DhAkael wrote:oh gods... more physics-philes...
Just roll the dice, be quiet and have fun already.
you want physics?
You want to bog the game / combat mechanics even MORE!?
Play
Star Fleet Battles already.
Yeah yeah yeah, I've heard it all before "Willing susspension of disbelief go only go so far..." etc etc etc ad-naseum ad-infinitum.
The System and stats as written don't work for you? Believe me, a lot doesn't work for me either (like weapon ranges in space), but carrying on...
CHANGE 'EM!Just be sure your players and/or GM are willing to follow along with slide-rules and physics engine simulators on their lap-tops before you start going all HARD-Sci on their fiction.
Don't be suprised if you have a rebellion to rival the one George Lucas illustrated in his 3 movies.
((
"What? There were another 3 prequels? Nope sorry, they never happened" ))
I'm really not that into physics myself really, and my point was like yours, if you read my post in its entirety, is that we should be having Fun and not worring about such mundane details as missile speed and infinite range etc,etc.
The Palladium Megaverse System is not the only Game system plagued with these problems. Even the Star Wars,Traveler,Star Trek, the Old TSR Star Frontiers, Gamma World, Battletech, Firefly, Battlestar Galctica RPG's to name a few have ranges and speeds. RPG's aren't design for Reality and Physics, they are designed for playabilty and Fun. They stick to General Terms and Like Capt. Barbosa said the Rules are more like a set of Guidelines. This is also reflected in the Rifts Ulimate Edition and Rift's GM's Guide.
Your right, and it was my point also, that it just bogs down the game by getting into too much detail.
Also as I pointed out Palladium Books Covered This Subject and Many others in the SEVEN DEADLY SIN's OF GAMING in the RIFT'S GM's GUIDE.
Also my point on suspention of disbelief is that to ENJOY a GOOD RPG or SCIFI MOVIE , one can't concern one's self overly in the details of what really happens in reality, you have to suspend your disbelief or the Game or Movie will not be enjoyable (no fun Factor).
Can sound be transmitted in space? Can you see Laser Beams or due they make sounds other than from the machinery used to generate them? Would you see explosions from space Combat? Due fighters need to make wide swooping turns in space like jets flying in an atmophere? THE ANWSER IS NO!!
But do WE LOVE this STUFF when we see it on the big screen or act it out during a RPG secession, YOU SURE BET WE DO! It's part of what gives these things their character.
If you take that Cool stuff (we come to expect and see) Away and stuck to Reality, There's no longer any WOW to it all! It now becomes just plain Dull and unenspiring.
So after this long winded explation agian I hope you see I'm with you, not agianst you.
So let's just have Fun and forget about the Slide Rules!!!
Braden if your still with us what do you think?