Whats the highest you can get your PE?
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Whats the highest you can get your PE?
I've been searching these forums for a bit, but can't find an answer. What is the highest I could get my PE? I'm pretty much using the main Heroes Unlimited book + the 3 other Powers Books. I know there is Extraordinary Physical Endurance. But is there a Supernatural PE kind of like how there is a Supernatural P.S.
Also I'm pretty much building off of 2 major and 3 minor. However I might be able to do 3 major and 2 minor. I've also considered taking all Skills that increase PE.
Also I'm pretty much building off of 2 major and 3 minor. However I might be able to do 3 major and 2 minor. I've also considered taking all Skills that increase PE.
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Re: Whats the highest you can get your PE?
if you keep getting 6's on the PE roll....
May you be blessed with the ability to change course when you are off the mark.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
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Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
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Re: Whats the highest you can get your PE?
drewkitty ~..~ wrote:if you keep getting 6's on the PE roll....
Then you'll cap at 30. What's next?
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Re: Whats the highest you can get your PE?
Glistam wrote:drewkitty ~..~ wrote:if you keep getting 6's on the PE roll....
Then you'll cap at 30. What's next?
Then you add in all the bonuses.
May you be blessed with the ability to change course when you are off the mark.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
Re: Whats the highest you can get your PE?
To put it simply, there is no hard cap on PE like there is with most other attributes. The practical limit is 30 plus the bonuses gained from physical skills, class bonus and that granted by powers. How high this can get will depend on how many of the above you are able to acquire (and even then, rolling a 30 for PE is going to be rare... five 6s in a row is roughly a 1 in 50,000 chance of happening).
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Re: Whats the highest you can get your PE?
Yest it happens a ll the time Yatzee!!!!!
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Re: Whats the highest you can get your PE?
dyanrilliams wrote:I've been searching these forums for a bit, but can't find an answer. What is the highest I could get my PE? I'm pretty much using the main Heroes Unlimited book + the 3 other Powers Books.
I wouldn't say this thread is definitive, but I'll mention my idea: "figure a starting PE of 30, +5=35 for Acrobatics and Gymnastics and Running and Wrestling, +11=46 from the Extraordinary Physical Endurance minor power, +6=52 from the Growth major power, +4=56" from being an Alien of the Humanoid Elephant type -- plus throw in, say, Invulnerability and Healing Factor and Animal Abilities: Bear to get PE into the high 80s.
Which, incidentally, enables a lot of Growth.
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Re: Whats the highest you can get your PE?
And in my houserules version we dont use exploding sixes and nothing stacks, so the best you could get is the 18 from the initial roll plus the minor endurance power... so we top out muuuch lower.
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Re: Whats the highest you can get your PE?
Alien Rhino abrasive homeworld.
+1D4:pe
Then Experiment power category.
3 major powers.
Animals Abilities:Bear.
Disruptive Touch.
Sonic Speed.
+5D6:Pe.
If you need help with skills......
Any who with good rolls REALISTICALLY your lookin at around 40:Pe, straight up cheating well over 70:pe.
And thats before my coffee O.o
+1D4:pe
Then Experiment power category.
3 major powers.
Animals Abilities:Bear.
Disruptive Touch.
Sonic Speed.
+5D6:Pe.
If you need help with skills......
Any who with good rolls REALISTICALLY your lookin at around 40:Pe, straight up cheating well over 70:pe.
And thats before my coffee O.o
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Re: Whats the highest you can get your PE?
This older post may provide some inspiration for the original poster in this regard: A Munchkin/Rule Nazi Contest!
Zerebus: "I like MDC. MDC is a hundred times better than SDC."
kiralon: "...the best way to kill an old one is to crash a moon into it."
Temporal Wizard O.C.C. update 0.8 | Rifts random encounters
New Fire magic | New Temporal magic
Grim Gulf, the Nightlands version of Century Station
Let Chaos Magic flow in your campaigns.
kiralon: "...the best way to kill an old one is to crash a moon into it."
Temporal Wizard O.C.C. update 0.8 | Rifts random encounters
New Fire magic | New Temporal magic
Grim Gulf, the Nightlands version of Century Station
Let Chaos Magic flow in your campaigns.
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Re: Whats the highest you can get your PE?
Or my highest mdc possible in a player character post.
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Re: Whats the highest you can get your PE?
I think Rifts: Ultimate Edition and Rifts: Canada offer additional skills not available in Heroes Unlimited which also add to P.E.. The skills in those books may be good to look at.
Zerebus: "I like MDC. MDC is a hundred times better than SDC."
kiralon: "...the best way to kill an old one is to crash a moon into it."
Temporal Wizard O.C.C. update 0.8 | Rifts random encounters
New Fire magic | New Temporal magic
Grim Gulf, the Nightlands version of Century Station
Let Chaos Magic flow in your campaigns.
kiralon: "...the best way to kill an old one is to crash a moon into it."
Temporal Wizard O.C.C. update 0.8 | Rifts random encounters
New Fire magic | New Temporal magic
Grim Gulf, the Nightlands version of Century Station
Let Chaos Magic flow in your campaigns.
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Re: Whats the highest you can get your PE?
And the Juicer Book.
Lots of Juicer skills to bump up that pe as well.
Or, naaaa nit ready for that yet. Lol
Lots of Juicer skills to bump up that pe as well.
Or, naaaa nit ready for that yet. Lol
Re: Whats the highest you can get your PE?
Vincent Takeda wrote:And in my houserules version we dont use exploding sixes and nothing stacks, so the best you could get is the 18 from the initial roll plus the minor endurance power... so we top out muuuch lower.
Wait, in a super-hero RPG you houserule things to restrict their stats so there's nothing heroic about them?
Fair warning: I consider being called a munchkin a highly offensive slur and do report people when they err in doing so.
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It's 'canon', not 'cannon'. A cannon is a big gun like on pirate ships, canon is what you mean when referring to something as being contained within one of the books such as how many dice to roll for a stat.
'Reality is very disappointing.' - Jonathan Switcher from Mannequin
It's 'canon', not 'cannon'. A cannon is a big gun like on pirate ships, canon is what you mean when referring to something as being contained within one of the books such as how many dice to roll for a stat.
Re: Whats the highest you can get your PE?
I would actually like to see this "Highest P.E. Attribute" question done with just:
Heroes Unlimited
Aliens Unlimited
Galaxy Guide
Powers Unlimited
This aint Rifts! This is Spar.... Heroes Unlimited!
Heroes Unlimited
Aliens Unlimited
Galaxy Guide
Powers Unlimited
This aint Rifts! This is Spar.... Heroes Unlimited!
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Re: Whats the highest you can get your PE?
Animal Abilities Bear.
Healing factor.
Ex pe.
*Superhuman pe.
Pe:20+5D6+5+2D4a+ skills and "Alien abilities.
Healing factor.
Ex pe.
*Superhuman pe.
Pe:20+5D6+5+2D4a+ skills and "Alien abilities.
Re: Whats the highest you can get your PE?
say652 wrote:Animal Abilities Bear.
Healing factor.
Ex pe.
*Superhuman pe.
Pe:20+5D6+5+2D4a+ skills and "Alien abilities.
Just as you can't combine EO PS and SH PS, you cannot combine EO PE and SH PE...
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Re: Whats the highest you can get your PE?
say652 wrote:Animal Abilities Bear.
Healing factor.
*Superhuman pe.
Pe:20+4D6+2D4a+ skills and "Alien abilities.
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Re: Whats the highest you can get your PE?
Nightmask wrote:Vincent Takeda wrote:And in my houserules version we dont use exploding sixes and nothing stacks, so the best you could get is the 18 from the initial roll plus the minor endurance power... so we top out muuuch lower.
Wait, in a super-hero RPG you houserule things to restrict their stats so there's nothing heroic about them?
I wouldnt say that the kinds of heroes you create by not allowing stacking makes them 'not heroic', but opinions vary widely on just exactly what a superhero's limitations 'should be'.
Re: Whats the highest you can get your PE?
Vincent Takeda wrote:Nightmask wrote:Vincent Takeda wrote:And in my houserules version we dont use exploding sixes and nothing stacks, so the best you could get is the 18 from the initial roll plus the minor endurance power... so we top out muuuch lower.
Wait, in a super-hero RPG you houserule things to restrict their stats so there's nothing heroic about them?
I wouldnt say that the kinds of heroes you create by not allowing stacking makes them 'not heroic', but opinions vary widely on just exactly what a superhero's limitations 'should be'.
Except they generally don't have a limitation that prevents almost any chance of heroic abilities, so that their stats aren't any better than any non-powered/non-super person. We ARE talking about a super-hero game after all, not something like Beyond The Supernatural where the characters are generally normal humans with normal human stats.
Fair warning: I consider being called a munchkin a highly offensive slur and do report people when they err in doing so.
'Reality is very disappointing.' - Jonathan Switcher from Mannequin
It's 'canon', not 'cannon'. A cannon is a big gun like on pirate ships, canon is what you mean when referring to something as being contained within one of the books such as how many dice to roll for a stat.
'Reality is very disappointing.' - Jonathan Switcher from Mannequin
It's 'canon', not 'cannon'. A cannon is a big gun like on pirate ships, canon is what you mean when referring to something as being contained within one of the books such as how many dice to roll for a stat.
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Re: Whats the highest you can get your PE?
Nightmask wrote:Vincent Takeda wrote:Nightmask wrote:Vincent Takeda wrote:And in my houserules version we dont use exploding sixes and nothing stacks, so the best you could get is the 18 from the initial roll plus the minor endurance power... so we top out muuuch lower.
Wait, in a super-hero RPG you houserule things to restrict their stats so there's nothing heroic about them?
I wouldnt say that the kinds of heroes you create by not allowing stacking makes them 'not heroic', but opinions vary widely on just exactly what a superhero's limitations 'should be'.
Except they generally don't have a limitation that prevents almost any chance of heroic abilities, so that their stats aren't any better than any non-powered/non-super person. We ARE talking about a super-hero game after all, not something like Beyond The Supernatural where the characters are generally normal humans with normal human stats.
Just depends on where you draw the line really. Super abilities dont have prerequisites so not stacking ability scores wouldnt have any limiting effect on your selection of those at all. I'll agree to disagree with the semantics of your point.
Re: Whats the highest you can get your PE?
It does weaken powers like Growth and Create Force Fields that base their power on how high a stat is (Physical Endurance in this case).
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Re: Whats the highest you can get your PE?
Oh I wont deny that. It definitely lowers the peaks of every power to non stacky levels, but those levels can still get pretty high without stacking.
If it didnt have any effect at all I wouldnt even bother doing it.
It's a precision tool that produces precisely the desired effect I want from it though.
Every table's different.
If it didnt have any effect at all I wouldnt even bother doing it.
It's a precision tool that produces precisely the desired effect I want from it though.
Every table's different.
Last edited by Vincent Takeda on Thu Jun 25, 2015 10:02 am, edited 1 time in total.
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Re: Whats the highest you can get your PE?
The example in the book for Create Force Fields assumes a P.E. of 9. Growth's example is a P.E. of 14. The powers aren't "weakened" by capping the stat rolls and bonuses. They just aren't allowed to get as grossly high as other players sometimes wish them to be.
Zerebus: "I like MDC. MDC is a hundred times better than SDC."
kiralon: "...the best way to kill an old one is to crash a moon into it."
Temporal Wizard O.C.C. update 0.8 | Rifts random encounters
New Fire magic | New Temporal magic
Grim Gulf, the Nightlands version of Century Station
Let Chaos Magic flow in your campaigns.
kiralon: "...the best way to kill an old one is to crash a moon into it."
Temporal Wizard O.C.C. update 0.8 | Rifts random encounters
New Fire magic | New Temporal magic
Grim Gulf, the Nightlands version of Century Station
Let Chaos Magic flow in your campaigns.
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Re: Whats the highest you can get your PE?
Since you can use TMNT stuff via HU2 notes, you could just use the 'buy an attribute with bio-E' in TMNT Adventures to get pretty high.
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