*yawns*
(being very non-specific here) Some people here only have the Rifts books so have not had their horizons broadened. Thus their minds are fixated on the Rifts' ways of things. (Even if the rifts ways of things is so broken that there is no way anymore.)
Canine Races are not the genetically manipulated Dogboys.
(The Dogboys being a mix of dog and human genes if I am remembering correctly.)
While in general most
races has the same potential for magic and Psi as humans, DogBoys' Psi potential has been basically frozen into the powers listed in the DogBoys. The only time that Dogboys have the same Psi potential as humans is when there is a abnormality in the individual, as per the chart.
If you follow the presidents found in R South America 2 then Dogboys is a PCC.
According to the definitions of OCC, PCC, and RCC (not the rifts variants), dogboys fall into the RCC category, because they are a race with a static racial powers and with class limited skill selection. If anyone is arguing that they are not a RCC, then they are a PCC because they are a class with a selection of class Psi powers.
As for Psi-Stalkers, they a mutant humans with their own class. This is a classic. The books do not say if they are their own new species of humanoid or they are just (superhero style) mutants. If they are their own species then they are an RCC, if they can still in-breed with other humans then they are a PCC.
What are in the CC's
RCC [Racial Char. Class]: The Whole race having the same class of a static powers selection, with the same CC skill. The RCC is presented with the powers and skills, equipment, money, and all the things other classes have in them.
(The 'mutant animals' found in RSA2 would fall under this heading, along with the Machine People and Silhouette from RDB2 PW)
PCC [Psychic Char Class]: Classes that their main focus is on the char's Psi powers. Such as Mind Melters, Mind Mages, and Mind Masters, Natural Psi's, Natural Geniuses, Mystics, the Psi Gizmoteires from SA2
OCC {occupational Char Class]: This type of class is based around skills learned to do a type of job. Such as Imperial Janissaries, the N&S Gizmoteier classes, Dedicated MA, Pandora Agent, wilderness scout, Wizard, LLW
Power Categories:(in HU) these are defined by what powers you have and how you got them. All skills are based on the level of education the char has. Bionics, Aliens, Mystic study, Physical Training, Special Training, mutants, Hardware, ancient weapons master to list a few.
For a CS soldier to develop magic abilities, they have to 1) go AWOL,and 2) avoid capture, and 3) find a mage that will teach them magic and overcome the brainwashing the CS does on it's people to actually believe they can make magic work. Even then, according to the newest book on magic they would be limited to the 'Forsaken Mage" class. Even if you follow the posted class changing rules, it takes Years to be able to become proficient at magic.
May you be blessed with the ability to change course when you are off the mark.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.