grandmaster z0b wrote:I haven't read NG1 but I doubt I'll buy it from the sounds of it.
What I really want in a World Book these days is history and info about the area, good maps of both the local geography and the town itself, characters with stats, lots of plot ideas and flavour. Stuff that helps me GM, that saves me the time of doing that stuff myself.
What I don't need is another book with robots, guns and OCCs. There are more than enough books like that, especially in North America.
Also, the stupid thing with giant robots have guns that do 6d6 damage when there are relatively cheap energy rifles all the way back to the original RMB that do 6d6 or 1d4x10 really puts me off buying robot books. Maybe I would be more interested in those books if those things were fixed but really that just needs a general overhaul anyway. While we're on that point, I was reading the original Robotech book the other day and that had the damages for it's vehicles pretty well done. The robots had a variety of burst modes they could use, that did appropriate damage and many had area of effect. The big robots did big damage and the smaller ones did smaller damage. Why did Rifts that obviously used the rules from Robotech get the damages so wrong?
All respect to the writers but it doesn't sound like my cup of tea.
On the other hand we've had some great North American world books in the last 10 years; Madhaven and Arzno both excelled in the flavour department.
The NG1 actually has quite a bit of world setting info. The first 100 paged in fact help sculpt the setting and offer you more ideas and information that can enhance your campaigns, especially if your in that region or hired for certain merc ops and sorties. There are new O.C.C.s that you or your fellow Players may also enjoy. Many purchasers of NG1 were very pleased with the material.
As to robot damages as a whole in Rifts compared to smaller arms, sigh... there are numerous discussions about this that entail both the pros and cons, the logical rationalizations and clear problems, not to mention some well written remedies to deal with any damage and mdc scaling issues for large robot vehicles.
However, I will make mention that having the large robots to assist and utilize or to contend with proves their worth in a well conducted campaign. Simply how some of these robots can relay and coordinate battlefield info and intel or the efficiency in tactics, particularly when accompanied with PA platoons really demonstrates how influential these heavy machines can be, imho.