Blue_Lion wrote:The reason for the stigma on Chipwell comes from the fluff and the SDC PA they make. (So if it exist that was what the writers wanted)
I wouldn't call having sensors with half or less range just fluff
Even the MDC suits have that. I assume they all have at least the features EBA normally enjoys but prob not PA. There's just gray on what exactly they're missing or how bad the range is.
Blue_Lion wrote:most players do not pay for there starting gear with a cash pool allownece, so they tend not see acquiring starting gear as having a cost and in play they will replace lost gear with what they can afford. And last time I checked repairs and rechargers are set up to strip them off allot of on hand cash.
Though I agree most survival-minded PCs will not outfit low-tier BA or PA or bots as their starting equip (though some may do this for RP rep) there is the whole "pick Behemoth explorer as starting bot, sell, purchase 20 back-up suits" kinda trick.
Blue_Lion wrote:Some most people would not think of like wipes. While traveling through the woods you may not always be able to shower or bath to stay clean but simple pack of baby wipes or a wash cloth and water and you can stay some what fresh even away from indoor plumbing.
Good consideration considering the nasties that might live in various bodies of water.
Although with so many parties having mages to cast Create Water or Cleanse I expect many skimp on those considerations. Good idea for TW device too.
Sureshot wrote:it seems that much of this thread is suggesting that someone able to buy better armor would nonetheless choose Chipwell, and outside the suicidal and the fanatical, I don't see that as a realistic response.
Even if someone is able to afford more expensive PA, they might have other desires for that money, like purchasing weapons or grenades, recharging e-clips, buying food,
Sureshot wrote:It's like saying a police officer has a choice between using a top of the line bulletproof vest and a older less effective model. You can bet when given a choice he will take the top of the line.
I don't see how it's like that, do officers have to pay for their vests and weigh the benefits of superior armor to other things like having a clean gun, fast car, fuel, bullets, coffee?
kaid wrote:Any automotive mechanic with a welding torch could likely do basic repairs to armor on a warmonger without having to get into any of the specialized tools/techniques needed to repair/bond MDC alloy.
Dunno about that, it's not exactly a car, should be some kind of penalty there.
Sureshot wrote:In real life no one would touch the Chipwell suits. Not unless it was a emergency or a lack of money.
Emergencies and lack of money aren't going to be rare situations on Rifts Earth.
Might as well say "nobody would touch bologna/spam".
Sureshot wrote:games better be away from CS cities or areas where the CS have a decent influence. No way no how are you waltzing in with a suit of armor with tW improvements. In a area where the CS are around. Chances are good one either gives up the equipment or is killed off. Or both
This is a risk if you go waltzing around in Glitter-Boy or Naruni Knight stuff too, I guess the question is... what kind of power armor can you go around wearing casually without worrying about CS hassle?
Any CS knowledgeable about PA are probably going to know that a Samson (named after a human endowed with magical strength? race traitor!) or Titan (named after a D-Bee? Alien sympathizer!) is more dangerous than a Warmonger.
Sureshot wrote:It's the same reason that Northern Gun would not be as popular. Soldiers want a weapon to be very powerful as well as lightweight. I played many years ago with members of the Canadian armed forces in my group. They also had a good laugh at the description of the Northern gun stuff. Some had some very unflattering things to say about the way weapons are designed in Rifts. No soldier at least the ones on the frontlines wants to carry a heavy weapon. It can be the world most effective and damaging weapon. It's still extra weight one has to drag across the battlefield. If nothing else is around they would use a heavier weapon. By choice la light weapon with hitting power is preferred.
That's probably why heavy weapons tend to be wielded by troops in exo-skeletons or PA or who are borgs which would minimize or eliminate fatigue factors like this.
Dog_O_War wrote:For less than the price of a suit of Chipwell, you can get a suit of Gladius; statistically it's better in all but one aspect (power supply).
The Gladius (Merc101-2) is cheaper than (60% of the price) the Chipwell Assault Suit (Merc145) but power-supply is not the only downside to it.
There are areas where the Gladius excels, I'll admit that:
*has more MDC
*does not require PA combat skill to get melee attack bonus
*shorter
*lighter
*30% fatigue is better than 80% fatigue
Here are other areas where the CAS is better besides its nuclear power supply:
*has a higher PS
*has 2 built-in ranged weapon systems, a machinegun and a lasergun
*basic power armor HtH bonuses apply and are better than the gladius bonus to attack/initiative
*can inflict MD with maneuvers like a body flip or a tackle, the gladius only does MD via punches/kicks
*enhanced leaping distance
*radar and targeting computer
I think a fairer suit to compare to the Gladius would be the Challenger (Mercs144) though since they are both electric suits. The Challenger is cheaper, equal strength/battery, less MDC but has vision ehnancements, and still gets full PAbasic bonuses and maneuvers.
In a HtH fight pretty sure a Challenger piloted by PA basic guy would whup someone in a Gladius on the basis of being able to MD body flip them into stun-lock. Decent auto-parry could turn the tables though.
Dog_O_War wrote:instead of taking a rifle like the JA-11, you can take the JA-9 because it's cheaper and it has a 4000 foot range (double what most other rifles have).
If all you're looking for is the laser range I agree it's a better investment.
The JA-11 however can do twice the damage with that laser (arguably worth twice the cost alone) AND bypass Glitter-Boy immunity (not that you can really face down a GB unless multiple people are using it) AND it has a built-in e-cannister for back-up payload, and has a burst-capable ion for shorter range confrontations, and can fire an SDC bullet for that annoying naked Impervious-2-Energy mage (or vampire/werewolf if you have silver bullet) and for all this it only weighs a half-pound more.
Dog_O_War wrote:Personally, I wouldn't spend money on a Chipwell suit because there are better alternatives for transportation and combat.
Specifically what? I think we should specify which of the 3 suits is under critique at a time and what the alternate being presented for equal/less cost is.
kaid wrote:164k gets you the chipwell flying armor which has 140MDC 40 mph ground speed and is capable of flight and actually has a radar and a longer range radio. It may not be the fanciest thing out there but that is pretty amazingly good bang for the buck if you can recharge eclips which is what this thing runs on.
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Was this in SB1 or NG1/2 or somethin?