Most Fun You've Had Playing Rifts!

Ley Line walkers, Juicers, Coalition Troops, Samas, Tolkeen, & The Federation Of Magic. Come together here to discuss all things Rifts®.

Moderators: Immortals, Supreme Beings, Old Ones

User avatar
Akashic Soldier
Knight
Posts: 4114
Joined: Sun Nov 20, 2011 11:23 pm
Comment: Theres space for a paper airplane race in the eye of a hurricane.

Most Fun You've Had Playing Rifts!

Unread post by Akashic Soldier »

The title says it all.
"I flew back to the states just to vote for Trump."
Mumpsimus can be defined as someone who obstinately clings to an error, bad habit or prejudice, even after the foible has been exposed.
I will not answer posts/questions/accusations by people on my foes list.
The Ugly Truth - Carl Gleba on the Cabal of 24.
Rifts® Online: Megaversal Highway.
User avatar
DhAkael
Knight
Posts: 5151
Joined: Thu Jun 03, 2004 3:38 pm

Re: Most Fun You've Had Playing Rifts!

Unread post by DhAkael »

Haven't met a GM who truly has made me enjoy playing Rifts.
Beyond the Supernatural (First Edition; not the half-asped excuse for a 2nd ed.)? Oh hell yeah. Sadly the gent in question gave up gaming in any form about 5 years ago :P

No seriously; even going by book-canon (and yes, I actually CAN play canon...and not rage quit) Rifts, I have yet to meet a GM who can truly explore the full potential of just Rifts Terra, let alone any of the connected megaversal off-shoots and make the setting "LIVE".

My present GM I game under on Thursdays comes the closest, but even then... *shrug* still not singing; more like really pleasent humming and accapella rather than a 9th symphony if you know what I'm saying.
Bind the body to the opened mind
Bind the body to the opened mind

I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise


~Dream Again By Miracle of Sound
User avatar
TechnoGothic
Knight
Posts: 5179
Joined: Mon Oct 02, 2000 1:01 am
Location: Near Tampa Florida

Re: Most Fun You've Had Playing Rifts!

Unread post by TechnoGothic »

Most fun playing Rifts ??

It was way back in the 90s sad to say. In our longest going Rifts game. We all started playing as Headhunters. I stole some great lines from a movie. Noone else saw the movie (for years afterwards), and i gave the lines great in character. The other players thought I was brillient.
Hint the movie was about a suitcase, and a merc group was hired to retrieve it. We never find out what is in the suitcase in the movie. Great movie. :D
TechnoGothic
END OF LINE

Image

"The best things in life are to crush your enemies, drive them before you, and hear the lamentations of their women."-Conan
User avatar
Incriptus
Hero
Posts: 1256
Joined: Mon Dec 23, 2002 2:01 am
Comment: Hey, relaaaax. Pretend it's a game. Maybe it'll even be fun
Shoot the tubes, Dogmeat!
Location: Washington State

Re: Most Fun You've Had Playing Rifts!

Unread post by Incriptus »

Its sad but I to have not had a really fun Rifts game since the 90's. Part of it is ofcourse that there are so many competing games, and our D&D games have been particularly great, so Rifts hasn't been in the circulation too much. The other part is that I'm the primary GM when Rifts does come up, so i'm not really "playing" Rifts. [If you count GM'ing as Play'ing, then I've had two great Rifts games]. So in the last 10 years I've played in 2 short Rifts Campaigns. Neither of them really captured the magic of the other games I've played in.
User avatar
Pepsi Jedi
Palladin
Posts: 6955
Joined: Wed Oct 18, 2006 3:11 am
Comment: 24 was the start... We are Legion.
Location: Northern Gun

Re: Most Fun You've Had Playing Rifts!

Unread post by Pepsi Jedi »

I've had alot of great times playing rifts.

One of the most fun was a game where I played a Dog boy Cyberknight. Had a ton of very 'heroic' adventures with that one.

Another of the great ones was when I played a Lone Star Mutant Porcupine trained as a Paratrooper. "QUILLS FROM ABOVE!!". That game was around Lone Star. We were a group of Mercs, outfitted by a company in NG, that worked as a sort of 'underground railroad' for Mutant animals out of Lone Star.

Had a great time playing a Honey Badger commando once (( I forget the exact class. Probably Special forces out off Merc books)).

I've had a number of games playing as CS troops. I've played the Military Specalist, and Juicer, but the most fun from that vector would be a toss up between a CS Ranger or CS commando.

Played the ranger during an exploratory group that was striking out west and trying to get over the mountains to find out what was in Cali. (( Periodic air drops for equipment and such)) The CS Commando was when we played through the Tolkeen war. Ended up killing a platoon of 'bad' CS during that one. They'd gone evil amidst the war. So our Unit had to put them down.
Image

Lt. Nyota Uhura: I'm impressed. For a moment there, I thought you were just a dumb hick who only has sex with farm animals.

James Tiberius Kirk: Well, not _only_...
User avatar
Mech-Viper Prime
Palladin
Posts: 6831
Joined: Wed Dec 08, 2004 4:49 pm
Comment: Full of Love and C-4, give me a hug.
Location: Dinosaur swamplands
Contact:

Re: Most Fun You've Had Playing Rifts!

Unread post by Mech-Viper Prime »

I always had a great time GMing and they kept coming back for more.
Ravenwing wrote:"Killing Dbee's isn't murder, they aren't human, it's pest control!"

Zardoz wrote:You have been raised up from Brutality, to kill the Brutals who multiply, and are legion. To this end, Zardoz your God gave you the gift of the Gun. The Gun is good!
User avatar
escargotini
D-Bee
Posts: 45
Joined: Fri Jun 29, 2012 10:28 pm
Comment: Flip it TURN-WAYS
Location: Corn Central, Illinois

Re: Most Fun You've Had Playing Rifts!

Unread post by escargotini »

Back in the early 90s I had a Juicer that everybody hated. The GM actively tried to kill him off, but I always survived, so they hated him more. Eventually his character sheet "disappeared" :x

In my previous group, one player made a character based on Johnny Cash. He wore all black, was a Line Walker (groan) and took professional level singing and guitar playing. As GM this was a great source of amusement. I created a sidekick, an NPC ex-Dead Boy named Tsu. :lol: I think I had him fall into a ring of fire at some point. What made it funnier was that half the group didn't get the references.
The thread killer
User avatar
taalismn
Priest
Posts: 48232
Joined: Tue Sep 02, 2003 8:19 pm
Location: Somewhere between Heaven, Hell, and New England

Re: Most Fun You've Had Playing Rifts!

Unread post by taalismn »

anapuna wrote:i had a 6 inch mouse/rat. 6 inches is the smallest size on the BIO-E chart, size 1. since i was so small i was allowed the cheesy ability to be a psi-tech. noone really thought that this was going to work and waited to see what i was going to do. the team piled out of the ATV and fought a baddy, it was the thing from the beginning of the psyscape book that marks whoever it fights for its master. or something like that. i was thinking what to do. i looked at the stats for the ATV in the book it gives attack stats for running over things and the ATV has these huge MD tires i want to say it was it was 1D6x10MD. so playes are firing 2or3D6 rifles and i hop on the control panel and take over the vehicle and mentally drive thing over the monster. 40 MD. next action, put it in reverse. 60MD. next action. forward. 50MD. this thing loses actions evertime i run it over. so i just keep squashing it. i kill it in like 30 seconds and i take out over half the MDC of the thing. GM tallys the damageand awards me the most XP for the kill and i am the only player not marked for harvesting by the big baddy. some one rolls a lore check and gets it well. the group finds out about the marking process and heads to psyscape to get unmarked. everyone looks at me like really! took it out and did not get marked! who's your rat daddy! i was originally going to be covert about placing bugs in places and spying wioth the bunny. we ended up on a quest to build a 14 inch glitter rat and have me run around the battlefield firing lasers and stuff. we thought about making a mortal launcher that would require me to anchor down gust like a boom gun. but it would be claws on all 4 legs and the frame lockin up to fire and take the recoil.

we had a blast



A GlitterRat?
You have my attention.
Your character justifies an entire product for me, good sir. :D
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
User avatar
Faceless Dude
Dungeon Crawler
Posts: 286
Joined: Thu Sep 08, 2011 11:57 pm
Comment: The Devil on your Shoulder

Re: Most Fun You've Had Playing Rifts!

Unread post by Faceless Dude »

TechnoGothic wrote:Most fun playing Rifts ??

It was way back in the 90s sad to say. In our longest going Rifts game. We all started playing as Headhunters. I stole some great lines from a movie. Noone else saw the movie (for years afterwards), and i gave the lines great in character. The other players thought I was brillient.
Hint the movie was about a suitcase, and a merc group was hired to retrieve it. We never find out what is in the suitcase in the movie. Great movie. :D



So what is the color of the boathouse at Hereford?
Not Misunderstood, Just Evil
User avatar
Akashic Soldier
Knight
Posts: 4114
Joined: Sun Nov 20, 2011 11:23 pm
Comment: Theres space for a paper airplane race in the eye of a hurricane.

Re: Most Fun You've Had Playing Rifts!

Unread post by Akashic Soldier »

Evil Genius Prime wrote:Sadly, I've never "played" Rifts. I'm always the GM. But I have had a lot of fun running games for various groups over the years.

My best campaign was one in which the PC's were working for an Extra-Dimensional Entity, that turned out to be "THE" God from the Bible. They went on a global artifact hunt that allowed me to use the first 10 world books and world books 13 - 17. It was a lot of fun. The game lasted two years, with us meeting between 3 to 4 times a month. It was epic. The campaign came to a close with the PC's taking on the Four Horsemen of the Apocalypse (suped up versions).


That still counts. Youre still playing Rifts youre just not playing IN Rifts.
"I flew back to the states just to vote for Trump."
Mumpsimus can be defined as someone who obstinately clings to an error, bad habit or prejudice, even after the foible has been exposed.
I will not answer posts/questions/accusations by people on my foes list.
The Ugly Truth - Carl Gleba on the Cabal of 24.
Rifts® Online: Megaversal Highway.
User avatar
Zamion138
Hero
Posts: 1569
Joined: Sun Jan 08, 2012 4:34 pm
Location: Carson City NV

Re: Most Fun You've Had Playing Rifts!

Unread post by Zamion138 »

we ended up on the bottom of the sea fighting some squid demons inside of a giant howitzer robot and ate dolphins on the coast to prove we were tough enough to join some raiders. used diminsional pockets to steal all their weapons, then sold them to a rival gang with bombs in the butt stocks... wiped both sides out, didnt get paid by the "king". broke and low on armor and gear we beat feet out and chualk it up to settling a latter day. it never happened. hahahaha was a real fun game.
User avatar
Pepsi Jedi
Palladin
Posts: 6955
Joined: Wed Oct 18, 2006 3:11 am
Comment: 24 was the start... We are Legion.
Location: Northern Gun

Re: Most Fun You've Had Playing Rifts!

Unread post by Pepsi Jedi »

anapuna wrote:2000-2003 had some awesome games for me. RIFTS NA. we had Sir Hut, football fanatic cyber knight human that rode a cyber steed that had beer chilled under the saddle bags in the horse when you were thirsty you just lifted the saddle bag up and dug your arm in up to the elbow and pulled out a cold one. big juicer foot ball fan and actually fought using football moves. talked like he was from chicago and was always talking about his team. 'da bears!

the skinny mexican psi-stalker that would say " i keel you. i keel you good. you not know when or why, but i wheel." also some princes bride quotes. you know the ones. " i am ... now prepare to die." he was always failing his prowl rolls so he just gave up prowling and became a bragart.

mutant chimera bunny saloon gal / spy had the ability to alter musk gland to entice people... GM and player actually played out an elf whipping it out in the bar. at first i was like oh jeez stop. but they did it funny as crap. we capped the level of smut after that. we had a running joke afterwards , "when in doubt elf it out." or the player would say i am going to make him elf it out and rolls for seduction.

i had a 6 inch mouse/rat. 6 inches is the smallest size on the BIO-E chart, size 1. since i was so small i was allowed the cheesy ability to be a psi-tech. noone really thought that this was going to work and waited to see what i was going to do. the team piled out of the ATV and fought a baddy, it was the thing from the beginning of the psyscape book that marks whoever it fights for its master. or something like that. i was thinking what to do. i looked at the stats for the ATV in the book it gives attack stats for running over things and the ATV has these huge MD tires i want to say it was it was 1D6x10MD. so playes are firing 2or3D6 rifles and i hop on the control panel and take over the vehicle and mentally drive thing over the monster. 40 MD. next action, put it in reverse. 60MD. next action. forward. 50MD. this thing loses actions evertime i run it over. so i just keep squashing it. i kill it in like 30 seconds and i take out over half the MDC of the thing. GM tallys the damageand awards me the most XP for the kill and i am the only player not marked for harvesting by the big baddy. some one rolls a lore check and gets it well. the group finds out about the marking process and heads to psyscape to get unmarked. everyone looks at me like really! took it out and did not get marked! who's your rat daddy! i was originally going to be covert about placing bugs in places and spying wioth the bunny. we ended up on a quest to build a 14 inch glitter rat and have me run around the battlefield firing lasers and stuff. we thought about making a mortal launcher that would require me to anchor down gust like a boom gun. but it would be claws on all 4 legs and the frame lockin up to fire and take the recoil.

we had a blast


Ok. Glitterrat made me smile. Have you seen the CS and Trax robo rat spy bots? lol
Image

Lt. Nyota Uhura: I'm impressed. For a moment there, I thought you were just a dumb hick who only has sex with farm animals.

James Tiberius Kirk: Well, not _only_...
User avatar
escargotini
D-Bee
Posts: 45
Joined: Fri Jun 29, 2012 10:28 pm
Comment: Flip it TURN-WAYS
Location: Corn Central, Illinois

Re: Most Fun You've Had Playing Rifts!

Unread post by escargotini »

Evil Genius Prime wrote:My best campaign was one in which the PC's were working for an Extra-Dimensional Entity, that turned out to be "THE" God from the Bible. They went on a global artifact hunt that allowed me to use the first 10 world books and world books 13 - 17. It was a lot of fun. The game lasted two years, with us meeting between 3 to 4 times a month. It was epic. The campaign came to a close with the PC's taking on the Four Horsemen of the Apocalypse (suped up versions).


Whoa, the campaign I'm running is eerily similar to that. The catalyst is the Shifter retrieving an artifact to complete her Link to the Supernatural. Eventually the party will fall in with a group from Lazlo to collect more artifacts and eventually take on the Four Horsemen.
The thread killer
User avatar
GenThunderfist
Dungeon Crawler
Posts: 325
Joined: Fri Aug 05, 2011 11:58 pm

Re: Most Fun You've Had Playing Rifts!

Unread post by GenThunderfist »

My favourtie moment was in Dead Reign acutally. I was the GM and it was one of the best GMing experiences ever. I didn't have to do anything and the players were already screwing themselves over. One of the players had taken a tree trimming saw, gas powered. They were in the sewers and he turns it on. Instantly the sounds of moaning and splashing could be heard over the din of the saw. Then he threw the thing in the water, causing more noise! It was so awesome....

The best time I had in Rifts...it's either the time I played a fallen cosmo knight and beat up everything that came my way. Or the time I was playing a blade mage and got two really great kills on some Panther Shark warmounts - I stared death in the face and killed it...although I lost my arm soon after that...but you win some, you lose some :lol:
Shoot or Die, it's the name of the game.

Oh kids these days, with their texting and murder...
earthhawk

Re: Most Fun You've Had Playing Rifts!

Unread post by earthhawk »

DhAkael wrote:Haven't met a GM who truly has made me enjoy playing Rifts.
Beyond the Supernatural (First Edition; not the half-asped excuse for a 2nd ed.)? Oh hell yeah. Sadly the gent in question gave up gaming in any form about 5 years ago :P

No seriously; even going by book-canon (and yes, I actually CAN play canon...and not rage quit) Rifts, I have yet to meet a GM who can truly explore the full potential of just Rifts Terra, let alone any of the connected megaversal off-shoots and make the setting "LIVE".

My present GM I game under on Thursdays comes the closest, but even then... *shrug* still not singing; more like really pleasent humming and accapella rather than a 9th symphony if you know what I'm saying.


Maybe you should try to run the type of game you are looking to play?
User avatar
dragonfett
Knight
Posts: 4193
Joined: Mon Aug 09, 2010 2:39 pm
Contact:

Re: Most Fun You've Had Playing Rifts!

Unread post by dragonfett »

Most fun I have ever had playing Rifts was as a Promethean Godling (or was he/she/it a Demi-God) in a campaign where everyone was a Godling/Demi-God. My character had all the abilities of a Phase Mystic and our group was in a temple looking for an artifact when we came upon an obviously trapped hallway with no way around and no way to disarm the traps, so I tell the GM "My character walks down the hallway, stepping on all of the tiles to set off all of the traps (which dropped large stone blocks from the ceiling)".
Under the Pain of Death
I would Stand Alone
Against an Army of Darkness
And Horrors Unknown
User avatar
DhAkael
Knight
Posts: 5151
Joined: Thu Jun 03, 2004 3:38 pm

Re: Most Fun You've Had Playing Rifts!

Unread post by DhAkael »

earthhawk wrote:
DhAkael wrote:Haven't met a GM who truly has made me enjoy playing Rifts.
Beyond the Supernatural (First Edition; not the half-asped excuse for a 2nd ed.)? Oh hell yeah. Sadly the gent in question gave up gaming in any form about 5 years ago :P

No seriously; even going by book-canon (and yes, I actually CAN play canon...and not rage quit) Rifts, I have yet to meet a GM who can truly explore the full potential of just Rifts Terra, let alone any of the connected megaversal off-shoots and make the setting "LIVE".

My present GM I game under on Thursdays comes the closest, but even then... *shrug* still not singing; more like really pleasent humming and accapella rather than a 9th symphony if you know what I'm saying.


Maybe you should try to run the type of game you are looking to play?

I do...quite frequently (disenters not withstanding; the campaign has been going strong nearly 6 years on-line, and the meta plot since Rifts 1st Ed. 1st. Printing).
No, the problem is, I DO like playing. A lot.
...and sadly, very few GM's I've been with have, well, re-read my original post (oh n'er mind. It's here in the reply. How convienent :D ).
Bind the body to the opened mind
Bind the body to the opened mind

I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise


~Dream Again By Miracle of Sound
User avatar
Myrrhibis
Dungeon Crawler
Posts: 267
Joined: Wed Oct 04, 2000 1:01 am
Location: Woodbridge, VA USA (S of Wash DC)
Contact:

Re: Most Fun You've Had Playing Rifts!

Unread post by Myrrhibis »

During an admittedly high-powered game, the PCs encountered Deathmist going incognito... we were going after the same McGuffin.

Anyhow, the item got destroyed/removed by third party, and Deathmist was leaving w/ most of his posse on a TW airship/skiff. We had enough time that my D-Bee Assassin was able to get a shot off w/ a BFG w/ modified ammo provided by Iglix. (I did say it was a high-powered game)

Had modifiers up the whazoo, was aiming for the engines - rolled a Nat 20... then got equivalent for 300MD.

Skiff & Deathmist go *boom*.

Needless to say, that PC group is persona non grata in most of the FoM, and we're now looking over our shoulders waiting for Deathmist to be reborn. Cuz you *know* Dunscon is gonna find some chick to 'have his baby' to speed up the return of Deathmist ^_^

But in a more mundane way, this group I've been playing/running with for almost 20 years in various configurations. We're all Fantasy & SciFi buffs, so as long as you can present a semi-logical background/how the hell a race got to RIFTS/Megaverse, and stat-roll something workable, it can work. Our "group" tends to use a home-grown mix of RDF/Jedi/divine with True Atlantians as an uniting element. Again, MEGAverse where anything is possible.

The Assassin in question is from a SF series w/ a human paidhi.
Myrrhibis
--the VAwitchy Gamer Chick
Help my eggs & hatchlings to grow to hatch: Get your own @ Dragcave.net

Image
User avatar
Pepsi Jedi
Palladin
Posts: 6955
Joined: Wed Oct 18, 2006 3:11 am
Comment: 24 was the start... We are Legion.
Location: Northern Gun

Re: Most Fun You've Had Playing Rifts!

Unread post by Pepsi Jedi »

anapuna wrote:14 inch glitter rat. that is all i got to say.


Just for you.

http://blog.geeksaresexytech.netdna-cdn ... irrel2.jpg
Image

Lt. Nyota Uhura: I'm impressed. For a moment there, I thought you were just a dumb hick who only has sex with farm animals.

James Tiberius Kirk: Well, not _only_...
User avatar
Greyaxe
Champion
Posts: 2471
Joined: Fri Oct 28, 2005 3:03 pm
Comment: Role playing is not my hobby, it is my lifestyle.
Location: Oshawa, Ontario. Canada

Re: Most Fun You've Had Playing Rifts!

Unread post by Greyaxe »

Amanda-Cha'at wrote:I have only played three sessions this far: I am a RCSG Scientist (level 2 at the moment) who has defected from Lone Star, where i used to live and work. For some reason (unknown to me at the moment , i have began to doubt the administrator (Bradford/Bedford/something like that) and the Coalition States and has fled with a very loyal Psi-Dog/Dog girl, played by a friend) and it appears that both of us has been tampered with by genetical engineering outside the norm of that place.

So this far, we have eluded the Coalition State troops, and have arrived to a small village where there are a few magic users and some DeeBees and it has become quite fun and interested in hiding among those who we consider enemies and threats to the humans/Psi-Dogs and I try to act as racist as i can and at the same time trying to hide my dislike and arrogance so that they do not throw us out. The Psi-dog is constantly growling at all the alien DeeBees and showing its dislike while the people are doubting our lies and it is just exciting...

Does your GM dictate how your character should feel? Or does he just give clues?
Sureshot wrote:Listen you young whippersnappers in my day we had to walk for 15 no 30 miles to the nearest game barefoot both ways. We had real books not PDFS and we carried them on carts we pulled ourselves that we built by hand. We had Thaco and we were happy. If we needed dice we carved ours out of wood. Petrified wood just because we could.
User avatar
Akashic Soldier
Knight
Posts: 4114
Joined: Sun Nov 20, 2011 11:23 pm
Comment: Theres space for a paper airplane race in the eye of a hurricane.

Re: Most Fun You've Had Playing Rifts!

Unread post by Akashic Soldier »

Amanda-Cha'at wrote:He has given me doubts that the administrator might not be in his right senses. My character was assisting in one experiment ans thinks that he is doing illegal research and unethical stuff. (She is unprincipled alignment) and stuff that the Emperor might not accept, but at the same time, the Emperor seems to put all trust in him, but there are other things, as well. I was ordered to kill perfectly healthy puppies (dog boys) by injecting them with a very vicious disease just to look on how they would die in pain and report it. Stuff like that, but that is mainly back story. We started playing when we were about to sneak out of the big underground complex after falsifying orders and such. Trying to cover as much distance between us and them as we could before they noticed that we were awol.


Does anyone else think this is awesome?

Your GM is doing an awesome job! Play this out, enjoy the experience!
"I flew back to the states just to vote for Trump."
Mumpsimus can be defined as someone who obstinately clings to an error, bad habit or prejudice, even after the foible has been exposed.
I will not answer posts/questions/accusations by people on my foes list.
The Ugly Truth - Carl Gleba on the Cabal of 24.
Rifts® Online: Megaversal Highway.
User avatar
DhAkael
Knight
Posts: 5151
Joined: Thu Jun 03, 2004 3:38 pm

Re: Most Fun You've Had Playing Rifts!

Unread post by DhAkael »

Amanda-Cha'at wrote:
Greyaxe wrote:
Amanda-Cha'at wrote:I have only played three sessions this far: I am a RCSG Scientist (level 2 at the moment) who has defected from Lone Star, where i used to live and work. For some reason (unknown to me at the moment , i have began to doubt the administrator (Bradford/Bedford/something like that) and the Coalition States and has fled with a very loyal Psi-Dog/Dog girl, played by a friend) and it appears that both of us has been tampered with by genetical engineering outside the norm of that place.

So this far, we have eluded the Coalition State troops, and have arrived to a small village where there are a few magic users and some DeeBees and it has become quite fun and interested in hiding among those who we consider enemies and threats to the humans/Psi-Dogs and I try to act as racist as i can and at the same time trying to hide my dislike and arrogance so that they do not throw us out. The Psi-dog is constantly growling at all the alien DeeBees and showing its dislike while the people are doubting our lies and it is just exciting...

Does your GM dictate how your character should feel? Or does he just give clues?


He has given me doubts that the administrator might not be in his right senses. My character was assisting in one experiment ans thinks that he is doing illegal research and unethical stuff. (She is unprincipled alignment) and stuff that the Emperor might not accept, but at the same time, the Emperor seems to put all trust in him, but there are other things, as well. I was ordered to kill perfectly healthy puppies (dog boys) by injecting them with a very vicious disease just to look on how they would die in pain and report it. Stuff like that, but that is mainly back story. We started playing when we were about to sneak out of the big underground complex after falsifying orders and such. Trying to cover as much distance between us and them as we could before they noticed that we were awol.

Schweet... More nuanced than I've seen in quite some time.
This looks most promissing.
Bind the body to the opened mind
Bind the body to the opened mind

I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise


~Dream Again By Miracle of Sound
User avatar
DevastationBob
Dungeon Crawler
Posts: 252
Joined: Wed Dec 13, 2000 2:01 am
Location: Satellite Beach, FL
Contact:

Re: Most Fun You've Had Playing Rifts!

Unread post by DevastationBob »

The best was the last campaign we played in. I had a Quick-Flex gunfighter who didn't get hit for two levels. Due to a missed game, I was "knocked out" when my environmental armor failed and I suffered smoke inhalation during a fight with bandits. I was taken to a hospital while the party reconned the area. They were nice enough to leave a pistol under my pillow. This came in handy when some bandits attacked the hospital looking for the pesky adventurers that were spoiling their fun. Wearing nothing but a hospital gown, I took out both armor wearing bandits.

Later while investigating some ruins, we were attacked by a Spiny Ravager. It attempted to bite me and I asked the GM if i could dodge INTO it's mouth. He allowed it and I shoved a vibro blade into it's tongue with one hand and started dropping fusion and HE grenades down it's gullet with the other. My armor was torn to shreds while this happened, but it held out long enough to down the beastie.

We rigged a tree with fusion blocks, then dropped it on a column of zombies and other nasties that were on their way to attack a town.

We left a horse in charge of a town.

I chased down a juicer on my hoverbike and 20'ed him in the back of the head at point blank range.

While under fire from a guy in Predator armor and running, I over the shouldered an energy rifle at him, nat 20, set off all his missles and blew him out of the sky.

With a full pulse rifle and sweet damage rolls, I took the head off a charging thornhead demon. His antlers adorn previously mentioned hoverbike.

Good times.
"Never argue with an idiot. They drag you down to their level, then beat you with experience."
User avatar
Jay05
Adventurer
Posts: 749
Joined: Sun Jun 12, 2005 5:36 am
Location: Reno NV

Re: Most Fun You've Had Playing Rifts!

Unread post by Jay05 »

Most fun in over ten years is the online game I'm currently in! Thanks, to D and my fellow players ya'll know who you are!
User avatar
dragonfett
Knight
Posts: 4193
Joined: Mon Aug 09, 2010 2:39 pm
Contact:

Re: Most Fun You've Had Playing Rifts!

Unread post by dragonfett »

chokepoint wrote:
Pepsi Jedi wrote:I've had alot of great times playing rifts.

One of the most fun was a game where I played a Dog boy Cyberknight. Had a ton of very 'heroic' adventures with that one.

Another of the great ones was when I played a Lone Star Mutant Porcupine trained as a Paratrooper. "QUILLS FROM ABOVE!!". That game was around Lone Star. We were a group of Mercs, outfitted by a company in NG, that worked as a sort of 'underground railroad' for Mutant animals out of Lone Star.

Had a great time playing a Honey Badger commando once (( I forget the exact class. Probably Special forces out off Merc books)).

I've had a number of games playing as CS troops. I've played the Military Specalist, and Juicer, but the most fun from that vector would be a toss up between a CS Ranger or CS commando.

Played the ranger during an exploratory group that was striking out west and trying to get over the mountains to find out what was in Cali. (( Periodic air drops for equipment and such)) The CS Commando was when we played through the Tolkeen war. Ended up killing a platoon of 'bad' CS during that one. They'd gone evil amidst the war. So our Unit had to put them down.

"The honey badger is such a bada$%... Honey badger doesn't give a s&*%... He's so nasty!"


Honey Badgers should have the special ability Total Immunity to Horror Factor/Awe.
Under the Pain of Death
I would Stand Alone
Against an Army of Darkness
And Horrors Unknown
User avatar
Glistam
Megaversal® Ambassador
Posts: 3631
Joined: Tue Apr 05, 2005 2:09 pm
Comment: The silent thief of Rozrehxeson.
Location: Connecticut
Contact:

Re: Most Fun You've Had Playing Rifts!

Unread post by Glistam »

DevastationBob wrote:We left a horse in charge of a town.

AWEsome.
Zerebus: "I like MDC. MDC is a hundred times better than SDC."

kiralon: "...the best way to kill an old one is to crash a moon into it."

Image

Temporal Wizard O.C.C. update 0.8 | Rifts random encounters
New Fire magic | New Temporal magic
Grim Gulf, the Nightlands version of Century Station

Let Chaos Magic flow in your campaigns.
User avatar
The Jack
Wanderer
Posts: 54
Joined: Thu Mar 07, 2013 1:03 pm
Comment: Pumpkin King, Pirate Captain, Giant Killer, Frost Spirit, In the Box

Re: Most Fun You've Had Playing Rifts!

Unread post by The Jack »

The absolute most fun I had playing Rifts was after our group was sitting around one day and it came out in discussion that after years of playing, no one had ever gotten a character above 10th level. Either the characters died, a new campaign took everything in a different direction so we needed new characters, or (sadly most common) players simply wound up going their separate ways and a new group would form. At that point, I declared that everyone was to roll up a 9th level character. Nothing was off limits and starting equipment could be just about anything within reason, but naturally the GM was the almighty arbiter of what was reasonable. The only stipulation was that every player was required to type a minimum two page backstory on their character and we would read them to each other at the beginning of the first session.

Two pages of backstory is par for the course for me, but doing something like that had never even occurred to some of the guys. They were excited enough about starting out at such a high level, though, that they muted the grumblings and got to work. It was (and I think I can speak for most there) the absolute most fun I've had roleplaying in any game. I still remember everyone's character there as though they were old friends, to say nothing of my own (although my character was specifically designed to be a "Hand of God" type NPC and keep them from getting in over their heads).

We had a drunken Russina demi-god Gambler O.C.C. whose mother (to whom he was a great disappointment) was a Mystic Kuznya. He was an enormous bear of a man (P.S. was around 60 IIRC), and his weapon was an huge war hammer his mom made for him. Someone made an Earth/Air Warlock nicknamed Dr. Apocalypse because of the mess he left behind. One person made a simple Rogue Scientist, who was probably turned out to be the most valuable member of our party in spite of how powerful everyone else was.

My character was an Abberant Promenthean assassin, who was struggling to become Scrupulous. I will spare you the whole two pages, but here's the short version:
For centuries, Elan was one of the most feared assassins in the Three Galaxies. Elan did the dirty work and protected the political interests of Phase World with ruthless efficiency. Phase and Temporal powers combined with his uncanny skills as a sniper made Elan a killer without peer. As the time approached for Elan to move on to the Second Stage of Promethean life, however, it was made clear by the Elders that he was not ready. Elan was told that he was too immature, and needed to develop his conscience before he would be considered for the Test.
Elan was sent to a powerful Shawnee Paradox Shaman, Matthew Wise-Raven, to be guided in his emotional development in preparation to test for the Second Stage. In Matthew’s adventuring days he fought alongside a Phase Adept who had moved on to become a Second Stage Promethean. Matthew was known to them for his wisdom and heart as fierce proponent of balance and justice in the universe. For over a decade, Elan lived a simple existence as a student of the shaman. Elan learned of balance and harmony in nature, as well as the value of all life. When Matthew passed away, Elan bid farewell to the tribe and intended to make his way back to the Three Galaxies, but wound up joining forces with an honorable group of Earth adventurers. He carried a Great Luck Fetish, which was a gift from his time with the tribes and only functions when the bearer acts with honor to helped to guide his heart. He also made his own sniper rounds which included crafting a phase field onto traditional kinetic S.D.C. rifle rounds.

Coincidentally, the NPC driving the plot on this adventure I mentioned in another thread just the other day:
Eons ago, the Archive was created to be an assistant and repository of knowledge for some powerful magic user, perhaps even a god. While its creator has been lost to the ages, the Archive lived on as a powerful sentient machine. Its venerable circuitry contains the knowledge of all Wards, Circles, Celestial Calligraphy and Tattoo Magic. Some speculate that all of these forms of magical writing share a common ancient ancestor, but if the Archive knows it isn't telling. It powers all of the writings with an unique and indestructible runic Vajra that is attuned only to the Archive.
This being contracted the players to follow rumors of a rare and lost circle magic, which was a very fun Indiana Jones-type archeological adventure.

We went on tho play a number of other adventures with these characters, but I don't think any of them quite got to 15th level before the group split up. This was the game that made me learn how to make an adventure playable for disparate power levels, which I have come to believe is both the challenge and the fun of playing Rifts.
User avatar
MurderCityDisciple
Adventurer
Posts: 523
Joined: Thu May 27, 2010 1:19 am
Location: Formerly:Detroit, Michigan (West Side) Now in Dearborn: Which has 98.7% less arson.

Re: Most Fun You've Had Playing Rifts!

Unread post by MurderCityDisciple »

The most fun I've had (thusfar) is too twisted and perverted for these boards.
I'll say this much:
It took place in a Coalition town's red light district and involved hardened veteran prostitutes, randy Dog Boys on leave and squeaky toys.
“It's too bad that stupidity isn't painful.” - Anton LaVey

"God is a comedian playing to an audience too afraid to laugh." - Voltaire

"The die is cast." - Julius Caesar [Ultimate Powergamer]
User avatar
SmilingJack
Megaversal® Ambassador
Posts: 121
Joined: Wed Mar 27, 2013 11:12 am

Re: Most Fun You've Had Playing Rifts!

Unread post by SmilingJack »

I simply love playing RiftS

My favorite Time playing Rifts was actually earlier this year with my brothers and cousin, over a 3 day weekend (Monday holiday)

I'm 30 now, And most of the people I associate with are generally my age and have children so getting together without outside obligations was awesome

Then there was the adventure; A sprawling escapade over the 3 day week end, and the coolest thing was, it didn't focus solely on combat, but instead added elements of chance, with gambling scenarios, intricate puzzles, Riddles, and situations which legitimately put the characters in Peril , where they actually might die

the combat that we did have occurred In unique situations, such as a chariot race on cyborg horses in a hippodroma, or gauntlet wrestling matches, and even a rifts version of american gladiators assualt

We even had baseball games utilizing characters various skills

I think what made it so fun was the free flowing nature and the non linear path

I love a game where anything can happen and it does!

Rifts is simply the greatest RPG game ever, take the concept add in your house rules, use the books as general guides, and honestly there is nothing more fun in the world

Ive been playing for 19 years and the game is as fresh and fun as it was the first day i played
~ Love Conquers All ~
User avatar
Alrik Vas
Knight
Posts: 4810
Joined: Tue Mar 19, 2013 8:20 pm
Comment: Don't waste your time gloating over a wounded enemy. Pull the damn trigger.
Location: Right behind you.

Re: Most Fun You've Had Playing Rifts!

Unread post by Alrik Vas »

One of the most fun games i played was when i was still lvl 11. It was a 3 session game of tactical espionage in a secret coalition base. I had to infiltrate past the security measures, take out guards and dog boys without causing a racket, jam their communications and steal blueprints for a new SAMAS model to be flown for spec ops using psionics, then blow up the base. It was a hell of a ride. Had to fight one of the SAMs and it's psy-pilot, a new recon skelebot that thinks like a true predator and all this while already low on ammunition. What a great time.
Mark Hall wrote:Y'all seem to assume that Palladium books are written with the same exacting precision with which they are analyzed. I think that is... ambitious.

Talk from the Edge: Operation Dead Lift, Operation Reload, Operation Human Devil, Operation Handshake, Operation Windfall 1, Operation Windfall 2, Operation Sniper Wolf, Operation Natural 20
User avatar
Razzinold
Hero
Posts: 1573
Joined: Tue Jun 01, 2004 7:51 pm
Comment: HTTP 404 [witty comment not found]
Location: Ontario, Canada

Re: Most Fun You've Had Playing Rifts!

Unread post by Razzinold »

One game I can't give too many details on because of conversions was truly epic! I started out as a PA pilot from the Triax/NGR book (can't remember what the other guy was). Long story short, part way through the campaign we were experimented on and I was fused with a Guyver unit and the other guy was turned into a Zoalord (spelling?). We played those characters for years (happened 16 years ago when I was like 17 at the time)

Another game was pretty cool as well. We had just picked up Free Quebec and we decided to play a game were we were an elite squad made up enitrely of the new Glitter Boy variants (the story went that we were a trial squad to see if how the variants could stand up without any other support). My guy was a little nuts, picture him like Murdock from the A-Team movie that came out in 2010 except I played this years before the movie came out.

Anyway, we had an awesome bar fight in the local bar (the base we were stationed out of was only a few miles away) and it turned into a huge brawl. My guy had actually managed to sneak in a laser pistol, which was a good thing because eventually the fight got out of hand and two largely muscled dudes were about 3 seconds away from beating one of our guys to death with a leg from the now broken pool table. One guy was holding him down on the ground and the other guy had the leg lifted above his head and was about to swing when I shot it with the pistol.

Now by this time the bartender had phoned the base and the MP's were on the way (we weren't recognized as soldiers because we had just transferred to that base but he recognized a few regulars who were soldiers and involved in the fight as well) so we decided to high tail it out of there.
The GM actually had us play out the 3 mile hike back, we had to prowl and sneak to dodge the MP's because they were patrolling the area with Jeeps and sweeping the are with spotlights. Luckily for us it was a small town and there were some woods for us to go through in some parts between the town and base. It was a lot of fun ducking from building to building (sometimes taking a short cut through buildings by finding them unlocked or blowing open the lock) to make it to the edge of town then navigate the forest to make it back to base.

Luck was on our side that night and we made it back to base and into our barracks without being caught. Since we were an elite squad we had our own barracks (I think there was 4 or 6 of us) so no court marshal for us. The funny thing is, I can't even remember why we were going to the bar in the first place (maybe because our mission was starting the next day and it was to blow of some steam) but we were supposed to be a covert squad and we almost got arrested and then our cover would have been blown because we would have been forced to identify ourselves as soldiers lol.
Locked

Return to “Rifts®”