Is H.U better the Hero games,s Champions?

If Super Heroes/Heroines & Super Villains are your game, discuss them here.

Moderators: Immortals, Supreme Beings, Old Ones

gaby
Knight
Posts: 4340
Joined: Fri Jan 03, 2003 2:01 am
Location: Québec

Is H.U better the Hero games,s Champions?

Unread post by gaby »

Tell me is Heroes Unlimited better the hero games,s Champions?

Tell me your Reasons?

What do you think is better H.U,s Power catagories or Champions Archtypes?

What do you think needs to be improve in H.U?
User avatar
taalismn
Priest
Posts: 48436
Joined: Tue Sep 02, 2003 8:19 pm
Location: Somewhere between Heaven, Hell, and New England

Re: Is H.U better the Hero games,s Champions?

Unread post by taalismn »

I'll entertain this question; about the only thing the two games have in common is that they both deal with superpowers.

From a technical standpoint, Champions is the more comprehensive. It is also the more cumbersome if you're looking for quick set-up and fast roleplay.
Champions is POINT-BASED, allowing the players much more control and customization over what powers they possess and the characteristics they have. Being point-based, with growing experience, players can choose to throw points towards whatever aspect of their characters they wish to emphasize, rather than the fixed-rate, across-the-board power/skill advancement that you see in Palladium(where you can get extra proficiency in skills you never used while leveling up). In that regard, Champions is the better game system.
The downside is, Champions is cumbersome and slow as hell, especially when setting up with lots of starter points and if you're GMing a large group. It's comparable to real-time sports, where four minutes of game time can take HOURS(at least in my experience) of real time, during which those players not immediately involved in the action are obliged to twiddle their thumbs, eat cold pizza, and read War and Peace(the unabridged version, not the graphic novel edition).

Champions is also NOT for the detail-challenged. Misspell or miscalculate your numbers, and you're SOL disentangling your mistakes. It's not for people who make a habit of sloppy attention to detail or who aren't prepared to spend some serious time with the books.

Champions is heavy metal power-gaming for those who want to exercise serious control in playing; it's like what the similarly point-based Mekton system is to Palladium's robot combat, or what Warhammer war-gaming miniatures are to chess.

Which is better? Depends on how serious you take your game and how much attention(and time) you want to pay it for some entertainment.
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
User avatar
Lord_Dalgard
Megaversal® Ambassador
Posts: 483
Joined: Tue Aug 27, 2002 1:01 am
Comment: CoH/CoV Global @Frontovik
Location: Overton, TX USA
Contact:

Re: Is H.U better the Hero games,s Champions?

Unread post by Lord_Dalgard »

Everything that taalismn said. Champions moves too slow me, and I played it back in the 80s and early 1990s when "crunch" in a game was normal. While the building one's character done to the last point is possible in Champions, it's almost unplayable. With the Powers Unlimited books especially, HU can model just about anything. Here's an interesting review by a blogger (not me!):

http://bxblackrazor.blogspot.com/2009/10/ok-so-why-heroes-unlimited.html

An honest and accurate review by a non-Palladium fanboy. :)
Anthony N. Emmel
Proud Member of CLD 2.0
GM of the Guardians of the Polar Bear

"Those blast points are too precise for Pecos raiders. Only
Coalition Deadboys are that accurate."
--Unknown Cyber Knight in CS Lone Star.

+425 Movie Geek Points!
User avatar
Reagren Wright
Palladium Books® Freelance Writer
Posts: 3239
Joined: Sun Feb 10, 2002 2:01 am
Comment: The greatest part of the writer's time is spent in reading, in order to write: a man will turn over half a library to make one book. - Samuel Johnson, 1775
Location: LaPorte, In USA

Re: Is H.U better the Hero games,s Champions?

Unread post by Reagren Wright »

I love the adventures, they are so detailed. They provide scenarios for what the npcs will do and
the maps are awesome. However, I really hate the game system. Like everyone said early,
way to complicated for my taste. I'd take the adventures, detailed npcs, background, and maps
and combine them with Palladium's game system and story telling. Hmm, or maybe for my own
games and players I already do that. :D
User avatar
Mediapig71
Dungeon Crawler
Posts: 221
Joined: Thu May 05, 2011 12:09 pm

Re: Is H.U better the Hero games,s Champions?

Unread post by Mediapig71 »

They are both very different games... Champions undeniably has a more comprehensive power creation system, which allows you to create any effect you could imagine. Heroes Unlimited is more old school, but combat is simpler and moves faster, and since it doesn't really concern itself with balance between characters, it is easier to house rule and hand wave, in my opinion.

Also, one thing I don't like about Hero System is once you start creating things with points, it's hard to stop. Are handcuffs just things that hold people? Or are they a 100 pt entangle with a focus limitation, etc. Sometimes I'd rather just look at an equipment list and say 'OK, Night Wolf's restraining arrows work like handcuffs, so I'll give 'em the same sdc, done"

Both are great games, that have stood the test of time. I love making characters in Champions, but for actual gameplay. I prefer the loose freedom Heroes Unlimited gives me.
gaby
Knight
Posts: 4340
Joined: Fri Jan 03, 2003 2:01 am
Location: Québec

Re: Is H.U better the Hero games,s Champions?

Unread post by gaby »

Well Champions did come up with some great Npc,s Heroes and Villains.
The Two cities they made wew Good.
User avatar
slade the sniper
Hero
Posts: 1534
Joined: Thu Aug 16, 2007 9:46 am
Location: SDF-1, Macross Island

Re: Is H.U better the Hero games,s Champions?

Unread post by slade the sniper »

Reagren Wright wrote:I love the adventures, they are so detailed. They provide scenarios for what the npcs will do and
the maps are awesome. However, I really hate the game system. Like everyone said early,
way to complicated for my taste. I'd take the adventures, detailed npcs, background, and maps
and combine them with Palladium's game system and story telling. Hmm, or maybe for my own
games and players I already do that. :D

I fully agree with this...I prefer mutants and masterminds for character creation, champions for pre-gen adventures and heroes unlimited for game system
-STS
My skin is not a sin - Carlos Wallace
A man's rights rest in three boxes. The ballot box, jury box and the cartridge box - Frederick Douglass
I am a firm believer that men with guns can solve any problem - Inscriptus
Any system in which the most populated areas have the most political power, creates an incentive for areas that want power to increase their population - Killer Cyborg
User avatar
jaymz
Palladin
Posts: 8456
Joined: Wed Apr 15, 2009 8:33 pm
Comment: Yeah yeah yeah just give me my damn XP already :)
Location: Peterborough, Ontario
Contact:

Re: Is H.U better the Hero games,s Champions?

Unread post by jaymz »

Honestly if you want high end accuracy and representation of major comic book like heroes then Champions wins hands down.

However it's a matter taste. I like the Palladium system for a variety of reasons. I can tweak it to my liking to get the immersion and accuracy I want. I cannot do that with Champions however.

In the end though I like them both depending on what I want to do.
I am very opinionated. Yes I rub people the wrong way but at the end of the day I just enjoy good hard discussion and will gladly walk away agreeing to not agree :D

Email - jlaflamme7521@hotmail.com, Facebook - Jaymz LaFlamme, Robotech.com - Icerzone

\m/
User avatar
NMI
OLD ONE
Posts: 7195
Joined: Fri Nov 03, 2000 2:01 am
Location: McHenry Illinois

Re: Is H.U better the Hero games,s Champions?

Unread post by NMI »

I dont think either system is better than the other. I think each system is what you the player/GM make of it.
"Freedom is the recognition that no single person, no single authority or government has a monopoly on the truth, but that every individual life is infinitely precious, that every one of us put on this world has been put there for a reason and has something to offer."
Megaversal Ambassador Coordinator
My GoFund Me - Help Me Walk Again
User avatar
DracoMagus
Explorer
Posts: 158
Joined: Mon Feb 01, 2010 3:29 am
Contact:

Re: Is H.U better the Hero games,s Champions?

Unread post by DracoMagus »

I myself would say Champions mostly on the merit of it's what I started gaming on way back when. Mind you, I'm not saying that there aren't cons that go with the pros, this goes the same for Heroes Unlimited or really Any other game.

Taalsimn did hit many of the comparisons for both games on the head (at least good enough that I don't care to go splitting hairs by adding to it). Well, that's my two cents for this then, just figured I'd pitch em in to a thread that caught my eye.
Remember kids, if speed were everything jackrabbits would Rule the World!!!!

All Hail the Death Metal Rooster!!!! http://www.youtube.com/watch?v=A43JOxLa5MM
Post Reply

Return to “Heroes Unlimited™”