KLM wrote:Hi there!keir451 wrote:KLM wrote:Hi there!
Nanotech: Nanites are fine, thought there is the possibility that the target ship blasts you into pieces
and only after then will the nanites take control. However, keep in mind, that in the 3 Galaxies most
military hardware is designed with Machine People hackers in mind -> ie. has some kind of defense
against nanite based intrusion.
Also, seeing the general anti-AI sentiment of the 3 Galaxies, I guess ship computers are designed
with "BSG achitecture" .
It depends on the level/version of nanites being used, for example if you're using the Windows Vista version of nanites then the CCW's anti Machine person defenses would easily over come them, but if you used an extremely virulent form that was 1,000,000 times MORE advanced than the CCW defenses, then they lose. The nanites could infect the WHOLE ship, hull and all, not just the computers. So the BSG defense doesn't matter when the nanites can literally eat your ships hull and weapons systems out from under you.
That raises a few questions:
1, Where those million times advanced nanites coming from?
2, BSG style ships - and as it looks like, 3G ships fall into this category - which are designed
specifically against AI/nanotech intrusion needs to be disabled as a whole. It takes time (from
minutes to hours, even days) - and during that the targeted ship can fight for a degree.
3, Anti-Machine People defenses (and this includes defenses against Telemechanics powered Noros and so on)
might mean a nasty electric surge - which can fry nanites.
4, There is no unpenetratable shield and all-penetrating spear - a measure which can defend a ship
from nanites needs a roll with a dice to be successful, "gamewise", to say so.
Adios
KLM
Well in PW the Tzee have a very high level of nano tech, so they could come from there. There's also the Naruni whio have a warship composed of nanomachines, so even if you "destroy" it, it rebuilds itself (you have to completely atomize the thing, it was in Naruni Wave 2). But the point was more along the lines of encountering another, even more highly advanced race, that uses nanotech of a different magnitude than exists currently in PW. I also tend to treat nano assaults more like viral attacks (bio and computer), they can be programmed for fast replication once they come into contact with the ships hull (assuming they get past the shields) and then they spread like an infection, not like a hacking attempt. The only "roll" involved, beside the attack roll, would be to see how long the nanites take in subsuming the ship.
The problem w/the electrical surge defense is you have to know that your ship is infected, and if the nanites have already subsumed part of the ship before you're aware, then they could survive the defense and then replicate again, think Stargates Replicators in sense or other types of infections, if you don't get it all it comes back even stronger.