Except everything you just listed is currently within the capabilities of unmodified Destroids. They can travel in space, and last we knew before PB's reboot had a crush depth of something like 1/2, so a modified version is totally unneeded.
Sorry it took me awhile to get back on. Yes and No there are other missions that a enhanced Destroid would be need like DEEP DEEP sea exploreration. When I say Navalized Destroids I mean Destroids piloted by the Navy I have been playing a continual Robotech rpg for 10-12 years and most of the team was Navy now with what has been writen only Army and Marines can use Destroids I feel like we have all been playing a lye. And IM trying to come up with reasons the Navy would use Destroids as well as Marines and Army.
More than that, if there are UN Navy ships, there are UN Navy subs, and if they have a few dozen VLS cruise missile tubes they can do the job faster, safer and from farther away. Also, while the arrival of the entire Zentraedi Armada was certainly reason enough to pitch thousands of Reflex Reaction warheads into Destroids, the same claim can't be made under nearly any other circumstances, so it is highly unlikely you will see multiple teams carrying these things. For that sort of job you call in a strike from space, and baring that, you have an airwing of VF-1 fighters escort a strike into range. The strike wouldn't even have to be a VF, it could be a conventional aircraft.
Well the way I see it you are correct the ships them selfs can carry more heck they can carry the Destroids with the cruise missiles. That is why I think that the ships them selfs will not be 100% effective... The E.B.S.I.S. A.U.L. and other countrys, that have a fleet, will send there ships to kill the R.D.F.s ships, even use Anti Missiles units to counter crusise missiles. It would be super Ironic if the R.D.F.s cruise missiles were intercepted by a refurb F-14 from another country.
The way I see it it would be tactical sound to drop off teams of Destroids under water to get into good firing zones to hit enemy targets with Missile spam. Having all the ships and Mecha firing all there missiles (Wars that are Wars of annihilation) Will reduce the chance of having toomany missiles intercepted if the missiles are raining in on the target from mutli direction. If the Enemy Navies are busy trying to blockade and intercept R.D.F. ships they may over look the destroids below.
The concept of a blinding beam is reasonable, but the interface between water and air would make this trick usable at only the closest of ranges. Also, modern weapons are even now evolving to be defended against such attacks, and a Zentraedi us 100 times as resilient as a human is, so such an attack would have minimal effect on them, similar to having a bright flashlight go off in your eyes, they would maybe be dazzled for a few moments (1 melee) on a failed save of some sort, but permanent damage is extremely unlikely. Modern mecha would all be largely immune to the effect; their optics would already be hardened from such an effect, simply by virtue of being designed after lasers started becoming a common battlefield weapon. The US army has already made it standard issue to hand out moderately effective shades to their soldiers going overseas to a combat zone, both to prevent glare blindness form the sun and irritation of the eyeballs from the sand and such, but these same shades are moderately effective at protecting the human eyeball form a modern laser aiming module. This trend won't reverse, it will accelerate when these weapons become standard issue to nearly anyone's army. It is cheaper to issue a basic preventative to blinding then it is to issue the weapons so used in the first place.
Yes but who wares shades at night besides Corey Hart lol Power armor and stuff like that might be safe but the ground infant and other technicians prob dont. Protective eye wear will evolve but that does not mean that flashlasers wount be made to over power them. At the same time it might take a full strength Weapons grade laser to do it and youd be better off just burning his head off.
I also have no problem with using 78mm AHEAD rounds to saturate a section of beach with flak, especially since these 78mm rounds don't sound all that different from 76mm OTO-Melera weapons systems of today. I would recommend they be fire above water all the same, as the main concern here is that the barrels would be filled with water this could be overcome with some sort of positive pressure system, but that would result in a sudden proliferation of bubbles, not exactly conducive to surprise operations I would guess. Also your basic idea of a first strike isn't quite the effect you are looking for, as this tactic would make few if any kills, and would stop only a limited number of opponents from returning fire. What it would accomplish is it would keep anything but tunnels from allowing the enemy to redeploy once they realize where the attack is. As the one choosing where to assault, you can mass your troops, while a defender needs at least a modest trip line to slow them until reinforcements can arrive. This tactic would make it very difficult to reinforce a defensive position, so any casualties inflicted would count towards the enemy’s route chance a great deal more than in most situations. Granted, any casualties you do inflict are just really yummy icing on the cake.
There shelling isnt meant to kill the enemy on beach more or less rather to distract them. And to give the others the surpise and advantage they need to take the beach allowing the Excalibur to deal with the Armor and the Gladiators to deal with light armor and infantry The Raidar X should target air and communication units/systems as well as dug in def weapons positions and units until the Excalibur Gladiatior and Spartan are in good condition to make the attack. after that the bases them selfs like the personal areas and the command center if it isnt already destroyed.