Legendary Glitter Boys, been done?

Ley Line walkers, Juicers, Coalition Troops, Samas, Tolkeen, & The Federation Of Magic. Come together here to discuss all things Rifts®.

Moderators: Immortals, Supreme Beings, Old Ones

User avatar
Zer0 Kay
Megaversal® Ambassador
Posts: 13781
Joined: Tue Jul 06, 2004 1:59 pm
Location: Snoqualmie, WA

Re: Legendary Glitter Boys, been done?

Unread post by Zer0 Kay »

Fully operational GB factory haunted by Tectonic Entities.

Naruni purchase a GB and produce a Thermo-Kinetic Chromium Composite GB with Forcefield and Camo capabilities. Boomgun has two settings with two feed drums (smaller ammo supply). First setting fires DU flechettes at the standard GB speeds the second fires a K-Hex round at subsonic speeds allowing it to act like a sniper, this weapon is automated like the Triax one. Micro-Missile launchers are mounted anywhere they could get one and of course it comes standard with a plasma cartridge machinegun and a giant ripper sword and has two sets of retractable ripper claws.
:thwak: you some might think you're a :clown: but you're cool in book :ok: :thwak:--Mecha-Viper
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
User avatar
taalismn
Priest
Posts: 48652
Joined: Tue Sep 02, 2003 8:19 pm
Location: Somewhere between Heaven, Hell, and New England

Re: Legendary Glitter Boys, been done?

Unread post by taalismn »

Zer0 Kay wrote:Fully operational GB factory haunted by Tectonic Entities.
.


Imagine Archie-3 trying to cope with such a problem. :D
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
User avatar
Akashic Soldier
Knight
Posts: 4114
Joined: Sun Nov 20, 2011 11:23 pm
Comment: Theres space for a paper airplane race in the eye of a hurricane.

Re: Legendary Glitter Boys, been done?

Unread post by Akashic Soldier »

taalismn wrote:Wish you'd told me that sooner...(brrraaaaiiiiinnnnnnsssssss......brrrrrraaaaaaiiinnnnssssss...)


No Cake Walk for you Mister. You know how this works...

Whip up a Gliterboy of Legend, now.
"I flew back to the states just to vote for Trump."
Mumpsimus can be defined as someone who obstinately clings to an error, bad habit or prejudice, even after the foible has been exposed.
I will not answer posts/questions/accusations by people on my foes list.
The Ugly Truth - Carl Gleba on the Cabal of 24.
Rifts® Online: Megaversal Highway.
User avatar
taalismn
Priest
Posts: 48652
Joined: Tue Sep 02, 2003 8:19 pm
Location: Somewhere between Heaven, Hell, and New England

Re: Legendary Glitter Boys, been done?

Unread post by taalismn »

Akashic Soldier wrote:
taalismn wrote:Wish you'd told me that sooner...(brrraaaaiiiiinnnnnnsssssss......brrrrrraaaaaaiiinnnnssssss...)


No Cake Walk for you Mister. You know how this works...

Whip up a Gliterboy of Legend, now.


*Sigh*
I should have tenure, even for an undead....

Okay...

The Flameboy
Backhills rumor tells of this rickety old NEMA GB that was patched together by an Appalachian hillbilly Operator clan from scavenged parts of other GBs, thermal resistant refractory armor stripped from a firefighting vehicle, arm rail guns off a NEMA Gunbuster, and bits and pieces of other vehicles. The main weapon in place of the BoomGun was a plasma electric jet thruster from an old USAF fighter, the shoulder anchorage heavily reinforced. Though not capable of developing the full thrust it had getting an aircraft in the air, the jet engine still had enough force that the Glitterboy needed all its pylons and thrusters to counteract the continuous recoil of the jet.
On the other hand, the jetwash from the thruster could knock full-sized men of their feet at 500 ft away, and superheat steel at 100 ft. Flameboy's creators also experimented with introducing various materials into the thrust stream, turning it variously into a giant sandblaster or a very large flamethrower.
Enormously loud and difficult to handle with its 'wormburner' on full open throttle, Flameboy was a weapon of desperation cooked up by clever men with no other resort. Depending on who you ask, Flameboy was either finally overrun by better equipped bandits and destroyed, or the claptrap kludge was finally dismantled to keep other better-preserved/equipped GBs active. There are those, however, who insist that Flameboy's still out there, somewhere, in its jet engine configuration, sitting in some cave or survivalist bunker, waiting to be rediscovered.
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
User avatar
Akashic Soldier
Knight
Posts: 4114
Joined: Sun Nov 20, 2011 11:23 pm
Comment: Theres space for a paper airplane race in the eye of a hurricane.

Re: Legendary Glitter Boys, been done?

Unread post by Akashic Soldier »

taalismn wrote:The Flameboy


*Applauds* I especially like that it is strapped together out of old fire resistant material instead of someone mixing a new fire-retardant alloy or something -- I thought that was original and neat.

This one isn't going to be as easy as Antarctica was but lets see what I have got left in me...

Project: Silver Dollar: About two hundred years ago an obscure company called NEMA made ground-breaking discoveries that revolutionized the power-armor industry as we know it. Since then science and technology have continued to evolve rapidly but the GB-10 remains one of the most efficient and powerful weapons on Rifts Earth -- maybe even the Megaverse as we know it!

It is for these reasons Epsilon Industries founded by opportunist rogue Coalition Industrialist James Baruch selected the GB Model as the basis for Project: Silver Dollar.

Using money embezzled during his time as a Coalition Politician and what little political power he still exerted after loosing his position Baruch purchased land that he knew secretly contained a subterranean NEMA workshop then orchestrated the abduction/rescue of an enigmatic mechanical D-Bee that had been held by the CS and classified top-secret for its bizarre ability to interface with technology. After relocating this machine-man Baruch was able to be friend the creature easily and exploit their relationship and its naivety to help him develop new technologies that he could sell via the blackmarket.

However his biggest money maker was to be the Baruch-1 Glitterboy -- a new warmachine for a new era of war and his ticket back into the Emperor's favor!

Invisible below the nose of the Coalition Baruch's alien machine-man spent countless hours toiling over the base designs for the GB-10 and improving upon them with superior alien technologies. Though as the venture went on and Baruch's confidence in his control over the machine-man grew his visits dwindled to the point where the only time they did spend together was occupied with discussion about deadlines and improvements. It was not long before the alien grew lonely in its isolation and longed for companionship. From there the next course of action was only the rational course to the creature... awakening into its new life the Baruch-1 Glitterboy was more than a mere machine for war it was the machine-man's son. A fully functioning artificial intelligence primed and ready with the learning capacity (and mentality) of a five-year old human child.

Outraged Baruch disposed of the machine-man as he had planned from the beginning. Distressed and traumatized by the death of its "Father" The Baruch-1 GB murdered Baruch and the men in his employ and now wonders Rifts Earth, directionless, unloved, and seeking a name, a pilot... and a friend.
"I flew back to the states just to vote for Trump."
Mumpsimus can be defined as someone who obstinately clings to an error, bad habit or prejudice, even after the foible has been exposed.
I will not answer posts/questions/accusations by people on my foes list.
The Ugly Truth - Carl Gleba on the Cabal of 24.
Rifts® Online: Megaversal Highway.
User avatar
Zer0 Kay
Megaversal® Ambassador
Posts: 13781
Joined: Tue Jul 06, 2004 1:59 pm
Location: Snoqualmie, WA

Re: Legendary Glitter Boys, been done?

Unread post by Zer0 Kay »

taalismn wrote:
Zer0 Kay wrote:Fully operational GB factory haunted by Tectonic Entities.
.


Imagine Archie-3 trying to cope with such a problem. :D

Hmm... Tectonic vs. technopath
:thwak: you some might think you're a :clown: but you're cool in book :ok: :thwak:--Mecha-Viper
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
User avatar
taalismn
Priest
Posts: 48652
Joined: Tue Sep 02, 2003 8:19 pm
Location: Somewhere between Heaven, Hell, and New England

Re: Legendary Glitter Boys, been done?

Unread post by taalismn »

Zer0 Kay wrote:
taalismn wrote:
Zer0 Kay wrote:Fully operational GB factory haunted by Tectonic Entities.
.


Imagine Archie-3 trying to cope with such a problem. :D

Hmm... Tectonic vs. technopath



We're talking User-Unfriendly either way, not to mention hazardous working conditions on the factory floor...OSHA would be all over it if they were still around...
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
User avatar
Nightmask
Palladin
Posts: 9268
Joined: Sat Apr 16, 2011 7:39 am

Re: Legendary Glitter Boys, been done?

Unread post by Nightmask »

taalismn wrote:
Zer0 Kay wrote:
taalismn wrote:
Zer0 Kay wrote:Fully operational GB factory haunted by Tectonic Entities.
.


Imagine Archie-3 trying to cope with such a problem. :D

Hmm... Tectonic vs. technopath



We're talking User-Unfriendly either way, not to mention hazardous working conditions on the factory floor...OSHA would be all over it if they were still around...


Probably not actually, a fully robot-run factory has no living people to threaten so no reason for OSHA safeguards to apply.
Fair warning: I consider being called a munchkin a highly offensive slur and do report people when they err in doing so.

'Reality is very disappointing.' - Jonathan Switcher from Mannequin

It's 'canon', not 'cannon'. A cannon is a big gun like on pirate ships, canon is what you mean when referring to something as being contained within one of the books such as how many dice to roll for a stat.
User avatar
taalismn
Priest
Posts: 48652
Joined: Tue Sep 02, 2003 8:19 pm
Location: Somewhere between Heaven, Hell, and New England

Re: Legendary Glitter Boys, been done?

Unread post by taalismn »

Fractile ####er (also 'Fractile Silver ####er')
This heavily modified Glitterboy showed up in the arenas of Splynn, and supposedly belonged to a d-bee ex-Juicer gladiator who managed to buy out early and take de-tox(a story astonishing in itself to take place in Splynn). However, the gladiator found that retirement was NOT working out for him, but lingering health issues made all but the most expensive bio-mods impossible for him to bear, and he wasn't about to sell his soul to a monstrous sponsor to power him up again. Instead, the ex-pit warrior invested his money in buying a second-hand Glitterboy from the Dimensional Market, and having it souped up as a pit fighter.
Fractile ####er looks like a walking mountain of chrome-plated cutlery, all sharp edges, cutting blades, keen angles, and stabbing points along virtually every surface of the power armor, all polished to mirror fineness. There's just about no place one can lean on the thing without getting seriously slashed. Beefed-up jump jets give the armor extra mobility, as well as a devastating jump kick. Arm-mounted lasers and a pair of shoulder-mounted razor-launchers(ripped off from a Russian design) allow for ranged combat. A Technowizard supplied a few other alterations, including Blinding Flash and Multiple Image spells to add even more mayhem and increase the chances of the Fractile being able to close to shredding range.
In short, one power armor you don't want to get up and personal with.
So far Fractile ####er's appeared in a number of exhibition fights to show off the potential of the 'Chrome Meatgrinder', and the suit(and its owner/operator) is causing a minor sensation in the arena circles. Among the more dramatic fights was a two-on-one where Fractile eviscerated a Gargoyle in mid-leap, then finished off the garg's partner in a bloodletting fest, after literally disarming the garg of the laser blaster the monster was using to try to whittle down the GB(several blasts that were reflected off the mirror-plated blades struck out into the crowd and vaporized or injured several onlookers, but that only added to the festive spirit of the fight). Another pit fioght saw Fractile dive down the throat of a Spiny Ravager being ridden by another monster; Fractile essentially burrowed through the monster's guts, then, gore-drenched, proceeded to butcher the rider.
This has created considerable buzz about Fractile and the return of its owner(now calling himself 'Razor Khan') to the duelling circuit. Already bets are being placed on what it will take to take the slashing machine down; a recent team made up of drafted captive NGR
soldiers im modified Triax power armors is already being touted by their owner as the 'Razor Breakers'.
Meanwhile, Razor-Khan is already practicing for his next duel, promising his fans, new and old, even more spectacular blade-action.
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
User avatar
Akashic Soldier
Knight
Posts: 4114
Joined: Sun Nov 20, 2011 11:23 pm
Comment: Theres space for a paper airplane race in the eye of a hurricane.

Re: Legendary Glitter Boys, been done?

Unread post by Akashic Soldier »

GB-Z: Super Alloy GB-Z!

As Rifts plague the world and humanity teeters on the edge of extinction from Pan-dimensional threat NEMA gather's its top scientists and their families and ferries them away to an isolated bunker in Cheyenne Mountain. Huddled together in fear as dragons and all manner of beasties rage outside and blanket the land in flame and fill the skies with ash the greatest and most important minds in North America are impudent to fight back. Their greatest technology is effected adversely by the Rifts and their mightiest robots are peeled open like tin cans and the pilots swallowed like so sardines.

It is the end of the world -- nothing they could have done could have prepared them for this moment!

Many wait to die... many go mad... but in their madness is born an ambition and hope for mankind!

An ambition fueled by the discovery of a strange dimensional super ore located in a vein beneath the mountain; an ore that put their previous MDC innervation to shame. Some theorized the crystal was the body of a dead of god, others a dimensional diamond compressed by the gravity of conflicting rifts, though to this day its true origin remains as much a mystery as when they found it. Scientists quickly learned that the psionic resonance of the ore when synchronized with a single pilot allowed it perform at never before seen levels... and with limited pilots at their disposal it was universally agreed that the design would incorporate only a single pilot. Using every innervation at their disposal production immediately began on the GB-Z the largest Glitterboy model ever conceptualized. Outside the dying screams of children and collapse of humanities great achievements served as dirge to a once great people but within Cheyenne these were laments were all but drowned out by the sound of industry and zealous cheers as science promised to raise humanity from its early grave and take back the world!

When at long last the mighty GB-Z was completed it stood at a whopping 75 feet tall, a god-machine of unrivaled genius -- born in mankinds most desperate hour and carrying on its shoulders the "Hope of the World" the largest gravity weapon ever designed by man!

Trained for years the children of the dwindling desperate community boarded their support craft and GB-Z was synchronized with Boomer the grandson of the now dead scientist who had first discovered the exotic SMDC (Super Mega Damage Capacity) material and who's mad designs for a super robot were at first laughed at by his peers. When the small armada of super technology rose from Cheyenne Mountain the world fell silent, as if holding its breath... and waiting...

The machine--fueled entirely by the relentless human spirit--decimated the nearby enemies, the support fleet combing with the machine for repairs or covering it in a tradition that would later be carried on by FQ's Sidekick division. Unmatched the mighty super-titan toppled evil gods and slew dragons, armies vanished in the light of the "Hope of Humanity" and it seemed that at long last order could be restored to North America... even the world!

However the dying taunts of the one of the Kittani lured GB-Z and his fleet into Bermuda to destroy the evil behind Atlantis in the hopes of gaining new allies with insight into their strange new magical enemies.

... but then... GB-Z.. vanished without a trace.

It never arrived at Atlantis, it was never seen or heard from again nor were any of the accompanying armada. As it passed into the Bermuda Triangle... it simply vanished and has never been heard from or seen again. For a time the scientists of Cheyenne Mountain insisted that the weapon would be able to find its way home so long as the young pilots will burned as brightly as it always had... but as time more time passed their hopes faded... and they began production on a newer, superior GB-Z... but as their genius turned to gibbering production crawled to a stop and it was never completed. And as the last scientist tried to reach across the boundaries of space and time using the Super Ore by linking his mind to the mind of his beloved daughter something terrible happened -- he inadvertently opened a rift to the Xictix homeworld... there were no survivors.

The clock continued to turn and time went on as... and the legends of GB-Z became little more than a Coalition fairy tale but much has changed now... the robot and his armada return and defeat the D-Bee's, the world is saved, and the audacious young pilot pledges an allegiance to the Emperor... you know how it is with stories..
"I flew back to the states just to vote for Trump."
Mumpsimus can be defined as someone who obstinately clings to an error, bad habit or prejudice, even after the foible has been exposed.
I will not answer posts/questions/accusations by people on my foes list.
The Ugly Truth - Carl Gleba on the Cabal of 24.
Rifts® Online: Megaversal Highway.
User avatar
taalismn
Priest
Posts: 48652
Joined: Tue Sep 02, 2003 8:19 pm
Location: Somewhere between Heaven, Hell, and New England

Re: Legendary Glitter Boys, been done?

Unread post by taalismn »

Of course, rumors of GB-Z have reached across the Pacific to Japan where the seeds have been planted, the gauntlet thrown down.... :D
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
User avatar
Akashic Soldier
Knight
Posts: 4114
Joined: Sun Nov 20, 2011 11:23 pm
Comment: Theres space for a paper airplane race in the eye of a hurricane.

Re: Legendary Glitter Boys, been done?

Unread post by Akashic Soldier »

Lets see what they can do then Taalismn! :P
"I flew back to the states just to vote for Trump."
Mumpsimus can be defined as someone who obstinately clings to an error, bad habit or prejudice, even after the foible has been exposed.
I will not answer posts/questions/accusations by people on my foes list.
The Ugly Truth - Carl Gleba on the Cabal of 24.
Rifts® Online: Megaversal Highway.
User avatar
taalismn
Priest
Posts: 48652
Joined: Tue Sep 02, 2003 8:19 pm
Location: Somewhere between Heaven, Hell, and New England

Re: Legendary Glitter Boys, been done?

Unread post by taalismn »

Akashic Soldier wrote:Lets see what they can do then Taalismn! :P


It will have to for another day...I ain't Japanese... :P :P
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
User avatar
Akashic Soldier
Knight
Posts: 4114
Joined: Sun Nov 20, 2011 11:23 pm
Comment: Theres space for a paper airplane race in the eye of a hurricane.

Re: Legendary Glitter Boys, been done?

Unread post by Akashic Soldier »

taalismn wrote:
Akashic Soldier wrote:Lets see what they can do then Taalismn! :P


It will have to for another day...I ain't Japanese... :P :P


I think that these completely pointless brainstorming sessions are not only the most fun I have on this forum but maybe even the most fun I have online. I'm smiling the whole time. Thanks! lol :D
"I flew back to the states just to vote for Trump."
Mumpsimus can be defined as someone who obstinately clings to an error, bad habit or prejudice, even after the foible has been exposed.
I will not answer posts/questions/accusations by people on my foes list.
The Ugly Truth - Carl Gleba on the Cabal of 24.
Rifts® Online: Megaversal Highway.
User avatar
Zer0 Kay
Megaversal® Ambassador
Posts: 13781
Joined: Tue Jul 06, 2004 1:59 pm
Location: Snoqualmie, WA

Re: Legendary Glitter Boys, been done?

Unread post by Zer0 Kay »

That is strange, I thought this was a topic I hadn't posted in because it didn't have the little white dot before my recent post, but I already did the Tectonic thing with a better story kinda weird that it didn't have the "you posted in this topic" marker. Hmm... and then there is the uber munchy one and strange becaus unless I specifically look for something in the post it won't come up in the search for key words "Legendary Glitter Boys, been done?" and author Zer0 Kay... extra Hmm... :)
:thwak: you some might think you're a :clown: but you're cool in book :ok: :thwak:--Mecha-Viper
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
User avatar
taalismn
Priest
Posts: 48652
Joined: Tue Sep 02, 2003 8:19 pm
Location: Somewhere between Heaven, Hell, and New England

Re: Legendary Glitter Boys, been done?

Unread post by taalismn »

Zer0 Kay wrote:That is strange, I thought this was a topic I hadn't posted in because it didn't have the little white dot before my recent post, but I already did the Tectonic thing with a better story kinda weird that it didn't have the "you posted in this topic" marker. Hmm... and then there is the uber munchy one and strange becaus unless I specifically look for something in the post it won't come up in the search for key words "Legendary Glitter Boys, been done?" and author Zer0 Kay... extra Hmm... :)


Conspiracy? Illuminati?
I get the same thing with keyword search on my computer; it comes up with everything BUT the article/file I'm looking for. :P
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
User avatar
Zer0 Kay
Megaversal® Ambassador
Posts: 13781
Joined: Tue Jul 06, 2004 1:59 pm
Location: Snoqualmie, WA

Re: Legendary Glitter Boys, been done?

Unread post by Zer0 Kay »

taalismn wrote:
Zer0 Kay wrote:That is strange, I thought this was a topic I hadn't posted in because it didn't have the little white dot before my recent post, but I already did the Tectonic thing with a better story kinda weird that it didn't have the "you posted in this topic" marker. Hmm... and then there is the uber munchy one and strange becaus unless I specifically look for something in the post it won't come up in the search for key words "Legendary Glitter Boys, been done?" and author Zer0 Kay... extra Hmm... :)


Conspiracy? Illuminati?
I get the same thing with keyword search on my computer; it comes up with everything BUT the article/file I'm looking for. :P


:lol: Nah, it is just stange. If I look specifically for them it comes up but if I look for all of my posts in the topic it doesn't find the old ones.
:thwak: you some might think you're a :clown: but you're cool in book :ok: :thwak:--Mecha-Viper
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
User avatar
Akashic Soldier
Knight
Posts: 4114
Joined: Sun Nov 20, 2011 11:23 pm
Comment: Theres space for a paper airplane race in the eye of a hurricane.

Re: Legendary Glitter Boys, been done?

Unread post by Akashic Soldier »

Neurotoxin314 wrote:I created a Black GB that hunted other GB's in my campaign. His suit was modified and parts were painted black. I created him to counter a GB player. Was a good time.


Nyce.
"I flew back to the states just to vote for Trump."
Mumpsimus can be defined as someone who obstinately clings to an error, bad habit or prejudice, even after the foible has been exposed.
I will not answer posts/questions/accusations by people on my foes list.
The Ugly Truth - Carl Gleba on the Cabal of 24.
Rifts® Online: Megaversal Highway.
User avatar
taalismn
Priest
Posts: 48652
Joined: Tue Sep 02, 2003 8:19 pm
Location: Somewhere between Heaven, Hell, and New England

Re: Legendary Glitter Boys, been done?

Unread post by taalismn »

Because while red ones go faster, black ones are ninjas. :D
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
User avatar
Akashic Soldier
Knight
Posts: 4114
Joined: Sun Nov 20, 2011 11:23 pm
Comment: Theres space for a paper airplane race in the eye of a hurricane.

Re: Legendary Glitter Boys, been done?

Unread post by Akashic Soldier »

taalismn wrote:Because while red ones go faster, black ones are ninjas. :D


Speaking of ninjas and going fast check out the latest post in the Oh Dear thread in the GM forum Tal. :lol:
"I flew back to the states just to vote for Trump."
Mumpsimus can be defined as someone who obstinately clings to an error, bad habit or prejudice, even after the foible has been exposed.
I will not answer posts/questions/accusations by people on my foes list.
The Ugly Truth - Carl Gleba on the Cabal of 24.
Rifts® Online: Megaversal Highway.
User avatar
taalismn
Priest
Posts: 48652
Joined: Tue Sep 02, 2003 8:19 pm
Location: Somewhere between Heaven, Hell, and New England

Re: Legendary Glitter Boys, been done?

Unread post by taalismn »

You got one seriously deep, emotional, and twisted up campaign, Akashic... :shock:
Do you supply free therapy before or after the game?
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
User avatar
Akashic Soldier
Knight
Posts: 4114
Joined: Sun Nov 20, 2011 11:23 pm
Comment: Theres space for a paper airplane race in the eye of a hurricane.

Re: Legendary Glitter Boys, been done?

Unread post by Akashic Soldier »

taalismn wrote:You got one seriously deep, emotional, and twisted up campaign, Akashic... :shock:
Do you supply free therapy before or after the game?


Really? Hrmmmmm... I didn't think that it was THAT bad. Maybe I should start. :lol:
"I flew back to the states just to vote for Trump."
Mumpsimus can be defined as someone who obstinately clings to an error, bad habit or prejudice, even after the foible has been exposed.
I will not answer posts/questions/accusations by people on my foes list.
The Ugly Truth - Carl Gleba on the Cabal of 24.
Rifts® Online: Megaversal Highway.
User avatar
DhAkael
Knight
Posts: 5151
Joined: Thu Jun 03, 2004 3:38 pm

Re: Legendary Glitter Boys, been done?

Unread post by DhAkael »

taalismn wrote:You got one seriously deep, emotional, and twisted up campaign, Akashic... :shock:
Do you supply free therapy before or after the game?


:erm: *ponders*
Maybe perhaps it's time I dusted off 'Skinner' took him /it off the shelf and have him / it "PLAY" :demon:

There's a reason why certain of my game crew (the players NOT the Pc's) shudder when they see that Skinner is around.

A little off topic I know but...
Spoiler:
Name: Skinner
Lvl.: 5 Flesh sculptor
S.D.C.: 16
H.P: 27
Alignment: Diabolic
Race: Human(?)
Sex: Neuter
Size: 6’2”
Age: ??
P.P.E.: 123
Dispostion: Think Dr. Mengla and add a bit of Hanible Lector. Creepy, sadistic, and always smiling beatifically.
Description: Tall, pale-white, with black eyes (no white or iris). Dresses in leather medical coat with “tools” sticking out of the pockets. Quote; “Such lovely lovely features! But they could use some refining…hold still, but feel free to scream. I love working with such sweet music in the air”
Bind the body to the opened mind
Bind the body to the opened mind

I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise


~Dream Again By Miracle of Sound
User avatar
Zer0 Kay
Megaversal® Ambassador
Posts: 13781
Joined: Tue Jul 06, 2004 1:59 pm
Location: Snoqualmie, WA

Re: Legendary Glitter Boys, been done?

Unread post by Zer0 Kay »

OT guys OT come on make a topic for Most disturbing PC/Game/NPC/GM/Player or something. Can we please get more Glitterboys?
:thwak: you some might think you're a :clown: but you're cool in book :ok: :thwak:--Mecha-Viper
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
User avatar
Akashic Soldier
Knight
Posts: 4114
Joined: Sun Nov 20, 2011 11:23 pm
Comment: Theres space for a paper airplane race in the eye of a hurricane.

Bio-Boi

Unread post by Akashic Soldier »

Bio-Boi (Inspired by DhAkael's machinations)

Mostly its a horror story the new recruits in FQ throw around. Bio-Boi is the Freddy Krueger or Jason Voorhees of the Glitterboy world:

As the story goes Buddy Baker was a promising young Rookie new to the GB tradition that had been sent out on an off-world recovery mission. It was dangerous but Buddy was keen to prove himself and so pushed down the apprehensive feelings he got when he looked at the Shifter they'd paired him up with. Thankfully the rest of the team were guys he knew from boot camp and knew he could count on so. The dimensional shift was rough but they made it to their location and recovered the alien cube they had been sent to recover... but getting back turned out to be more of a problem than anyone had counted on. After being pinned down for a couple of days by the gristly inhuman monstrosities native to the world tensions were almost as high as their casualties and the surviving pilots had to run 18 hour combat shifts. Sleep deprivation and starvation started to weigh in on the guys and the unit turned on itself. The Shifter, gibbering like a madman blamed the accursed cube for alerting their enemies but his ramblings were quickly quieted by a vibro knife to the throat. Imprisoned on the nightmarish living planet Buddy's mind finally cracked under the pressure and after killing the last of the "Traitors" and he took the cube into his chest. With his GB powered bythe alien cube and his mind blown open Buddy no longer needed to sleep or leave his GB. Over time he rotted into his armor becoming apart of it...

Folks would guess that's where the story ends... but this is just the tip of the iceberg for ole Bio-Boi... because thje scarey bit, the real nasty part... nastier than that metallic stink or the gore-ridden GB... is that somewhere along the lines Buddy figured out that if he ate the Shifter he could get home and deal with the traitorous bastards who had stranded him on that godless living planet... and on nights like these... if you listen really hard... they say you can hear his raspy breathing...


BOO!!

:lol:

Nah, we're just messing with ya first yearer. There ain't no such thing as Bio-Boi!

SPURTRT!!!

The mech pilot telling the story looks down at the giant metallic claw sticking out of his chest and then coughs up blood as the other pilots recoil from the diabolic Glitterboy standing behind him, horror filling their eyes! With a rusty clank it's chest plate pop's open it and stuffs the mech pilot in where he is chewed up by row after row of vicious chainsaw teeth like a garbage disposal and his blood is siphoned back into the pulsing cube.
Last edited by Akashic Soldier on Sat Jan 28, 2012 5:14 am, edited 1 time in total.
"I flew back to the states just to vote for Trump."
Mumpsimus can be defined as someone who obstinately clings to an error, bad habit or prejudice, even after the foible has been exposed.
I will not answer posts/questions/accusations by people on my foes list.
The Ugly Truth - Carl Gleba on the Cabal of 24.
Rifts® Online: Megaversal Highway.
User avatar
Zer0 Kay
Megaversal® Ambassador
Posts: 13781
Joined: Tue Jul 06, 2004 1:59 pm
Location: Snoqualmie, WA

Re: Bio-Boi

Unread post by Zer0 Kay »

Akashic Soldier wrote:Bio-Boi (Inspired by DhAkael's machinations)

Mostly its a horror story the new recruits in QB throw around. Bio-Boi is the Freddy Krueger or Jason Voorhees of the Glitterboy world:

As the story goes Buddy Baker was a promising young Rookie new to the GB tradition that had been sent out on an off-world recovery mission. It was dangerous but Buddy was keen to prove himself and so pushed down the apprehensive feelings he got when he looked at the Shifter they'd paired him up with. Thankfully the rest of the team were guys he knew from boot camp and knew he could count on so. The dimensional shift was rough but they made it to their location and recovered the alien cube they had been sent to recover... but getting back turned out to be more of a problem than anyone had counted on. After being pinned down for a couple of days by the gristly inhuman monstrosities native to the world tensions were almost as high as their casualties and the surviving pilots had to run 18 hour combat shifts. Sleep deprivation and starvation started to weigh in on the guys and the unit turned on itself. The Shifter, gibbering like a madman blamed the accursed cube for alerting their enemies but his ramblings were quickly quieted by a vibro knife to the throat. Imprisoned on the nightmarish living planet Buddy's mind finally cracked under the pressure and after killing the last of the "Traitors" and he took the cube into his chest. With his GB powered bythe alien cube and his mind blown open Buddy no longer needed to sleep or leave his GB. Over time he rotted into his armor becoming apart of it...

Folks would guess that's where the story ends... but this is just the tip of the iceberg for ole Bio-Boi... because thje scarey bit, the real nasty part... nastier than that metallic stink or the gore-ridden GB... is that somewhere along the lines Buddy figured out that if he ate the Shifter he could get home and deal with the traitorous bastards who had stranded him on that godless living planet... and on nights like these... if you listen really hard... they say you can hear his raspy breathing...


BOO!!

:lol:

Nah, we're just messing with ya first yearer. There ain't no such thing as Bio-Boi!

SPURTRT!!!

The mech pilot telling the story looks down at the giant metallic claw sticking out of his chest and then coughs up blood as the other pilots recoil from the diabolic Glitterboy standing behind him, horror filling their eyes! With a rusty clank it's chest plate pop's open it and stuffs the mech pilot in where he is chewed up by row after row of vicious chainsaw teeth like a garbage disposal and his blood is siphoned back into the pulsing cube.


QB?? Do you mean FQ? Well Bio-Boi couldn't have been since FQ don't deal with mages.
Mech pilot? Must be a house term... unless the guy was brought in from RT or M2.

Imagery is nice though.
:thwak: you some might think you're a :clown: but you're cool in book :ok: :thwak:--Mecha-Viper
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
User avatar
Akashic Soldier
Knight
Posts: 4114
Joined: Sun Nov 20, 2011 11:23 pm
Comment: Theres space for a paper airplane race in the eye of a hurricane.

Re: Bio-Boi

Unread post by Akashic Soldier »

Zer0 Kay wrote:
Akashic Soldier wrote:Bio-Boi (Inspired by DhAkael's machinations)

Mostly its a horror story the new recruits in QB throw around. Bio-Boi is the Freddy Krueger or Jason Voorhees of the Glitterboy world:

As the story goes Buddy Baker was a promising young Rookie new to the GB tradition that had been sent out on an off-world recovery mission. It was dangerous but Buddy was keen to prove himself and so pushed down the apprehensive feelings he got when he looked at the Shifter they'd paired him up with. Thankfully the rest of the team were guys he knew from boot camp and knew he could count on so. The dimensional shift was rough but they made it to their location and recovered the alien cube they had been sent to recover... but getting back turned out to be more of a problem than anyone had counted on. After being pinned down for a couple of days by the gristly inhuman monstrosities native to the world tensions were almost as high as their casualties and the surviving pilots had to run 18 hour combat shifts. Sleep deprivation and starvation started to weigh in on the guys and the unit turned on itself. The Shifter, gibbering like a madman blamed the accursed cube for alerting their enemies but his ramblings were quickly quieted by a vibro knife to the throat. Imprisoned on the nightmarish living planet Buddy's mind finally cracked under the pressure and after killing the last of the "Traitors" and he took the cube into his chest. With his GB powered bythe alien cube and his mind blown open Buddy no longer needed to sleep or leave his GB. Over time he rotted into his armor becoming apart of it...

Folks would guess that's where the story ends... but this is just the tip of the iceberg for ole Bio-Boi... because thje scarey bit, the real nasty part... nastier than that metallic stink or the gore-ridden GB... is that somewhere along the lines Buddy figured out that if he ate the Shifter he could get home and deal with the traitorous bastards who had stranded him on that godless living planet... and on nights like these... if you listen really hard... they say you can hear his raspy breathing...


BOO!!

:lol:

Nah, we're just messing with ya first yearer. There ain't no such thing as Bio-Boi!

SPURTRT!!!

The mech pilot telling the story looks down at the giant metallic claw sticking out of his chest and then coughs up blood as the other pilots recoil from the diabolic Glitterboy standing behind him, horror filling their eyes! With a rusty clank it's chest plate pop's open it and stuffs the mech pilot in where he is chewed up by row after row of vicious chainsaw teeth like a garbage disposal and his blood is siphoned back into the pulsing cube.


QB?? Do you mean FQ? Well Bio-Boi couldn't have been since FQ don't deal with mages.
Mech pilot? Must be a house term... unless the guy was brought in from RT or M2.

Imagery is nice though.


Yup, thats a typo. Such is the price of not bothering to proof read my iPhone posts and using a lameass touch screen. (I'll fix it now)
FQ did one time in this imaginary scenario, besides its a "horror" story if someone didn't do something they weren't supposed to nothing bad would happen. :P
Mech pilot, I guess the GB is more a power armor than a mech but I was just adlibing because I didn't know what you call GB-Pilots in training and I wanted it short.
"I flew back to the states just to vote for Trump."
Mumpsimus can be defined as someone who obstinately clings to an error, bad habit or prejudice, even after the foible has been exposed.
I will not answer posts/questions/accusations by people on my foes list.
The Ugly Truth - Carl Gleba on the Cabal of 24.
Rifts® Online: Megaversal Highway.
User avatar
Akashic Soldier
Knight
Posts: 4114
Joined: Sun Nov 20, 2011 11:23 pm
Comment: Theres space for a paper airplane race in the eye of a hurricane.

By Your Hammer Let None Be Saved.

Unread post by Akashic Soldier »

Black clouds on the horizon!
great thunder and burning rain!
his chariot pounding!
I heard the hammer scream his name!
I watched as he shouted atop the Gargoyles he'd slain,
He held up his hammer high,
and called to Odin for a sign!


To most people the Legendary Glitterboy that uses the call-sign THOR is as much a myth as his namesake. It is said that he is a giant slayer and that his power and wrath are as devastating as the storm itself. The forces that know him to be more than a rumor view this rogue combatant as a force of nature to be avoided at all costs where possible. Since his appearance he has single-handedly caused several millions credits worth of damages to various military organizations due to a powerful electrical disturbance that disrupts radio communications and his propensity to deliver mountain-shattering attacks. His appearances on the battle field often appear to be random but are nearly always focused on targeting Gargoyle forces. Many have speculated that this Glitterboy is not a machine but in fact the actual god of thunder himself but this all speculation at best.

Survivors who have been able to flee the presence of the great earth-shaker who feels no pain tell stories of a ferocious storm rolling in and the Thor-pilot being launched, as if shot from some sort of weapon into the fray with such force that it has been known to cause minor tremors, yet the Armour seems completely undamaged. Unlike normal GB's the THOR armor is recognizable by the mystical runes etched into its body that billow with power or arc with lightning. Though perhaps most unusual of all is that the Thor armor does not have a boomgun but instead a large sledge that witnesses claim has some sort of powerful magnetic properties which allow the pilot to throw around tanks and or other other metallic objects from range--often with devastating results. Although no one knows who the Thor pilot is or why he is doing what he is doing he has proven to be a neigh-immortal combatant and serious threat to all those who are unfortunate enough to find themselves in his presence.

The Gargoyles (and the Coalition States) are frustrated with the continued interference from the Thor and his magical Glitterboy and are offering 5,000,000 credits as reward for anyone who can offer them any information on the location of the armor or identity of its pilot.
***


They were never a plucky young group of adventurers... but they were friends, and when desperate times called for desperate measures they stood together and rose to face the challenge together. When the Gargoyles invaded their home they broke out their best. The battle was heated and epic but they were overwhelmed, the Gargoyles were legion and they were but no match. Withdrawing from the attack the friends gathered as many survivors as they could and hid in a nearby underground bunker as their city burned and waited to die. At least that was the plan. After staring into the eyes of the children and their elderly the friends found the courage they needed to embrace their proud Norse heritage face death head on. Binding their oath in blood and runes on the body of their most powerful weapon (The Glitterboy) the Shifter among them called upon the blessings of the Valkyrie and they put together a plan to bring low mighty Gargoyle War Lord.

As the battle unfolded with a new fire in their hearts and wind beneath their feet their Ley Line Walker gave up his life to conjure Ley Line Storm to decimate the battlefield and sew dismay in the demons, their Operator and Technowizard put aside their differences, finally kiss, then overloaded the reactor in their modified battle tank together and blow a clear line of sight through the demonic monsters. Then, without fear or a moments hesitation the Shifter danced like a princess of a thousand swords through the shattered survivors and pinned down the trembling Gargoyle warlord with a potent curse... but the Glitterboy couldn't do it.

He couldn't fire. He couldn't reconcile the death of his friends in the name of a victory that would have no meaning without them. He choked and his opportunity slipped away. The Shifter's beautiful body was rended and thrown back across the battlefield by the titanic giant in mockery then her angels on white horses batted aside like children's play things.

With his broken heart and self-loathing paralyzing him he was helpless as the Warlord lumbered across the battlefield and tore the boomgun from the GB's shoulder. Then as the GB's kneeled time seemed to crawl to a stop as the death blow hurtled down towards him in slow motion. With an understanding smile the Shifter shrugs off the fact that she is missing a lower body and places her hand on the GB's face and then gently bumps her head against his helmet and tells him that he is being silly and he can still win before tumbling back into his arms and pointing to the axle of his friend's shattered battle tank and then invokes the Gods of Ragnarock as she lays dying in his arms...

Swing your hammer to crack the sky...
Thor the mighty, Thor the brave,
Crush the infidels in your way...
By your hammer let none be saved.
Live to die on the final day.


Suddenly an arc of raw soul energy, perhaps an answer to the prayer, perhaps a final gift from his old fishing buddy turned Ley Line Walker... or maybe just some freak accident... whatever the cause it strikes the GB as he roars, picks up the axle and swings it like a mighty hammer into the Warlord over and over till he lay helpless and dead at his feet.

This is the true origin of the Unique TW Thor GB Armor and its mysterious pilot and the source of his quest to rid the world of the Gargoyle menace... so he might one day have the honor of joining his dearest friends in death.

The Thor-Pilot uses a TW Skyship powered by a lightning elemental with an advanced AI and launch cannon that was made by his operator and technowizard friend in an ever escalating contest of one-upmanship. It generates a large electrical storm around it to conceal the ships exact location. The hammer he wields is build from the axle of their tank and his armor itself is empowered by the Rifts, the Asgardians, and his indomitable spirit. This tormented warrior will fight until he dies... but will never kill senselessly. He no longer fears death or living on without his friends, as he can feel them all around him in everything he does.

Gods, monsters, and men...
will die together in the end.
"I flew back to the states just to vote for Trump."
Mumpsimus can be defined as someone who obstinately clings to an error, bad habit or prejudice, even after the foible has been exposed.
I will not answer posts/questions/accusations by people on my foes list.
The Ugly Truth - Carl Gleba on the Cabal of 24.
Rifts® Online: Megaversal Highway.
User avatar
taalismn
Priest
Posts: 48652
Joined: Tue Sep 02, 2003 8:19 pm
Location: Somewhere between Heaven, Hell, and New England

Re: Legendary Glitter Boys, been done?

Unread post by taalismn »

Oh yeah...Thor...HAMMER TIME! :ok: :nuke:
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
User avatar
DhAkael
Knight
Posts: 5151
Joined: Thu Jun 03, 2004 3:38 pm

Re: Legendary Glitter Boys, been done?

Unread post by DhAkael »

They speak of a man; a man wearing armour of chrome carved with holy wards and glyphs of protection.The glitterboy known a Morgenstern and its pilot, Roland the Just.
It is said on nights of the full moon, when the demons and monsters and even men of evil are about, preying on the innocent and the weak, "He" will stride forth under the pale moonlight, cannon at the ready and sword of gleaming silver gripped in Morgensterns left hand. The sound of thunder and flash of lightning his only words. The eye-blink slash of his blade into corrupted flesh his rebuttal to unholy taunts and threats.
When the monsters lie vanquished, and the innocent are safe again, Roland & his holy mount Morgenstern turn around, and still under the light of Selene, vanish into the predawn mist.

~ The legend of Roland the Just.
Bind the body to the opened mind
Bind the body to the opened mind

I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise


~Dream Again By Miracle of Sound
User avatar
taalismn
Priest
Posts: 48652
Joined: Tue Sep 02, 2003 8:19 pm
Location: Somewhere between Heaven, Hell, and New England

Re: Legendary Glitter Boys, been done?

Unread post by taalismn »

"Messenger"
'Messenger' is said to be an old NEMA Glitterboy attached to the United States Secret Service, that was reportedly the last living thing to leave Washington D.C. on the eve of the Apocalypse. Messenger and its pilot were tasked with carrying vital and historical documents(said variously to be the Declaration of Independence, the U.S. Constitution, the Bill of Rights, an encoded key to secret U.S. Empire installations, the plans to a zero-point energy system, a secret treaty with extraterrestrials, etc...), to be carried to an assembly area to help in the anticipated Reconstruction. Messenger never arrived, though it is said variously that the Glitterboy is still out there, buried somewhere, or wandering the dimensions after stumbling through a Rift, or that its pilot has died, but still continues his or her lonely mission, plodding endlessly and persistantly even in death, carrying its precious cargo to wherever....If Messenger is ever found, it is said, its spirit will only give up its responsibility and the package it carries to those deemed worthy(interpreted variously as meaning trustworthy, dedicated to the reestablishment of the United States, dominance of Humanity, salvation of Earth, ringing in of Paradise, etc.).
Last edited by taalismn on Sat Mar 29, 2014 1:56 pm, edited 1 time in total.
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
User avatar
Akashic Soldier
Knight
Posts: 4114
Joined: Sun Nov 20, 2011 11:23 pm
Comment: Theres space for a paper airplane race in the eye of a hurricane.

Re: Legendary Glitter Boys, been done?

Unread post by Akashic Soldier »

M.M.O.G (Mindwerks Mega Ordinance Glitterboy)

The project started out innocently enough. Doctor Henry Clemins was an independent contractor working for Mindwerks on defeating the mental instability caused by the Mind Over Matter unit. After studying the technology at length Henery realized that he could not improve the model without compromising its integrity so set about developing an attachment. However much to the chagrin of his employer's the attachment unit which synked with the rods was clumsy and oversized, even by Crazie standards.

Seeking to make his invention more adaptable Henry built a series of exo-frames to help support the attachment. However as hard as he worked and as passionate as his arguements the simple fact is that he just could not convince Mindwerks sane Crazie's could be marketed if every single one had to have a "head trolly."

Obsessed with proving his genious Henery exhausted his lifes savings and hired hired a group of mercenaries to liberate a GB transport so he could study their internal gyroscopes but without the appropriate budget Henery found it was easier to build the attachment system into the helmet and develope the first 10 M.M.O.G power armours.

Unfortunatly by this point Mindwerks was screening Henery's phone calls and had cut off his pay. And to add insult to injury after several weeks if testing the initial pilots started to show tell-tale signs of M.O.M related mental degeneration even while synked with the mental stabilizers. Driven mad by his failure Henery vanished leaving his factory and the 10 M.M.O.G prototypes abandoned.

Although they are regular GB-10's for the most part the rod attachmentment, which appear like regular GB "horns" grant a Crazie pilot a total of 48 hours of complete sanity before their implant adapts and becomes immune to the attachment. This 48 can be spent in intervals or as a single 48 period of complete sanity but the regular penalties for being confined still aply.

Although most Crazies are often apprehensive to use a M.M.O.G many find that synking Can be very addictive. It takes five minutes (20 melees) to synk and connect the rods to the emotional stablizers in the M.M.O.Gs horns. Once attached the Crazie's senses extend to encompass the GB and after 24 total hours spent in the suit the Crazie will start feeling the damage the GB takes as if it was his own body. This means he will often believe he continues to have injuries the armour sustained during battle even while unarmoured.
"I flew back to the states just to vote for Trump."
Mumpsimus can be defined as someone who obstinately clings to an error, bad habit or prejudice, even after the foible has been exposed.
I will not answer posts/questions/accusations by people on my foes list.
The Ugly Truth - Carl Gleba on the Cabal of 24.
Rifts® Online: Megaversal Highway.
User avatar
Akashic Soldier
Knight
Posts: 4114
Joined: Sun Nov 20, 2011 11:23 pm
Comment: Theres space for a paper airplane race in the eye of a hurricane.

Next

Unread post by Akashic Soldier »

*Subtle bump*

Next? :)
"I flew back to the states just to vote for Trump."
Mumpsimus can be defined as someone who obstinately clings to an error, bad habit or prejudice, even after the foible has been exposed.
I will not answer posts/questions/accusations by people on my foes list.
The Ugly Truth - Carl Gleba on the Cabal of 24.
Rifts® Online: Megaversal Highway.
User avatar
taalismn
Priest
Posts: 48652
Joined: Tue Sep 02, 2003 8:19 pm
Location: Somewhere between Heaven, Hell, and New England

Re: Next

Unread post by taalismn »

Akashic Soldier wrote:*Subtle bump*

Next? :)



Working on it, but every time I try getting close to one of the Legendaries, I get stomped and am forced to spend time regenerating(or trying to find my teeth)...
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
User avatar
Akashic Soldier
Knight
Posts: 4114
Joined: Sun Nov 20, 2011 11:23 pm
Comment: Theres space for a paper airplane race in the eye of a hurricane.

Re: Next

Unread post by Akashic Soldier »

taalismn wrote:
Akashic Soldier wrote:*Subtle bump*

Next? :)



Working on it, but every time I try getting close to one of the Legendaries, I get stomped and am forced to spend time regenerating(or trying to find my teeth)...


McBitey

McBitey is named after the lockjaw-style metalic jaw attached to it giving it a distinct look. Legend has it that the previous owner was bailed up in it so long that we went mad... and became an even more intimidating combatant. This customized GB is a walking arsonel covered in concealed weaponry and hidden pannels. The furthest distance between weapons compartments is a 12 inch patch along the base of the spine.

As such McBitey is exceptionally difficult to utilize efficently but when it is it does not have a single blind spot abd is famous for having a weapon for any given situation. McBitey's signature attack utilizes two large shoulder clamp appendages that hold a target in place so it can deliver its devistating bite attack.

Though few are surprised to find out that this is hardly the most powerful weapon in McBitey's arsonel. No, that would be his boom gun. McBitey's boom gun is so potent that it requires its own power battery and looks like a standard boom gun with five additional smaller barrels that fire plasma bursts at various frequencies. Firing the weapon requires McBitey to be tethered to the ground by a series of drill heahs attached to monofilament wires (normally used as weapons) like a crude tent in addition to its pylons. The original pilot of McBitey was fond of tethering himself to enemy vehicles and combatants than firing without his pylons to rip large chunks out of larger foes or tear holes in heavier mechanized vehicles.

Legend has it after a humiliating defeat at the hands of a Glittergirl pilot McBitey's original pilot retired (and reluctantly got married). No one knows what happened to McBitey but it retains its title as the most versatile piece of power armour in North America (some say the world).
"I flew back to the states just to vote for Trump."
Mumpsimus can be defined as someone who obstinately clings to an error, bad habit or prejudice, even after the foible has been exposed.
I will not answer posts/questions/accusations by people on my foes list.
The Ugly Truth - Carl Gleba on the Cabal of 24.
Rifts® Online: Megaversal Highway.
User avatar
taalismn
Priest
Posts: 48652
Joined: Tue Sep 02, 2003 8:19 pm
Location: Somewhere between Heaven, Hell, and New England

Re: Legendary Glitter Boys, been done?

Unread post by taalismn »

Woe...it's like Jame Bond's old enemy Jaws and Q got drunk together and collaborated on a power armor! :lol:
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
User avatar
Akashic Soldier
Knight
Posts: 4114
Joined: Sun Nov 20, 2011 11:23 pm
Comment: Theres space for a paper airplane race in the eye of a hurricane.

Re: Legendary Glitter Boys, been done?

Unread post by Akashic Soldier »

taalismn wrote:Woe...it's like Jame Bond's old enemy Jaws and Q got drunk together and collaborated on a power armor! :lol:



Beer huh? Hmmm...

Gleaming Brewski-10

The problem with living on Rifts Earth (and normally being a pilot or a soldier) is that life can sometimes get to you... and that is when you start drinking... and that's when you make mistakes. Well, normally. The GB-10 was put together in the garage by a bunch of ex-military rev-heads, mostly as a joke. The armour is designed to look like a large, broad-shouldered Glitterboy. Although the GB-10 has the glittering silver coating of a normal GB this is just due to a masterful paint job and has no mechanical benifit. Furthermore the internal controls are completely unlike the standard Chromian Guardsman. Highly modernizes and simplified. It does however have a rather large boomgun and the ability to assume a braced position and lock itself in place by squatting so it can fire without needing to deploy pylons. A modification that was made after several ruined driveways and constant nagging from their wives.

Perhaps the oddest feature of the GB-10 is it's advanced targeting and enemy recognition system, which, upon destroying an enemy target releases a shot of Whisky into the pilots mouth.

Originally intended as nothing more than a man's toy to be used in Drinking Games it was the GB-10 and some quick thinking that saved FQ when The Federation of Magic invoked a ritual that would disable their Chromian Guardsmen enmass and thus make them vulnrable to attack. Uncertain how their ritual failed and fearing an unknown alluance with a powerful unknown magical ally the Federation of Magic withdrew its army prior to declaring war and reassessed their options.

The cheap Gleaming Brewskis were disassembled and the veterans and the original GB-10 were awarded with medals for their innovation. Since that time the story of GB-10 has become a bit of a folk legend in Free Qubek and the Coalition States.

Although not as powerful as an actual Glitterboy GB-10 has an amazing stereo system (with lots of Pre-Rifts Led Zeplin pre-programmed in), a formidable boomgun and a targeting system so precise that it can punch a hole in a penny at 2,000 yards (and removes any penalties you might have from being intoxicated as long as you spend one action Aiming).
"I flew back to the states just to vote for Trump."
Mumpsimus can be defined as someone who obstinately clings to an error, bad habit or prejudice, even after the foible has been exposed.
I will not answer posts/questions/accusations by people on my foes list.
The Ugly Truth - Carl Gleba on the Cabal of 24.
Rifts® Online: Megaversal Highway.
User avatar
taalismn
Priest
Posts: 48652
Joined: Tue Sep 02, 2003 8:19 pm
Location: Somewhere between Heaven, Hell, and New England

Re: Legendary Glitter Boys, been done?

Unread post by taalismn »

:lol: :lol: :lol: Give it a hockey stick and you're in business!
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
User avatar
Aramanthus
Monk
Posts: 18712
Joined: Tue Feb 21, 2006 5:18 am
Location: Racine, WI

Re: Legendary Glitter Boys, been done?

Unread post by Aramanthus »

Some awesome new legends. I hope they keep coming!
"Your Grace," she said, "I have only one question. Do you wish this man crippled or dead?"

"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."

"As you will it, your Grace."

HH....FIE
User avatar
Akashic Soldier
Knight
Posts: 4114
Joined: Sun Nov 20, 2011 11:23 pm
Comment: Theres space for a paper airplane race in the eye of a hurricane.

Re: Legendary Glitter Boys, been done?

Unread post by Akashic Soldier »

Aramanthus wrote:Some awesome new legends. I hope they keep coming!


Which ones are your favorites?
"I flew back to the states just to vote for Trump."
Mumpsimus can be defined as someone who obstinately clings to an error, bad habit or prejudice, even after the foible has been exposed.
I will not answer posts/questions/accusations by people on my foes list.
The Ugly Truth - Carl Gleba on the Cabal of 24.
Rifts® Online: Megaversal Highway.
User avatar
Aramanthus
Monk
Posts: 18712
Joined: Tue Feb 21, 2006 5:18 am
Location: Racine, WI

Re: Legendary Glitter Boys, been done?

Unread post by Aramanthus »

I have always loved the GB. Althuough I really like the good ones. Especially the "Messenger." I do like everyone works. They are very creative.
"Your Grace," she said, "I have only one question. Do you wish this man crippled or dead?"

"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."

"As you will it, your Grace."

HH....FIE
User avatar
Hotrod
Knight
Posts: 3445
Joined: Fri Apr 13, 2001 1:01 am
Location: Orion Arm, Milky Way Galaxy

Re: Legendary Glitter Boys, been done?

Unread post by Hotrod »

In the spirit of Halloween, I shall invoke thread necromancy!

There are variations of GBs I would like to see: Suits of Legend. One-of-a-kind variations, and rules for creating your own. I figure that any suit that's been handed down over multiple generations will have some tricked-out features and customizations. On the downside, these armors would be a pain/expensive to maintain and repair. Here are some possibilities:

Franken-Boy. These types been repaired and rebuilt so many times, often with nonstandard and alien systems, that it only vaguely resembles the original model. It's ugly, but it gets the job done. Select several features (weapons, sensors, tools, et cetera) from alien or foreign armors. As long as it could plausibly fit on a GB frame, and it could be powered, it's fair game. Possible options:
+Scavenged Ulti-Max or Naruni force field.
+Alternate main gun
+Extra arms (bionic, but built into the armor) that mirror the arm above them, each with a different kind of gun that shoots what you shoot at.
+A Kittani Serpent Power Armor tail! Aside from looking ridiculous, it provides some extra stabilization and a few close-combat maneuvers.
+A second (or third) head from an alien/foreign robot that provides enhanced sensors and possible weapons. May be mounted on one of the GB's horn-like protrusions.
+The GB upper body is grafted onto a very different means of propulsion, such as a robot horse body for a centaur look, a spider skull walker's legs, a Kittani Raptor armor's body, a Kittani serpent tail, etc. Running no longer tires the user, though motion sickness might become an issue.

Wiz Kid. This is a Glitter Boy with all kinds of techno-wizard enhancements.

Optics Boy. Some operator with too much money and time on his hands had some fun with this one. This armor is designed to exploit the reflective qualities of MDC Chromium in strange ways. Options include:
+Indented cubic reflector-pattern texture on the armor surfaces that will (most of the time) reflect much of a laser shot back at the shooter (shooter or gun takes half damage, since the suit does, too).
+The front of the armor is covered with parabolic indentations. On activation, small antennas protrude from the middle of each parabolic indentation. At the end of each, a powerful light burns. The armor becomes, in effect, an array of spotlights. This feature can even be weaponized. The suit will assume a pre-set position (no dodge, minimal movement allowed), and the whole suit focuses the resulting light beams at a single point. The damage is fairly small, but it looks cool!
+The surfaces of the GB are all flattened into sharply-defined polygons (like the real-life stealth fighter, but shiny!), allowing the surface to be polished to a far higher quality than the standard suit. Reduce MDC by 10% (The polygon structure isn't as resilient), but the armor now takes only 10% damage from lasers (round down and disregard if less than 1 MDC). Even variable frequency lasers do half damage. The polishing must be touched up periodically.

Symbiote Boy. Something-or someone-else inhabits the GB, providing it with some interesting features. Possibilities:
+A Machine Person from Phase World. Something happened to her, and she is in a constant state of morph, unable to detach from the suit or directly the GB's movement. She can, however, keep it repaired, communicate with the user, and manage the robot's systems. Her blob-like form resides in and around the moving parts under the armor.
+Haunted. Some kind of spirit or entity resides in the armor. The haunting entity has its own agenda, which could be good or bad for the user.
+A community of tiny sentient debees reside in the armor! They're explorers from another dimension with some helpful knowledge/powers.
+Some splugorth bio-wizardry has gone wrong! This armor had three bio-wizard features installed by a rogue Highlord, but the biological entities weren't properly lobotomized contained. They seized control of the suit and escaped. The unfortunate sentient components are terrible pilots, and are happy to work with any user who will fight the Splugorth.
Hotrod
Author, Rifter Contributor, and Map Artist
Duty's Edge, a Rifts novel. Available as an ebook, PDF,or printed book.
Check out my maps here!
Also, check out my Instant NPC Generators!
Like what you see? There's more on my Patreon Page.
Image
User avatar
taalismn
Priest
Posts: 48652
Joined: Tue Sep 02, 2003 8:19 pm
Location: Somewhere between Heaven, Hell, and New England

Re: Legendary Glitter Boys, been done?

Unread post by taalismn »

Bang on, Hotrod, bang on! :ok:
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
User avatar
Alrik Vas
Knight
Posts: 4810
Joined: Tue Mar 19, 2013 8:20 pm
Comment: Don't waste your time gloating over a wounded enemy. Pull the damn trigger.
Location: Right behind you.

Re: Legendary Glitter Boys, been done?

Unread post by Alrik Vas »

Okay, okay, okay...

For three hundred years there has been but one silver light that has stood between humanity and its grim, dark end. One most furious and holy that breaks the night! A relic that has survived countless battles, with both divine weapons and invincible armor it strikes down that which has passed through the veils to end all that is good and pure!

Mankind calls it savior, to the wreches from beyond it is known as The Shining Fury.


This ancient suit of Chromium Guardsman armor has fought on humanity's behalf for near its entire existence. When the Rifts came it was piloted by a Franklin Henshaw, a simple man of old faith, a curiosity in his time of high technology and scientific enlightenment. Frank was a lieutenant in his platoon and in many skirmishes he stood between his comrades and danger, selflessly using his armor to shield others and then turn to bring vengeance down upon his enemies with the Fury's mighty boom gun. During those dark times he did lot relent, never gave up hope and sheltered mankind with his faith and fury. Over the years the suit changed, as if instilled with the unrelenting and arduous spirit of it's original pilot. Those who have taken up the Fury have felt the strength of Franklin Henshaw flow through them during battle, their shots hitting just right to down an enemy, their sensors alerting them just in time to danger, the suit's armor as well seems to suffer no insult of damage, deflecting attacks as if offended by the weakness of its enemies.

The Hanshaw line has piloted the Fury for all this time, passing from father to child, and when necessary brother to brother. All have been champions of the humanity and fought against the darkness. It is said that as demons flooded the earth and man's numbers dwindled dangerously toward extinction, a revered priest traveled to see the Henshaw men, brining with him a relic of an even older time, Lucis, the great blade of the light, and bestowed it upon them. This greatblade, long enough for a man the size of the Fury to wield it two handed, proved to be the bane of demons, deevils and their ilk. The priest then bestowed blessings upon the armor, inscribing sigils of the faith upon the armor that would grant protection from any wound and the strength to face even the greatest terrors of darkness. (which looked suspiciously like a black cross on a white field)

Now the armor stands bathed in light, as a shining force that breaks the night and sends evil back to languish in hell!

Spoiler:
Now roll on the Deathwatch Armor History table three times and start play with an Astartes Power Claymore :P
Mark Hall wrote:Y'all seem to assume that Palladium books are written with the same exacting precision with which they are analyzed. I think that is... ambitious.

Talk from the Edge: Operation Dead Lift, Operation Reload, Operation Human Devil, Operation Handshake, Operation Windfall 1, Operation Windfall 2, Operation Sniper Wolf, Operation Natural 20
User avatar
Witchcraft
Dungeon Crawler
Posts: 302
Joined: Sat Aug 04, 2007 3:44 am
Location: Milford, CT

Re: Legendary Glitter Boys, been done?

Unread post by Witchcraft »

I've done something similar to this and I commend you on the idea. I absolutely LOVE it! What I did was include a series of mechs / PAs / Legendary SparkleGuys but I based them off of Mummuu's prototype cuz who doesn't LOVE the **** out of that thing?!?!

Can't wait to see some of your ideas!
There is no spoon.
User avatar
Slight001
Hero
Posts: 856
Joined: Tue May 19, 2009 5:52 pm

Re: Legendary Glitter Boys, been done?

Unread post by Slight001 »

Witchcraft wrote:I've done something similar to this and I commend you on the idea. I absolutely LOVE it! What I did was include a series of mechs / PAs / Legendary SparkleGuys but I based them off of Mummuu's prototype cuz who doesn't LOVE the **** out of that thing?!?!

Can't wait to see some of your ideas!


what is this Mummuu's prototype? Got a link?
"If your plan relies upon chance to succeed, then you've already failed."
"Sometimes to achieve the greatest good, one must commit great evil."
User avatar
taalismn
Priest
Posts: 48652
Joined: Tue Sep 02, 2003 8:19 pm
Location: Somewhere between Heaven, Hell, and New England

Re: Legendary Glitter Boys, been done?

Unread post by taalismn »

Alrik Vas wrote:Okay, okay, okay...

[i]For three hundred years there has been but one silver light that has stood between humanity and its grim, dark end. One most furious and holy that breaks the night! A relic that has survived countless battles, with both divine weapons and invincible armor it strikes down that which has passed through the veils to end all that is good and pure![/spoiler]


By the Emperor's Gilded Support Hose!
Fun stuff as always, AV, fun stuff.
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
User avatar
taalismn
Priest
Posts: 48652
Joined: Tue Sep 02, 2003 8:19 pm
Location: Somewhere between Heaven, Hell, and New England

Re: Legendary Glitter Boys, been done?

Unread post by taalismn »

A post-over from the Shemarrian Fan Creations thread: not a Legendary Glitterboy per say, but something different nevertheless. Besides, Otto needs to meet new people and find new playmates....

Advanced Cultural Notes: Orseme NeShemar

“Hoi!”
“Hoi, Sister Steelbender! How was your trip to Germany? We heard the general report of the expedition, but we want to hear your tale! What was it like?”
“Hah! Ruins and fighting, wilderness and fighting, gargoyles and brodkil, more fighting, more ruins, more gargoyles and brodkil, but at least there was plenty of technology, what I could lay hands on without more fighting! Robots and vehicles; that much was NOT exaggerated!”
“That’s a Tinker for you! As long as there’s tech to be had, the rest is sideshow! We heard you adopted over there, Sister, some new NeShemar? Some German cyborg, perhaps?”
“You’ve heard about Otto, then? More than adoption, but I’ll let you see for yourselves; he’s in the back working right now. Let me introduce you to him! OTTO! “
“...Ja, Mutter?
“Otto, can you come out here and say hello to some people?”
Ich komme, Mutter!
cluph, cluph, cluph, cluph, Cluph, Cluph, Cluph, CLUPH, CLUPH, CLUPH, CLUPH!
“Wast ist los?”
(Private channel)( :eek: #“THAT’S Otto?!”#)
(#”He’s ENORMOUS!”#)
“Otto, say hello to two good friends of mine, Analise Flamespear and Deni Shieldbreaker!”
“Ah! Guten tag, sehr er freut!”
“Otto, please speak English, dear, you’re in America.”
“Hoopla! Es tut mir--I mean, I’m sorry, Mother! How’s this?”
“Much better, Otto.”
”Hah-hah! Hello, good day, ladies, I’m pleased to meet you both!”
“Ah, likewise.”
“Pleasure to meet you...”
“Otto, dear, if you’re not too busy, could you go over to Hammerhand’s compound later and pick up the new axles for Grimmin Rocklifter’s salvage truck? Grimmin told me they’re ready!”
“Kein problem! I mean, no problem! I’m just about finished up working on Squad Leader Roma’s hoverbarge--”
“Finish that up first. No hurry there. Now be off with you, boy!”
“All right, Mutter!”
CLUPH, CLUPH, CLUPH, Cluph, Cluph, Cluph, cluph, cluph, cluph, cluph!
“Such a GOOD boy, Otto! He’s so helpful, working on the vehicles like that! Well, what do you girls think?”
“Errr...he’s such a BIG boy...”
“He’s...WIDE....Was that a MOUTH up there? He must eat like a...”(hands go wide)
”Oh, he doesn’t eat THAT much; he’s still got room in him for storage, but he’s still a work in progress. He’s got room to grow. Once I finish balancing them, I’ll give him gravity thrusters for his Upgrade.”
“Gravity thrusters?”
“Not very fast or powerful, just enough to let him keep up with his big brother.”
:shock: ....BIG BROTHER?.... :shock:

Otto Steelbender--Darkwater Orseme NeShemar
Otto Steelbender is a modified Triax X-700 ‘Fat Boy’ Glitterboy power armor. How Sister Margo Steelbender of the Darkwaters got ahold of an intact X-700 and got it out of Germany, she refuses to say. Before Awakening Otto, she outfitted the Glitterboy hull with a full nervous-system set of ‘tactile’ sensors woven throughout the frame and skin, installed a Robot AI inside it, and made some other additions to give the hulking warmachine some additional utility and flexibility, then infused the resulting robot with the Ecotroz.
Otto has an Awakened Robotic AI, programmed with the Basic Military Combat Skill Program, Military Mechanical, General Labor, and Specialized Heavy Labor(his Ecotroz essence takes care of Human Emulation). As an Ecotroz Intelligence-fusion, he has the basic range of Ecotroz psionic abilities(and vulnerabilities), as well as the ability to learn secondary skills with time and experience.
Otto is fully intact and functional with regards to the full suite of X-700 systems, except for having only 900 MDC(as opposed to a full 980 MDC), but he also has a Bionic Cybernanite Repair System (repairs 4d6 MD per hour, and can repair 100 MDC before needing material stocks to convert to MD repair material) and a mouth/psuedo-digestive system to feed it. He also has a pair of smaller utility sub/tool-hands that emerge from the inside of his wrists, allowing him to perform fine work or reach into small spaces where his larger paws simply can’t fit. His crew compartment has become smaller and modified into an internal carrying pouch; a child or small woman could still fit inside(once the tools and other gear have been removed first) in an emergency, but not a larger(5’7” or larger) person. His heavy weight and large size, as well as short stubby legs, make it difficult for him to run very fast or fit atop of a Warmount for quick transport; for now he relies on piloting a large hoverplatform(modified hovertruck) to get around quickly and keep up with the Tribe.
Otto comes across as a shy, nerdish, Germanic kid who is trying to fit into a strange new society and not appear too buffoonish in the process(he still has a tendency to lapse into Old German or Euro when speaking). He’s most comfortable tinkering with machinery, helping his ‘Mutter’ with her work(especially working on large vehicles and reverse-engineering Triax technology), but he also does like to watch people, especially pretty (cyborg) girls(he’ll look, but not touch) in his free time, and is making friends with other young NeShemar and Progen Shemar. If and when the Tribe comes under attack, however, Otto loses that shyness in favor of full-blown adopted Teutonic fury, proving he’s as adept at using his double-barrel Boom Gun as he is with a wrench. Otto’s contribution of pinpoint artillery in support of the Tribe on several occasions has earned him acceptance among Sister Steelbender’s fellow Tribeswomen, especially those who were initially disapproving and critical of the bulky Orseme NeShemar.
Margo Steelbender dotes on her “adopted” Germanic child with maternal affection and not more than a little engineer’s pride at how her experiment turned out.
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
User avatar
Alrik Vas
Knight
Posts: 4810
Joined: Tue Mar 19, 2013 8:20 pm
Comment: Don't waste your time gloating over a wounded enemy. Pull the damn trigger.
Location: Right behind you.

Re: Legendary Glitter Boys, been done?

Unread post by Alrik Vas »

taalismn wrote:
Alrik Vas wrote:Okay, okay, okay...

[i]For three hundred years there has been but one silver light that has stood between humanity and its grim, dark end. One most furious and holy that breaks the night! A relic that has survived countless battles, with both divine weapons and invincible armor it strikes down that which has passed through the veils to end all that is good and pure![/spoiler]


By the Emperor's Gilded Support Hose!
Fun stuff as always, AV, fun stuff.


thank you, sir. /bow
Mark Hall wrote:Y'all seem to assume that Palladium books are written with the same exacting precision with which they are analyzed. I think that is... ambitious.

Talk from the Edge: Operation Dead Lift, Operation Reload, Operation Human Devil, Operation Handshake, Operation Windfall 1, Operation Windfall 2, Operation Sniper Wolf, Operation Natural 20
User avatar
The Oh So Amazing Nate
Hero
Posts: 1458
Joined: Tue Oct 02, 2007 1:29 am
Location: West Central region of Indiana

Re:

Unread post by The Oh So Amazing Nate »

Taal, the following was so well written (especially the beginning) that it choked me up a bit. Well done Sir.


taalismn wrote:Forgive me for reporting my tables for Haunted Vehicles, since Haunted GBs seems to be common idea here on this thread...Maybe this will facilitate a few more ideas...

Just a little extra oldie goodies for people who want something else to toss about....

Haunted Vehicles
Under the layers of caked grease, sealant paint, dulling corrosion, and hardened animal droppings, there lays cold, hard, steel...
Or is it so cold?

For decades, they have lain here. slowly rotting away....They come to this place in the hot dry desert, still shiny and straight of line, and gleaming with purpose, and are placed in straight regimental lines as if any minute they will be called upon to take flight again....but the call never comes....No ground crew comes to service them, no flight crews come to board them....Only the passing of the days, and a slow degeneration marks their days....Paint scratches in the dusty winds, fades and pales, wears away...Canopy glass and perspex frosts, spiders, and purples with sun and wind...Oil drips free, thick, dirty, and contaminated with age....Once straight angles soften and curve with the burden of gravity...Rubber brittles and bursts with age.... Proud insignia fade and rub away to barely legible blurs....debris accumulates between the rows of sharp shapes, more often than not fallen from the aircraft themselves, or pushed in from less fortunate neighbors that have finally been cut apart for scrap. Aside from the occasional visit of the junkmen, and the roar of distant, high, man-made thunder, they are alone and forgotten in this place, their final resting place....
Then, after decades, in some cases, a century or so, the world explodes.........
It is hardly felt, at first, in this all-but-forgotten, lonely place....Over several days and nights, the horizon seems to glow with lurid colors...the sky becomes overcast and alternately becomes blacker than midnight, or is streaked with lines of burning unearthly hue...White ash, like snow, falls suddenly, in bursts, threatening to bury the landscape, but is then blown away by sudden winds bordering on hurricane velocity....In the distant hills, monstrous shapes can be seen, but there is no sign if they are real or shadows....
Then, one night, it happens....
In a place that life has deserted, something stirs, With a symphony of creaking and groaning, ancient metal strains and fights loose of its earthly entanglement. Rust falls in a red shower, like dried blood, from flowing metal, as with hissing and popping, broken wing spars and frames straighten out, rejoin, and knit together. Ancient canopy tracks screech as they fight rust and embedded grime to slide shut. Piles of brittle rubber scraps writhe like worms, flow like water, and reform into tires, gaskets, weather stripping, crawling back into place. Old dials and instruments quake in their housings, lighting up with eldritch light or spinning like tops, compasses gone mad. Old position lights flicker to incadescent life, adding red and yellow lighting to the scene.
A cough and a series of gunshot bangs punctuate the air as one of the old piston engines cranks to unearthly life. Screeching at first, as the ancient gears scrape corrosion and dried lubricant in grounds of greasy smoke, the propellors turning slowly, but accelerating, gradually working up into a blur. With precedent set, the process is repeated on the other intact engines, then on the other reforming shapes in the gloom. A throatier roar accompanies the re-awakening of ancient jet engines, adding their voices to the chorus.
Like a clutch of monstrous metal hatchlings trying their wings for the first time, the massive shapes move cautiously, but with growing self-assurance, towards open ground, from their debris-strewn metal nest. An old rusted chainlink fence offers no obstacle, pushed aside by the behemoths, or perhaps pulled aside by the equally old forklift that stutters to life.....Moving out into the open desert and the ribbon of pavement, the aircraft seem to instinctively fall out into an orderly flight line, then, with almost practiced precision, snap to a semblance of attention. One of their number smartly rolls out of the formation and takes point position on the road stretching into the distance. Engines revv to maximum, the first moves forward, moving faster with every passing moment, streaking across the desert, straining for the sky...
Then, impossibly, it happens...Straining and clawing, the vast metal shape lifts into the air, fighting for every inch of lift....almost faltering on the edge of success...then, suddenly, like a man slidding back into a familiar, comfortable suit of clothes, the aircraft FLIES......Steadily, gaining altitude, without tremor, pause, or hesitation....Landing gear smoothly roll up into their bays, flaps adjust for wind and course.
One by one, behind it, the remaining aircraft roll into position, taking their places for takeoff....Within minutes, the first ascension is repeated, until all are airborne. A brief orbit of their ancient resting place, and the resurrected warbirds wheel about and disappear into the blue-crossed night sky....


The mechanisms of haunting are believed to be understood by modern mystic scholars, and the antics and terrors of haunting and possessing entities well documented. Certainly, more than a few animate artifacts, in fact most of the accounts, can be attributed to diabolical or obsessed noncorporal entities assuming control of the material objects and moving them. While these hauntings can last months, years, perhaps centuries, there are also accounts of artifacts exhibiting entity-like behavior, but which, upon closer examination, do not seem to be, in fact, possessed by the troublesome beings. The most dramatic examples of this phenomenon are the reports of ‘haunted’ pre-Rifts vehicles.
The classic haunted vehicle is a pre-Rifts craft that has somehow survived the horrors of the Coming of the Rifts, and been transformed somehow, or invested with some sort of mystical qualities.
Explanations for this vary; it may be another new class of haunting entity that scholars have yet to classify and investigate. Another theory is that these vehicles, many of which were museum pieces or monuments(typically military) in the pre-Rifts era, in being paid attention by the passing public, may have been quietly accumulating a portion of the bio-energy unwittingly conferred to them by passersby, such as an errant directed thought, or a reverant touch. These inadvertant PPE inputs may have built up like static, priming the vehicle for the massive influx of energy that brought the Rifts. The semi-static thoughts and ideas that still hovered at a quantum level in the vehicle’s structure may have formed a ‘template’ for the magical properties that would manifest in the animated vehicle; for instance, an old WWII tank on display might have evoked feelings of awe and stalwartness among passing veterans and passersby, so the resulting haunted vehicle is inordinately tough and resilient. Yet another theory is that these haunted vehicles are really ‘soul refuges’ for the collective life-forces of the millions who died during the Coming of the Rifts, or the many pre-Rifts entities or souls displaced by the destruction of cemetaries and memorials in the Great Catastrophe. The favorite theory about haunted vehicles, especially among headhunters and other warriors, is that the original crews of the vehicles have returned from the afterlife to man their old rides, and continue to do their duty. This last theory is especially pervasive, since the greater number of haunted vehicles have been military craft, typically ground craft, but also including a number of air and sea craft.
The motivations and actions of these haunted vehicles vary greatly....Some haunted vehicles seem to simply lie in wait for some passerby to bring them to life, while other such entities actively roam the land on some unfathomable quest of their own. Some of these haunted craft appear intent on carrying out ancient missions, like fighting a last battle or saving a particular community or individual, though they may be thousands of miles from where that ‘mission’ might have been implemented, and the individuals long dead. Some are apparently some sort of champions, protecting places and nations that may no longer exist. Others are monsters, pure and simple, spreading death, destruction, and misery whereever they appear. And to whatever end these craft may be committed, their tolerance of the living varies; some require or appear to prefer having crews to man them again, while other ancient war machines will not tolerate any of the living to come near them....
Any pre-Rifts vehicle can concievably become a haven of this sort, but the likelihood of this transformation seems higher the older the vehicle is. The number of reports of haunted pre-Rifts Golden Age military equipment are much smaller/virtually nonexistant, for example, than reports of Vietnam War or WWII-era machines coming alive; the more recent machines may be too ‘young’ to have accumulated the required amount of PPE or emotional impressions to ‘come alive’. Likewise, military and working vehicles(especially emergency response equipment) seem more inclined to ‘wake up’, likely because of the emotions and life-and-death activities associated with them, than most designed-obselence civilian vehicles. Some factors that may help shape the manifestation, powers, and available PPE of a Haunted Vehicle:

*Size---Large vehicles, with larger crews, seem to accumulate PPE in larger amounts...it may be a function of size, or a matter of the amount of human activity/history aboard them.

*History----Vehicles with vivid, often blood-soaked, histories and backgrounds, may also take up the impressions of the previous crew, as well as absorb some portion of the lifeforce of deceased crew, giving the eventual Haunted Vehicle a particular theme or ‘flavor’.

*Location---Where a vehicle was displayed/stored/abandoned before becoming a Haunted Vehicle also can affect its eventual post-Rifts state, aside from the obvious of proximity to leylines and nexi. Vehicles in prominent places of memoralization and high-traffic public scrutiny/examination can also soak up ambient PPE and the thoughts/emotions of those around them. Even if they don’t come in direct contact with the vehicle, passersby can also affect the pre-Haunt, if the vehicle is in a position to be prominently visible in the community....The presence and appearance of the vehicle may evoke feelings of patriotism, dread, or ridicule/humor in those who see it, creating a larger ‘bubble’ of emotional energy around the craft. These, too, may affect the ultimate nature of the Haunted Vehicle.

*Condition---Physical Condition is also a factor in determining the state of a Haunted Vehicle. Extreme deterioration may prevent a vehicle from becoming a Haunted Vehicle, or may severely limit its capabilities/powers, as whatever mechanism re-animates them must expend more of its accumulated energy to regenerate and stabilize the Haunted Vehicle’s ultimate form. Thus, craft that have been on public display, or kept in good repair and maintenance tend to be more powerful, as they are that much closer to being operational at the time of their ‘awakening’. Generally, pre-Haunting, a candidate craft must be more or less intact and recognizable for what it was when it was operational/working.

*Age---The longer a vehicle has been around, especially if it is in service or in a prominent position of public display/access, the more time it has absorb ambient PPE and emotiona/psychic impressions. However not all ancient craft are in the ideal position or conditions to become haunted vehicles, and some parapsychologists wonder if there isn’t a ‘cut-off’ date, post-Rifts, preventing younger vehicles from acquiring the traits of Haunted Vehicles.

“There’s stories from the far north, of the Inuit seeing aircraft high up in the sky, circling. A glimpse of metal wings, a roar of jets high up, a ghostly contrail arcing across the sky... A few of them even claim to have gotten close looks at them, and I know of a few historians among them who claim to have identified them.....My friend Chiglac Thomas, a self-educated expert of the Golden Age and the times before, is certain that the aircraft he has seen are pre-Rifts aircraft....vintage relics that shouldn’t have survived the Golden Age, let alone the Coming of the Rifts...But he sees them, and he can name them.....Stratofortress, StratoBomber, B-36 Peacemaker.... long range bombers.... the relics of a bygone era, the stratgeic weapons of an ancient time and ancient politics....
But what is it he is seeing? Mirages cast across time from the long ago eras when the skies over the Inuit were the front lines of a superpower struggle? Are they images from other worlds, where the Cold War still holds its tense watch? Or have the ghosts of those long ago aircraft returned to the watches they once held, keeping a vigil over a land that is no longer the one they once knew and served? Or do they seek to complete missions they never finished, or were ordered to complete?”
-----Hadley Jerome Rustov Taglai, Rogue Scholar, Free Canada

“These reports of haunted old relics coming to life and roaring off on their own are just a load of bullwalla propogated by the magic-freaks and tree-huggers to make their case against science and technology. Why, if I follow their reasoning, the old ceremonial cannon in the park of my hometown, should now be able to throw hellfire all on their ownsome...Do they? Nope, they’re as dead as the day they were cemented in place there, centuries ago! Bullwalla, I tell you!”
----Corporal Peter Mazwitz, CS Militiaman, Whykin

“That old VW Bug’s more than a prized family possession...it’s PART of the family!”
-----Anonymous homesteader, the Relic

Abilities Common to Haunted Vehicles:
*Will of Its Own......Most haunted vehicles exhibit a will of their own, including the ability to carry out actions of their own(typically 1d6 actions per 24 hours). They may also refuse to operate, shut down, or give accurate readings, all on their own(doesn’t count as an action).
*Natural PPE---Most haunted vehicles fairly hum with magical energy....2d6x10 PPE for smaller vehicles up to trucks and small aircraft, 4d6x10 PPE for larger( corvette or bomber-sized) vehicles, and 1d4x100 -3d4x100 PPE for the largest vessels(like battleships and and aircraft carriers)....This reservoir may be tapped by crew members, or drained if the vehicle is destroyed(does NOT double with the destruction of the vehicle). Typically regenerate 10-20% percent of their base PPE per hour, DOUBLE on ley lines, TRIPLE at nexi.
*Natural Megadamage -----Somehow, old steel, metal alloy, and even wood have been transformed into MDC! This may not be immediately evident(looks chipped and rusted), but will become readily evident if the vehicle is attacked. If the vehicle has a known SDC rating(i.e., the GM found the stats somewhere, or went to the trouble of coming up with them), simply convert it to MDC(ignore Armor Rating) and divide by HALF...Otherwise, a few averages:
Cars: 200-450 SDC
Trucks: 450-800 SDC
Armored Cars 500-800 SDC
Tanks 800-1200 SDC
Airplanes(Civilian) 400-2,000 SDC
Airplanes(Military) 500-3,000 SDC
Watercraft(Civilian) 40-8,000 SDC
Watercraft(Military) 50-22,000 SDC
The vehicle also has a limited regeneration ability(unless otherwise noted), ....Materials(must be similar to the original) added to the main body will be assimilated and become megadamage materials within 1-2 weeks. Also note that if materials are removed from the vehicle, they revert to the original SDC values within minutes, and more often than not just rust or crumble into uselessness.
Please note that, aside from minor parts like gears and sprockets, modern megadamage materials(applique armor) CANNOT be added to increase the haunted vehicle’s total armor, nor can more modern systems be added...the vehicle rejects them, they crumble and break, or just fail to work, once installed.


Alignment of Vehicle: Alignment signifies the sort of attitude that seems to pervade the vehicle, and the sort of crews it will most likely ‘take a shine to’.
01-25 Good---The vehicle is most inclined towards heroic deeds, like defending others. In some cases, if its crew acts less than honorably, the vehicle may refuse their direction.
26-75 Anarchist----The vehicle most inclined towards survival, of itself and its crew.....In circumstances where its destruction seems evident, it may disobey its crew and try to escape.
76-00 Evil---This vehicle is most inclined towards acts of bloodshed; unless its lust for destruction is regularly met, it will likely turn on its crew

Reaction to Others:
01-40 Anti-Social---The vehicle will absolutely NOT allow anyone to come near it, let alone let anyone board it or enter inside it. If it can, it will avoid contact with them, by running away...If beings attempt to enter by force, the haunted vehicle will respond with force; attacking them with its weapons, running them down, slamming hatches on their limbs, etc....
41-80 Reserved----The vehicle will only allow those of compatible alignments aboard it, and only under dire circumstances.
81-00 Friendly----The Vehicle needs and wants a crew, and will pause invitingly, as if encouraging others to come aboard and take the controls.

Nature of the Haunting Entity(ies)(Optional)---Anyone attempting to do a Read Object or telepathic communication, may roll on this table to get the following:
01-30 Single Voice----The vehicle seems possessed by one single strong entity or persona, whether or a traditional haunting entity or a true spirit. This single entity can respond with clear thoughts, emotional projections, or visual impressions.
31-65 1d6 Voices----The vehicle seems possessed by several distinct identities/personalities...perhaps the original crew or owners. Like the previous entry, these beings/personas can communicate with words, impressions, or images, to a psionic probe.
66-00 Crowd----Anyone attempting to tap into the essence of the vehicle will get the impression of multiple voices/presences, all atttempting to communicate at once, and too numerous to make out individual distinctions or traits. Only the most general impressions can be made out in attempts to communicate with the vehicle’s essence.


Range:
01-25 -------Gas Guzzler---The vehicle eats energy like a hog and the range is 1d6x10% less than it should be.
25-75 -------Same as the original
76-00 -------Super-Efficient----The old clunker seems to be able to run on less with age....Double its effective range for the same amount of fuel/energy.

Speed:
01-25 -------50% slower than normal
25-75 -------Normal Speed
76-00 -------50% faster than normal

Reliability:
01-30 Cantankerous----The vehicle goes through spare parts twice as fast, and requires 1d4 times more periodic maintenance than normal. It is always breaking down, regardless of how much attention the mechanics lavish on it.
31-60 Wears out as normal.....Parts may be difficult to come by and require custom-construction, but given the simplicity of the technology, they should be relatively easy to make, and substitute materials can sometimes be used.
61-00 Old Reliable---They Don’t Build ‘em Like They Used To. The vehicle seems to never wear out. Parts either regenerate themselves, or there’s always another set in the trunk, or somehow the parts can be found in the immediate vicinity or on sale from a passing merchant.


(Roll or choose from the following)

Special Abilities:(Roll or choose 1d4 of the following)
01-10 Inexhaustible Propulsive Force---Range and fuel aren’t a problem; the craft seems able to go on forever, powered by a magical power source.
11-15 Mystical Regeneration---Rather than needing repairs, the vehicle actually regenerates itself, repairing itself at 10-20% of main body SDC/MDC per 24 hours, double that rate on a ley line, and triple that rate at a nexus.
16-20 Natural Warding----Evil Beings, entities, demons, vampires, and faerie folk CANNOT approach the vehicle or get inside it.
21-25 Magical Shielding---Occupants are +10 to save versus magic and psionics
26-30 Healing Hands----The vehicle seems somehow conducive to healing. Occupants of the vehicle heal at 2d6 times the normal rate. This is especially true of haunted ambulances or medevac vehicles.
31-40 Armor of the Soul----Occupants of the vehicle seem somehow more motivated and alert, as if they were filled with courage and pride, or as if there were other hands helping them. Occupants are +5 to save versus Horror Factor, and get a +1 to initiative
41-45 Lucky---Once per day, crewmembers get to reroll a bad strike or skill roll involving the vehicle.
46-50 Spiritual Advisor---The vision or voice of a former crewmember or other person asscoiated with the vehicle will occasionally appear to one or more of the present crew, and appear to asassociated pointing out how to operate something, or warning the crew at a crucial moment of some threat.
51-55 Natural Invisibility---The vehicle seems to be capable of assuming an invisible and perfectly silent state, even when running full out! The vehicle cannot engage in any sort of offensive action(like firing a weapon) without dropping its invisibility. Can engage this ability 1d6 times per day/24 hours, for 1d6x10 minutes at a time
56-60 Natural Intangibility---The vehicle has the ability to become immaterial and intangible, and ghost through solid materials. Can engage this ability 1d6 times per day/24 hours, for 6d6 minutes at a time
61-65 Holy Weapon----Supernatural beings vulnerable to Holy Weapons react in like fashion to the vehicle(any attacks made via the vehicle do DOUBLE damage to these creatures). Vampires shun it like a holy symbol.
66-70 Balefire----Any weapons that are mounted on the vehicle project magical energy instead of regular projectiles or energy, even if the weapons’ mechanism are fused junk! Weapons now do megadamage!
71-75 Magical Abilities---The haunted vehicle seems to be able to cast spells....The craft has 1d6 spells, usually related in ability/medium(for instance, a tank with Create Fog and Summon Storm). Can cast these spells 1d6 times per day, at 1d10 level of experience.
76-80 Natural MDC Structure---The vehicle is a natural megadamage structure with higher than normal MDC values. +1d10x10 % over the regular values
81-85 Mind of Its Own---The vehicle seems inclined to ‘act up’ far more than usual, and can carry out fairly complex actions all on its own! Has 1d6 APMs
86-90 Modification Ability----The vehicle WILL accept modern upgrades and newer systems, but also note that this requires appeasing the spirit(s) of the vehicle. Also note that any new additions will become part of the vehicle, and under its control.
91-95 Roll Twice
96-00 Roll 1d6 times

Quirks(Optional): These are those little pecularities that can really freak a crew out.
01-15 Ghost Voices----Snatches of archaic music or speech occasionalpeculiarities the radio system, even when it is turned off.
16-20 Ghost Glow---The vehicle seems to shimmer with a barely visible glow that usually intensifies in areas of high magic.
21-25 Translucent---The vehicle is solid as metal, but it still seems to be translucent and shadowy. Anyone going inside the vehicle will not note anything unusual inside, but they too will be caught up in the effect.
26-30 Power Item---In order for the vehicle to keep running, some small, eccentric ritual must be carried out, or item provided, like singing a particular ditty before going into combat, a wad of gum must be stuck behind the seat, or a beer periodically poured into the gas tank.
31-35 Vocal----The vehicle’s noises sound more organic than mechanical, as if it were a living thing....Engines grunt and moan, and the vehicle may seem to scream in pain when it takes damage! This can be quite disconcerting and disturbing to anyone hearing this(mean GMs might want to assign a low-value Horror Factor to see if newbie crewmembers bolt).
36-40 Drips Blood----Rather than gas or oil running out of the gas tank and engine, the vehicle drips what appears to be human blood.
41-50 Nightmare---Anyone sleeping in the vehicle will have particularly vivid dreams of the vehicle’s past adventures. This can be enlightening, or scary and disturbing.
51-60 Sleepwalker---Overnight, the vehicle seems to move, turning around, changing position in the parking lot, unless watched at all times.
61-65 Replay---Once a year, the vehicle(and any crew aboard it at the time) seems caught up in a micro-universe of its own in which it appears involved in a full sensory replay of some battle it(and its former crews) were involved in. Any passengers will be forced to relive the events, with no certainty that it is all a harmless dream sequence! The Replay rarely lasts more than 24 hours, at the end of which, everything returns to normal.
66-70 Ice Cold---Regardless of the weather or temperature outside, the craft seems to be near freezing to the touch and inside, as if it were sucking the heat out of its surroundings.
71-75 Nocturnal: The vehicle only operates/exhibits paranormal abilities once the sun has set.
76-80 Bias---The vehicle, or whatever entities are possessing it, seem to have a particular bias....They will refuse to operate or fire(or will ONLY operate/fire) in the presence of/or on certain individuals, species, nationalities, or those flying the insignia of certain countries or military units(like the U.S. 1st Division, anything of Japanese make, Pittsburgh police department, etc...). This may be more profoundly expressed as a ‘heritage gene’...the vehicle will work(or show a particular favor) for individuals descended from members of its original crew or unit.
81-90 Roll Twice
91-00 Roll 1d6 times

Darkside Quirks(Optional): These are darker, nastier, pecularities.
01-15 Possession---There is a high likelihood of crewmembers becoming possessed by a malign entity, or perhaps a former crew member! Crew members must roll once per week against mind control/possession(bonuses to save apply).
16-20 Alignment Shift----The longer a crewmember spends with/in the vehicle, the greater the chance of an alignment drift towards evil. Crew members must roll once per week against mind control/possession(bonuses to save vs psionics/insanity apply).
21-30 Hunger---Foodstuffs, rations, and other perishables left inside the vehicle disappear within 48 hours, or else rot, decay, or become otherwise unusable.
31-40 Death Aura----The vehicle fairly glows of death energy; anyone who looks at it can instinctively sense its necromantic energies. The life signs of the crew CANNOT be detected within, and are likely going to be assumed to be undead if and when they emerge from the vehicle.
41-50 PPE Absorption----Magic users will find that the longer they stay in or around the vehicle, the more PPE they lose! Magic users will lose 1d6 PPE per day during the first 1d6 days of being in/around the vehicle, then every day afterwards, they must save versus magic, or lose 3d6 PPE per day. After two weeks, this rises to 5d6 PPE per day!
51-60 Death Scream----The vehicle, whenever it enters combat, lets off a bloodcurdling scream(metallic or organic) that seems like a banshee’s death cry, inflicting a Horror Factor attack of HF 14 on all who hear it!
61-70 Blood Sacrifice---In order to get the vehicle to exhibit a particular trait or ability, the vehicle must be given a blood sacrifice; a crew member must cut themselves and drip blood into a part, a small animal must be sacrificed, or, in the worst cases, a sentient being must be killed, effectively making the haunted vehicle a Soul Drinker.
71-80 Curse----Anyone who enters the vehicle for any length of time comes away with a curse; this could be anything from a bad rash that persists for several weeks, to an Aura of Death that dooms the victim to some horrible death within a year.
81-90 Roll Twice
91-00 Roll 1d6 times
Look upon me and tremble ye masses. For I am The Necroposter!
keir451 wrote:Amazing Nate; Thanks for your support!

Razzinold wrote:And the award for best witty retort to someone reporting a minor vehicular collision goes to:
The Oh So Amazing Nate!

Nate, you sir win the internet for today! You've definitely earned the "oh so amazing" part of your name today. :lol:
Locked

Return to “Rifts®”