- 1) Anti-Matter Cannons (light-speed frozen anti-hydrogen, whatever that is)
2) Heavy Beam Weaponry (nature unclear)
3) Retractible Beam Turrets (nature unclear)
DB13p48 mentions "Cosmic Energy Weapons" and that 'directed cosmic energy' has these properties
- protons, alpha particles and heavy nuclei
behaves like a laser
similar wave mechanics to a particle beam
affects magical constructs
shares many of the supernatural attributes of sunlight
contains no photons
Not knowing the nature of 2 and 3 (beam weaponry/turrets) I am inclined to assume that it fires directed cosmic energy. although I guess it could be something else. I am not sure what to make of the anti-matter cannons though, since they sound similar but different.
In either case, I don't know what either of these things would do against Impervious to Energy.
To use any weapons against Cormal, a Star Fortress would have to get in range of it's gravity nodes, limiting it to sub-FTL speeds if it wanted to escape. It can only go Mach 4 so at Mach 15, Cormal would close range at Mach 11. I'm just wondering what capacity a Star Fortress would have to damage/destroy those Gravity Glands to escape before Cormal could get close enough to begin attacking the Fortress with his shorter-range systems.
Even though listed under "MDC by Location" I can't see MDC assigned to the glands, so I figure it's 5x that of a normal Demon Star like the other organs, so each of the 8 (normally Demon Stars have 150-650 glands but Cormal's are stronger so that makes up for it I think) would have 1d4x5000+2500 I guess? Still a 1-shot kill for a Dominator's main guns, so you could take them out in 32 minutes.
Even the secondary guns, if we weigh this in Cormal's favor, 10 000 MD per blast versus 22500 MDC means 3 shots per node or 24 shots needed, and even at a kinda-slow rate of 1 shot per round per cannon, a Fortress has 100 cannons so... less than a melee to destroy all 8 of Cormal's Gravity Nodes if it merely has 5x as much MDC as a normal one.
That's why whether Cormal can bypass these with ItE is such a big deal. If he could, it could be one explanation why a Dominator wouldn't just come along and wreck him. Another being that Dominators might enjoy the havoc that demons are causing.
Once he advances 75 000 he could use a focused gravity beam on the Star Fortress to start drawing them in, which should close the distance even faster, though I'm not sure by how much. Once Cormal advances a further 148 000 (to within 2000 miles) it can attack with maw tentacles and energy blasts.
DB14 (Thundercloud Galaxy) pages 23-31 go into more detail about Dominator Tech, but I'm not sure which if any of this would be applicable to the Star Fortresses' first 3 weapon systems.