Cooking
Literacy
Horsemanship
I even thought about putting Literacy first. I mean, good luck using that magic scroll if you can't even read
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![Laugh Out Loud :lol:](./images/smilies/lol.gif)
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DiceCollector wrote:I like this post.... I would pick History!
Suicycho wrote:Play musical instrument.
When I used to run games a few years back, I loved to throw in pop culture references and situations in my games. One of my classics was when my players were traveling at night and a powerful demon appeared before them. And he said "Play for me, the greatest song in the world, or I'll eat your souls!"
Only one player had the skill to play a musical instrument, which just happened to be a pan flute. He busted it out and after making 3 skill rolls, none of which went over 30%, he played good enough to please the demon who let them pass unmolested.
The Dark Elf wrote:I think its dance and sing. Some of my players must have earned at least a full levels worth of xp by just dancing alone - 25xp for using a skill, successful or not. Needs no equipment and can be done as often as you like.
Others:
Sense of direction
Climb (overlooked too often in our games)
Overkill wrote:JuliusCreed wrote:Weapon Proficiency Blunt. Most Players take everry WP except this one and I only ask why. The staggering answer is, because blunt weapons are pretty weak. My response is simple; Picture your character, lost and alone, wandering about in the forest, unarmed and afraid as a terrible creature stalks you, waiting to rip you limb from limb. If only you had a weapon to defend yourself with. Oh wait... WP Blunt! You pick up a sturdy looking stick from the ground and swing it defiantly at your tormentor! Most people tend to rethink their choices after that
I think the main reason it's ignored is because the enemy can 'roll' with it and reduce damage by half. Though your points are valid.