Except that Psychic Surgery does not heal hit points or SDC at all, so saying it can heal MDC "by extension" would not be correct. Psychic Surgery could handle what it says it can broken bones, removal of foreign objects, and being below zero, and it could do those things on MDC beings. It doesn't say what happens to non-MDC beings in the case of below zero, so we don't know what happens to MDC beings in that case.Rogue_Scientist wrote:Even a strict "just what the book says, no common sense allowed!" interpretation may still allow psychics the ability to heal MDC.Killer Cyborg wrote:And in this case, the official rules are clear: some powers heal MDC, and some do not.
People always forget about Psychic Surgery. The equivalent of "professional hospital treatment". Unless there's a specific ruling that says MDC beings cannot be healed in any tech-based hospitals anywhere in the Megaverse, then they can be healed by Psychic Surgery.
I've never seen rules for standard healing under the term "professional hospital treatment", but there many are things I've missed before. Could you please post a reference?
In any event, all three categories of major psionic powers are, in general, non-MDC (unless the power somehow specifically states otherwise). If you want to talk about "logic", then this is completely logical when you read over all of these powers because they don't talk about MDC, but super psionic powers do talk about MDC. The divide is like night and day. Supers have it, majors don't. This could be an argument that Bio-Regeneration (Super) should heal MDC, but it doesn't actually say that. A house-rule looks quite reasonable on that one, but a change would be a house-rule.
I have made plenty of house-rule adjustments to powers and spells. What is the difficulty? Just do it.