Crucible wrote:Mercdog wrote:Crucible wrote:I actually had that in mind in the beginning. Maybe you can help even more if I expand on what this guy is looking for.
He usually likes to play his exact opposite...slow witted, big strong, ready to fight and yet still keeping his heroic nature. Now he says that he wants to be smart, heroic, and overall a good guy with some serious skills and made for combat. He doesn't want to be a mechanic, but kind of a caretaker without it being about science or medical (too close to his reality). He wants a challenging O.C.C. that would fit in to a military unit seamlessly and without his O.C.C. calling for a specific duty.
Sounds like he might be wanting something along the lines of a Sheriff, or Deputy OCC from the New West book. They're both worth considering.
I love that direction Merc, but the OCC's have been brought to him and he wasn't biting. Mercdog, I have the feeling I have overlooked a lot of stuff here. Any more generic type OCC's you can think of that doesn't quite associate in that way? You know like something generic, but like a soldier without it being a merc....no offense...
None taken.
There's also quite a few good 'Regular Folk' OCCs in the Rifts Australia book. Pro-Athletes, SWAT Types, Soldiers, Pilots, etc.
A particularily favorite OCC (or non-player character) to inspire some adventures is the City Trader. Even if you're not playing them for Australia, they could be used as liasions for any large city/kingdom, or the even the Black Market if you incorporate that into your games.