Zerebus wrote:You can blame this post on my acquisition of Jurassic Fight Club.
Among the episodes, the claim is made that oxygen levels in the Cretaceous/Jurassic Periods of Earth were at around 35% (as opposed to today's 21%). The increased oxygen levels allowed very large creatures (insects, dinosaurs, etc) to move about quickly, grow huge, and generally maintain a metabolism that would be impossible today.
Well, Rifts Earth has seen the return of some of these very large creatures and the introduction of other, alien creatures that are also very large. Ignoring those creatures that are not respirating (by definition, Oxygen breathing), what would/should the oxygen levels of Rifts Earth be so that all these different creatures can survive and thrive in that world, but WITHOUT necessarily boosting levels to the point that humans and modern mammals don't start running around lwith Lance Armstrong-esque super endurance?
Fun fact: 90% of the world's oxygen production happens in the oceans.
Slightly less than what it is today, since there's a new continent.
One thing about dino-swamp is that alot of the dino's have adapted to absorb ppe from the area, making them quasi-creatures of magic. This is most likely to explain their being alive despite being on a planet that can't really handle them.