Reagren Wright wrote:Been a long time I was at this site. Just looking over stuff. Working on a new project and perhaps
I might leave some things here.
That's cool. I have some ideas rolling around myself.
Moderators: Immortals, Supreme Beings, Old Ones
Reagren Wright wrote:Been a long time I was at this site. Just looking over stuff. Working on a new project and perhaps
I might leave some things here.
bigbobsr6000 wrote:This is an awesome thread. Thanks to all.
TheGameMaster wrote:Stone Gargoyle wrote:TheGameMaster wrote:Stone Gargoyle wrote:Snipe
A snipe is a large docile bird with a curved beak and coloring resembling a parrot. Due to their speed, wild ones are difficult to catch, but they are often founds as eggs and hatched in captivity. In captivity, they can be trained as riding animals.
Size: 6-8 feet tall
Weight: 300 to 600 pounds
Hit Points: 5d6+4
S.D.C.: 2d6+10
Attacks Per Melee: 2
Damage: Kick attack does 2d6, bite 2d4 damage, head butt or peck 1d6
Natural Abilities: Keen eyesight, can leap six feet high or 12 feet lengthwise.
Speed: 3d6+20, but can run at a speed of 66 (about 45mph) for 30+2d6 minutes before needing to rest.
Average Lifespan: 10-25 years
Value: 200 gold when trained as riding mount; meat (whole animal), 60 gold
Habitat: Wooded areas
Range: Yin-Sloth Jungles, Western Empire
Behavior: Eats insects and plants primarily, though it will feed on rodents and ground creatures if there is no other alternative. It is capable of running at great speed, for which it is valued as a riding mount but which also allows it to evade predators. They are found alone or in pairs, or in small family groups of 3d4 members. They nest on the ground and are fiefce in protestion of their young. They are relatively uncommon and hard to find.
Who is up for a Snipe hunt? lol
I take that to mean you like it.
Yes I do, sadly none of my current players are really interested in owning one, but I'm thinking of having a tribe in the Yin-Sloth Jungles give my group a hard time using their Snipe Mounts
DiceCollector wrote:TheGameMaster wrote:Stone Gargoyle wrote:TheGameMaster wrote:Stone Gargoyle wrote:Snipe
A snipe is a large docile bird with a curved beak and coloring resembling a parrot. Due to their speed, wild ones are difficult to catch, but they are often founds as eggs and hatched in captivity. In captivity, they can be trained as riding animals.
Size: 6-8 feet tall
Weight: 300 to 600 pounds
Hit Points: 5d6+4
S.D.C.: 2d6+10
Attacks Per Melee: 2
Damage: Kick attack does 2d6, bite 2d4 damage, head butt or peck 1d6
Natural Abilities: Keen eyesight, can leap six feet high or 12 feet lengthwise.
Speed: 3d6+20, but can run at a speed of 66 (about 45mph) for 30+2d6 minutes before needing to rest.
Average Lifespan: 10-25 years
Value: 200 gold when trained as riding mount; meat (whole animal), 60 gold
Habitat: Wooded areas
Range: Yin-Sloth Jungles, Western Empire
Behavior: Eats insects and plants primarily, though it will feed on rodents and ground creatures if there is no other alternative. It is capable of running at great speed, for which it is valued as a riding mount but which also allows it to evade predators. They are found alone or in pairs, or in small family groups of 3d4 members. They nest on the ground and are fiefce in protestion of their young. They are relatively uncommon and hard to find.
Who is up for a Snipe hunt? lol
I take that to mean you like it.
Yes I do, sadly none of my current players are really interested in owning one, but I'm thinking of having a tribe in the Yin-Sloth Jungles give my group a hard time using their Snipe Mounts
You do know that snipe are real birds.....and they FLY
Stone Gargoyle wrote:I think blood mold should have an SDC amount. I'm just saying...
JuliusCreed wrote:Vulnerabilities: Identical to Green Mold (M&A pgs 93-94)
drewkitty ~..~ wrote:JuliusCreed wrote:Vulnerabilities: Identical to Green Mold (M&A pgs 93-94)
No cheats. state everything here.
JuliusCreed wrote:Stone Gargoyle wrote:I think blood mold should have an SDC amount. I'm just saying...
Fair enough assessment... considering its roots based in regular Green Mold, could you elaborate please? Call me curious.
JuliusCreed wrote:drewkitty ~..~ wrote:JuliusCreed wrote:Vulnerabilities: Identical to Green Mold (M&A pgs 93-94)
No cheats. state everything here.
Sorry drew.... editting will come when I get my books back... give me a couple days
drewkitty ~..~ wrote:JuliusCreed wrote:drewkitty ~..~ wrote:JuliusCreed wrote:Vulnerabilities: Identical to Green Mold (M&A pgs 93-94)
No cheats. state everything here.
Sorry drew.... editting will come when I get my books back... give me a couple days
I'm sorry about the bluntness but I was 'posting while tired and mad at someone else'.
pblackcrow wrote:I have a sick, twisted, idea. A way of providing the PC's with clues as well as cause problems for them when it's bored. The Jackalope!!!!!
Stone Gargoyle wrote:Jackalope
Jackalopes are rabbits with antlers.
Size: Body 18-25 inches, tail 2-5 inches, antlers 8-12 inches
Hit Points: 1d4+6
S.D.C.: 3d6
P.P.E.: 3d6
Attacks per melee: Two
Damage: Bite does one point of damage, kick with rear legs/claws does 1d4+1 damage, head butt does 1d6+2, running ram with horns does 2d6 damage
Bonuses: +3 initiative, +2 strike, +4 dodge
Natural Abilities: Nightvision 200 feet, prowl 35%, and leap 3 feet high and 15 feet long
Speed: 16 (can reach speeds of 66 (45 mph) in short bursts lasting 2d4 minutes
Average Life Span: 10-12 years
Value: Fur: 5-10 gold, meat: 4-8 gold
Habitat: Forest and grasslands
Behavior: Rather than always run from predators, these creatures will turn around and ram their opponents with their horns. They feed on grass and leaves. They do not mate often, usually having one litter of 1-4 young at most each year.
Stone Gargoyle wrote:Stone Gargoyle wrote:Jackalope
Jackalopes are rabbits with antlers.
Size: Body 18-25 inches, tail 2-5 inches, antlers 8-12 inches
Hit Points: 1d4+6
S.D.C.: 3d6
P.P.E.: 3d6
Attacks per melee: Two
Damage: Bite does one point of damage, kick with rear legs/claws does 1d4+1 damage, head butt does 1d6+2, running ram with horns does 2d6 damage
Bonuses: +3 initiative, +2 strike, +4 dodge
Natural Abilities: Nightvision 200 feet, prowl 35%, and leap 3 feet high and 15 feet long
Speed: 16 (can reach speeds of 66 (45 mph) in short bursts lasting 2d4 minutes
Average Life Span: 10-12 years
Value: Fur: 5-10 gold, meat: 4-8 gold
Habitat: Forest and grasslands
Behavior: Rather than always run from predators, these creatures will turn around and ram their opponents with their horns. They feed on grass and leaves. They do not mate often, usually having one litter of 1-4 young at most each year.
Where does this have teleporting, speaking or magic wielding?
pblackcrow wrote:Stone Gargoyle wrote:Stone Gargoyle wrote:Jackalope
Jackalopes are rabbits with antlers.
Size: Body 18-25 inches, tail 2-5 inches, antlers 8-12 inches
Hit Points: 1d4+6
S.D.C.: 3d6
P.P.E.: 3d6
Attacks per melee: Two
Damage: Bite does one point of damage, kick with rear legs/claws does 1d4+1 damage, head butt does 1d6+2, running ram with horns does 2d6 damage
Bonuses: +3 initiative, +2 strike, +4 dodge
Natural Abilities: Nightvision 200 feet, prowl 35%, and leap 3 feet high and 15 feet long
Speed: 16 (can reach speeds of 66 (45 mph) in short bursts lasting 2d4 minutes
Average Life Span: 10-12 years
Value: Fur: 5-10 gold, meat: 4-8 gold
Habitat: Forest and grasslands
Behavior: Rather than always run from predators, these creatures will turn around and ram their opponents with their horns. They feed on grass and leaves. They do not mate often, usually having one litter of 1-4 young at most each year.
Where does this have teleporting, speaking or magic wielding?
That's my point exactly. This version doesn't have it...it is just another animal. I am not trying to berate your work, but I am wanting something intelligent with magic.
Stone Gargoyle wrote:Why are they called Anubites if they were servants of Set?
Stone Gargoyle wrote:Why are they called Anubites if they were servants of Set?
Revan wrote:drewkitty ~..~ wrote:Stone Gargoyle wrote:Why are they called Anubites if they were servants of Set?
And did you check D&G and the RCB2 before doing a write up?
Im going to have to say no as i have no clue what that even means. My creature was inspired by the Egyptian creature from Myths and one of my favorite games, Age of Mythology. I took the idea from there and tweaked a few things. Not a conversion, just heavily inspired by. But i think i messed somthing up in the creation
JuliusCreed wrote:
D&G = Dragons and Gods
RCB2 = Rifts Conversion Book 2
He's wondering if you looked through these publications before you did a write up on your creature for any needed references.
drewkitty ~..~ wrote:I know there are a Egyptian minion races there. I would have to get my RCB2 out to check and it is boxed up.
Reagren Wright wrote:I've been known to do some conversions of 1st edition to 2nd edition. And we have two books
Yin Sloth and Island at the end of the World which for the most part seem to be stuck in 1st
edition setting . Great and wonderful stuff is in those books. So while I'm unable to
post any new monsters of late, I'm going to update some NPCs from those books.