Wyrmbear wrote:My dream team?
A group of players who put enough thought, history, and energy into their characters to be able to answer with conviction and consistency any question about that character's life as if they had lived it, as well as breathe enough personality and Character into their characters as to make me ponder the sanity of the player.
Other than that, I could care less about what is played than how it is played.
Sick of the orphan story.
Sick of the cool lone wolf.
Sick of the shiny-toy people.
You mean like this?
HEX
Rune was born in Neuquén, Argentina, September 14, 2099. Rune’s mother Cordelia Valdez died during the birth of Rune and his triplet brothers Jon and Cory; all three are identical accept that Rune had blue eyes while the other two have brown eyes. Rune was raised by Martin & Marion Beo. Martin & Marion were both scientists & psychics working on the Achilles Project, they took Rune to live in city of Tolkeen in and in the family relocated to Psyscape over hundred and fifty years a go in hope of increasing their powers to more prepare their son for this dangerous world. After Rune spent nearly forty years there and his powers had reached a new plateau. He returned to Cordelia in the year 18 P.A.; there he severed his government as a secret agent for over eighty years.
His interest in other dimensions drew him to Atlantis with his first team of adventurers in the year 101 P.A. His team surrendered to a large raiding party of Blind Women, along the coast and became gladiators in Splynn’s arena the next day. After a few months he racked up quit a few victories in the arenas. His new owner was a Godling named Lady Hemme. She told him he could win his freedom by defeating Sir Killgrave. In that duel, Sir Killgrave’s arm was cut off, Hex claimed Killgrave’s ring as his prize that turned out to be a Ring of Elder which he later gave it to his fiancé Valhexa as her engagement ring.
While exploring the Black Forrest in Germany about twenty years ago in the year 90 P.A., Rune saved a caravan of gypsies. They were under attack by Gargoyles and Brodkills. The leader was impressed with Rune’s fighting spirit & range of abilities he displayed. He asked if Rune would take his daughter Valhexa to Tolkeen for magic training. After talking to Val by the fire later that night, he had a dream vision of her in some future war. She was fight against a gigantic creature and its minions. Her powers were very formable, so he took Val to the city of Lazlo. Engaged by the time they got to England, but she wanted to finish her training before they get married. Six years of exploring other worlds, Rune returned to see her in Lazlo. Valhexa asked Hex to join in on her quest to find Baldur’s key for Odin.
In 102 P.A., Rune & Valhexa joined up with Inkonni in Manoan. They had many adventures in North and South America. They formed the mercenary squad Hex Factor. They specialize in dealing with supernatural threats, covert rescue missions and known for being able to capture deadly fugitives alive. In 103 P.A., Rune sold his Sword of Atlantis for 500 million and bought four Juggernaut Heavy Hover Tank, two Hunter Mobile Gun and six Triax Glitter Boys to get the company off the ground. Hex Factor fought in Africa against the Four Horsemen, battled the demons of Wormwood, helped the New Navy make the Lord of the Deep flee Earth & had many run-ins with the Dark Templars from the Magic Zone.
Rune proves to have a versatile range of skills & powers, demonstrating advanced proficiency in fencing, hand to hand combat, piloting Star Dragon, espionage, sniper, and disguise. His combat prowess is so respected that he is recruited by the Achilles Republic, New Navy, NGR & General Cabot of CS government to accomplish tasks that are seemingly impossible. Cabot had Rune in the CS Psionic Training to greater hone his powers. As a leader of a small platoon Rune is an excellent tactician. He will not ask a man to sometime he would not do himself. He travels under cover as a powerful psychic healer & one of the star attractions in Full Moon Carnival’s gladiator arena.
Disposition: Rune is easy going, intelligent, confident and an enthusiastic leader. He has become a little paranoid because of the CS bounty on his head and the numerous enemies he has made over the last few years. Rune loves to drink & gamble with his teammates and raising some hell, often at the Coalition expense. Has an overwhelming desire to challenge powerful opponents to push his abilities to a higher level. This has made him seem cocky & foolhardy but he has defeated some heavy hitters in the past. He tries to offer mercy to most opponents and is reluctant to kill people he senses are not evil.
A rebel to the core, he outwardly dismisses authority of all kinds and has no qualms about breaking laws. He rarely speaks but is often acidic and sarcastic when he does.
Rune is crafty and devious, which aids his survival under constant danger. Although a loner, he attracts a number of colorful personalities during his adventures, many of whom attempt to escape their captivity with him. Despite a willingness to kill, he does not do it for enjoyment, killing only those that threaten him directly. He demonstrates a capacity for moral thinking, as demonstrated when he refuses to murder Colonel Raymond Deckerman even in self-defense because he understands his anger over the death of his two sons.
Rune married a Neo-Human named Rosa in 105 P.A., and she was pregnant soon after. A few months later, the CS Squad 49, captured Rosa and a group of troops beat, raped and killed Rosa. Rosa was attending a lakeside wedding ceremony in the out skirts of Tolkeen. Hex & Marhera wiped out most of the squad in the following weeks. This event caused Hex to decide to defend Tolkeen in the upcoming war against the Coalition. Ambrosia & Vince joined the team just before the war. After Rosa’s death, Rune suffered from a deep depression for nearly the entire length of the war. Then his feeling for Marhera the Raksasha turned serious after their time together stuck in the Palladium world. He now sees her as the perfect woman for him. “Why have one woman when she can become any woman.”
Vince Knight is his best friend and drinking buddy. Hex thinks of him as his little brother and very protective of him. The two have a blast together, always trying to out do each other like competing brothers. Inkonni is his oldest friend & traveling companion, but they have grown a little distant from each other over the last few years because of Ink’s dislike for Marhera & Vince, still Ink is the person he respects most and he is trusts with his dark secrets.
Valhexa Valdez is Rune’s second wife, but he was engaged to her first, lets just say he still hears about that one. They got married just two days before Tolkeen fell. It is an open marriage with both having many lovers, this has caused some problems in their relationship; both are deeply in love with each other. Rune is annoyed that Val’s wears a mind block ring so much, he knows she has some secrets and does not completely trust her.
Rune hides his last name Valdez because his bad falling out with his brothers, they both think of him as a deserter for leaving his nation to go out adventuring, while they both stay to ensure their mother‘s legacy lives on.
Contacts:
Captain Nemo-2, Commander of the New Navy. Nemo wishes to repay Hex Factor for their part in forcing Lord of the Deep out of this world. Nemo occasionally hires Hex Factor for their expertise in dealing with the supernatural.
Lady Hemme, a very rich business woman in Atlantis, who is a Godling and a daughter of Zeus. Hemme hires the squad for bodyguard services and bounty hunting jobs for Atlantis.
General Marshall Cabot, CS Military Counsel. Cabot has recruited Hex to investigate the Dark Templars, who have been getting a foothold in CS territories.
King Arr’thuu, King of Camelot. The King has great respect for Rune’s Squad for aiding him in his quest to rid the British Isles of the Fomorian Demons.
Known Enemies:
Sir Killgrave the general of the Dark Templars wants his Ring of Elder back from Valhexa. He wants to use the soul drinker axe on Hex. The Templars raided the Wrathguard guildhall in Tolkeen with Asa’s minions killing over thirty of the Rune’s troops. He devoured some of their souls that day. Hex is planning to take his axe from him and devour his soul for his crimes.
CS Colonel Raymond Deckerman along with his SAMAS squad wants to get revenge on Hex for his part in the disappearance of CS troops and Deckerman has strong CS resources to work with, but is an honorable soldier who still looking into the back story of his sons disappearances. The two young soldiers took part in the rape & murder of Rune’s wife and Marhera eat the men alive for their brutal crimes.
The Night Lord Asa & his demon lord wife Nesper, the pair has started a minor invasion in Western Europe a long with a portion of their minions. Odin has asked Hex to intervene & expose the Night Lords to the European people. Asa stole Baldur’s key from the Norse Giants and been using it to make three Gargoyle High Lords in the Gargoyle Nation serve him.
Arthur Knight leader of the Grim Reapers cult a vendetta against Hex Factor for their part in banishing the Four Horsemen from Earth.
The Olympian Club is hated by the Squad for joining the Gargoyle nation against NGR. Hex and Venus the Adventurer had a relationship, which has made Valhexa want to kill her.
The Dark Council has clashed a few times in the past. Ea, Enlil and Tiamat the Younger have started activities in Southern Europe, which has draw the Squad’s attention again.
Captain Greg Darross. Athena is Rune Beo’s daughter who was born prematurely when her mother Rosa Beo was rapes and murder by CS Squad 49. Athena was rescued by a CS Psi-Slayer Captain Greg Darross. Darross raised Athena in Chi-Town as his own daughter. During a clash with Deckerman’s forces Darross mind bonded with Rune and both discovered their Athena connection. Ambrosia kidnapped her from Chi-Town, which proved especially difficult since Athena’s Neo-Human powers were advanced from Darross extensive training and Ambrosia was forced to drug her before they could make their escape. Rune & Athena now have been reunited and have a somewhat rebellious relationship that is slowing growing now and secretly Athena is contacting Darross by radio and meetings with him at the carnival. He has been pumping her for information on Hex Factor’s actions. Athena if forced to choose between the two she would side with Darross against her father. She is a girl with a pure heart, yet she has been exposed to the CS propaganda machine for too long and seeing her father smuggling alien weapons, consorting with dangerous D-Bees, magic users and demons has greatly upset her, which will lead to a lot of conflicts between them in the near future.
I will be 125 living in Rio de Janeiro when the Great Cataclysm comes, I will not survive long but I will be cloned threw the Achilles project and my clones will be Achilles Neo-Humans that will start a new Jedi order in Psyscape. So You May Strike Me Down & I Will Become More Powerful Than You Can Possibly Imagine. Let the Clone Wars begin!