taalismn wrote:ZINO wrote:The weapons on shemarrian are awsome but not enuogh wait till post weapon ideas here I need to type them down
Can hardly wait..
sorry for the mispelling very tried man
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taalismn wrote:ZINO wrote:The weapons on shemarrian are awsome but not enuogh wait till post weapon ideas here I need to type them down
Can hardly wait..
Danger wrote:Any hints as to which of the lines they would be for, if not for Rifts?
Sureshot wrote:I like Rifts yet at the same time it has seen enough support imo. Are you at liberty to say for which other games?
Josh Sinsapaugh wrote:Danger wrote:Any hints as to which of the lines they would be for, if not for Rifts?Sureshot wrote:I like Rifts yet at the same time it has seen enough support imo. Are you at liberty to say for which other games?
Not sure if I can, however, I don't want to say either way. Reason being is that I've been kicking around these ideas for some time now, and have yet to fully commit to them. To put it bluntly, so far they have gone no where. So, I don't want to say which line(s) these hypothetical books are for until they are further along.
~ Josh
Nekira Sudacne wrote:Sorry, the Anime genre and the Furry genre don't usually mix, except where Catgirls are concerned
duck-foot wrote:so is the book relativetly new. or old rehashed and updated stuff?
Carl Gleba wrote:duck-foot wrote:so is the book relativetly new. or old rehashed and updated stuff?
I would 95% new. Obviously the old Sheamrrians are in there, but I would say more detailed.
It's a great book if you like the crazy A.I.
Carl
duck-foot wrote:so is the book relativetly new. or old rehashed and updated stuff?
taalismn wrote:Ugh...I just went insane this morning and typed out five hackneyed pages of 'Alternate Shemarrian: the Ecotroz Entity/Shemar Rebellion'....
Jeffrey W. wrote:Wow! Congratulations to Josh Sinsapaugh on his latest creation, Shemarrian Nation.
I was slow to purchase a copy of this book actually, considering how Rifts Sourcebook #1 revision turned out a few years ago. I set my expectations rather low on this book, I guess.
Yesterday, a large box arrived from Palladium Books with numerous books and products I recently purchased from them, and yet it's Rifts Sourcebook: Shemarrian Nation that I keep picking up to look at time and again.
Kevin Siembieda has said that something or other about the "Wow-factor" of a book or product. This book has it!
Short, simple, concise, detailed, thoughtful ... this book reminds me of the great Rifts books of yesteryear.
Home run for Palladium Books! *MVW award nomination (most valuable writer) to Josh Sinsapaugh*
Jeffrey W.
(another satisfied customer)
rat_bastard wrote:Bottom line Josh, everyone hates your book and you should live the rest of your days in a hole in the ground hiding your shameful presence from decent people.
I don't have your Shemarrian Book -yet -but judging from your "short story" about the Dark Woods of Dinosaur Swamp in Rifter #36 (IIRC), I think that I will be in for a real treat when I finally get my hands on it.Josh Sinsapaugh wrote:rat_bastard wrote:Bottom line Josh, everyone hates your book and you should live the rest of your days in a hole in the ground hiding your shameful presence from decent people.
I You.
~ Josh
I believe that this issue is specifically covered in Rifts: Sourcebook One (latest edition), and that while the Republicans know all about ARCHIE that knowledge is of what he had in or around 2098 AD, not what he's developed in the last 50-100 years or more; they grossly underestimate his ability to adapt and overcome, and the text strongly implies that they think that ARCHIE can't crank out ,uch more than NEMA designs and what-not (even the Factory that they're using was an older one, and filled with only his most rudimentary designs and 'bot-making equipment).Talavar wrote:Just got my copy this week (stupid slow mail) and I've really enjoyed it - well done! However a question: do the Republicans know that the Shemarrians are fake? If yes, I imagine they would basically be at war with each other, but if not how do they interact? If Archie were to have the Shemarrians attack Republicans whenever encountered, it might seem a little suspicious to the Republicans.
Talavar wrote:Just got my copy this week (stupid slow mail) and I've really enjoyed it - well done! However a question: do the Republicans know that the Shemarrians are fake? If yes, I imagine they would basically be at war with each other, but if not how do they interact? If Archie were to have the Shemarrians attack Republicans whenever encountered, it might seem a little suspicious to the Republicans.
rat_bastard wrote:Oh, and the War goddess should have Stolen mechanoid forcefields.
Balabanto wrote:I think the biggest problem with the book is the detectability of the signal that links to the satellites. I would assign it a penalty, but it should still be detectable by communcations experts and people doing random sensor sweeps. There need to be rules covering that.
Danger wrote:I'd like to see a Titan Robotics book as well.
The Beast wrote:rat_bastard wrote:Oh, and the War goddess should have Stolen mechanoid forcefields.
The lack of any mentioning of the mechanoids is the only thing I find sorely missing from the book. I could see the Shemarians not having any mechanoid weapons, but Archie should be working on replicating the technology. His "bird" spies could be using anti-grav instead of hoverjets to fly. I agree with ratty on the War Goddess.
Personally I could see Archie using copied mechanoid tech to become the "next great danger."
Hystrix wrote:Hey Josh,
I've been reading through the Shemerrian book, and I just wanna say -- Awesome. Keep up the good work.
Josh Sinsapaugh wrote:The Beast wrote:rat_bastard wrote:Oh, and the War goddess should have Stolen mechanoid forcefields.
The lack of any mentioning of the mechanoids is the only thing I find sorely missing from the book. I could see the Shemarians not having any mechanoid weapons, but Archie should be working on replicating the technology. His "bird" spies could be using anti-grav instead of hoverjets to fly. I agree with ratty on the War Goddess.
Personally I could see Archie using copied mechanoid tech to become the "next great danger."
Actually, the Mechanoids are mentioned several times, just not by name. Most of the Shemarrian energy weapons are copied Mechanoid designs, for example. They just aren't mentioned by name because Palladium needs to keep the game lines (in this case Rifts and Mechanoid: Space) seperate for liscencing reasons (similar to the Space Wolfen in Phase World now being called Wulfen).
~ Josh
LunarYoma wrote:now a question, when you were putting the book together, did you think about having archie putting a supply depo or a small factory in the vicinity of madhaven? the effects of madgaven on living people/outsiders is a perfect natural defense to keep outsiders away & the locals would be easy to deal with(trade with, kill on sight, or whatever)?
cornholioprime wrote:VERY well-researched.
Josh pretty much went from one end of the Palladium Megaverse to the other, and even to my eyes he hasn't overlooked a single solitary thing about prior Shemarrian history (Josh even remembered that SOMEBODY, somehwhere in the Magic Zone, is onto his ruse).
Lenwen wrote:Josh Sinsapaugh wrote:The Beast wrote:rat_bastard wrote:Oh, and the War goddess should have Stolen mechanoid forcefields.
The lack of any mentioning of the mechanoids is the only thing I find sorely missing from the book. I could see the Shemarians not having any mechanoid weapons, but Archie should be working on replicating the technology. His "bird" spies could be using anti-grav instead of hoverjets to fly. I agree with ratty on the War Goddess.
Personally I could see Archie using copied mechanoid tech to become the "next great danger."
Actually, the Mechanoids are mentioned several times, just not by name. Most of the Shemarrian energy weapons are copied Mechanoid designs, for example. They just aren't mentioned by name because Palladium needs to keep the game lines (in this case Rifts and Mechanoid: Space) seperate for liscencing reasons (similar to the Space Wolfen in Phase World now being called Wulfen).
~ Josh
Why would Palladium need to keep species "Seperated" from game to game if they are the owners of the said species ?
I guess I always thought if they owned that species as its creator in this game then they could do what ever they pleased with them .
Josh Sinsapaugh wrote:Thanks to everyone that has given me kudos, as well as for those that have nits with the book. I appreciate it.
And seriously: If anyone hates the book, speak up too. Part of me wants to hear those reviews more. If you are afraid that you'll be flamed or construed as a hater then by all means PM me or E-mail me instead.
~ Josh
Sureshot wrote:Listen you young whippersnappers in my day we had to walk for 15 no 30 miles to the nearest game barefoot both ways. We had real books not PDFS and we carried them on carts we pulled ourselves that we built by hand. We had Thaco and we were happy. If we needed dice we carved ours out of wood. Petrified wood just because we could.