Hand to Hand skills and multiclassing

A Place to post your game questions and rule clarifications. Once answered the post will go into the Games F.A.Q. Archive.

Moderators: Immortals, Supreme Beings, Old Ones

User avatar
Nekira Sudacne
Monk
Posts: 15530
Joined: Sun Oct 19, 2003 7:22 pm
Comment: The Munchkin Fairy
Location: 2nd Degree Black Belt of Post Fu
Contact:

Re: Hand to Hand skills and multiclassing

Unread post by Nekira Sudacne »

The new level has to exceed the old level for skills to advance again. that goes for all skills they have in common not just hand to hand.

furthermore, if the first OCC has a skill, but the second OCC does not, then that skill is permanently frozen and will never advance.
Sometimes, you're like a beacon of light in the darkness, giving me some hope for humankind. ~ Killer Cyborg

You can have something done good, fast and cheap. If you want it done good and fast, it's not going to be cheap. If you want it done fast and cheap it won't be good. If you want something done good and cheap it won't be done fast. ~ Dark Brandon
User avatar
drewkitty ~..~
Monk
Posts: 17782
Joined: Sat Sep 30, 2000 1:01 am
Location: Eastvale, calif
Contact:

Re: Hand to Hand skills and multiclassing

Unread post by drewkitty ~..~ »

Nekira Sudacne wrote:The new level has to exceed the old level for skills to advance again. that goes for all skills they have in common not just hand to hand.

furthermore, if the first OCC has a skill, but the second OCC does not, then that skill is permanently frozen and will never advance.

I can't add anything of significance to this.
May you be blessed with the ability to change course when you are off the mark.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
User avatar
Glistam
Megaversal® Ambassador
Posts: 3631
Joined: Tue Apr 05, 2005 2:09 pm
Comment: The silent thief of Rozrehxeson.
Location: Connecticut
Contact:

Re: Hand to Hand skills and multiclassing

Unread post by Glistam »

drewkitty ~..~ wrote:
Nekira Sudacne wrote:The new level has to exceed the old level for skills to advance again. that goes for all skills they have in common not just hand to hand.

furthermore, if the first OCC has a skill, but the second OCC does not, then that skill is permanently frozen and will never advance.

I can't add anything of significance to this.

Thanks for posting that.
Zerebus: "I like MDC. MDC is a hundred times better than SDC."

kiralon: "...the best way to kill an old one is to crash a moon into it."

Image

Temporal Wizard O.C.C. update 0.8 | Rifts random encounters
New Fire magic | New Temporal magic
Grim Gulf, the Nightlands version of Century Station

Let Chaos Magic flow in your campaigns.
User avatar
Captain Shiva
Adventurer
Posts: 771
Joined: Tue Sep 06, 2005 11:44 am
Comment: In sheer daemonic strangeness I am unparalleled
Contact:

Re: Hand to Hand skills and multiclassing

Unread post by Captain Shiva »

This is just my personal opinion,but I would just continue to let the HTH skill progress normally,just as if you had never changed classes.
Have you ever been thrown out of a Rifts game for being smarter than the Game Master?
User avatar
Alrik Vas
Knight
Posts: 4810
Joined: Tue Mar 19, 2013 8:20 pm
Comment: Don't waste your time gloating over a wounded enemy. Pull the damn trigger.
Location: Right behind you.

Re: Hand to Hand skills and multiclassing

Unread post by Alrik Vas »

Captain Shiva wrote:This is just my personal opinion,but I would just continue to let the HTH skill progress normally,just as if you had never changed classes.


In that case, I would charge an OCC related skill. Just me though.
Mark Hall wrote:Y'all seem to assume that Palladium books are written with the same exacting precision with which they are analyzed. I think that is... ambitious.

Talk from the Edge: Operation Dead Lift, Operation Reload, Operation Human Devil, Operation Handshake, Operation Windfall 1, Operation Windfall 2, Operation Sniper Wolf, Operation Natural 20
User avatar
say652
Palladin
Posts: 6609
Joined: Wed Jun 20, 2012 11:32 am
Comment: Avid Cyborg and Braka Braka enthusiast.
Location: 'Murica

Re: Hand to Hand skills and multiclassing

Unread post by say652 »

so a wise first level dual class character would spend as many skills possibly on the skills they wanted to stay sharp in.
User avatar
drewkitty ~..~
Monk
Posts: 17782
Joined: Sat Sep 30, 2000 1:01 am
Location: Eastvale, calif
Contact:

Re: Hand to Hand skills and multiclassing

Unread post by drewkitty ~..~ »

say652 wrote:so a wise first level dual class character would spend as many skills possibly on the skills they wanted to stay sharp in.

So a wise player changing the class of his char would pick duplicate skills of the ones that he would wanted his to progress in once the levels equalized.
Last edited by drewkitty ~..~ on Mon Aug 26, 2013 6:23 pm, edited 1 time in total.
May you be blessed with the ability to change course when you are off the mark.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
User avatar
Captain Shiva
Adventurer
Posts: 771
Joined: Tue Sep 06, 2005 11:44 am
Comment: In sheer daemonic strangeness I am unparalleled
Contact:

Re: Hand to Hand skills and multiclassing

Unread post by Captain Shiva »

drewkitty ~..~ wrote:
Captain Shiva wrote:This is just my personal opinion,but I would just continue to let the HTH skill progress normally,just as if you had never changed classes.

Don't you mean you personal house rule, cause what you said is contrary to what the canon rules say.
The canon rules for multiclassing,as written,are not well designed,in my opinion.I have never had this situation come up before in a game.

say652 wrote:so a wise first level dual class character would spend as many skills possibly on the skills they wanted to stay sharp in.

So a wise player changing the class of his char would pick duplicate skills of the ones that he would wanted his to progress in once the levels equalized.
Have you ever been thrown out of a Rifts game for being smarter than the Game Master?
User avatar
eliakon
Palladin
Posts: 9093
Joined: Sat Jul 14, 2007 9:40 pm
Comment: Palladium Books Canon is set solely by Kevin Siembieda, either in person, or by his approval of published material.
Contact:

Re: Hand to Hand skills and multiclassing

Unread post by eliakon »

drewkitty ~..~ wrote:
Captain Shiva wrote:This is just my personal opinion,but I would just continue to let the HTH skill progress normally,just as if you had never changed classes.

Don't you mean you personal house rule, cause what you said is contrary to what the canon rules say.


say652 wrote:so a wise first level dual class character would spend as many skills possibly on the skills they wanted to stay sharp in.

So a wise player changing the class of his char would pick duplicate skills of the ones that he would wanted his to progress in once the levels equalized.


So pretty much you just said what they said, but a bit more rudely? Was there any point to this post other than increasing postcounts and thread lenght? I mean its pretty OBVIOUS that a person saying 'my personal opinion....' means 'this is what I would do' and 'stay sharp in' sounds just like' what you said. you know...stay up on a skill, as opose to never increasing it again la la la?
The rules are not a bludgeon with which to hammer a character into a game. They are a guide to how a group of friends can get together to weave a collective story that entertains everyone involved. We forget that at our peril.

Edmund Burke wrote:The only thing necessary for the triumph of evil is for good men to do nothing."
User avatar
say652
Palladin
Posts: 6609
Joined: Wed Jun 20, 2012 11:32 am
Comment: Avid Cyborg and Braka Braka enthusiast.
Location: 'Murica

Re: Hand to Hand skills and multiclassing

Unread post by say652 »

i believe may poor typing skills and improper grammar has insulted somebody(pssssst i think its !~@#!@#$$-.-)
User avatar
Tor
Palladin
Posts: 6975
Joined: Thu Aug 09, 2012 2:37 pm
Comment: If you have something to say, back it up with thoughts and reasons. Simply posting to agree or disagree tends to be a waste.
Location: Pyramid

Re: Hand to Hand skills and multiclassing

Unread post by Tor »

Captain Shiva wrote:This is just my personal opinion,but I would just continue to let the HTH skill progress normally,just as if you had never changed classes.

That is unbalanced, because it's a heck of a lot easier to get to level 2 in 15 OCCs than it is to reach level 15 in one of them.
"1st edition? 2nd edition? It doesnt matter! Let's just talk" -Forums of the Megaverse
User avatar
Captain Shiva
Adventurer
Posts: 771
Joined: Tue Sep 06, 2005 11:44 am
Comment: In sheer daemonic strangeness I am unparalleled
Contact:

Re: Hand to Hand skills and multiclassing

Unread post by Captain Shiva »

Tor wrote:
Captain Shiva wrote:This is just my personal opinion,but I would just continue to let the HTH skill progress normally,just as if you had never changed classes.

That is unbalanced, because it's a heck of a lot easier to get to level 2 in 15 OCCs than it is to reach level 15 in one of them.

Again,just my personal opinion, but other RPGs handle multiclassing better than the various Palladium games.There should be a better way than starting over from square one and having none of the previously accumulated knowledge be of any use.
Have you ever been thrown out of a Rifts game for being smarter than the Game Master?
User avatar
Brayon
Explorer
Posts: 143
Joined: Tue Jun 12, 2012 9:23 am

Re: Hand to Hand skills and multiclassing

Unread post by Brayon »

Captain Shiva wrote:
Tor wrote:
Captain Shiva wrote:This is just my personal opinion,but I would just continue to let the HTH skill progress normally,just as if you had never changed classes.

That is unbalanced, because it's a heck of a lot easier to get to level 2 in 15 OCCs than it is to reach level 15 in one of them.

Again,just my personal opinion, but other RPGs handle multiclassing better than the various Palladium games.There should be a better way than starting over from square one and having none of the previously accumulated knowledge be of any use.


I'm in agreement with Captain Shiva on this. I would cap the overall Character Level at 15th, but allow certain shared skills to continue to progress. Unless someone is switching H2H styles, then, new style starts at the Overall Character Level. For instance, H2H Basic is frozen at 2nd, H2H Expert starts at 3rd (with no bonus from Expert levels 1 and 2.) So, a PC would have the bonus from Basic 1 and 2, and Expert 3 and onward.

Yes, this is a House Rules change, but one that doesn't penalize Players for switching archtypes, or make a player's hard work, time, and effort obsolete.
"No, actually, as there's that really big special rule that overrides any other rules. You know, the one where if something looks stupid or limiting or otherwise hinders game play or fun the GM is free to change or discard the rule." - Nightmask
User avatar
Glistam
Megaversal® Ambassador
Posts: 3631
Joined: Tue Apr 05, 2005 2:09 pm
Comment: The silent thief of Rozrehxeson.
Location: Connecticut
Contact:

Re: Hand to Hand skills and multiclassing

Unread post by Glistam »

Captain Shiva wrote:
Tor wrote:
Captain Shiva wrote:This is just my personal opinion,but I would just continue to let the HTH skill progress normally,just as if you had never changed classes.

That is unbalanced, because it's a heck of a lot easier to get to level 2 in 15 OCCs than it is to reach level 15 in one of them.

Again,just my personal opinion, but other RPGs handle multiclassing better than the various Palladium games.There should be a better way than starting over from square one and having none of the previously accumulated knowledge be of any use.

Why do you think the old knowledge is of no use? A 5th level character who becomes a new class has all the skills still of his old class at level 5 proficiency! For the first 5 levels of the new class, those skills are the character's "crutch." Once the new class reaches level six, only then will the skills the two classes had in common advance (finally) to level six. It's a much better system I think than 2nd Edition D&D, for example. And without the cap of a "character level" I think it's even better than the D&D 3rd Ed rules for multiclassing.
Zerebus: "I like MDC. MDC is a hundred times better than SDC."

kiralon: "...the best way to kill an old one is to crash a moon into it."

Image

Temporal Wizard O.C.C. update 0.8 | Rifts random encounters
New Fire magic | New Temporal magic
Grim Gulf, the Nightlands version of Century Station

Let Chaos Magic flow in your campaigns.
User avatar
Captain Shiva
Adventurer
Posts: 771
Joined: Tue Sep 06, 2005 11:44 am
Comment: In sheer daemonic strangeness I am unparalleled
Contact:

Re: Hand to Hand skills and multiclassing

Unread post by Captain Shiva »

Glistam wrote:
Captain Shiva wrote:
Tor wrote:
Captain Shiva wrote:This is just my personal opinion,but I would just continue to let the HTH skill progress normally,just as if you had never changed classes.

That is unbalanced, because it's a heck of a lot easier to get to level 2 in 15 OCCs than it is to reach level 15 in one of them.

Again,just my personal opinion, but other RPGs handle multiclassing better than the various Palladium games.There should be a better way than starting over from square one and having none of the previously accumulated knowledge be of any use.

Why do you think the old knowledge is of no use? A 5th level character who becomes a new class has all the skills still of his old class at level 5 proficiency! For the first 5 levels of the new class, those skills are the character's "crutch." Once the new class reaches level six, only then will the skills the two classes had in common advance (finally) to level six. It's a much better system I think than 2nd Edition D&D, for example. And without the cap of a "character level" I think it's even better than the D&D 3rd Ed rules for multiclassing.

I should have worded that better. Let me get back to you on that.
Have you ever been thrown out of a Rifts game for being smarter than the Game Master?
User avatar
Tor
Palladin
Posts: 6975
Joined: Thu Aug 09, 2012 2:37 pm
Comment: If you have something to say, back it up with thoughts and reasons. Simply posting to agree or disagree tends to be a waste.
Location: Pyramid

Re: Hand to Hand skills and multiclassing

Unread post by Tor »

Brayon wrote:I would cap the overall Character Level at 15th, but allow certain shared skills to continue to progress.
Capping the overall level (which is silly because there are NPCs higher than that) wouldn't solve the problem of there being lower experience level requirements, so someone who wanted to be level 15 in a HtH could just level up once in a bunch of OCCs instead of leveling up a bunch in one.

Palladium's multiple OCC program may not be perfect but we have to acknowledge that major XP difference here.
"1st edition? 2nd edition? It doesnt matter! Let's just talk" -Forums of the Megaverse
User avatar
Alrik Vas
Knight
Posts: 4810
Joined: Tue Mar 19, 2013 8:20 pm
Comment: Don't waste your time gloating over a wounded enemy. Pull the damn trigger.
Location: Right behind you.

Re: Hand to Hand skills and multiclassing

Unread post by Alrik Vas »

I resolve the experience problem by making them advance in their new class as if they were already the equivalent level of their old one, then i let them advance skills/h2h they duplicted in their new class. When they exceed lvl 15 in a class, i just make an extended exp chart based on the increments they've had to achieve already.
Mark Hall wrote:Y'all seem to assume that Palladium books are written with the same exacting precision with which they are analyzed. I think that is... ambitious.

Talk from the Edge: Operation Dead Lift, Operation Reload, Operation Human Devil, Operation Handshake, Operation Windfall 1, Operation Windfall 2, Operation Sniper Wolf, Operation Natural 20
User avatar
Tor
Palladin
Posts: 6975
Joined: Thu Aug 09, 2012 2:37 pm
Comment: If you have something to say, back it up with thoughts and reasons. Simply posting to agree or disagree tends to be a waste.
Location: Pyramid

Re: Hand to Hand skills and multiclassing

Unread post by Tor »

Alrik can you give an example of how this works? Not clear on what you're suggesting. You mean if you're a level 3 mystic and become a level 1 city rat, to get to level 2 city rat you need to get the xp required to be a level 4 mystic?
"1st edition? 2nd edition? It doesnt matter! Let's just talk" -Forums of the Megaverse
User avatar
Alrik Vas
Knight
Posts: 4810
Joined: Tue Mar 19, 2013 8:20 pm
Comment: Don't waste your time gloating over a wounded enemy. Pull the damn trigger.
Location: Right behind you.

Re: Hand to Hand skills and multiclassing

Unread post by Alrik Vas »

Yes, that is what I am saying. Wait, actually you'd need to get enough to be a lvl 5 City Rat.

Mystic 3/City Rat 2

5 levels total

Your 2nd City Rat level would actually be attained when you have enough exp to be a 5th lvl City Rat. Mind you, that's total exp. So your previously earned Exp as a Mystic counts toward it.
Mark Hall wrote:Y'all seem to assume that Palladium books are written with the same exacting precision with which they are analyzed. I think that is... ambitious.

Talk from the Edge: Operation Dead Lift, Operation Reload, Operation Human Devil, Operation Handshake, Operation Windfall 1, Operation Windfall 2, Operation Sniper Wolf, Operation Natural 20
User avatar
drewkitty ~..~
Monk
Posts: 17782
Joined: Sat Sep 30, 2000 1:01 am
Location: Eastvale, calif
Contact:

Re: Hand to Hand skills and multiclassing

Unread post by drewkitty ~..~ »

The example Tor put forth is broken because Mystic is a PCC, when looked at objectively. And PCC's can't change class unless they somehow loose all their psi powers.

But it was only an example.

So AV if I was The Class with the easiest exp. table for advancement then changed to a Demigod or to the Immortal power cat. (Would of picked Dragon for the higher exp. table but that would be changing races.) Would the char still follow their 1st exp. table progression.
May you be blessed with the ability to change course when you are off the mark.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
User avatar
Tor
Palladin
Posts: 6975
Joined: Thu Aug 09, 2012 2:37 pm
Comment: If you have something to say, back it up with thoughts and reasons. Simply posting to agree or disagree tends to be a waste.
Location: Pyramid

Re: Hand to Hand skills and multiclassing

Unread post by Tor »

Looking at it objectively, Mystics have been OCCs since RMB and remain so in RUE. They were OCCs in Nightbane and the closest I've seen to a Mystic being a PCC is the "Psi-Mystic" in PF2nd which due to its different name, does not lead me to make that conclusion about the other classes.

I mean heck, a lot of non-psionic races are not restricted from becoming mystics. Presumably if you select a magic OCC with psionics, you either learn them (even if your race doesn't get any) or you get the magic without the psionics (as indicated by some gods who're TWs but lack TW psionics)
"1st edition? 2nd edition? It doesnt matter! Let's just talk" -Forums of the Megaverse
User avatar
Alrik Vas
Knight
Posts: 4810
Joined: Tue Mar 19, 2013 8:20 pm
Comment: Don't waste your time gloating over a wounded enemy. Pull the damn trigger.
Location: Right behind you.

Re: Hand to Hand skills and multiclassing

Unread post by Alrik Vas »

3rd level Merc Soldier. You decide you want to join the special forces. You tell your GM since it's close to time for you to level. However, your GM (me) tells you, that if you want to continue your Hand to Hand: Expert training , you'll need to earn enough exp to be a 4th level Special Forces OCC to level into Spec Ops lvl 1, and in order to continue leveling, you'll need to continue on the table from lvl 4. (when you level, you'll be 4th lvl H2H Expert instead of it freezing until you surpass your old level)

If you go with weaker class, then you get an easier exp table. You'll be missing out on whatever a better OCC would offer, so i don't see anything wrong with it.

I just base everything off of character level rather than starting over. That way they get to continue to raise skills and hand to hand.
Mark Hall wrote:Y'all seem to assume that Palladium books are written with the same exacting precision with which they are analyzed. I think that is... ambitious.

Talk from the Edge: Operation Dead Lift, Operation Reload, Operation Human Devil, Operation Handshake, Operation Windfall 1, Operation Windfall 2, Operation Sniper Wolf, Operation Natural 20
User avatar
drewkitty ~..~
Monk
Posts: 17782
Joined: Sat Sep 30, 2000 1:01 am
Location: Eastvale, calif
Contact:

Re: Hand to Hand skills and multiclassing

Unread post by drewkitty ~..~ »

Looking objectively at a class means "Looking at the aspects of the class and considering what it is by the text describing what it is only." Looking at it objectively automatically means you throwing out of the consideration the labels they already have, in the determining of what they really are.

As to when the Mystic was 1st labeled as an OCC you need to go back to the PFRPG 1st ed. However, everything in PFRPG 1st ed all the classes are labeled as OCC's. Which at the time was okay because they were just getting started.

Yes, the Mystic class is correctly Named and Labeled in the PFRPG 2nd ed Main Book.

However, this is only a side issue to the topic/discussion at hand.
----------------
AV would it not be better just to add a MOS to the char if they are just going from a generalized class to a specialty class in the same type of class classification, such as going from Grunt to SEAL.
May you be blessed with the ability to change course when you are off the mark.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
User avatar
Akashic Soldier
Knight
Posts: 4114
Joined: Sun Nov 20, 2011 11:23 pm
Comment: Theres space for a paper airplane race in the eye of a hurricane.

Re: Hand to Hand skills and multiclassing

Unread post by Akashic Soldier »

The Mystic is an O.C.C.
P.C.C.s have been removed from the Megaversal System.
The reasoning for this is explained in the R:UE along with why many psychic R.C.C.s are also O.C.C.s (Zapper, Burster, etc.).
"I flew back to the states just to vote for Trump."
Mumpsimus can be defined as someone who obstinately clings to an error, bad habit or prejudice, even after the foible has been exposed.
I will not answer posts/questions/accusations by people on my foes list.
The Ugly Truth - Carl Gleba on the Cabal of 24.
Rifts® Online: Megaversal Highway.
User avatar
drewkitty ~..~
Monk
Posts: 17782
Joined: Sat Sep 30, 2000 1:01 am
Location: Eastvale, calif
Contact:

Re: Hand to Hand skills and multiclassing

Unread post by drewkitty ~..~ »

Akashic Soldier wrote:The Mystic is an O.C.C.
P.C.C.s have been removed from the Megaversal System.
The reasoning for this is explained in the R:UE along with why many psychic R.C.C.s are also O.C.C.s (Zapper, Burster, etc.).

You are mistaken AS, the label PCC was only removed from only The Rifts Setting for stylistic reason. As per K.S.'s comments in RUE.

Note: I was said "looking at it Objectively", meaning looking past any STUPID! IDIODIC! WORNG! style formats applied to the labeling. Why do I say they are "STUPID! IDIODIC! WORNG!", it is because the way you frame the words need to be correct otherwise the concepts transmitted by the words will be incorrect/wrong. This is why I find the style filters on the Rifts classes Stupid. Because they do not say what the classes are when the class is a psychic class and Not a Job nor a Racial class and when it is a Race with an RCC, and Not the whole being an Racial char class.

So These are the reasons that I object to the lies in the concept the Style Filter impose in the classes and races.

If KS wanted the classes to be "More Accessible" then he should of removed all the Style filters on the class labels so everyone would get the correct concepts from first glance. Not needing be look past the wrong concepts presented to see what things really are.
May you be blessed with the ability to change course when you are off the mark.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
User avatar
Alrik Vas
Knight
Posts: 4810
Joined: Tue Mar 19, 2013 8:20 pm
Comment: Don't waste your time gloating over a wounded enemy. Pull the damn trigger.
Location: Right behind you.

Re: Hand to Hand skills and multiclassing

Unread post by Alrik Vas »

MadGamesMike wrote:http://www.palladiumbooks.com/index.php?option=com_content&view=article&id=215%3Acombat-rules-questions&catid=58&Itemid=200
23. When a character changes occ's their old skills no longer advance right? Well what about Hand to Hand skills if their new occ gives them H to H or if they spend the skills to get it. Does it advance when they do in level or only when they advance past their old level from the first occ?

Answer: It goes up as they advance in there new character class and does not have to wait till they pass the level of their old character class.


Seems good.
Mark Hall wrote:Y'all seem to assume that Palladium books are written with the same exacting precision with which they are analyzed. I think that is... ambitious.

Talk from the Edge: Operation Dead Lift, Operation Reload, Operation Human Devil, Operation Handshake, Operation Windfall 1, Operation Windfall 2, Operation Sniper Wolf, Operation Natural 20
User avatar
Tor
Palladin
Posts: 6975
Joined: Thu Aug 09, 2012 2:37 pm
Comment: If you have something to say, back it up with thoughts and reasons. Simply posting to agree or disagree tends to be a waste.
Location: Pyramid

Re: Hand to Hand skills and multiclassing

Unread post by Tor »

drewkitty ~..~ wrote:As to when the Mystic was 1st labeled as an OCC you need to go back to the PFRPG 1st ed
I don't think it WAS in the first ed of PRPG. Was it in one of the world books?

drewkitty ~..~ wrote:the Mystic class is correctly Named and Labeled in the PFRPG 2nd ed Main Book.
There is no Mystic class in PFRPG 2nd. You must be referring to the PSI-Mystic, which happens to be a MASTER Psionic class.

We're talking about the Mystic OCC in Rifts, which is a MAJOR psionic class. You'll note by comparing the Psi-Mystic to either RMB or RUE's stats for the (Rifts) Mystic that they are subtly different classes.
"1st edition? 2nd edition? It doesnt matter! Let's just talk" -Forums of the Megaverse
Post Reply

Return to “Palladium Books® Games Q. & A.”