I noticed the Faction Arbiters in the Nightbane Survival Guide, 128-130. This character add-on is probably the best role playing opportunity in Palladium in years and its just supposed to be an NPC.
I really think they missed the ball on this one. These are just the type of characters Palladium games need. We should all be sick of another warrior, we as players need better options like the arbiters.
As a GM I know that I can make the arbiters a PC, it just burns my butt to see, another opportunity wasted to bring more role play to Palladium, by the company.
I really dig the add-on nature of the arbiter progression.
The Faction Arbiters as NPCs
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Re: The Faction Arbiters as NPCs
There's no real reason a PC can't eventually become an arbiter, but the thing is the job really requires a large network of contacts and influence in multiple factions to do effectively. Not really appropriate for a starting character, and developing as one takes a fairly long time.
the cloest thing to an arbiter you can think of would be a gangster's era political boss. They're not running the show, but it's their job to whip support up for whatever their faction wants to do. They need a lot of money to spend (far more than starting PC's have access to), and a lot of favors to call in. if they don't have these things, they're really of no use as an arbiter.
Yes, their offical job is to settle disputes between factions, but they need that kind of network of influence to try to make those decisions stick.
the cloest thing to an arbiter you can think of would be a gangster's era political boss. They're not running the show, but it's their job to whip support up for whatever their faction wants to do. They need a lot of money to spend (far more than starting PC's have access to), and a lot of favors to call in. if they don't have these things, they're really of no use as an arbiter.
Yes, their offical job is to settle disputes between factions, but they need that kind of network of influence to try to make those decisions stick.
Last edited by Nekira Sudacne on Thu Jul 25, 2013 11:39 pm, edited 2 times in total.
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Re: The Faction Arbiters as NPCs
Yeah, I would say it's an "advanced" OCC, though Palladium doesn't really support that kind of thing as far as i know. Like in Dark Heresy or Legend of the Five Rings, you tend to start off as a deputy of a sort to a powerful and influencial figure (inquisitor or magistrate or some sort) but at higher rank/level you are able to become one yourself and they even have a system for how you gain and use influence.
You could look at these sources for ideas and integrate it into your game. Just don't go posting it
You could look at these sources for ideas and integrate it into your game. Just don't go posting it
Mark Hall wrote:Y'all seem to assume that Palladium books are written with the same exacting precision with which they are analyzed. I think that is... ambitious.
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