The Ghosttown.

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vika
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The Ghosttown.

Unread post by vika »

Lord Z wrote:We could create a 3D map and backstory for a general-purpose ghost town as a community project.
I like this idea. Go.
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Lord Z
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Re: The Ghosttown.

Unread post by Lord Z »

Okay, the first question would be where to put it. Do we want a ghost town which is so generic that it could be found on any of the six continents, specific to a vague geographic regions (like desert or plains), or in a very particular location?
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vika
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Re: The Ghosttown.

Unread post by vika »

Lord Z wrote:Okay, the first question would be where to put it. Do we want a ghost town which is so generic that it could be found on any of the six continents, specific to a vague geographic regions (like desert or plains), or in a very particular location?
I think that the location will depend from why the town ever existed (mining, oasis, popular among tourists for some reason, etc). This will change the composition of what was there. Time will change composition of what remains there. So I think something specific (but we can be as generic as possible :)).

Also maybe we can make some boilerplates depending upon the location. Or maybe generate the rules/guidelines of thumb for creating some ghosttown.

Personally I like the American western mining ghosttowns because they brought to them so many types of people - gunfighters, prostitutes, immigrants, rich, poor, etc.
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Natasha
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Re: The Ghosttown.

Unread post by Natasha »

Yes be specifically generic about it, people :lol:

I think an actual playable ghost town is the route to take. Creative game masters can alter it as necessary. Or like she suggested, you could make a few templates to start with.
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vika
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Re: The Ghosttown.

Unread post by vika »

At the start I was thinking it should be somewhere in New Mexico. Then I thought maybe somewhere in Utah, South Dakota, or Montana with the weather - such as a blizzard - being some spooky factor in the story. I know that some paranormal events some strange or harsh weather is required. Simply brainstorming for now....

Natasha wrote:Yes be specifically generic about it, people :lol:
:thwak:
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