Subjugator wrote:jedi078 wrote:Instead of bickering back and forth why not find an unbiased GM then get three people to play SAMAS pilots, and one person to play the GB?
Then play the scenario out three times using the rules as in RUE. Run it like a play by post (on post per action) on a website that has a die roller, or use a die roller program where everyone can see the rolls as they are made.
I offered to do that a long time ago.
/Sub
Which I did Today with some friends. I Vetren Player (Played the 3 SAMAS), the novice Player (played the GB).
FYI = simultaneous attack = Just means giving up your Dodge/parry/Roll action to attack back as your action. You risk taking the Hit of an attack. Best done in Ranged Combat.
Ok. As for the Play by Play...
GM = All of you are in the ruins of Old Detroit. GB. As you start to finish walking off an old Highway Bridge, your Radar locates 3 targets. Your computer idents them as SAMAS (foe). SAMAS squad. As you near the old Detroit downtown busness section. Your Radar picks up a single Target. Your computer idents it as a Glitterboy Classic (Foe). Foe means their is no accompaning Friend signal. This this is not a CS/FQ GB Samas pilots. Roll for Initative to see who get to go first. GB wins Initiative with a natural 20.GB = This is a Foe right. I'm going to find a building, one of the taller ones and duck into it as fast as I can. (just using Movement)
SAM = We turn our Samas toward the Radar hit. Oh wait, one of us is hurt already. He will run towards the GB best he can. The other two will fly no faster than 60 mph also right now.
GB = Ok I'm inside a building. Am I still on Radar ? No, good. I move up the building several floors. I try to get at least 5 floors up. Easy ok. Ohh GB Hover Jets can boost me up 25 feet to each floor since some stairs are broken, great.
SAM = He fanished from Radar already ? When we were 4 miles away ? Not good. My Samas squad stops and takes quick cover just in case. Clear, ok. Try to figure out where he disappeared to. He is in the Skyscraper section ? Not good. Limits where we can fly and how we react. We close in more at 60 mph in formation on the ground right now.
GM = Both hold several actions. GB waits in a 5th Story looking out a corner window to the samas. Samas close in looking for ambushe site, too bad every building is a snipers paridise. Samas get within the 2 mile mark. GB you notice on your right side the samas coming down the road best they can. They are not flying, running instead. The middle/rear samas' jets are smoking from damage or overheated/burnout.
GB = Staying in the shadows, I want to aim at the smoking Samas. Can I am for the head. I can. What negatives to hit ? geeze. This is a great ambush however, I'll risk negative. I aim, and Fire at the Head. (rolls 19 before bonuses). Rolls damage (3d6x10 = Whoa, 15x10= 150 mdc to Head.) Samas is Toast.
SAM = OHH SH!T. as the smoking samas head blows up/through. We duck and look around.
GM = You hear the BOOM of a GB-BG echoing through the city like Thunder during a Thunderstorm.
SAM = Can we tell where is came from which direction ? Direction we are headed towards. Good. Bad. Where the F%^* is he. Not on rader ?!? One Samas uses an action to try and figure out why. "He is in a Building !!" other sam uses detect ambush again to figure out the best place. The Taller Buildings the really big ones.
GB = I fire again this time at the one on the left side. Ohh i'd have to move to shoot that one. Ok the one one the right then. I only see his Left arm ? I'd have to move to shoot him too ? Can i shoot the arm ? Great. Called shot again. (rolls 16 before bonuses). Samas takes a Hit to the right arm. Damage (3d6x10= 17. 170 mdc) Yikes. Sorry about the arm, thats why they invented bionics.
GM = OK one of the Samas loses an his right arm and the Railgun in it and it falls to the ground. Your finger squizing the trigger once almost hitting your partner.
SAM = Damn I'm losing guys fast. Wounded Samas retreats best he can before he bleeds to death while radioing for backup. The undamaged Samas Fires randomly doing a swipping arch. (rolls a Natural 20) OMG I needed that. Rolls damage (1d4x10= 40) Sweet.
GM = While your Burst swipps, you notice a unique sound of a gun-round hitting a MDC alloy and the spark of the rounds hitting the armor.
SAM = He made it up there ? dang, I fly as fast as I can to the side to keep buildings between him and me. Not my turn. Ohh man.
GB = right. I got Hit ? How I cannot see that Samas right. Ohh he shot my arm/holding the BG. Not good. I move to see him, and fire at him, without aiming. Roll (natural 20) Damage (3d6x10= 30 = 60) That sucks. Oh doubles to 60 good. I like this game.
SAM = Crap, I just knocked down didn't I ? Ok rolling to see if I do. Thank You dice. I FLY FAST and TRUE. Screw this I retreat. A single Samas is no match for a GB and I would know that.
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That was the FIRST time we played it out.
We played it out 3 more times. Each time, the GB would be this or something like it. The Samas once got within 4000 ft. Shot the GB with a mini-missile but still did not last past 1 minute In-Game time.
I was sure the Samas would do better.