Beyond supersonic speed?
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Re: Beyond supersonic speed?
Several speed enhancement powers here
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Re: Beyond supersonic speed?
The only "speed" powers that go faster then the sonic speed and sonic flight, are the Space flight powers in the Galaxy Guide.
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Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
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Re: Beyond supersonic speed?
Unless your GM lets you use a combo of Vibration and Sonic Speed and Blur, thereby doubling your speed and running through objects.
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Re: Beyond supersonic speed?
don't forget Rocket Charge from PU3; it starts out at about mach 2, and goes up by 100 mph per level. not as bonus-heavy as sonic speed, but faster and harder hitting.
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Re: Beyond supersonic speed?
There is an NPC in one book,Century Station I believe,that has Sonic Speed twice.
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Re: Beyond supersonic speed?
Captain Shiva wrote:There is an NPC in one book,Century Station I believe,that has Sonic Speed twice.
Ahhhh. Bill Coffin. I Loved your prose, I just hated your statistics. I will Miss thee.
Batts
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Re: Beyond supersonic speed?
Mephisto wrote:Iczer wrote:Captain Shiva wrote:There is an NPC in one book,Century Station I believe,that has Sonic Speed twice.
Ahhhh. Bill Coffin. I Loved your prose, I just hated your statistics. I will Miss thee.
Batts
Out of curiosity, was there any NPC that really got you annoyed, or was it that all of the characters had physical stats in the high 20s (Bodyshots, I'm looking at you), or did his settings seem to have too much going on, where there was no sense of mundane anymore?
I have to put this on the record. I liked Bill Coffin's prose. It was really..evocotive and relevant to the genre (RPG supplements have to, by nature, reveal quickly and don't need traditional beginning-middle-end structure).
But almost everything he wrote was power creep. seriously. a city of megaheroes? and the non-megas having implausable attribute runs. not to mention wonky stats and rules violoations (i understad he wanted to push an envelope, but IMHO he busted the envelope wide open in the preceding pages).
Ahem. In short, i have laways regarded Heroes Unlimited (and by it's extension HU2) to be a 'thinking mans game' rather than a power festival. I own products that do that job better, but don't fufill in other respects. I'm a confessed anti-power gamer and I'm allergic to munchkinism (as well as the Munchkin semantics defence) They make me break out in in Rants.
So setting good. characters bad.
Batts
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“Iczer, you are a power generating machine.” - Mr Twist
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Re: Beyond supersonic speed?
Julian_the_first wrote:Beleive me I have thought about all of this but I am tryin to figure out flash level speed which is fast enough to dodge lightning as if it was moving at 30mph to some one with sonic speed. Yeah with stacking you can get close but not really, I know I should expect to get everything that the different speedesters of the comics can do and they really don't get enough bonuses for how fast they are able to react and see things. I'm not asking for FTL on foot but I would like help trying to figure out something for speedesters with powers at near light speeds.
In Rifter 12,there is a power called Teleportational Speed,which does go up to light speed.
Have you ever been thrown out of a Rifts game for being smarter than the Game Master?