say652 wrote:i wasn't sure on the dual class ability of psychics i have never encountered that in a game so am unsure how it would work.
Likely because psychics are treated as the odd-man-out, like too many games do. So you see all sorts of examples of mages dual-classing even when at least one of the classes is considered to be as spontaneous to develop as psychic powers, like becoming a Warlock or Mystic. Even though many species including humans have latent genes for psychic powers in virtually all members of the species and just need a catalyst to bring them out. Some even saddle psychics with unlisted insanities whereby they'd never change class no matter how implausible it would be for them not to.
Consider a Psi-Healer, staunchly dedicated to saving lives and healing others, only to be devastated by 'the one he couldn't save', maybe it's a loved one, maybe an orphanage, but his powers failed him. They just weren't enough to save those he sought to save. Now for many this would create a storyarc option where the psychic seeks to become a better healer, seeking to become a magic OCC that provides healing magic (he'd heard the rumors or seen mages healing before but hadn't felt the need to become one before). Not so some will insist, for he's a psychic and is delusional, as all psychics insist that their psychic powers are supreme and would never consider learning or becoming something else. They're obsessed to the level of insanity with their powers and never acknowledge any inadequacies on the part of their powers or that there's something else that might be better to become instead. Even though psychics clearly aren't insane (at least not as part of being a psychic) and as sentient beings can and should be able to decide on a career change and carry it out as anyone else.