Hey guys, I'm curious about something.
What are your favorite, most iconic characters/classes/races?
Lets do this in three lists (Highest being most, lowest being least):
1. What you would consider the top 10-15 most iconic Rifts characters/O.C.C.s/R.C.C.s.
2. What your top 10-15 personal favorite Rifts characters O.C.C.s/R.C.Cs.
3. Top 6-10 bad guys, villain O.C.C.s/R.C.C.s/groups
The numbers are purely suggestions, feel free to list more.
What's your top 10?
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- Prince Artemis
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- Prince Artemis
- Voice of the Gateway
- Posts: 1954
- Joined: Mon Apr 12, 2004 10:19 pm
- Comment: I love how people are quick to make demands, make spurious claims and then play the victim when you call them on it.
- Location: North Sydney, Nova Scotia, CANADA. NOT Austrailia, CANADA.
- Contact:
Re: What's your top 10?
Here are mine:
Iconic classes:
1. Glitterboy
2. Ley Line Walker
3. Techno-wizard
4. Cyber Knight
5. Head Hunter
6. Dragon (Not many games let you play as one right out of the gate afterall)
7. Crazy
8. Borg
9. Psi-stalker
10. Mind Melter
11. Dog Boy
12. Atlantean (Despite my personal hatred of them)
13. Mystic
13. Wilderness Scout
14. Samas Pilot
15. City Rat
Personal favorites:
1. Techno-wizard
2. City Rat
3. Slayer
4. Glitterboy Pilot
5. CS Scout
6. Dragon Juicer
7. Paratrooper
8. Lord Magus
9. Psi-X aliens
10. Dogboy
Bad guys:
1. CS (though I like portraying them as both good as much as bad, kind of a 'they get nicer the further you get from leadership' kind of thing)
2. Mystic Knights
3. Splugorth
4. Archie
5. Dunscon
6. Xiticix
7. Lord of the deep
8. Vampires
9. Vanguard (same note as CS)
10. Republicans (If they were really good guys, they wouldn't need to operate in the shadows like they do).
Iconic classes:
1. Glitterboy
2. Ley Line Walker
3. Techno-wizard
4. Cyber Knight
5. Head Hunter
6. Dragon (Not many games let you play as one right out of the gate afterall)
7. Crazy
8. Borg
9. Psi-stalker
10. Mind Melter
11. Dog Boy
12. Atlantean (Despite my personal hatred of them)
13. Mystic
13. Wilderness Scout
14. Samas Pilot
15. City Rat
Personal favorites:
1. Techno-wizard
2. City Rat
3. Slayer
4. Glitterboy Pilot
5. CS Scout
6. Dragon Juicer
7. Paratrooper
8. Lord Magus
9. Psi-X aliens
10. Dogboy
Bad guys:
1. CS (though I like portraying them as both good as much as bad, kind of a 'they get nicer the further you get from leadership' kind of thing)
2. Mystic Knights
3. Splugorth
4. Archie
5. Dunscon
6. Xiticix
7. Lord of the deep
8. Vampires
9. Vanguard (same note as CS)
10. Republicans (If they were really good guys, they wouldn't need to operate in the shadows like they do).
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- Palladin
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Re: What's your top 10?
Personal Favorites.
1 Reaver Assassin.
2 partial conversion borg.
3 Cs Commando .
4 mindMelter.
5 light machine.
6 Heavy Machine .
7 Warlock.
8 Burster.
9 sea titan.
10 Crazies.
Bad guys.
1 SAMAS rpa elite.
2 quick flex.
3 vampire.
4 Glitterboy.
5 tattoo man.
6 Leyline Walker.
7 shifter.
8 Naruni RPA.
9 Conservator.
10 Rmb Intelligent Supernatural Creatures.
1 Reaver Assassin.
2 partial conversion borg.
3 Cs Commando .
4 mindMelter.
5 light machine.
6 Heavy Machine .
7 Warlock.
8 Burster.
9 sea titan.
10 Crazies.
Bad guys.
1 SAMAS rpa elite.
2 quick flex.
3 vampire.
4 Glitterboy.
5 tattoo man.
6 Leyline Walker.
7 shifter.
8 Naruni RPA.
9 Conservator.
10 Rmb Intelligent Supernatural Creatures.
- Alrik Vas
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Re: What's your top 10?
Conservator
Such a straight up BAMF.
Such a straight up BAMF.
Mark Hall wrote:Y'all seem to assume that Palladium books are written with the same exacting precision with which they are analyzed. I think that is... ambitious.
Talk from the Edge: Operation Dead Lift, Operation Reload, Operation Human Devil, Operation Handshake, Operation Windfall 1, Operation Windfall 2, Operation Sniper Wolf, Operation Natural 20
Re: What's your top 10?
Personal favorites.
1 TW
2 CS battle cats.
3 Shifter
4 Ninja TW
5 dragon hatchling
6 SF from merc ops.
Bad guys
1 crazy Hetz
2 Archie 3 (run all new groups I introduce to rifts through source book 1 adventure, as a warm up.)
3 Atlantis
4 Bandits
5 demons
6 The Dysfunctionals (not really bad but the original group that met them really hated them.)
1 TW
2 CS battle cats.
3 Shifter
4 Ninja TW
5 dragon hatchling
6 SF from merc ops.
Bad guys
1 crazy Hetz
2 Archie 3 (run all new groups I introduce to rifts through source book 1 adventure, as a warm up.)
3 Atlantis
4 Bandits
5 demons
6 The Dysfunctionals (not really bad but the original group that met them really hated them.)
The Clones are coming you shall all be replaced, but who is to say you have not been replaced already.
Master of Type-O and the obvios.
Soon my army oc clones and winged-monkies will rule the world but first, must .......
I may debate canon and RAW, but the games I run are highly house ruled. So I am not debating for how I play but about how the system works as written.
Master of Type-O and the obvios.
Soon my army oc clones and winged-monkies will rule the world but first, must .......
I may debate canon and RAW, but the games I run are highly house ruled. So I am not debating for how I play but about how the system works as written.
Re: What's your top 10?
To many to name. This is pretty close.
Favorite to Play
1) Atlanteans
2) Asgardian Dwarves
3) Chung-Ku Dragons
4) Amazon Warriors
5) Machine People
6) Cyber-Knights
7) Warlock Marines
Demi God
9) Ley-line Walkers
10) Rogue Scholar
Favorite to Hack (or at least try to anyway)
1) Oni Ninjas
2) Were-Anything
3) Necromancers/African Witches
4) Vampires
5) Godlings
6) Coalition Anything
7) Raksasha
Death and his cohorts (Africa)
9) Great Horned Dragon
10) Kreegor
Favorite to Play
1) Atlanteans
2) Asgardian Dwarves
3) Chung-Ku Dragons
4) Amazon Warriors
5) Machine People
6) Cyber-Knights
7) Warlock Marines
Demi God
9) Ley-line Walkers
10) Rogue Scholar
Favorite to Hack (or at least try to anyway)
1) Oni Ninjas
2) Were-Anything
3) Necromancers/African Witches
4) Vampires
5) Godlings
6) Coalition Anything
7) Raksasha
Death and his cohorts (Africa)
9) Great Horned Dragon
10) Kreegor