The Demi-God R.C.C.
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Re: The Demi-God R.C.C.
I imagine anyone that posts those stats is looking for trouble, like banhammer type.
Re: The Demi-God R.C.C.
If I am playing a Demi-God, I have the GM pick a father for me and not tell me about it.
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Re: The Demi-God R.C.C.
1) The one I made up myself.
2) yes and no
2) yes and no
Last edited by drewkitty ~..~ on Wed Jun 29, 2011 12:21 am, edited 1 time in total.
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Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
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Re: The Demi-God R.C.C.
Giant2005 wrote:If I am playing a Demi-God, I have the GM pick a father for me and not tell me about it.
This would be a great adventure avenue, like it.
Re: The Demi-God R.C.C.
Azurenati wrote:Giant2005 wrote:If I am playing a Demi-God, I have the GM pick a father for me and not tell me about it.
That seems risky really really risky. I had that happen once, with a Godling, my GM wanted me to see how I would deal with it. But what he didn't tell me that I later found out, is that the character was the child of Hel and Ragnarok from the Noris Pantheon. So mega screwing the character over, as the entire Noris pantheon wanted me dead >.> save for loki who just liked to "hint" at my location.
I have to agree, never leave anything up to the GM you don't have to because too many still have that AD&D 'got to screw the PC over' mindset. Leaving your parental god figure as a 'fill in the blank' for the GM is just asking for trouble beyond what you'll get already; more than likely you'll end up as noted with someone like Hel as the godly parent instead of Thor or Athena.
Fair warning: I consider being called a munchkin a highly offensive slur and do report people when they err in doing so.
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It's 'canon', not 'cannon'. A cannon is a big gun like on pirate ships, canon is what you mean when referring to something as being contained within one of the books such as how many dice to roll for a stat.
'Reality is very disappointing.' - Jonathan Switcher from Mannequin
It's 'canon', not 'cannon'. A cannon is a big gun like on pirate ships, canon is what you mean when referring to something as being contained within one of the books such as how many dice to roll for a stat.
Re: The Demi-God R.C.C.
Nightmask wrote:Azurenati wrote:Giant2005 wrote:If I am playing a Demi-God, I have the GM pick a father for me and not tell me about it.
That seems risky really really risky. I had that happen once, with a Godling, my GM wanted me to see how I would deal with it. But what he didn't tell me that I later found out, is that the character was the child of Hel and Ragnarok from the Noris Pantheon. So mega screwing the character over, as the entire Noris pantheon wanted me dead >.> save for loki who just liked to "hint" at my location.
I have to agree, never leave anything up to the GM you don't have to because too many still have that AD&D 'got to screw the PC over' mindset. Leaving your parental god figure as a 'fill in the blank' for the GM is just asking for trouble beyond what you'll get already; more than likely you'll end up as noted with someone like Hel as the godly parent instead of Thor or Athena.
Gotta disagree with you two. If you leave it up to the gm it means you didn't have a fully fleshed out concept anyway, hence why you are leaving random bits to the gm.
Also, it makes for great opportunity for roleplaying regardless of who it is. Just because in this example you have a lot of enemies, it still adds a good element in my mind. If the gm screws you over with unfair assaults ext that end up killing your character / completely disabling him, then your gm is just a d*ck anyway, which will happen regardless of what you choose.
Re: The Demi-God R.C.C.
Nether wrote:Nightmask wrote:I have to agree, never leave anything up to the GM you don't have to because too many still have that AD&D 'got to screw the PC over' mindset. Leaving your parental god figure as a 'fill in the blank' for the GM is just asking for trouble beyond what you'll get already; more than likely you'll end up as noted with someone like Hel as the godly parent instead of Thor or Athena.
Gotta disagree with you two. If you leave it up to the gm it means you didn't have a fully fleshed out concept anyway, hence why you are leaving random bits to the gm.
Also, it makes for great opportunity for roleplaying regardless of who it is. Just because in this example you have a lot of enemies, it still adds a good element in my mind. If the gm screws you over with unfair assaults ext that end up killing your character / completely disabling him, then your gm is just a d*ck anyway, which will happen regardless of what you choose.
Well can't disagree with you on that, but at least some things you just don't think about or make the mistake of thinking aren't important only to realize later on that they were but too late by then when the GM has already finalized that aspect of things. A player may have no interest in their PC ever encountering their godly parent or learning of the pantheon and like having a mystique to run on (much like all the decades Wolverine went with a mysterious past) but end up with the GM ensuring that doesn't happen or doesn't last very long.
Fair warning: I consider being called a munchkin a highly offensive slur and do report people when they err in doing so.
'Reality is very disappointing.' - Jonathan Switcher from Mannequin
It's 'canon', not 'cannon'. A cannon is a big gun like on pirate ships, canon is what you mean when referring to something as being contained within one of the books such as how many dice to roll for a stat.
'Reality is very disappointing.' - Jonathan Switcher from Mannequin
It's 'canon', not 'cannon'. A cannon is a big gun like on pirate ships, canon is what you mean when referring to something as being contained within one of the books such as how many dice to roll for a stat.
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Re: The Demi-God R.C.C.
I've seen it work both ways, with the character knowing his/her heritage and the character not knowing. both worked well. Ok, Hermes pissing in her laundry when she didn't pay her father's messenger the proper respect rather annoyed her.
I prefer the pantheons from the Fertile Crescent, though my game is very heavy on Greek influences. Something about an Undead Slayer, a daughter of Zeus, and a half-Atlantean making up half the party.
I prefer the pantheons from the Fertile Crescent, though my game is very heavy on Greek influences. Something about an Undead Slayer, a daughter of Zeus, and a half-Atlantean making up half the party.
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Re: The Demi-God R.C.C.
Greek and Norse here as well.
If I was a player I would not mind not knowing as it adds an element to the game in terms of exploring ones heritage. As a GM I will always pick the parents unless a player has a really good concept in mind. You can pick your friends, not your parents.
As to the screw your players over comment. It's not supposed to be GM vs the players. That is a bad situation overall and not fun! The game is supposed to be about fun and telling a story. Some folks tend to forget that.
If I was a player I would not mind not knowing as it adds an element to the game in terms of exploring ones heritage. As a GM I will always pick the parents unless a player has a really good concept in mind. You can pick your friends, not your parents.
As to the screw your players over comment. It's not supposed to be GM vs the players. That is a bad situation overall and not fun! The game is supposed to be about fun and telling a story. Some folks tend to forget that.
Re: The Demi-God R.C.C.
I like the Greek and Egyptian pantheons personally and some of the most fun I've had playing was a Demi that didn't know her parentage. She knew her father was a Greek god, just not which one. The GM had Hades convince me that he was my father even though it was actually Poseidon. Fun slowly becoming evil just because you've misidentified your father.
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Re: The Demi-God R.C.C.
1) I have yet to play a Demigod, but if I were to do so I would go with either the Norse or Egyptian pantheons
2) I would prefer to pick who the characters parents are and whether or not I know of them, but if my GM doesn't want me to have that info then I'll roll with it. My GM is not the type to totally ignore my wishes for the character and can be trusted not to **** me over on it.
2) I would prefer to pick who the characters parents are and whether or not I know of them, but if my GM doesn't want me to have that info then I'll roll with it. My GM is not the type to totally ignore my wishes for the character and can be trusted not to **** me over on it.
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Re: The Demi-God R.C.C.
I go with Galroth and tend to go for the Greek and Egyptian first. As to knowing or not, I've had a lot of fun with characters who haven't known, or thought they knew but were dead wrong about who their deific parent was.
One that I've been working on for a Heroes game thinks she's the daughter of a Male Dragon but turns out she's really the daughter of 'Zandragal' the Dragon goddess of War from Dragonwright who's shard was just pretended to be a human and was 'on a vacation' for her life so far.
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One that I've been working on for a Heroes game thinks she's the daughter of a Male Dragon but turns out she's really the daughter of 'Zandragal' the Dragon goddess of War from Dragonwright who's shard was just pretended to be a human and was 'on a vacation' for her life so far.
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Re: The Demi-God R.C.C.
Azurenati wrote:That seems risky really really risky. I had that happen once, with a Godling, my GM wanted me to see how I would deal with it. But what he didn't tell me that I later found out, is that the character was the child of Hel and Ragnarok from the Noris Pantheon. So mega screwing the character over, as the entire Noris pantheon wanted me dead >.> save for loki who just liked to "hint" at my location.
How is having an entire pantheon of deities as an enemy a bad thing? I mean, sure, if Thor showed up seassion 1 and brained your character, that would suck.
But having some of the most powerful and cunning individuals in the megaverse suddenly working against your character in subtle and disingenious ways--that's fun! Working through the clues and your own research to discover who is your foe, and finding out that it's not Fenrir Inc, a subsidiary of the New German Republic, but actually Woden himself? That's fun? Finding out that Woden's your foe because your the prophecied anti-Chri...er, Anti-Woden?
That's just bad ass.
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Re: The Demi-God R.C.C.
I generally go with the Celtic or Norse pantheons.
Sometimes they know, sometimes they don't.
Sometimes they know, sometimes they don't.
Eyes without life, maggot-ridden corpses, mountains of skulls... these are a few of my favourite things.
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Re: The Demi-God R.C.C.
Lord Nikon wrote:I like the Norse and the Greeek... That's about it.
As for the whole "AD&D screw over the PC's" thing I take offence to that. I started with TSR and still play many of their games. Often my players like to put their characters in my hands and I have become quite adept at reading what they may or may not like to have happen to their characters.
Any G.M. for any game can have the "me against them" mentality, often from immature or novice G.M.'s. The worst game I had for that was a Star Wars game run a few years ago. Loved the game. Hated the G.M... How many natural 20's can one man ignore...
Agreed.
The us vs. them mentality is just poor GMing.
Eyes without life, maggot-ridden corpses, mountains of skulls... these are a few of my favourite things.
I am the first angel, loved once above all others...
Light a man a fire, and he's warm for a day; light a man on fire, and he's warm for the rest of his life.
Turning the other cheek just gets you slapped harder.
The Smiling Bandit (Strikes Again!! Ha! Ha! Ha! Ha!)
I am the first angel, loved once above all others...
Light a man a fire, and he's warm for a day; light a man on fire, and he's warm for the rest of his life.
Turning the other cheek just gets you slapped harder.
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Re: The Demi-God R.C.C.
The pantheons I really enjoy are babylonian, norse, persian
As a player, I would definitely want to know who my parents are.
As a GM, I find it much more enjoyable that the player doesn't know. There is so much more intrigue and mystery surrounding the character. More dynamic from a storyteller's perspective.
the Failgoat
As a player, I would definitely want to know who my parents are.
As a GM, I find it much more enjoyable that the player doesn't know. There is so much more intrigue and mystery surrounding the character. More dynamic from a storyteller's perspective.
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Re: The Demi-God R.C.C.
Being born of a deity isn't the only way to achieve demi-god status, however; I've also made a character before who was a demi-god because of his faith in his deity, among other background reasons.
Eyes without life, maggot-ridden corpses, mountains of skulls... these are a few of my favourite things.
I am the first angel, loved once above all others...
Light a man a fire, and he's warm for a day; light a man on fire, and he's warm for the rest of his life.
Turning the other cheek just gets you slapped harder.
The Smiling Bandit (Strikes Again!! Ha! Ha! Ha! Ha!)
I am the first angel, loved once above all others...
Light a man a fire, and he's warm for a day; light a man on fire, and he's warm for the rest of his life.
Turning the other cheek just gets you slapped harder.
The Smiling Bandit (Strikes Again!! Ha! Ha! Ha! Ha!)