Hotrod wrote:So I was browsing through Phase World, and a thought struck me. In the megaversal system of Palladium, the deck is heavily stacked against the normal human. They have no intrinsic powers, no special abilities, and no special aptitudes.
Humans have a lot of doors open to them. They can learn many powers (magic, psionics) and can compensate with technology and skills for what they inherently lack.
Hotrod wrote:They get no mega-damage capacity, no natural AR, and no bonus SDC.
This matters less when you build yourself armor.
Hotrod wrote:They can't see in the dark.
Doesn't matter so much when you can build yourself night vision goggles, lighting, or have psionics/magic to do it.
Hotrod wrote:Humans breed slowly, with great difficulty
Compared to whom? If you can point out an example of a species who breed faster and easier we can do comparisons between abilities.
Hotrod wrote:they take a long time to reach maturity (compared to, say, Gargoyles).
Gargoyles are very big. While they grow fast, think of how much food it takes them to do that.
Hotrod wrote:They also don't live long.
In times of stress, nature will probably favour short-lived fast-breeders like humans over long-lived slow-breeders like elves.
Hotrod wrote:Despite this, we see humans in every dimension, often in positions of great power and influence. What's their secret?
Natural selection. The CS is right. We are superior.
Zamion138 wrote:We are one of the older races out there and have vast histories as well.
Are we? I thought humanity (in PF) was one of the newer races. Ogres are our ancestors and guys like Elves/Dwarves are ancient.
Johnnycat93 wrote:If you take the side of every super villain ever then humanity is more akin to a cancer or a horde of rats and is just stupidly difficult to kill off for good.
Pretty sure most super-villains lack this outlook. I'd expect this from nature-lovers like Poison Ivy or R'as al Ghul perhaps.
If fighting for nature, it is arguable whether or not these are villains or just people with different priorities defending a different populace. Sub-Mariner and Aqua-Man are just fighting the evil polluting aliens after all.
wyrmraker wrote:humans spread throughout the galaxy would be that much worse in their capacity for violence in the name of 'survival of the species'.
The CCW kinda exists as a contradiction of this. Guess those Noro really help keep things smoothed out.
Colonel_Tetsuya wrote:Any CS patrol that stops an ATV full of people may let random Dbees go by, but if there's a magic user in the party, you're pooched. Dog boys can sniff you out in a moment. Same with a hatchling or a lot of other supernatural creatures.
Assuming a dog boy or psi-stalker is in the patrol, of course.
I've also never found the rules very clear on dog/stalker ability to distinguish scents. The ability to smell supernatural is listed as a distinct ability so presumably they could tell those apart. But smell magic/psi is listed as a single ability.
Who is to say they have separate scents? The way the power is worded, they may smell magic or psi as a single 'kind of scent' and not inherently be able to tell the smell of magic and the smell of psi apart. It may take additional investigative skills to puzzle that out, such as 'see aura' (which alter aura can avoid)
flatline wrote:I don't ever remember needing to cross through CS territory to get to the other side, but I don't think it would have caused us much concern. Having access to things like Teleport:Superior, Dimensional Portal, and Circle of Travel make short work of such things
A fortunate group, as most groups don't have ready access to such things.
wyrmraker wrote:North America was covered in several feet of ash, and the skies were ashen for years.
This is news to me, where's this mentioned in Rifts again? Or is it mentioned in Chaos earth?
I can only figure that since we were in a 'Golden Age' that humanity had stockpiled resources and technologies that let enough of us survive this. But then, many DID die, cataclysm and all that.
Hot Rod wrote:What they're capapable of taking a dog and making a soldier of it, and you think they don't have secret clone faculties pumping out CS Grunts by the hundreds (fully grown)? That's the only way they's amass that kind of troops without spending ridiculous amounts of time patrolling farmland to support the cities...
The CS does patrol farmlands though. That, and do business with farmers. This is mentioned.
Not that humans aren't being cloned (Desmond Bradford has his projects) but that's not primarily where they come from. Also keep in mind that many humans from all over sign up for the army to gain citizenship.
cornholioprime wrote:not that much of a market out there in the wider world for "no humans here!" fictional media.
Redwall? Warriors? -Insert furry series- Sonic and TMNT are almost candidates considering their overall focus.
Nekira Sudacne wrote:why is the true atlantian innately more interesting?
Magic swords and inherently being the target of a genocide?
Daeglan wrote:I play a human in real life. I role play to escape real life.
I play a male in real life. So to escape reality, I must then only play females.
Also since I play a living creature IRL, I must only roleplay undead, to escape real life.
Zamion138 wrote:temporal raiders only teach their magic to humans
It's not THAT exclusive. Excerpt: "other races may be taught the magic but this is even less common and more likely the result of a human mage teaching an apprentice"
What this means is in over 50% of cases of D-bee Temporal Wizards/Warriors, the teacher is a human, not a Raider.
The TW OCC also says "in most instances (70%) the temporal wizard can only learn these mystic secrets from the demonic temporal raider"
We can take this to mean that 70% of wizards are taught directly, 30% by other wizards. That 30% will account for a LOT of d-bee wizards though.
Akashic Soldier wrote: Lemurians genetically transformed themselves into a peace-loving people. Does this mean their freedoms are sealed off to them? Well, of course not!
Dunno if I agree. If you're too strongly programmed (either for peace or war) to the point where you can't make both choices, there is arguably some kind of free will dilemma. Just look at the Bioroids in the 'Appleseed' manga series, they're genetically engineered to serve humans and have dilemmas about free will due to that.
Bill wrote:Humans also have the advantage of potentially extraordinary stats on the order of 5d6 in everything. It makes them the most variable race in the Palladium megaverse.
Doesn't any species with '3d6' get that? Presumably all 2d6 are also potentially 4d6. One would think that the 4d6ers could get at least 1 bonus d6.