Eylor

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Eylor

Unread post by Akashic Soldier »

I am thinking of sending my players to planet Eylor (Rifts Worldbook 2, page 72) and I wanted to know if there was any information on it anywhere before I start writing up the adventure?
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Re: Eylor

Unread post by Mercdog »

It finds people walking on its surface irritating. Be sure to bring offerings of Visine. ;)

Seriously though, the only info I can really remember on Eyelor is in the Atlantis Worldbook. Maybe someone else has a better hook-up.
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Re: Eylor

Unread post by Mech-Viper Prime »

Eye will keep a eye out for it, but you have to remember to watch out , you could put a eye out

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Re: Eylor

Unread post by Armorlord »

Among the Cosmic Forge myths is that the fabled Eylor could be the slumbering Cosmic Forge.
Also, no one seems to know where it is. Seems to be a secret only known to a few of the Splurgorth themselves and not their minions.
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Re: Eylor

Unread post by Akashic Soldier »

Armorlord wrote:Among the Cosmic Forge myths is that the fabled Eylor could be the slumbering Cosmic Forge.
Also, no one seems to know where it is. Seems to be a secret only known to a few of the Splurgorth themselves and not their minions.


I plan on them ending up there being an accident involving the Slugorth.

Thanks guys!
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Re: Eylor

Unread post by CaptKaruthors »

Does Eylor even have a breathable atmosphere? What about the gravity level? I think that those things should be addressed before you drop your player group there. Although that could make for some good tension. If the group has EBA..you could always have the adventure work like a 24 episode...but the countdown clock is how much air they have left. They have to find a way off the planet before they run out of air.
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Re: Eylor

Unread post by Akashic Soldier »

CaptKaruthors wrote:Does Eylor even have a breathable atmosphere? What about the gravity level? I think that those things should be addressed before you drop your player group there. Although that could make for some good tension. If the group has EBA..you could always have the adventure work like a 24 episode...but the countdown clock is how much air they have left. They have to find a way off the planet before they run out of air.


That's why I wanted to know if there was more info. If not I'm going to just say it does. :)

I'm not a total jerk. :)
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Re: Eylor

Unread post by Grell »

Akashic Soldier wrote:I'm not a total jerk. :)


That's not what I heard. :P

I believe there needs to be a RIFTS Dimension Book: Eyelor, but there is minimal information aside from what has been taken and marketed by the Sploogs. It seems that the planet is alive in some sense (maybe like Wormwood, maybe not), but possibly dormant or even enslaved.

Of course, Eyelor could not be a planet at all, but a dimension in itself...
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Re: Eylor

Unread post by CaptKaruthors »

I can just imagine the Splugorth arriving on the planet and be like: "Hmmm we'll need 5 basketball sized eyes, 4 Softball sized eyes, and 2 golfball sized eyes"...*pluck* *pluck* "Okay, our work here is done. Time to go back to Atlantis and make some kewl stuff..BWHAHAHAHAH! :evil laugh:

Meanwhile Eylor becomes even more blinded.
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Re: Eylor

Unread post by flatline »

CaptKaruthors wrote:Does Eylor even have a breathable atmosphere? What about the gravity level? I think that those things should be addressed before you drop your player group there. Although that could make for some good tension. If the group has EBA..you could always have the adventure work like a 24 episode...but the countdown clock is how much air they have left. They have to find a way off the planet before they run out of air.


Use the Sustain spell so you don't have to worry about breathing or such.

--flatline
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Re: Eylor

Unread post by CaptKaruthors »

Use the Sustain spell so you don't have to worry about breathing or such.


That's assuming you have a magic user in your group...LOL. Also, while it may help you breathe..it doesn't help in the gravity (or lack thereof) department.
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Re: Eylor

Unread post by Akashic Soldier »

CaptKaruthors wrote:
Use the Sustain spell so you don't have to worry about breathing or such.


That's assuming you have a magic user in your group...LOL. Also, while it may help you breathe..it doesn't help in the gravity (or lack thereof) department.


And that the magic user has the spell (which in this case neither do) :lol:
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Re: Eylor

Unread post by flatline »

Akashic Soldier wrote:
CaptKaruthors wrote:
Use the Sustain spell so you don't have to worry about breathing or such.


That's assuming you have a magic user in your group...LOL. Also, while it may help you breathe..it doesn't help in the gravity (or lack thereof) department.


And that the magic user has the spell (which in this case neither do) :lol:


That makes me sad. It's one of the single most useful spells in the game.

I've had characters make their fortunes creating Talismans for Sustain for non-magic users who couldn't learn the spell (handy for spacers since it protects against vacuum).

--flatline
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Re: Eylor

Unread post by Akashic Soldier »

flatline wrote:That makes me sad. It's one of the single most useful spells in the game.

I've had characters make their fortunes creating Talismans for Sustain for non-magic users who couldn't learn the spell (handy for spacers since it protects against vacuum).

--flatline


What level is it? I couldnt be bothered going and looking for myself. :lol:
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Re: Eylor

Unread post by flatline »

Akashic Soldier wrote:
flatline wrote:That makes me sad. It's one of the single most useful spells in the game.

I've had characters make their fortunes creating Talismans for Sustain for non-magic users who couldn't learn the spell (handy for spacers since it protects against vacuum).

--flatline


What level is it? I couldnt be bothered going and looking for myself. :lol:


Hmm...no access to my books, but as I recall, it costs 12PPE and is level 6. Might be as low as level 4. But whatever level it is, it's low enough that according to RMB, it should be easy to find and not too terribly expensive to purchase.

--flatline
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Re: Eylor

Unread post by taalismn »

The problem is, if you go to Eylor, and you get the feeling you're being watched...what the hell can you do about it?!
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Re: Eylor

Unread post by Colt47 »

taalismn wrote:The problem is, if you go to Eylor, and you get the feeling you're being watched...what the hell can you do about it?!


Find a Female Eylor for the male Eylor and let them make enough baby Eylors that they don't have time to watch you? :?
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Re: Eylor

Unread post by flatline »

taalismn wrote:The problem is, if you go to Eylor, and you get the feeling you're being watched...what the hell can you do about it?!


Cloak of Darkness, Invisibility: Superior, pull a blanket over your head.

Lots of options :)

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Re: Eylor

Unread post by taalismn »

Colt47 wrote:
taalismn wrote:The problem is, if you go to Eylor, and you get the feeling you're being watched...what the hell can you do about it?!


Find a Female Eylor for the male Eylor and let them make enough baby Eylors that they don't have time to watch you? :?



Two giant living planets mating?
Okay...that could be major gross or completely abstract(they effectively pollinate...using what amount to meteor showers....of battleship-sized cosmic pollen).
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Re: Eylor

Unread post by kogwar »

I would have a space station or a close planetoid because i think the whole omg eylor thing would get old fast.
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Re: Eylor

Unread post by flatline »

flatline wrote:
Akashic Soldier wrote:
flatline wrote:That makes me sad. It's one of the single most useful spells in the game.

I've had characters make their fortunes creating Talismans for Sustain for non-magic users who couldn't learn the spell (handy for spacers since it protects against vacuum).

--flatline


What level is it? I couldnt be bothered going and looking for myself. :lol:


Hmm...no access to my books, but as I recall, it costs 12PPE and is level 6. Might be as low as level 4. But whatever level it is, it's low enough that according to RMB, it should be easy to find and not too terribly expensive to purchase.

--flatline


Looks like it's level 5.

Awesome spell for such a low level.

--flatline
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Re: Eylor

Unread post by Grell »

taalismn wrote:
Colt47 wrote:
taalismn wrote:The problem is, if you go to Eylor, and you get the feeling you're being watched...what the hell can you do about it?!


Find a Female Eylor for the male Eylor and let them make enough baby Eylors that they don't have time to watch you? :?



Two giant living planets mating?
Okay...that could be major gross or completely abstract(they effectively pollinate...using what amount to meteor showers....of battleship-sized cosmic pollen).


Gross or abstract, it will ultimately find it's way onto the internet. :P
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Re: Eylor

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flatline wrote:
CaptKaruthors wrote:Does Eylor even have a breathable atmosphere? What about the gravity level? I think that those things should be addressed before you drop your player group there. Although that could make for some good tension. If the group has EBA..you could always have the adventure work like a 24 episode...but the countdown clock is how much air they have left. They have to find a way off the planet before they run out of air.


Use the Sustain spell so you don't have to worry about breathing or such.

--flatline


what specifically does the Sustain spell do? I don't own that book yet.

does Eylor have anything to do with the powerful magical staff called the Eye of Eylor?
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Re: Eylor

Unread post by cornholioprime »

Kinghawke wrote:
flatline wrote:
CaptKaruthors wrote:Does Eylor even have a breathable atmosphere? What about the gravity level? I think that those things should be addressed before you drop your player group there. Although that could make for some good tension. If the group has EBA..you could always have the adventure work like a 24 episode...but the countdown clock is how much air they have left. They have to find a way off the planet before they run out of air.


Use the Sustain spell so you don't have to worry about breathing or such.

--flatline


what specifically does the Sustain spell do? I don't own that book yet.

does Eylor have anything to do with the powerful magical staff called the Eye of Eylor?
There is, and has been for some time, debate over whether or not the "Sustain" spell actually allows you to breathe in vacuum........or just makes unbreathable air, breathable.

I myself am one of those people who happens to think that, by my reading of the words, that it doesn't allow you to breathe in vacuum (one reason why being that other spells explicitly mention granting you such an ability, whereas "Sustain" does not).
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Re: Eylor

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flatline wrote:
CaptKaruthors wrote:Does Eylor even have a breathable atmosphere? What about the gravity level? I think that those things should be addressed before you drop your player group there. Although that could make for some good tension. If the group has EBA..you could always have the adventure work like a 24 episode...but the countdown clock is how much air they have left. They have to find a way off the planet before they run out of air.


Use the Sustain spell so you don't have to worry about breathing or such.

--flatline


The sustain spell does not exist on Rifts Earth. It is considered an alien otherworldly magic like potions and runes (See Rifts Conversion Book 1, revised).

Sure maybe you can travel to Palladium World and learn it and return to Rifts Earth or get it some other way, but it is extremely rare and generally does not exist.

Kinghawke wrote:what specifically does the Sustain spell do? I don't own that book yet.

does Eylor have anything to do with the powerful magical staff called the Eye of Eylor?


Indeed it does -- at least they theorize it does. It is apparently where the eye they use in it comes from. They grow on trees there or something, at least that is the impression I get.
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Re: Eylor

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cornholioprime wrote:
Kinghawke wrote:
flatline wrote:
CaptKaruthors wrote:Does Eylor even have a breathable atmosphere? What about the gravity level? I think that those things should be addressed before you drop your player group there. Although that could make for some good tension. If the group has EBA..you could always have the adventure work like a 24 episode...but the countdown clock is how much air they have left. They have to find a way off the planet before they run out of air.


Use the Sustain spell so you don't have to worry about breathing or such.

--flatline


what specifically does the Sustain spell do? I don't own that book yet.

does Eylor have anything to do with the powerful magical staff called the Eye of Eylor?
There is, and has been for some time, debate over whether or not the "Sustain" spell actually allows you to breathe in vacuum........or just makes unbreathable air, breathable.

I myself am one of those people who happens to think that, by my reading of the words, that it doesn't allow you to breathe in vacuum (one reason why being that other spells explicitly mention granting you such an ability, whereas "Sustain" does not).


Regardless of its ability to let you breathe vacuum, if everyone's in EBA, then sustain would remove the "timer" on your O2 tanks - the expired air would become totally breathable.
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Re: Eylor

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Akashic Soldier wrote:
flatline wrote:
CaptKaruthors wrote:Does Eylor even have a breathable atmosphere? What about the gravity level? I think that those things should be addressed before you drop your player group there. Although that could make for some good tension. If the group has EBA..you could always have the adventure work like a 24 episode...but the countdown clock is how much air they have left. They have to find a way off the planet before they run out of air.


Use the Sustain spell so you don't have to worry about breathing or such.

--flatline


The sustain spell does not exist on Rifts Earth. It is considered an alien otherworldly magic like potions and runes (See Rifts Conversion Book 1, revised).

Sure maybe you can travel to Palladium World and learn it and return to Rifts Earth or get it some other way, but it is extremely rare and generally does not exist. [/quote}]

does that also hold true for the Deflect spell, Energize Spell, and Fireblast?
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Re: Eylor

Unread post by Akashic Soldier »

Kinghawke wrote:does that also hold true for the Deflect spell, Energize Spell, and Fireblast?


Nope. All the spells in book of magic are good to know. Its just stuff like Sustain and Fleet of Foot (I think that is its name) and create food and water.
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Re: Eylor

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Akashic Soldier wrote:The sustain spell does not exist on Rifts Earth. It is considered an alien otherworldly magic like potions and runes (See Rifts Conversion Book 1, revised).


The Sustain spell is a regular 5th level spell available to anyone who can learn spells that was introduced in World Book 16: Federation of Magic (p138) and was reprinted in the Book of Magic (p109).

I suspect you are thinking of something else.

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Re: Eylor

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flatline wrote:
Akashic Soldier wrote:The sustain spell does not exist on Rifts Earth. It is considered an alien otherworldly magic like potions and runes (See Rifts Conversion Book 1, revised).


The Sustain spell is a regular 5th level spell available to anyone who can learn spells that was introduced in World Book 16: Federation of Magic (p138) and was reprinted in the Book of Magic (p109).


And its BoM entry puts it in the Invocation Magic, which is stated to be the "common spells available to all mages"

flatline wrote:I suspect you are thinking of something else.

--flatline


I would imagine the same thing. My Conversion Book it the non-revised edition, so I can't find any reference to whatever he's talking about.
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Re: Eylor

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Necrite wrote:
flatline wrote:
Akashic Soldier wrote:The sustain spell does not exist on Rifts Earth. It is considered an alien otherworldly magic like potions and runes (See Rifts Conversion Book 1, revised).


The Sustain spell is a regular 5th level spell available to anyone who can learn spells that was introduced in World Book 16: Federation of Magic (p138) and was reprinted in the Book of Magic (p109).


And its BoM entry puts it in the Invocation Magic, which is stated to be the "common spells available to all mages"

flatline wrote:I suspect you are thinking of something else.

--flatline


I would imagine the same thing. My Conversion Book it the non-revised edition, so I can't find any reference to whatever he's talking about.



Sorry guys! I think I was thinking of another Palladium Fantasy spell. I'll skip through tomorrow and find it. I also think I said Conversion book 1 when I meant Dark Conversions. I'll correct myself in the morning if no one else has done it first. Night!
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Re: Eylor

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CaptKaruthors wrote:Meanwhile Eylor becomes even more blinded.


If PB ever stats out Eylor I wuld be suprised that they would not include some sort of regeneration ability. Considering how numerous the minions of splufgorth are the planet would have been robbed blind years ago imo.
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Re: Eylor

Unread post by Mech-Viper Prime »

Eye see this act could leave it blind I suggest getting it an seeing eye dogstar

Makes you wonder how many eyes it does have since some on them seem a little small.
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dragonfett
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Re: Eylor

Unread post by dragonfett »

Even if Sustain does not allow you to breathe in a vacuum, there is always Breathe without Air.

As for as Eyelor itself, it is most likely mostly aquatic (I am thinking around 90-98%). While there is nothing known about the origins of the Sploogs or the Sploog Slavers, it is heavily hinted at that they come from an aquatic world due to the numerous tentacles.
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Re: Eylor

Unread post by Kinghawke »

dragonfett wrote:Even if Sustain does not allow you to breathe in a vacuum, there is always Breathe without Air.

As for as Eyelor itself, it is most likely mostly aquatic (I am thinking around 90-98%). While there is nothing known about the origins of the Sploogs or the Sploog Slavers, it is heavily hinted at that they come from an aquatic world due to the numerous tentacles.


that is a good point. if eyelor is mostly blind though, the eyes of eylor, the magic weapons, could actually be projecting visions back to Eylor wherever they are carried. great safe way to see the universe.
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