damage spell= convent to 20 MD to figure regeneration: round down-even to zero ...not enough energy to cause regeneration.
Understand and Speak/Read any Spoken Language of the megaverse.
Use Same Skills as Cosmo Knight(physical skills add NO stat bonus)
Use Double Cosmo Knight Exp (slower to advance)
Major Weakness:
Kisentite Weapons X10 MD (SDC and +6 strike but only in SDC worlds)
Secret Fatal Flaw:
IF the Shadow Forge could be destroyed all Avatar, Knight Witch(s) and Linked Followers would instantly die forever!!!
Unique Avatar of an Alien Intelligence
Alignment:Any Evil (and 100% Loyal to The Shadow Forge)
PPE and ISP Reduced to Zero;If had any spells or psionics the powers are gone now. ( Also, cannot ever learn spells or Psionics through any other way.)
MDC. 3600 (18000 in The Shadow Forge's Domain)
SDC Worlds/Universe(s): Hp.1200 and SDC.2400 with AR 15 ( In Domain of the Shadow Forge> Hp.6000 and SDC.12000 with AR17)
Regenerate: 4d6 per melee (2d6x10 in The Shadow Forge's Domain)
All Stats are as Follows for all Avatar:
IQ 20 (30 in The Shadow Forge's Domain)
ME 20 (30 in The Shadow Forge's Domain)
MA 18 (27 in The Shadow Forge's Domain)
PS 70 (105 in The Shadow Forge's Domain)
PP 20 (30 in The Shadow Forge's Domain)
PE 20 (30 in The Shadow Forge's Domain)
PB As per Race
Spd 132 (193 in The Shadow Forge's Domain)
*All stats are supernatural*
Shadow Forge Blast (Negative Energy):
Atmosphere 8d6 MD 4000ft (4d6x10 20,000ft in The Shadow Forge's Domain)
Space 2d6x10 20,000ft (1d6x100 100,000ft in The Shadow Forge's Domain)
Shadow Forge Flight:
Atmosphere 1000mph<1600km> (5000mph<8000Km> in The Shadow Forge's Domain)
Space 4 light years per hour (20 light years per hour in The Shadow Forge's Domain)
Bonuses:
Initiative +6 (+9 in The Shadow Forge's Domain)
Attacks +2 (+3 in The Shadow Forge's Domain)
Save for Horror Factor +10 (+15 in The Shadow Forge's Domain)
Doesn't Need to Eat, sleep/rest, drink nor breathe air
Impervious to gases, mind contral, possession, poison, toxins, curses, disease, illness, radiation, Aging (Live until killed), chemical, pressure, void of space, normal heat/cold, and cannot be turned/transformed/
morphed/or altered in any way.
Last and most power gift from the Shadow Forge:
Absorb Energy and Instant Regeneration
Absorb all energy(except kinetic) from phase to magic to a star going Nova-harmlessly into the body then regenerate 1/150 that value (1/5 in The Shadow Forge's Domain)
Example: A HI-Laser hits the knight for 2000 MD-absorbed then instantly regenerates 40 MDC *2000x1/50=20* (400MDC *2000x1/5= 400 in The Shadow Forge's Domain)
As for spell and psionics that inflict no direct harm use the PPE and ISP to as if it was the damage ( 20 PPE none direct damage spell= convent to 20 MD to figure regeneration: round down-even to zero ...not enough energy to cause regeneration.
Understand and Speak/Read any Spoken Language of the megaverse.
Use Same Skills as Cosmo Knight(physical skills add NO stat bonus)
Use Double Cosmo Knight Exp (slower to advance)
Major Weakness:
Kisentite Weapons X10 MD (SDC and +6 strike but only in SDC worlds)
Secret Fatal Flaw:
IF the Shadow Forge could be destroyed all Avatar, Knight Witch(s) and Linked Followers would instantly die forever!!!
- Astral Pantheon
- Adventurer
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- Joined: Tue May 22, 2007 1:33 am
- Location: My Own Astral Kingdom
1st Plan
The first and number one plan is to gain follower though any means nessassary. Be it the promise of power, the promise of Immortality,
a promise of a better life, by threats, by guile, and any means open to Sara (Avatar), Knight Witch(s), and the Link{s} of the Shadow Forge.
Do not underestimate wealth either. The Shadow Forge will bribe populations/worlds by giving them Real wealth. (The Shadow Forge will live by its word for now...to gain positive image). The catch is for the wealth a portion of the population must become willing Followers of the Shadow Forge-most Link{s}.
1st Plan (Plan 2 soon to come )
a promise of a better life, by threats, by guile, and any means open to Sara (Avatar), Knight Witch(s), and the Link{s} of the Shadow Forge.
Do not underestimate wealth either. The Shadow Forge will bribe populations/worlds by giving them Real wealth. (The Shadow Forge will live by its word for now...to gain positive image). The catch is for the wealth a portion of the population must become willing Followers of the Shadow Forge-most Link{s}.
1st Plan (Plan 2 soon to come )
- Aramanthus
- Monk
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- Location: Racine, WI
Interesting. Those are interesting thoughts. Please keep them coming!
"Your Grace," she said, "I have only one question. Do you wish this man crippled or dead?"
"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."
"As you will it, your Grace."
HH....FIE
"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."
"As you will it, your Grace."
HH....FIE
- Astral Pantheon
- Adventurer
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- Joined: Tue May 22, 2007 1:33 am
- Location: My Own Astral Kingdom
In the Past
In a dimension many, many millenniums ago a group of the most powerful beings in the megaverse came up with a plan.
"The votes are 8 for and none against. I, Xy, will along with Agu, Al-vil, Erva, Netosa, Tarm-kin-toe, Ya-ahk-met, and Ya-blik create this familiar, Xaaentyy, to be bonded to Us. We will send you to a far distant place to sleep and grow in power until you are needed. I, Xy, have seen many possible futures and will shatter them. Sleep, Xaaentyy, until you are needed...then contact Us and start to gather followers for the coming battle. For if you, Xaaentyy, are awaken then We were defeated and WE WILL want to repay all a THOUSAND fold! "
Millenniums later, Xaaentyy was awaken by the powerful hate of Sara. Xaaentyy (A.K.A. Tha Shadow Forge) was able to sense most of its creators were trapped and asleep (The Old Ones) but a strange tingle for Xy. Xaaentyy started to make plans for its creators release and awakening.
Elsewhere in the megaverse Thoth, god of wisdom and knowledge, (Reborn form of Xy) felt a strange tingle as with a terrible force for evil had just been unleashed in the megaverse.
"The votes are 8 for and none against. I, Xy, will along with Agu, Al-vil, Erva, Netosa, Tarm-kin-toe, Ya-ahk-met, and Ya-blik create this familiar, Xaaentyy, to be bonded to Us. We will send you to a far distant place to sleep and grow in power until you are needed. I, Xy, have seen many possible futures and will shatter them. Sleep, Xaaentyy, until you are needed...then contact Us and start to gather followers for the coming battle. For if you, Xaaentyy, are awaken then We were defeated and WE WILL want to repay all a THOUSAND fold! "
Millenniums later, Xaaentyy was awaken by the powerful hate of Sara. Xaaentyy (A.K.A. Tha Shadow Forge) was able to sense most of its creators were trapped and asleep (The Old Ones) but a strange tingle for Xy. Xaaentyy started to make plans for its creators release and awakening.
Elsewhere in the megaverse Thoth, god of wisdom and knowledge, (Reborn form of Xy) felt a strange tingle as with a terrible force for evil had just been unleashed in the megaverse.
- Aramanthus
- Monk
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- Joined: Tue Feb 21, 2006 5:18 am
- Location: Racine, WI
MOre interesting ideas! Thank you for sharing it. Do you have more?
"Your Grace," she said, "I have only one question. Do you wish this man crippled or dead?"
"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."
"As you will it, your Grace."
HH....FIE
"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."
"As you will it, your Grace."
HH....FIE
- Astral Pantheon
- Adventurer
- Posts: 477
- Joined: Tue May 22, 2007 1:33 am
- Location: My Own Astral Kingdom
Aramanthus wrote:MOre interesting ideas! Thank you for sharing it. Do you have more?
Yes, but it will take a day or two to post ( long work days this week).
But there is a preview: After converting 80% of a small nearby world of 40,000 feline type race and a new Knight Witch is created. The Shadow Forge tells the new Knight to quietly kill of the leader of the resistance....Tara Rella (leader of the resistance) run down into the ancient tome hoping she had mislead the Knight Witch. She knew that her wound was fatal but remember her masters teachings--"To fight Evil, You must have a greater Evil." A blast from behind knocked her to the ground...Tara with her dying breath unlocked the mystic gateway and she died.
A Knight came up to the body and dissolved it in a single blast; a skeleton hand touched the Knight and....(Next Post soon to come)
- Vrykolas2k
- Champion
- Posts: 3175
- Joined: Mon May 03, 2004 8:58 pm
- Location: A snow-covered forest, littered with the bones of my slain enemies...
- Contact:
Re: Part 4
Mazorrath wrote:....Sara opened herself; just praying not to get possessed. A surge of power unlike anything she had felt before even the forge (or at least thats what she remembers). Her body pulsed with energy; She found herself flying through the chamber. She landed and asked, "What have you done to me?"
The Being spoke, "I have fuses a tiny amount of my power in you, Sara. Now as I said before, I am of the energy that created the Cosmic Forge. I am called the Shadow Forge for a existed even when the shadows were new. As I said before, the Cosmic Forge will send thousands of knights to make a difference. I will Change reality itself!! I will make Our megaverse a better place for Us and are followers ( Sara heard the words but with each word she felt the power pulse through her veins).
Our Code Is as Follows:
Live to serve the Shadow Forge
The Shadow Forge is Law
Live to Defend and Command followers of the Shadow Forge
As Part of the Shadow Forge-You are Law
As Part of the Shadow Forge-You are to be Worshipped
As Part of the Shadow Forge-You are Forever
Await the Day of Darkness-When Our Numbers are Many
Await the Day of Darkness-When the Sleepers Will Awaken
Await the Day of Darkness-When we take hold of the Megaverse
So, Sara will you serve the Shadow Forge?" Sara looked at the S-Forge and simply said, "Yes!" as her eyes glowed gold. And Sara was the 1st Knight Witch.
Part 4 ( I'll post stats on Knight Witch and Shadow Forge in a day or two)
So... we're waiting for the quizatz haderach again, since the Sleeper must Awaken? Or just a bunch of magi in a different dimension (WoD)...
Eyes without life, maggot-ridden corpses, mountains of skulls... these are a few of my favourite things.
I am the first angel, loved once above all others...
Light a man a fire, and he's warm for a day; light a man on fire, and he's warm for the rest of his life.
Turning the other cheek just gets you slapped harder.
The Smiling Bandit (Strikes Again!! Ha! Ha! Ha! Ha!)
I am the first angel, loved once above all others...
Light a man a fire, and he's warm for a day; light a man on fire, and he's warm for the rest of his life.
Turning the other cheek just gets you slapped harder.
The Smiling Bandit (Strikes Again!! Ha! Ha! Ha! Ha!)
- Astral Pantheon
- Adventurer
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Re: Part 4
Vrykolas2k wrote:Mazorrath wrote:....Sara opened herself; just praying not to get possessed. A surge of power unlike anything she had felt before even the forge (or at least thats what she remembers). Her body pulsed with energy; She found herself flying through the chamber. She landed and asked, "What have you done to me?"
The Being spoke, "I have fuses a tiny amount of my power in you, Sara. Now as I said before, I am of the energy that created the Cosmic Forge. I am called the Shadow Forge for a existed even when the shadows were new. As I said before, the Cosmic Forge will send thousands of knights to make a difference. I will Change reality itself!! I will make Our megaverse a better place for Us and are followers ( Sara heard the words but with each word she felt the power pulse through her veins).
Our Code Is as Follows:
Live to serve the Shadow Forge
The Shadow Forge is Law
Live to Defend and Command followers of the Shadow Forge
As Part of the Shadow Forge-You are Law
As Part of the Shadow Forge-You are to be Worshipped
As Part of the Shadow Forge-You are Forever
Await the Day of Darkness-When Our Numbers are Many
Await the Day of Darkness-When the Sleepers Will Awaken
Await the Day of Darkness-When we take hold of the Megaverse
So, Sara will you serve the Shadow Forge?" Sara looked at the S-Forge and simply said, "Yes!" as her eyes glowed gold. And Sara was the 1st Knight Witch.
Part 4 ( I'll post stats on Knight Witch and Shadow Forge in a day or two)
So... we're waiting for the quizatz haderach again, since the Sleeper must Awaken? Or just a bunch of magi in a different dimension (WoD)...
Repost and A little more detail:
In a dimension many, many millenniums ago a group of the most powerful beings in the megaverse came up with a plan.
"The votes are 8 for and none against. I, Xy, will along with Agu, Al-vil, Erva, Netosa, Tarm-kin-toe, Ya-ahk-met, and Ya-blik create this familiar, Xaaentyy, to be bonded to Us. We will send you to a far distant place to sleep and grow in power until you are needed. I, Xy, have seen many possible futures and will shatter them. Sleep, Xaaentyy, until you are needed...then contact Us and start to gather followers for the coming battle. For if you, Xaaentyy, are awaken then We were defeated and WE WILL want to repay all a THOUSAND fold! "
Millenniums later, Xaaentyy was awaken by the powerful hate of Sara. Xaaentyy (A.K.A. Tha Shadow Forge) was able to sense most of its creators were trapped and asleep (The Old Ones) but a strange tingle for Xy. Xaaentyy started to make plans for its creators release and awakening.
Elsewhere in the megaverse Thoth, god of wisdom and knowledge, (Reborn form of Xy) felt a strange tingle as with a terrible force for evil had just been unleashed in the megaverse.
---------------------------------------------------------------
The Shadow Forge (A.K.A. Xaaentyy) is the familiar of the Old Ones. The Old Ones are the most powerful Alien Intelligence ever to exist (Palladium Universe...home of Diabolist/Summoners). Currently all but One of the Old Ones are trapped and asleep. It is the secret goal of The Shadow Forge to awake the Old Ones ; which WILL bring about the Day of Darkness. In the past, it took an army of the most powerful gods, godlings, and heroes just to trap the Old Ones and even then many lost there lives.
If you have more questions just post them and I will get to them sometime
- Astral Pantheon
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A Knight came up to the body of Tara and dissolved it in a single blast; a skeleton hand touched the Knight from behind and....the knight spinned around blasting a 6 feet tall skeleton with two small horns on its head. The blast did nothing to the skeleton's hand glowed red; the knight laughed out loud and said, "Undead fool I am a Knight of the all powerful Shadow Forge and your attack...". At that moment, the fire was absorbed into the knights body. The Knight smile turn into a scream of pain as the absorb Fire burned its way back out of the body. The knight was in shock as the Skeleton thing blasted him again; this time, the knight charged smashing into the bones. It didn't even knock the bone thing down...the knight repeatly hit the bones as a 3rd blast hit and knocked the knight down. The knight as fast as he could went to get up but the skeleton had already released the fire...the knight turned into a pile of ash.
"What a way to meet someone. Have beings forgot about manners? I see you spirit why have you unlocked the Gateway?" Asked the skeleton being.
Tara (the spirit),"My master's master said anyone whom unlocked the evil from the great beyond gets one wish..before the unlocker must serve that evil for the rest of eternity....I wish to destroy the Evil in my homeland before it takes over all my people."
The skeleton being, "First, the evil has a name. I am ,Argon, Demon Lord of the Old Empire and as for the "Wish"...Its more like a request and I will try to fulifill it."
Tara:"Oh, then my sacrifice, my world and others will fall." As she cried ghost tears as she explained about Sara coming to Tara's world and making my offers for followers...and the converse of most of her world.
Argon: The being went over to the ash and played with it. And then said, "Ah, the dog of the Old Ones has awaken. We will need some champions to help us in this quest."
Tara:"Champions but I thought you...."
Argon:"This is not a simple request ghostly one. I will need help or not only will this world be lost but the rest of the megaverse will have a very bad day!"
Tara:"Then if you need champions look beside my body...my Holy Book in the back there are names of some champions (the PC) I met in my...Past life."
Argon starts gathering energy and suddenly the champions (PC) are teleported to the chamber. Before anything "bad" happens Tara greets her friends and explain the events leading up until their arrive.
Argon:"To have a chance against the Shadow Forge you must find and return to me 12 jars that each hold a faction of my power. After that, I will need you help in reclaiming my realm. Don't look at me like that, champions. I don't have the power to get the jars myself. It took alot of power to get you,champions, here and I will have to move you, champions across the megaverse to get all my jars. I understand that as champions you really don't want to help a Demon reclaim his realm;but, I am much stronger when in my realm and The Shadow Forge will be weaker. So,what do you say Champions?"
Sara:"Please, help save my world, the Three Galaxies, and the Megaverse!!"
(More to come...Story/Plot/Stats on Argon the Demon Lord...Stay )tune
"What a way to meet someone. Have beings forgot about manners? I see you spirit why have you unlocked the Gateway?" Asked the skeleton being.
Tara (the spirit),"My master's master said anyone whom unlocked the evil from the great beyond gets one wish..before the unlocker must serve that evil for the rest of eternity....I wish to destroy the Evil in my homeland before it takes over all my people."
The skeleton being, "First, the evil has a name. I am ,Argon, Demon Lord of the Old Empire and as for the "Wish"...Its more like a request and I will try to fulifill it."
Tara:"Oh, then my sacrifice, my world and others will fall." As she cried ghost tears as she explained about Sara coming to Tara's world and making my offers for followers...and the converse of most of her world.
Argon: The being went over to the ash and played with it. And then said, "Ah, the dog of the Old Ones has awaken. We will need some champions to help us in this quest."
Tara:"Champions but I thought you...."
Argon:"This is not a simple request ghostly one. I will need help or not only will this world be lost but the rest of the megaverse will have a very bad day!"
Tara:"Then if you need champions look beside my body...my Holy Book in the back there are names of some champions (the PC) I met in my...Past life."
Argon starts gathering energy and suddenly the champions (PC) are teleported to the chamber. Before anything "bad" happens Tara greets her friends and explain the events leading up until their arrive.
Argon:"To have a chance against the Shadow Forge you must find and return to me 12 jars that each hold a faction of my power. After that, I will need you help in reclaiming my realm. Don't look at me like that, champions. I don't have the power to get the jars myself. It took alot of power to get you,champions, here and I will have to move you, champions across the megaverse to get all my jars. I understand that as champions you really don't want to help a Demon reclaim his realm;but, I am much stronger when in my realm and The Shadow Forge will be weaker. So,what do you say Champions?"
Sara:"Please, help save my world, the Three Galaxies, and the Megaverse!!"
(More to come...Story/Plot/Stats on Argon the Demon Lord...Stay )tune
- Aramanthus
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- Astral Pantheon
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Aramanthus wrote:That is an interesting little short story. Is that from a game?
All my own creation that I used years ago in an adventure for my group of PC. I am translating the character and adventures over into The Shadow Forge (Adventure).
(I'll anwser question but there will be a delay in the next post. I got a cold and just don't feel like typing any of the story right now )
But I will continue it after a few days
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- shiiv-a
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yeah ,,, get better ,,, this is an interesting thread
Creator of the Chi grenade. Used in game by Kevarin [GM] and self as Mai - Civilian Martial artist that got amped via experiment. Ghost weapons and shirts rule.
Nano Missiles - used once and GM banned further use. They weren't THAT bad. and did stop a demon scout ship from returning with valuable info.
Nano Missiles - used once and GM banned further use. They weren't THAT bad. and did stop a demon scout ship from returning with valuable info.
- Aramanthus
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Yes, this is definately a very interesting thread. I hope it continues.
"Your Grace," she said, "I have only one question. Do you wish this man crippled or dead?"
"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."
"As you will it, your Grace."
HH....FIE
"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."
"As you will it, your Grace."
HH....FIE
- Astral Pantheon
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Thanks Aramanthus and shiiv-a for your posts. Still a little under the weather Doctor says its a chest cold and I should be better in 2 to 3 weeks!! (Sometimes I hate going to the Doctor. They make you feel worse then when you first saw them ) But the worse thing I have no time off and got to work with the cold. I just needed to vent a little...so, next short piece:
-------------------------------------------------------------------------
(Stats for Demon and others coming later)
Stats on Jars
MDC.200 (SDC.100 AR16)
Regenerates 10 pts per hour
PB. of Jar 18+1d6
PPE.400 recovers 20 per hour
Locations of Jars
(GM's feel free to alter locations to best fit your game)
1.Phase World in Thraxus Private Manson
2.The Altess owned Ramis (Anti-Aging World)
3. Lurgess infected world (I called it Outbreak)
4. Alternate Reality-Rifts Earth 5 minutes before Final Siege begins...the PC are on the Front Lines (must get to Magic Shop before...)
5. Rifts Earth-Atlantis somewhere ( The price more then PC have but will give the item to the PC if they could "take care" of a rival)
6. The Black Vault (My group gave up on this one after the 19 try)
7. Wormwood in a New Host's possession; currently in control of a medium town of demons and a control gem
8. A Mechaniod Ship (Act Quickly)
9. The Garbage Pit Dimension (DB7)
10. HU2/VU: Vase in Museum must break in to get. But at the same time Masters of Speed will also be after the vase (and other priceless items)...The Sentinels of Liberty and Justice got a "tip" to be in the area (My group wasn't able to get this one....and have a warrant out for them on HU2 World!!)
11. Rifts Earth: Lord of the Deep is currently laying on top of container (inside the vase)
12. Inside the World/Midgard Serpent
(More to come as I get better )
-------------------------------------------------------------------------
(Stats for Demon and others coming later)
Stats on Jars
MDC.200 (SDC.100 AR16)
Regenerates 10 pts per hour
PB. of Jar 18+1d6
PPE.400 recovers 20 per hour
Locations of Jars
(GM's feel free to alter locations to best fit your game)
1.Phase World in Thraxus Private Manson
2.The Altess owned Ramis (Anti-Aging World)
3. Lurgess infected world (I called it Outbreak)
4. Alternate Reality-Rifts Earth 5 minutes before Final Siege begins...the PC are on the Front Lines (must get to Magic Shop before...)
5. Rifts Earth-Atlantis somewhere ( The price more then PC have but will give the item to the PC if they could "take care" of a rival)
6. The Black Vault (My group gave up on this one after the 19 try)
7. Wormwood in a New Host's possession; currently in control of a medium town of demons and a control gem
8. A Mechaniod Ship (Act Quickly)
9. The Garbage Pit Dimension (DB7)
10. HU2/VU: Vase in Museum must break in to get. But at the same time Masters of Speed will also be after the vase (and other priceless items)...The Sentinels of Liberty and Justice got a "tip" to be in the area (My group wasn't able to get this one....and have a warrant out for them on HU2 World!!)
11. Rifts Earth: Lord of the Deep is currently laying on top of container (inside the vase)
12. Inside the World/Midgard Serpent
(More to come as I get better )
- shiiv-a
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heh .. sounds like Rocky would have a blast going after the vase in the HU2 type world ... being a thief .. it would be enough of a challenge to actually try to get it done ...
heh .. best way .. go in .. and stay in ... then snag it .. and get the blame shifted to the real burgalers ...
forged documents might help to authenticate the real ownership of hte artifact as well ...
.. sorry .. just a few ideas thats all
.. no clue how to get the others .. i might come up with ideas after i think about it
heh .. best way .. go in .. and stay in ... then snag it .. and get the blame shifted to the real burgalers ...
forged documents might help to authenticate the real ownership of hte artifact as well ...
.. sorry .. just a few ideas thats all
.. no clue how to get the others .. i might come up with ideas after i think about it
Creator of the Chi grenade. Used in game by Kevarin [GM] and self as Mai - Civilian Martial artist that got amped via experiment. Ghost weapons and shirts rule.
Nano Missiles - used once and GM banned further use. They weren't THAT bad. and did stop a demon scout ship from returning with valuable info.
Nano Missiles - used once and GM banned further use. They weren't THAT bad. and did stop a demon scout ship from returning with valuable info.
- Aramanthus
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Actually Shiiv-a those are some great ways to solve that groups problem
"Your Grace," she said, "I have only one question. Do you wish this man crippled or dead?"
"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."
"As you will it, your Grace."
HH....FIE
"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."
"As you will it, your Grace."
HH....FIE
- shiiv-a
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LOL ... why bang your head against the brick wall outside .. when .. oh say .. 'bend light' .. and 'adhesion' work wonders to get up to he ceiling to hide till closing time? ...
*grins*
aside from the pain factor and the splitting headache .. what did you accomplish? ... not much other than giving the guard a distraction outside .. and for ;the cops to come and make your life interesting.
*grins*
aside from the pain factor and the splitting headache .. what did you accomplish? ... not much other than giving the guard a distraction outside .. and for ;the cops to come and make your life interesting.
Creator of the Chi grenade. Used in game by Kevarin [GM] and self as Mai - Civilian Martial artist that got amped via experiment. Ghost weapons and shirts rule.
Nano Missiles - used once and GM banned further use. They weren't THAT bad. and did stop a demon scout ship from returning with valuable info.
Nano Missiles - used once and GM banned further use. They weren't THAT bad. and did stop a demon scout ship from returning with valuable info.
- Astral Pantheon
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I forgot about the 13th Jar created by Argone's Dark Priest....even Argone is unaware of its existance. If the PC are able to collect all 12 Jars then the PC are teleport across time and space to ancient church. From there the PC see the portal starting to close behind them. In front of the PC on the Altar..is another Jar. As the PC go for either the portal or the Jar...there is what sounds like a war going on. Out a window the PC watch the 4 Horsemen Merge Together and start smashing the towns people to nothing. What does the PCs do?
*Go back through the portal...returns to Argone.
*Grab the Jars. (If able to Read Demon...Teleport Home Spell on Jar)...adds a lot of power to Argone(coming soon).
*Go save the town and maybe this world (Remember together 20K MDC)
will be a extremely difficult battle if the PC can survive. (Rewards if able to defeat...each a special medallion: warp to this world once month/and back...about 8000 wolfen friends...world size is 1/4 earth but each will be offered their own domains on the world Howlen-world name....and a millenium tree on the world will grant each PC one item of choice).
*Go back through the portal...returns to Argone.
*Grab the Jars. (If able to Read Demon...Teleport Home Spell on Jar)...adds a lot of power to Argone(coming soon).
*Go save the town and maybe this world (Remember together 20K MDC)
will be a extremely difficult battle if the PC can survive. (Rewards if able to defeat...each a special medallion: warp to this world once month/and back...about 8000 wolfen friends...world size is 1/4 earth but each will be offered their own domains on the world Howlen-world name....and a millenium tree on the world will grant each PC one item of choice).
- Astral Pantheon
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Argone
Unique Demon Lord
Alignment: Aberrant (100% Honor...His word is his bond)
Current stat: Black
3 Jars: blue
6 Jars: green
9 Jars: purple
12 Jars: gold
13 Jars: red
MDC: 2400 4800 9600 19200 38400 76800
SDC Worlds: hp 800 & SDC 1600 AR 12 hp 1600 & SDC 3200 AR 13 hp 3200 & SDC 6400 AR14 hp 6400 & SDC 12800 AR 15 hp 12800 & SDC 25600 AR 16 hp 25600 & SDC 51200 AR17
PPE: 1500 3000 9000 18000 36000 72000
Spell Level: 2 4 8 16 24 32
ISP: 250 500 1000 2000 4000 8000
Psionic Level: 1 2 5 10 15 20
Attack/melee: 2 4 6 8 10 12
Regenerate (MDC/hp) per melee: 5 10 20 40 80 160
Recover PPE per Melee: 2 5 10 20 40 80
Recover ISP per Melee: 1 2 5 10 20 40
IQ: 12 18 24 30 36 42
ME: 8 12 16 20 24 28
MA: 7 11 15 19 22 26
PS: 10 25 50 75 100 125
PP: 5 10 15 20 25 30
PE: 8 12 16 20 24 28
PB: 1 2 5 10 15 20
Spd: 44 66 88 110 132 176
Teleportation (self and/or others) Unlimited {Fails -nothing happens}
48% 58% 68% 78% 88% 98%
Understand and Speak/Read/Write Any Language:
38% 48% 58% 68% 78% 88%
All Skills of the Megaverse (a mere):
18% 28% 38% 48% 58% 68%
Underworld Fire (Bypass all resist and Immune/even absorb cannot stop the damage)
5d6x10 5d6x10 1d6x100 1d6x100 1d6x100 2d6x100
Initiative Bonus: 1 2 3 4 5 6
Horror Factor Save: 3 6 9 12 15 18
All other Saves: 1 2 3 4 5 6
Cannot Grant Witch Unions instead Grants "Gifts" for 1000 years then that being is recalled to the Underverse to serve his/her master as a lesser demon 1st level (PU2: Power grows with Exp and Age- 1st power is Immortality Bond "same as Immortality but cannot raise a hand verse Demon Lord).
Can Grant 1 of 3 different powers:
1. 1000 years of life, Regeneration 2d6 per melee, and Unlimited Lives (at death go to underworld then sent back to Dimension near point of death at full strength: 1st death sent back in 1 day,2nd=2, 8th=8 days,ect.)
2. 1000 years of life to a Juicer with minimum regeneration of 1d4x10 per hour (even the bio-system regenerates and needs no refills)
3. 1000 years of life and transformed into a 1st level Monster (PU2):
Number of majors as follows(1 major can be sacrificed for 2 minors)}
1 2 3 4 5 6!!!!
(More to come on contacts, types of magic & psionics and Realm powers..if PC help Argone)
*Sorry, I planned to post everything but my cold wore me out ...Keep posting I can use all the support I can get
Unique Demon Lord
Alignment: Aberrant (100% Honor...His word is his bond)
Current stat: Black
3 Jars: blue
6 Jars: green
9 Jars: purple
12 Jars: gold
13 Jars: red
MDC: 2400 4800 9600 19200 38400 76800
SDC Worlds: hp 800 & SDC 1600 AR 12 hp 1600 & SDC 3200 AR 13 hp 3200 & SDC 6400 AR14 hp 6400 & SDC 12800 AR 15 hp 12800 & SDC 25600 AR 16 hp 25600 & SDC 51200 AR17
PPE: 1500 3000 9000 18000 36000 72000
Spell Level: 2 4 8 16 24 32
ISP: 250 500 1000 2000 4000 8000
Psionic Level: 1 2 5 10 15 20
Attack/melee: 2 4 6 8 10 12
Regenerate (MDC/hp) per melee: 5 10 20 40 80 160
Recover PPE per Melee: 2 5 10 20 40 80
Recover ISP per Melee: 1 2 5 10 20 40
IQ: 12 18 24 30 36 42
ME: 8 12 16 20 24 28
MA: 7 11 15 19 22 26
PS: 10 25 50 75 100 125
PP: 5 10 15 20 25 30
PE: 8 12 16 20 24 28
PB: 1 2 5 10 15 20
Spd: 44 66 88 110 132 176
Teleportation (self and/or others) Unlimited {Fails -nothing happens}
48% 58% 68% 78% 88% 98%
Understand and Speak/Read/Write Any Language:
38% 48% 58% 68% 78% 88%
All Skills of the Megaverse (a mere):
18% 28% 38% 48% 58% 68%
Underworld Fire (Bypass all resist and Immune/even absorb cannot stop the damage)
5d6x10 5d6x10 1d6x100 1d6x100 1d6x100 2d6x100
Initiative Bonus: 1 2 3 4 5 6
Horror Factor Save: 3 6 9 12 15 18
All other Saves: 1 2 3 4 5 6
Cannot Grant Witch Unions instead Grants "Gifts" for 1000 years then that being is recalled to the Underverse to serve his/her master as a lesser demon 1st level (PU2: Power grows with Exp and Age- 1st power is Immortality Bond "same as Immortality but cannot raise a hand verse Demon Lord).
Can Grant 1 of 3 different powers:
1. 1000 years of life, Regeneration 2d6 per melee, and Unlimited Lives (at death go to underworld then sent back to Dimension near point of death at full strength: 1st death sent back in 1 day,2nd=2, 8th=8 days,ect.)
2. 1000 years of life to a Juicer with minimum regeneration of 1d4x10 per hour (even the bio-system regenerates and needs no refills)
3. 1000 years of life and transformed into a 1st level Monster (PU2):
Number of majors as follows(1 major can be sacrificed for 2 minors)}
1 2 3 4 5 6!!!!
(More to come on contacts, types of magic & psionics and Realm powers..if PC help Argone)
*Sorry, I planned to post everything but my cold wore me out ...Keep posting I can use all the support I can get
- Astral Pantheon
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MrMom wrote:sounds like your talking about canopic jars with maybe body parts inside or something like that?
Something like that...each Jar store's a portion of the Demon Lord's power (like an god creating Avatars..a portion of the god is in each one). The jars where created to not be detected by the Demon's enemies, so in a future time the jars could be assembled and restore the Demon Lord to Power.
I hope that answered the question
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Argone
Continued:
Impervious to everything except the following: Spells, Psionics, Magic weapons (including Rune Weapons), psi-weapons, and Supernatural PS.
Realm Enhancement Power of the Demon Lord:
*MDCx4
*HP/SDCx4 and AR+2
*ALL Regeneration and Recover abilities x2
*PPE/ISPx2
*Instantly Teleport anywhere in Realm 100% (Each Teleport=Melee action)
*+20% to all skills
Can bend and shape his realm: 1 ton =200 PPE Mold/Shape/Change/Melt
Spell Knowledge:
*All normal 1st to 15th level Spells
*All Necromancer Spells
*All Legend Spells
and
*All Powers of a Stone Master
Psionic Powers:
All Healing and Sensitive Powers
and
Mind Block Automatic Feedback: Any unwanted mind contact causes the being trying to make contact 2d6 hp(direct) or if MDC 4d6 and severs contact.
(More to come on contracts with Argone, Sara & The Shadow Forge Rapidly Expanding, and Quests for the PC )
Continued:
Impervious to everything except the following: Spells, Psionics, Magic weapons (including Rune Weapons), psi-weapons, and Supernatural PS.
Realm Enhancement Power of the Demon Lord:
*MDCx4
*HP/SDCx4 and AR+2
*ALL Regeneration and Recover abilities x2
*PPE/ISPx2
*Instantly Teleport anywhere in Realm 100% (Each Teleport=Melee action)
*+20% to all skills
Can bend and shape his realm: 1 ton =200 PPE Mold/Shape/Change/Melt
Spell Knowledge:
*All normal 1st to 15th level Spells
*All Necromancer Spells
*All Legend Spells
and
*All Powers of a Stone Master
Psionic Powers:
All Healing and Sensitive Powers
and
Mind Block Automatic Feedback: Any unwanted mind contact causes the being trying to make contact 2d6 hp(direct) or if MDC 4d6 and severs contact.
(More to come on contracts with Argone, Sara & The Shadow Forge Rapidly Expanding, and Quests for the PC )
- Aramanthus
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Very nice additions! Thank you for adding to this. Is there more? I hope so!
"Your Grace," she said, "I have only one question. Do you wish this man crippled or dead?"
"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."
"As you will it, your Grace."
HH....FIE
"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."
"As you will it, your Grace."
HH....FIE
- Astral Pantheon
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- Aramanthus
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- Astral Pantheon
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The Shadow Forge: "I sense an old enemy (Argone), Sara. Go forth and convert the masses; So, I may spread throughout the Megaverse. If I must, I will bring the Day of Darkness and ending all those that stand against Us."
Sara: "It will be done." A short while later on 'Tara's World'. Sara speaks to the Links(followers), "Our Shadow Forge has commands Us to go forth and covert the masses in the Forge's Name..You have your mission, now go!"
Now the Mass of 100,000 strong speak as one, "The Shadow Forge wishes are our commands." The Links blast off in all directions to spread the message.
-----------------------------------------------------------------
Each Quest for a Jar will See a Double Effect on Followers even if not successful...Time and Space are a tricky thing (lose 2 weeks per space shift by Argone)
Jar...VS...Followers/Links
1............200,000
2............400,000
3............800,000
4...........1,600,000
5...........3,200,000
6...........6,400,000
7..........12,800,000
8..........25,600,000
9..........51,200,000
10.......102,400,000
11.......204,800,000
12.......409,600,000
13.......819,200,000
That just after the Jars don't forget about the Argone's Realm (I'll post Plot ideas later)...but every month after Double Followers. If PC take too long everyone could be in trouble in the megaverse
{more still to come, stay tuned }
Sara: "It will be done." A short while later on 'Tara's World'. Sara speaks to the Links(followers), "Our Shadow Forge has commands Us to go forth and covert the masses in the Forge's Name..You have your mission, now go!"
Now the Mass of 100,000 strong speak as one, "The Shadow Forge wishes are our commands." The Links blast off in all directions to spread the message.
-----------------------------------------------------------------
Each Quest for a Jar will See a Double Effect on Followers even if not successful...Time and Space are a tricky thing (lose 2 weeks per space shift by Argone)
Jar...VS...Followers/Links
1............200,000
2............400,000
3............800,000
4...........1,600,000
5...........3,200,000
6...........6,400,000
7..........12,800,000
8..........25,600,000
9..........51,200,000
10.......102,400,000
11.......204,800,000
12.......409,600,000
13.......819,200,000
That just after the Jars don't forget about the Argone's Realm (I'll post Plot ideas later)...but every month after Double Followers. If PC take too long everyone could be in trouble in the megaverse
{more still to come, stay tuned }
- Aramanthus
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Very nice addition to your information. I'm looking forward to seeing more of it!
"Your Grace," she said, "I have only one question. Do you wish this man crippled or dead?"
"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."
"As you will it, your Grace."
HH....FIE
"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."
"As you will it, your Grace."
HH....FIE
- Astral Pantheon
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- Location: My Own Astral Kingdom
Argone's Realm
Argone will send the PC to his old realm. One of the many planes of the underverse. The appearance is basically Hel. But like everthing there is a catch to claiming this 10 mile cube of space. There are 4 factions fighting for control of the area.
*1 Gargoyle Lord and 600 Gargoyles
*1 Baal-Rog and 300 Alu Demon Hounds
*1 Demon Locust and 1200 Lasae
and
*6 Raksasha "Clan" (Don't forget MDC. now is 1d6x100+500.. )
What will the PC do?
-Make Alliances
-Barter to get what they need
-Attack and Kill Everything: Could Be a Long Hard Battle
-Hire some Merc to do the Job
Just remember to keep track of time...each month that passes the Shadow Forge Followers/Links Double in number
(more to come, stay tuned )
Argone will send the PC to his old realm. One of the many planes of the underverse. The appearance is basically Hel. But like everthing there is a catch to claiming this 10 mile cube of space. There are 4 factions fighting for control of the area.
*1 Gargoyle Lord and 600 Gargoyles
*1 Baal-Rog and 300 Alu Demon Hounds
*1 Demon Locust and 1200 Lasae
and
*6 Raksasha "Clan" (Don't forget MDC. now is 1d6x100+500.. )
What will the PC do?
-Make Alliances
-Barter to get what they need
-Attack and Kill Everything: Could Be a Long Hard Battle
-Hire some Merc to do the Job
Just remember to keep track of time...each month that passes the Shadow Forge Followers/Links Double in number
(more to come, stay tuned )
- Aramanthus
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- Location: Racine, WI
Sounds pretty cool! I can see the PCs having to do what you suggested.
"Your Grace," she said, "I have only one question. Do you wish this man crippled or dead?"
"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."
"As you will it, your Grace."
HH....FIE
"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."
"As you will it, your Grace."
HH....FIE
- Astral Pantheon
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- Location: My Own Astral Kingdom
PC and Argone Loss Is The Shadow Forge's Gain
What happens if The Shadow Forge gets its paws on some of Argone's Jars....The Shadow Forge will absorb the energy and destroy what cannot be absorbed.
So, if the PC fail and Sara/The Shadow Forge will get it even if it must spend all its followers wealth.
Jar(s)......Underworld Fire.....Dimensional Teleport (Self and others)
1............1/2 damage...........2% once per hour
2............1/10 damage.........4% once per hour
3............1/100 damage.......8% once per hour
4............Impervious...........16% once per hour
5.....Use Fire 1000ft 5d6x10..32% once per hour
6+..Use Fire 2000ft 1d6x100..32% once per minute
The Resist and Immune pass to Knights, Avatar, and Links. But not D-Teleport. Fire usage at 1/10th range and damage (but remember it bypasses Resist and most Immunity).
The Battle will take a turn for the worse even if one Jar is lost to the Shadow Forge. Because Argone's Realm becomes the Domain of the Shadow Forge too (It absorb enough essence to allow this). That means the S-Forge will be at full strength in the Realm....Bad news for the PC and Argone.
(Stay tune, more to come )
What happens if The Shadow Forge gets its paws on some of Argone's Jars....The Shadow Forge will absorb the energy and destroy what cannot be absorbed.
So, if the PC fail and Sara/The Shadow Forge will get it even if it must spend all its followers wealth.
Jar(s)......Underworld Fire.....Dimensional Teleport (Self and others)
1............1/2 damage...........2% once per hour
2............1/10 damage.........4% once per hour
3............1/100 damage.......8% once per hour
4............Impervious...........16% once per hour
5.....Use Fire 1000ft 5d6x10..32% once per hour
6+..Use Fire 2000ft 1d6x100..32% once per minute
The Resist and Immune pass to Knights, Avatar, and Links. But not D-Teleport. Fire usage at 1/10th range and damage (but remember it bypasses Resist and most Immunity).
The Battle will take a turn for the worse even if one Jar is lost to the Shadow Forge. Because Argone's Realm becomes the Domain of the Shadow Forge too (It absorb enough essence to allow this). That means the S-Forge will be at full strength in the Realm....Bad news for the PC and Argone.
(Stay tune, more to come )
- Aramanthus
- Monk
- Posts: 18712
- Joined: Tue Feb 21, 2006 5:18 am
- Location: Racine, WI
It looks good. Just one question. How can the fire bypass immunities and resist? Sorry but my nature has me asking.
"Your Grace," she said, "I have only one question. Do you wish this man crippled or dead?"
"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."
"As you will it, your Grace."
HH....FIE
"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."
"As you will it, your Grace."
HH....FIE
- oni no won
- Explorer
- Posts: 182
- Joined: Mon Mar 19, 2007 7:56 pm
- Astral Pantheon
- Adventurer
- Posts: 477
- Joined: Tue May 22, 2007 1:33 am
- Location: My Own Astral Kingdom
Aramanthus wrote:It looks good. Just one question. How can the fire bypass immunities and resist? Sorry but my nature has me asking.
Repost
Underworld Fire (Bypass all resist and Immune/even absorb cannot stop the damage)
5d6x10 5d6x10 1d6x100 1d6x100 1d6x100 2d6x100
So, the answer is yes it bypasses All. The only exception is if The Shadow Forge Absorbs some of Argone's essence (Jars) then The Forge and Links /Knights/Avater Gain a Unique reduction in damage to impervious (depending on Jars):
Repost
Jar(s)......Underworld Fire.....Dimensional Teleport (Self and others)
1............1/2 damage...........2% once per hour
2............1/10 damage.........4% once per hour
3............1/100 damage.......8% once per hour
4............Impervious...........16% once per hour
5.....Use Fire 1000ft 5d6x10..32% once per hour
6+..Use Fire 2000ft 1d6x100..32% once per minute
Hope that anwsers your question
- Astral Pantheon
- Adventurer
- Posts: 477
- Joined: Tue May 22, 2007 1:33 am
- Location: My Own Astral Kingdom
The Shadow Forge Makes it Personal & Argone's Contract to an Old Foe
Any time during the Jar or Realm adventures the Shadow Forge will try to make the battle more difficult on the PC. The Shadow Forge will try (and if you are a good GM succeed) in convert 1 or more of the PC's family members. At least one will be a Knight Witch.
*Can the PC bring themselves to hurt their family?
*The Shadow Forge Will make sure th PC understand by killing it; then, the their family member will instantly die.
-What will the PC Do?
-Will they Look for a way to purify their family member/uncovent them?
(That is actual what the Shadow Forge wants...waste time and resources)
>>Roll 4d6 months (if Successful Research Skill made reduce to 1d6 months....the cost in materials/rare tomes/information at a cost of 3d6x100,000 credits per month...will reveal that the God Thoth had created a circle that removes such powers but find Thoth is another quest (I leave finding it to the GM; Yes, he will use it on the family member but the PC need a Freshly Cut Ancient Dragon's Tail and a freshly removed tooth from a vampire intelligence)<<
*Don't Forget GMs that each month the Shadow Forge will Double its Followers size. "There goes the Megaverse."
-------------------------------------------------------------------
Argone's Contracts (1000 yrs then Recalled to Underverse)
Argone will start granting them after the 3rd Jar to other beings. (Even if PC cannot get Realm..Argone will get a tiny 1 mile cube of a realm by himself--will upgrade if PC get better Realm for him).
One of the Contracts will be to some monster or NPC the PC thought they had killed. The NPC will go for: 1000 years of life, Regeneration 2d6 per melee, and Unlimited Lives (at death go to underworld then sent back to Dimension near point of death at full strength: 1st death sent back in 1 day,2nd=2, 8th=8 days,ect.) ...then time for sweet revenge on the PC. Will keep coming until all PC are dead or unable to harm them (imprisioned...becareful or NPC kill self, come back, and start again.)
"The Evil is Growing "~Maz
Any time during the Jar or Realm adventures the Shadow Forge will try to make the battle more difficult on the PC. The Shadow Forge will try (and if you are a good GM succeed) in convert 1 or more of the PC's family members. At least one will be a Knight Witch.
*Can the PC bring themselves to hurt their family?
*The Shadow Forge Will make sure th PC understand by killing it; then, the their family member will instantly die.
-What will the PC Do?
-Will they Look for a way to purify their family member/uncovent them?
(That is actual what the Shadow Forge wants...waste time and resources)
>>Roll 4d6 months (if Successful Research Skill made reduce to 1d6 months....the cost in materials/rare tomes/information at a cost of 3d6x100,000 credits per month...will reveal that the God Thoth had created a circle that removes such powers but find Thoth is another quest (I leave finding it to the GM; Yes, he will use it on the family member but the PC need a Freshly Cut Ancient Dragon's Tail and a freshly removed tooth from a vampire intelligence)<<
*Don't Forget GMs that each month the Shadow Forge will Double its Followers size. "There goes the Megaverse."
-------------------------------------------------------------------
Argone's Contracts (1000 yrs then Recalled to Underverse)
Argone will start granting them after the 3rd Jar to other beings. (Even if PC cannot get Realm..Argone will get a tiny 1 mile cube of a realm by himself--will upgrade if PC get better Realm for him).
One of the Contracts will be to some monster or NPC the PC thought they had killed. The NPC will go for: 1000 years of life, Regeneration 2d6 per melee, and Unlimited Lives (at death go to underworld then sent back to Dimension near point of death at full strength: 1st death sent back in 1 day,2nd=2, 8th=8 days,ect.) ...then time for sweet revenge on the PC. Will keep coming until all PC are dead or unable to harm them (imprisioned...becareful or NPC kill self, come back, and start again.)
"The Evil is Growing "~Maz
- Aramanthus
- Monk
- Posts: 18712
- Joined: Tue Feb 21, 2006 5:18 am
- Location: Racine, WI
No, actually that wasn't my question. My question was how is the Shadow Forge able to grant an ability like bypass immunities? the jars allow for that sort of thing. If so how? Like does it have some sort of connection to an elemental plane of fire?
Sorry, I'm not trying to be mean or anything. I'm really curious as to how it is supposed to work.
Sorry, I'm not trying to be mean or anything. I'm really curious as to how it is supposed to work.
"Your Grace," she said, "I have only one question. Do you wish this man crippled or dead?"
"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."
"As you will it, your Grace."
HH....FIE
"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."
"As you will it, your Grace."
HH....FIE