Scientist O.C.C.s
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- Dr Megaverse
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Scientist O.C.C.s
I seem to remember there being several different kind of specialist scientist o.c.c.s across several books however I cannot seem to find them myself. Either Rifts scientists or 3G scientists, anyone know of any?
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Re: Scientist O.C.C.s
Rifts Game Masters Guide has a nice list of all OCC's by name, at least all OCC's as of the time of it's publishing, it's a number of years out of date, but it covers a lot so you only have to look at books that came after.
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Re: Scientist O.C.C.s
Rogue Scientist in RMB
Rogue Scholar in RMB
and RCSG Scientist in CWC.
Actually RCSG is effectively a 'proto-mage', as they are able to deduce magic from 'gut feelings' and can actually ley line heal and ley line walk.... only they say 'it's not magic, it's science!'. Sure, hovering 20 feet off the ground and floating along a ley line surrounded by a nimbus of blue is 'science'. 'No, really! It's a physical application of quantum thaumaturgical principles! All you need is an understanding of how it works and anyone can do it! Really! Science!'
I find the RCSG to be FAR better 'almost-a-line-walker' than those sad-sack Vanguards who hide in the shadows. At least the RCSG has the brains to pretend what they are doing is 'science', and so when they are (eventually) throwing fireballs and lightning bolts, they can say 'nuh-uh, totally not magic. Totally not like those guys AT ALL', and the CS High Command gives them a massive tick of approval and lets them keep on going.
Rogue Scholar in RMB
and RCSG Scientist in CWC.
Actually RCSG is effectively a 'proto-mage', as they are able to deduce magic from 'gut feelings' and can actually ley line heal and ley line walk.... only they say 'it's not magic, it's science!'. Sure, hovering 20 feet off the ground and floating along a ley line surrounded by a nimbus of blue is 'science'. 'No, really! It's a physical application of quantum thaumaturgical principles! All you need is an understanding of how it works and anyone can do it! Really! Science!'
I find the RCSG to be FAR better 'almost-a-line-walker' than those sad-sack Vanguards who hide in the shadows. At least the RCSG has the brains to pretend what they are doing is 'science', and so when they are (eventually) throwing fireballs and lightning bolts, they can say 'nuh-uh, totally not magic. Totally not like those guys AT ALL', and the CS High Command gives them a massive tick of approval and lets them keep on going.
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Re: Scientist O.C.C.s
Rogue Scientist OCC from the main book...? I'm actually kinda surprised nobody mentioned this guy.
EDIT: Comrade beat me to it!
EDIT: Comrade beat me to it!
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Re: Scientist O.C.C.s
Comrade Corsarius wrote:Rogue Scientist in RMB
Rogue Scholar in RMB
and RCSG Scientist in CWC.
Actually RCSG is effectively a 'proto-mage', as they are able to deduce magic from 'gut feelings' and can actually ley line heal and ley line walk.... only they say 'it's not magic, it's science!'. Sure, hovering 20 feet off the ground and floating along a ley line surrounded by a nimbus of blue is 'science'. 'No, really! It's a physical application of quantum thaumaturgical principles! All you need is an understanding of how it works and anyone can do it! Really! Science!'
I find the RCSG to be FAR better 'almost-a-line-walker' than those sad-sack Vanguards who hide in the shadows. At least the RCSG has the brains to pretend what they are doing is 'science', and so when they are (eventually) throwing fireballs and lightning bolts, they can say 'nuh-uh, totally not magic. Totally not like those guys AT ALL', and the CS High Command gives them a massive tick of approval and lets them keep on going.
I suppose it could be a long-term project (or at least a GM could spin it that way) to try and get away with reintroducing magic by claiming it's not really magic it just looks like it. Since the OCC itself is so obviously magical that it completely violates the anti-magic policy of the CS.
In the Questor webcomic the adept focus race of anthropomorphic raccoons at one point is seen discussing how to give up using terms like 'wizard' for those who were experts at luxcraft because of the negative connotations by the humans of the world. They had it as very much a science (reminiscent of techno-wizards) and felt due to some tragedies that they needed to do some massive retooling of terms and public relations work to fix the problem.
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It's 'canon', not 'cannon'. A cannon is a big gun like on pirate ships, canon is what you mean when referring to something as being contained within one of the books such as how many dice to roll for a stat.
'Reality is very disappointing.' - Jonathan Switcher from Mannequin
It's 'canon', not 'cannon'. A cannon is a big gun like on pirate ships, canon is what you mean when referring to something as being contained within one of the books such as how many dice to roll for a stat.
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Re: Scientist O.C.C.s
If there was a group to make contacts with the Vanguard, besides Psi-Ops/Psi-Division, the RCSG would definitely be it.Comrade Corsarius wrote:Rogue Scientist in RMB
Rogue Scholar in RMB
and RCSG Scientist in CWC.
Actually RCSG is effectively a 'proto-mage', as they are able to deduce magic from 'gut feelings' and can actually ley line heal and ley line walk.... only they say 'it's not magic, it's science!'. Sure, hovering 20 feet off the ground and floating along a ley line surrounded by a nimbus of blue is 'science'. 'No, really! It's a physical application of quantum thaumaturgical principles! All you need is an understanding of how it works and anyone can do it! Really! Science!'
I find the RCSG to be FAR better 'almost-a-line-walker' than those sad-sack Vanguards who hide in the shadows. At least the RCSG has the brains to pretend what they are doing is 'science', and so when they are (eventually) throwing fireballs and lightning bolts, they can say 'nuh-uh, totally not magic. Totally not like those guys AT ALL', and the CS High Command gives them a massive tick of approval and lets them keep on going.
As dangerous and unpredictable as magic is, I think the liberal presence of Psi-Nullifiers to deal with anomalies would be an adequate form of experimentation.
We already know that ley lines boost psionics, and some spells actually mimic psionics (astral projection for example) so some minor magic should be okay.
Can anyone find if it says that Psi-Stalkeras or Dog Boys can actually distinguish between the scent of a mage or a psychic? It says either can be sensed, but it's under the same ability so I don't think this necessarily means they know WHAT they're smelling (apart from it not being supernatural)
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