Fan Created Rune Blades.
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- say652
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Fan Created Rune Blades.
As I love and use so much Fan material in my GM sessions, does anyone have any Rune Weapons they would like to share??
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Re: Fan Created Rune Blades.
I like rune weapons with unique abilities rather than commonly known spells cast into them for use.
That being said I've got a few...don't have stats on me, but I'll give descriptions:
Masakari of the Waves: a Japanese hand axe with the power of the water Dragon. Has an unstoppable "wave" attack, can heal the user, speak with water creatures/elements, shroud an area in magic fog and allows the user to breathe water.
The Gate of Hell: a demon rune sword with the power to open the gates of the end of days in a target area. Pure destruction taints the area, killing nearly everything, but it corrupts the user, making them into a slave to demonkind.
That being said I've got a few...don't have stats on me, but I'll give descriptions:
Masakari of the Waves: a Japanese hand axe with the power of the water Dragon. Has an unstoppable "wave" attack, can heal the user, speak with water creatures/elements, shroud an area in magic fog and allows the user to breathe water.
The Gate of Hell: a demon rune sword with the power to open the gates of the end of days in a target area. Pure destruction taints the area, killing nearly everything, but it corrupts the user, making them into a slave to demonkind.
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- taalismn
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Re: Fan Created Rune Blades.
I had the Rune Wrench of Doo-han which housed the insane soul of an Atlantean wanderer-engineer who thought, split-personality, that he was a TV actor or a fictional sci-fi engineer. Could dispense acting advice or mechanical engineering tips with equal proficiency. Had a wicked ability to cast and re-direct Sphere of Annihilation attacks.
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"
--------Rudyard Kipling
------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"
--------Rudyard Kipling
------------
- say652
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Re: Fan Created Rune Blades.
First attempt.
Kopesh of The Sun.
5D6md.
+1 Strike and Parry.
Provides following minor super powers.
Impervious to Fire and Heat, All types.
Energy Expulsion Light.
Kopesh of The Sun.
5D6md.
+1 Strike and Parry.
Provides following minor super powers.
Impervious to Fire and Heat, All types.
Energy Expulsion Light.
- Mack
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Re: Fan Created Rune Blades.
say652 wrote:First attempt.
Kopesh of The Sun.
5D6md.
+1 Strike and Parry.
Provides following minor super powers.
Impervious to Fire and Heat, All types.
Energy Expulsion Light.
That's just stats. What makes a rune weapon special is its personality.
Some gave all.
Love your neighbor.
Know the facts. Know your opinion. Know the difference.
Love your neighbor.
Know the facts. Know your opinion. Know the difference.
- say652
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Re: Fan Created Rune Blades.
Ok,this is useful information. One of the reason I don't use Rune weapons is I actually know very little about them.
So instead of the typical slap some numbers on paper I should develop the weapons personality first??
So instead of the typical slap some numbers on paper I should develop the weapons personality first??
- taalismn
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Re: Fan Created Rune Blades.
say652 wrote:Ok,this is useful information. One of the reason I don't use Rune weapons is I actually know very little about them.
So instead of the typical slap some numbers on paper I should develop the weapons personality first??
The thing that's so intriguing/horrifying about Rune Weapons is that they were once SOMEBODY.
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"
--------Rudyard Kipling
------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"
--------Rudyard Kipling
------------
- Glistam
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Re: Fan Created Rune Blades.
The best part of rune weapons is bringing them to life with a personality. I made this one for a fantasy game I'm currently in:
AZOMIR THE UNFORGIVEN
Type: Shortbow; Greater Rune Weapon
Damage: 4D6 for arrows shot from it and 1D4×10 for short spears shot when braced properly.
Alignment: Principled
Powers:
1. Independent personality with an average to high I.Q..
2. Communicates through limited telepathy.
3. Totally indestructible; the bow and string can flex and bend as expected for such a weapon.
4. Made of blue grey metal and upon the flat sides there ar small engravings of scales not unlike a dragon. upon those scales almost to small to see is a single rune upon each of them! The “string” appears to be a thin braided metal wire.
5. Confers its damage upon the objects (arrows or short spears) fired from it.
6. Links itself to its wielder/owner within six months of constant contact. Thus, both user and weapon can sense each other’s presence within a four mile radius if separated.
7. Adds +1 to all saving throws.
8. Can be used only by a person of a particular alignment (good). Characters of a selfish or evil alignment take 2D4 points of damage each time they touch the weapon or 3D6 damage if a creature of magic.
9. Healing/Cleric abilities. Possesses all of the following: Heal wounds, 2D6 hit points and 2D6 S.D.C. (or 2D6 M.D.C.;Healing can be performed six times per 24 hour period); Remove curse, 1-56% chance of success (once daily); Turn 4D6 dead, duration four hours, 1-55% chance of success (four times daily); Animate & command 2D6 dead, duration four hours, l-64% chance of success (two times daily).
Curse: None currently known.
Personality: Azomir always introduces itself to a new wielder as “Azomir, the Unforgiven,” but never reveals why. Whatever earned it that title has (presumably) caused it to be quiet and reserved, seldom speaking to its wielder again after that. When Azomir does speak it is with a great reluctance, and only when something it feels is of great importance needs to be said.
History: Azomir was originally commissioned and wielded by Sorazel Rhul, the last of the Clerics, during the Elf-Dwarf war. It is said that the destruction of her order drove her to forsake all her oaths in order to wield this weapon of vengeance against those responsible. The regret of this unforgivable violation of the Cleric way was imprinted upon Azomir on purpose, so that the price of her vengeance would never be forgotten.
The rarity of a rune bow compared to lesser magical bows has made this weapon’s place in history and legend difficult to discern. There are a number of vague tales throughout history of heroes who have wielded a magical bow, and in any of those stories the bow in question could just as easily be Azomir. The last such tale possibly places it in the Northern Wilderness, somewhere within the disputed lands.
AZOMIR THE UNFORGIVEN
Type: Shortbow; Greater Rune Weapon
Damage: 4D6 for arrows shot from it and 1D4×10 for short spears shot when braced properly.
Alignment: Principled
Powers:
1. Independent personality with an average to high I.Q..
2. Communicates through limited telepathy.
3. Totally indestructible; the bow and string can flex and bend as expected for such a weapon.
4. Made of blue grey metal and upon the flat sides there ar small engravings of scales not unlike a dragon. upon those scales almost to small to see is a single rune upon each of them! The “string” appears to be a thin braided metal wire.
5. Confers its damage upon the objects (arrows or short spears) fired from it.
6. Links itself to its wielder/owner within six months of constant contact. Thus, both user and weapon can sense each other’s presence within a four mile radius if separated.
7. Adds +1 to all saving throws.
8. Can be used only by a person of a particular alignment (good). Characters of a selfish or evil alignment take 2D4 points of damage each time they touch the weapon or 3D6 damage if a creature of magic.
9. Healing/Cleric abilities. Possesses all of the following: Heal wounds, 2D6 hit points and 2D6 S.D.C. (or 2D6 M.D.C.;Healing can be performed six times per 24 hour period); Remove curse, 1-56% chance of success (once daily); Turn 4D6 dead, duration four hours, 1-55% chance of success (four times daily); Animate & command 2D6 dead, duration four hours, l-64% chance of success (two times daily).
Curse: None currently known.
Personality: Azomir always introduces itself to a new wielder as “Azomir, the Unforgiven,” but never reveals why. Whatever earned it that title has (presumably) caused it to be quiet and reserved, seldom speaking to its wielder again after that. When Azomir does speak it is with a great reluctance, and only when something it feels is of great importance needs to be said.
History: Azomir was originally commissioned and wielded by Sorazel Rhul, the last of the Clerics, during the Elf-Dwarf war. It is said that the destruction of her order drove her to forsake all her oaths in order to wield this weapon of vengeance against those responsible. The regret of this unforgivable violation of the Cleric way was imprinted upon Azomir on purpose, so that the price of her vengeance would never be forgotten.
The rarity of a rune bow compared to lesser magical bows has made this weapon’s place in history and legend difficult to discern. There are a number of vague tales throughout history of heroes who have wielded a magical bow, and in any of those stories the bow in question could just as easily be Azomir. The last such tale possibly places it in the Northern Wilderness, somewhere within the disputed lands.
Zerebus: "I like MDC. MDC is a hundred times better than SDC."
kiralon: "...the best way to kill an old one is to crash a moon into it."
Temporal Wizard O.C.C. update 0.8 | Rifts random encounters
New Fire magic | New Temporal magic
Grim Gulf, the Nightlands version of Century Station
Let Chaos Magic flow in your campaigns.
kiralon: "...the best way to kill an old one is to crash a moon into it."
Temporal Wizard O.C.C. update 0.8 | Rifts random encounters
New Fire magic | New Temporal magic
Grim Gulf, the Nightlands version of Century Station
Let Chaos Magic flow in your campaigns.
- Glistam
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Re: Fan Created Rune Blades.
Here's a bunch from our Rifts campaign. Some of these aren't "unique," but the personalities the G.M. assigned to them were:
Appolyesties/Tesephone
Aegis
Conan
Fractal Staff
Eye-Gouge the Obfuscator
Grimoire
Lytsong, the Redeemer
Sherlock
Sigrun Ovar
The Lobotomizer
Veiled Threat
Wyndstrom
And then we found this book, which had a tantalizing list of ancient rune weapons - some of which were familiar, some of which were not, but all were on the loose. Ancient Dwarven Manifest
Appolyesties/Tesephone
Aegis
Conan
Fractal Staff
Eye-Gouge the Obfuscator
Grimoire
Lytsong, the Redeemer
Sherlock
Sigrun Ovar
The Lobotomizer
Veiled Threat
Wyndstrom
And then we found this book, which had a tantalizing list of ancient rune weapons - some of which were familiar, some of which were not, but all were on the loose. Ancient Dwarven Manifest
Zerebus: "I like MDC. MDC is a hundred times better than SDC."
kiralon: "...the best way to kill an old one is to crash a moon into it."
Temporal Wizard O.C.C. update 0.8 | Rifts random encounters
New Fire magic | New Temporal magic
Grim Gulf, the Nightlands version of Century Station
Let Chaos Magic flow in your campaigns.
kiralon: "...the best way to kill an old one is to crash a moon into it."
Temporal Wizard O.C.C. update 0.8 | Rifts random encounters
New Fire magic | New Temporal magic
Grim Gulf, the Nightlands version of Century Station
Let Chaos Magic flow in your campaigns.
- say652
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- Joined: Wed Jun 20, 2012 11:32 am
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- Location: 'Murica
Re: Fan Created Rune Blades.
Amazing. Thank you very much.
- Glistam
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Re: Fan Created Rune Blades.
You ready for this? I had to pull it from my e-mails - this was probably the absolute most bizarre rune weapon our G.M. devised for us. It was birthed to us in the form of an angel by a unicorn after we completed Catherine the Great's 7 great horse riddles while trekking through Russia. No joke.
HEXENHAMMER - Der Hexenhammer is a holy rune weapon and relic that is the living embodiment of Saint Otto in Orthodox Catholicism. Saint Otto, himself, sacrificed his life to imbue the weapon with its anointed, holy power. In life, while Otto wielded der Hexenhammer, the war hammer was a bludgeoning instrument of death. It was normal-sized for a war hammer wielded by a human and intended for close-quarters combat -- and could be used in conjunction with a shield. It had a spike on one side of the head used for puncturing armor, gripping flesh, and being more versatile.
Now that Saint Otto has sacrificed himself to be implanted into the weapon he has imbued it with tremendous holy power and a choir of angelic glory. The shaft / handle has extended like a maul or sledgehammer – in burnished black and russet; the hammer-head has disappeared and in its place, mounted by Divine Providence, is the holy tome of the Pentateuch (first five books of the Catholic Bible) with its pages flung wide open and petrified. On the opposite side is mounted the holy book of the Qur’an with its pages open as well. The two books are mounted, back-to-back, and petrified with a glittering veneer of gold. The ancient words of the texts appear in Aramaic, memorialized in solid gold indentation. The holy books appear to be held in place by a brace of two skulls – one sitting astride each open book – and humanoid in nature. Each skull sheds real tears of blood constantly (the blood is very real in look, touch, smell, and taste – it magically evaporates after a few minutes from whatever surface it has stained).
Der Hexenhammer sings (the skulls mouths move and emit audible prayers, hymns, psalms, and holy praises in an ancient language – spoken as extinct Semitic Akkadian – when it is swung in adjudication of the profane and unholy -- amongst its foes, it is recognizable on site as (full name) Der Hexenhammer, The Gavel of Adjudication from the Hand of God and the Advent of Your Salvation (also known as the "Gavel of Judgment" or just "Salvation"), and has a Horror Factor of 17 to Witches, Cultists, Necromancers, and all beings of Supernatural Evil -- including Night Lords, Gods, and Creatures of Magic.
This weapon may only be used by beings of Good – with an alignment of either Principled, Scrupulous, or Aberrant. A wielder of Principled or Scrupulous alignment will, over time, gradually slide toward Aberrant (and, consequently, no longer able to hold Hexenhammer) due to the telepathic link to Saint Otto. In 2d4 months the alignment will slide one-degree toward aberrant but skipping all selfish and miscreant alignments. After one year the alignment of its wielder will slip one more degree toward Aberrant if it hadn’t already become so on the first slide. The code of honor is as follows:
It has all the normal abilities of a Greatest Rune Weapon. Indestructible. Alignment: Aberrant. IQ: 17. Damage: 2d4x10 M.D. x3 to beings of supernatural evil and creatures of magic, x5 to demon lords, evil gods, alien intelligences, and Nightlords.
Repentance: Der Hexenhammer has the power to compel repentance from his target (cannot be used on demon lords, Nightlords, or gods). Range: 10ft. Usable only once per target – the wielder must announce to all his Judgement of the target. The victim gets a save versus mind control with M.E. bonuses – 16 vs. humans, d-bees, mortals, lesser demons and sub-demons, 13 vs. greater supernatural creatures and creatures of magic. If the victim repents in earnest then forgiveness is granted and life is spared. Each target gets only one chance to repent and may do so during the initial action when Horror Factor is rolled. If save vs. HF fails the victims are -3 to save vs. Repentance. Depending on the saving throws the target who repents must be publicly denounced, his Judgement pronounced, and Absolution granted.
The wielder of the Gavel of Judgement will take no further action against the repented foe and will command all to respect and obey his Judgement. A repentant enemy will have a “change of heart” and will not press the attack – only defend itself and / or attempt to flee from the sight of the Gavel. It will not even come to the defense of its evil brethren and monstrous cohorts – feeling distant from the evil and aggressive nature of its former allies. Those who defy the Judgement of Der Hexenhammer even if they are friends of the wielder risk his righteous indignation and pious fury.
The powers of Repentance are temporary for they cannot change a being from its true nature forever. Within 1d4 days the old feelings of evil and aggression begin to return and within 1d4 weeks, if the creature is still alive it will completely revert back to its former self. However, as is often the case with deserters and turncoats, they are seen by their former allies as in league with the enemy or outcasts. These repentant “converts” are usually hunted down and killed on sight for their weakness and betrayal.
Winged Flight: Similar to the spell, the wielder of this holy sledgehammer may sprout giant, angelic, white, feathered wings 1x per day at 12th level power. The wings glow with light and gold and can be formed through body armor with no damage to the recipient. Flying speed = P.S. x5 in miles per hour.
Aura of Power: Similar to the spell, the wielder of this holy sledgehammer may use this ability 1x per day at 12th level power. Effectively makes the characters seem 3 levels higher, 50% stronger, and an M.A. +1d4+2, lasts for 12 minutes.
Sense Evil: Similar to the spell, the wielder may use this ability 1x per day. Range: 1000ft, for approximately 25 minutes. Feel or sense the presence of evil, especially supernatural evil, how many (one, a few (2-6), several (7-14), many (more than 15)), pinpoint general location of the source(s) to a particular room(s), object, person, or distance (close, near, far).
Beat Insurmountable Odds: Similar to the spell, the wielder may use this ability 1x per day. Duration: 1 specific action / a few seconds. Warps the probability of one specific event or action in the favor of the wielder. One in a thousand (or less) odds (8 or higher on an unmodified strike roll) – strike / parry rolls (+4 for half melee), dodge (automatic and successful and may dodge as many as 3 opponents simultaneously), skill rolls, physical feats / actions, etc. It can also be used against MC, poisons, possessions, and disease but NOT versus magic and other psionic attacks. Can grant +40% to save vs coma/death. One in a million odds (15 or higher on an unmodified strike roll).
Following: As a side effect of wielding Der Hexenhammer one will accumulate a following. The Mythos of Saint Otto will live on and the wielder will be the new face of the Holy Avenger. After each month the wielder gains some notoriety in circles of followers and the fearful. Religious worshippers will begin to speak and spread rumors until, after a year, the Sect of Saint Otto is fully revived and reinstated. The wielder may encounter followers during his travels and form a congregation if he desires. The innocents are ignorant and uneducated and they tend to fall easy prey to the mythos of the Saint and Der Hexenhammer. Should they begin to follow the wielder as a religious icon it could become difficult to keep them out of harm’s way.
HEXENHAMMER - Der Hexenhammer is a holy rune weapon and relic that is the living embodiment of Saint Otto in Orthodox Catholicism. Saint Otto, himself, sacrificed his life to imbue the weapon with its anointed, holy power. In life, while Otto wielded der Hexenhammer, the war hammer was a bludgeoning instrument of death. It was normal-sized for a war hammer wielded by a human and intended for close-quarters combat -- and could be used in conjunction with a shield. It had a spike on one side of the head used for puncturing armor, gripping flesh, and being more versatile.
Now that Saint Otto has sacrificed himself to be implanted into the weapon he has imbued it with tremendous holy power and a choir of angelic glory. The shaft / handle has extended like a maul or sledgehammer – in burnished black and russet; the hammer-head has disappeared and in its place, mounted by Divine Providence, is the holy tome of the Pentateuch (first five books of the Catholic Bible) with its pages flung wide open and petrified. On the opposite side is mounted the holy book of the Qur’an with its pages open as well. The two books are mounted, back-to-back, and petrified with a glittering veneer of gold. The ancient words of the texts appear in Aramaic, memorialized in solid gold indentation. The holy books appear to be held in place by a brace of two skulls – one sitting astride each open book – and humanoid in nature. Each skull sheds real tears of blood constantly (the blood is very real in look, touch, smell, and taste – it magically evaporates after a few minutes from whatever surface it has stained).
Der Hexenhammer sings (the skulls mouths move and emit audible prayers, hymns, psalms, and holy praises in an ancient language – spoken as extinct Semitic Akkadian – when it is swung in adjudication of the profane and unholy -- amongst its foes, it is recognizable on site as (full name) Der Hexenhammer, The Gavel of Adjudication from the Hand of God and the Advent of Your Salvation (also known as the "Gavel of Judgment" or just "Salvation"), and has a Horror Factor of 17 to Witches, Cultists, Necromancers, and all beings of Supernatural Evil -- including Night Lords, Gods, and Creatures of Magic.
This weapon may only be used by beings of Good – with an alignment of either Principled, Scrupulous, or Aberrant. A wielder of Principled or Scrupulous alignment will, over time, gradually slide toward Aberrant (and, consequently, no longer able to hold Hexenhammer) due to the telepathic link to Saint Otto. In 2d4 months the alignment will slide one-degree toward aberrant but skipping all selfish and miscreant alignments. After one year the alignment of its wielder will slip one more degree toward Aberrant if it hadn’t already become so on the first slide. The code of honor is as follows:
- Mercy shall be granted to Repentant Sinners who submit to the Judgement of The Gavel of Adjudication from the Hand of God and the Advent of Your Salvation.
The good man may stand alone but others will follow; he leads by example.
There can be no greater truth than to be true to that which is right and good.
Trust thy heart and let the Hand of God guide thee.
Love and compassion are good.
Wickedness is weakness and tolerance is weaker still.
Forget not these things for from them springs the clarity of truth, the strength to be merciful and kind, and the courage to do what needs to be done.
It has all the normal abilities of a Greatest Rune Weapon. Indestructible. Alignment: Aberrant. IQ: 17. Damage: 2d4x10 M.D. x3 to beings of supernatural evil and creatures of magic, x5 to demon lords, evil gods, alien intelligences, and Nightlords.
Repentance: Der Hexenhammer has the power to compel repentance from his target (cannot be used on demon lords, Nightlords, or gods). Range: 10ft. Usable only once per target – the wielder must announce to all his Judgement of the target. The victim gets a save versus mind control with M.E. bonuses – 16 vs. humans, d-bees, mortals, lesser demons and sub-demons, 13 vs. greater supernatural creatures and creatures of magic. If the victim repents in earnest then forgiveness is granted and life is spared. Each target gets only one chance to repent and may do so during the initial action when Horror Factor is rolled. If save vs. HF fails the victims are -3 to save vs. Repentance. Depending on the saving throws the target who repents must be publicly denounced, his Judgement pronounced, and Absolution granted.
The wielder of the Gavel of Judgement will take no further action against the repented foe and will command all to respect and obey his Judgement. A repentant enemy will have a “change of heart” and will not press the attack – only defend itself and / or attempt to flee from the sight of the Gavel. It will not even come to the defense of its evil brethren and monstrous cohorts – feeling distant from the evil and aggressive nature of its former allies. Those who defy the Judgement of Der Hexenhammer even if they are friends of the wielder risk his righteous indignation and pious fury.
The powers of Repentance are temporary for they cannot change a being from its true nature forever. Within 1d4 days the old feelings of evil and aggression begin to return and within 1d4 weeks, if the creature is still alive it will completely revert back to its former self. However, as is often the case with deserters and turncoats, they are seen by their former allies as in league with the enemy or outcasts. These repentant “converts” are usually hunted down and killed on sight for their weakness and betrayal.
Winged Flight: Similar to the spell, the wielder of this holy sledgehammer may sprout giant, angelic, white, feathered wings 1x per day at 12th level power. The wings glow with light and gold and can be formed through body armor with no damage to the recipient. Flying speed = P.S. x5 in miles per hour.
Aura of Power: Similar to the spell, the wielder of this holy sledgehammer may use this ability 1x per day at 12th level power. Effectively makes the characters seem 3 levels higher, 50% stronger, and an M.A. +1d4+2, lasts for 12 minutes.
Sense Evil: Similar to the spell, the wielder may use this ability 1x per day. Range: 1000ft, for approximately 25 minutes. Feel or sense the presence of evil, especially supernatural evil, how many (one, a few (2-6), several (7-14), many (more than 15)), pinpoint general location of the source(s) to a particular room(s), object, person, or distance (close, near, far).
Beat Insurmountable Odds: Similar to the spell, the wielder may use this ability 1x per day. Duration: 1 specific action / a few seconds. Warps the probability of one specific event or action in the favor of the wielder. One in a thousand (or less) odds (8 or higher on an unmodified strike roll) – strike / parry rolls (+4 for half melee), dodge (automatic and successful and may dodge as many as 3 opponents simultaneously), skill rolls, physical feats / actions, etc. It can also be used against MC, poisons, possessions, and disease but NOT versus magic and other psionic attacks. Can grant +40% to save vs coma/death. One in a million odds (15 or higher on an unmodified strike roll).
Following: As a side effect of wielding Der Hexenhammer one will accumulate a following. The Mythos of Saint Otto will live on and the wielder will be the new face of the Holy Avenger. After each month the wielder gains some notoriety in circles of followers and the fearful. Religious worshippers will begin to speak and spread rumors until, after a year, the Sect of Saint Otto is fully revived and reinstated. The wielder may encounter followers during his travels and form a congregation if he desires. The innocents are ignorant and uneducated and they tend to fall easy prey to the mythos of the Saint and Der Hexenhammer. Should they begin to follow the wielder as a religious icon it could become difficult to keep them out of harm’s way.
Zerebus: "I like MDC. MDC is a hundred times better than SDC."
kiralon: "...the best way to kill an old one is to crash a moon into it."
Temporal Wizard O.C.C. update 0.8 | Rifts random encounters
New Fire magic | New Temporal magic
Grim Gulf, the Nightlands version of Century Station
Let Chaos Magic flow in your campaigns.
kiralon: "...the best way to kill an old one is to crash a moon into it."
Temporal Wizard O.C.C. update 0.8 | Rifts random encounters
New Fire magic | New Temporal magic
Grim Gulf, the Nightlands version of Century Station
Let Chaos Magic flow in your campaigns.
- Glistam
- Megaversal® Ambassador
- Posts: 3631
- Joined: Tue Apr 05, 2005 2:09 pm
- Comment: The silent thief of Rozrehxeson.
- Location: Connecticut
- Contact:
Re: Fan Created Rune Blades.
Here's an example of some rune weapon personalities. Keep in mind, the rune weapons in our game were extraordinarily powerful - I wouldn't expect normal rune weapons to create illusionary domains to chit-chat like this: A conversation with Lytsong and Tesephone.
In fact, the G.M. made my rune sword Lytsong such a personality that I kept her despite the crappy curse she had. He made that weapon a personality, and it was awesome. There's a bunch of conversations we had interspersed throughout the character's logs and journal entries from that game.
Rifts: Atlantis did a lot of very cool things, but one thing they did poorly was made Rune items just another powerful item. Palladium Fantasy gives short backstories and histories to most of their weapons, and it's really cool. Library of Bletherad and Northern Hinterlands are two books which spring to mind that have several examples.
In fact, the G.M. made my rune sword Lytsong such a personality that I kept her despite the crappy curse she had. He made that weapon a personality, and it was awesome. There's a bunch of conversations we had interspersed throughout the character's logs and journal entries from that game.
Rifts: Atlantis did a lot of very cool things, but one thing they did poorly was made Rune items just another powerful item. Palladium Fantasy gives short backstories and histories to most of their weapons, and it's really cool. Library of Bletherad and Northern Hinterlands are two books which spring to mind that have several examples.
Zerebus: "I like MDC. MDC is a hundred times better than SDC."
kiralon: "...the best way to kill an old one is to crash a moon into it."
Temporal Wizard O.C.C. update 0.8 | Rifts random encounters
New Fire magic | New Temporal magic
Grim Gulf, the Nightlands version of Century Station
Let Chaos Magic flow in your campaigns.
kiralon: "...the best way to kill an old one is to crash a moon into it."
Temporal Wizard O.C.C. update 0.8 | Rifts random encounters
New Fire magic | New Temporal magic
Grim Gulf, the Nightlands version of Century Station
Let Chaos Magic flow in your campaigns.
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Re: Fan Created Rune Blades.
Glistam wrote:Here's a bunch from our Rifts campaign. Some of these aren't "unique," but the personalities the G.M. assigned to them were:
Appolyesties/Tesephone
Aegis
Conan
Fractal Staff
Eye-Gouge the Obfuscator
Grimoire
Lytsong, the Redeemer
Sherlock
Sigrun Ovar
The Lobotomizer
Veiled Threat
Wyndstrom
And then we found this book, which had a tantalizing list of ancient rune weapons - some of which were familiar, some of which were not, but all were on the loose. Ancient Dwarven Manifest
The Conan Blade, would it allow a Cyborg Wielder?
That would make a prefect weapon for my character as he normally fights alone.
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Re: Fan Created Rune Blades.
I have a character that uses a rune katana (on occasion) but I don't remember anything really special about it.
on the other hand she has a rather sick compound bow she made herself that isn't actually a rune weapon, but is extremely disturbing.
the bow is made of enhanced molecularly bonded alloys, mono-molecular spring alloys and a braided diamond monofilament "string" it is set for her strength (approximately a 3+ ton draw) and fires "special" arrows the shafts of her standard arrows are cold iron with silver inlay and partial silvering, the heads of the "regular" arrows she uses are depleted uranium. and she has 20 of them in a quiver that are enchanted with a "returning" effect.
the big intelligent item she has is actually her steed, which is a monst-rex with an AI that was made from a "copy" of her mind but the AI has a couple quarks such as that it is effectively a Kleptomaniac and will steal just about anything that isn't nailed down (and if she can grab it, it isn't nailed down.) or won't be totally obvious that the item is missing ie there needs to be several of them.
on the other hand she has a rather sick compound bow she made herself that isn't actually a rune weapon, but is extremely disturbing.
the bow is made of enhanced molecularly bonded alloys, mono-molecular spring alloys and a braided diamond monofilament "string" it is set for her strength (approximately a 3+ ton draw) and fires "special" arrows the shafts of her standard arrows are cold iron with silver inlay and partial silvering, the heads of the "regular" arrows she uses are depleted uranium. and she has 20 of them in a quiver that are enchanted with a "returning" effect.
the big intelligent item she has is actually her steed, which is a monst-rex with an AI that was made from a "copy" of her mind but the AI has a couple quarks such as that it is effectively a Kleptomaniac and will steal just about anything that isn't nailed down (and if she can grab it, it isn't nailed down.) or won't be totally obvious that the item is missing ie there needs to be several of them.
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Re: Fan Created Rune Blades.
say652 wrote:Glistam wrote:Here's a bunch from our Rifts campaign. Some of these aren't "unique," but the personalities the G.M. assigned to them were:
Appolyesties/Tesephone
Aegis
Conan
Fractal Staff
Eye-Gouge the Obfuscator
Grimoire
Lytsong, the Redeemer
Sherlock
Sigrun Ovar
The Lobotomizer
Veiled Threat
Wyndstrom
And then we found this book, which had a tantalizing list of ancient rune weapons - some of which were familiar, some of which were not, but all were on the loose. Ancient Dwarven Manifest
The Conan Blade, would it allow a Cyborg Wielder?
That would make a prefect weapon for my character as he normally fights alone.
I don't see why not.
Zerebus: "I like MDC. MDC is a hundred times better than SDC."
kiralon: "...the best way to kill an old one is to crash a moon into it."
Temporal Wizard O.C.C. update 0.8 | Rifts random encounters
New Fire magic | New Temporal magic
Grim Gulf, the Nightlands version of Century Station
Let Chaos Magic flow in your campaigns.
kiralon: "...the best way to kill an old one is to crash a moon into it."
Temporal Wizard O.C.C. update 0.8 | Rifts random encounters
New Fire magic | New Temporal magic
Grim Gulf, the Nightlands version of Century Station
Let Chaos Magic flow in your campaigns.
- say652
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Re: Fan Created Rune Blades.
Glistam wrote:say652 wrote:Glistam wrote:Here's a bunch from our Rifts campaign. Some of these aren't "unique," but the personalities the G.M. assigned to them were:
Appolyesties/Tesephone
Aegis
Conan
Fractal Staff
Eye-Gouge the Obfuscator
Grimoire
Lytsong, the Redeemer
Sherlock
Sigrun Ovar
The Lobotomizer
Veiled Threat
Wyndstrom
And then we found this book, which had a tantalizing list of ancient rune weapons - some of which were familiar, some of which were not, but all were on the loose. Ancient Dwarven Manifest
The Conan Blade, would it allow a Cyborg Wielder?
That would make a prefect weapon for my character as he normally fights alone.
I don't see why not.
Thank you.
Gravy so far has currently.
PS Stalker frame.
LIB2 armor.
Nephco S12.
Ps Pulverizer.
Conan Sword.
I guess for my final weapon choice I should find a pistol.
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Re: Fan Created Rune Blades.
"Well, at least we know what happened to 'Munchkin Bob'."
"Indeed, made into a Rune Spoon..."
"If I could I would gouge your eyes out."
"Indeed, made into a Rune Spoon..."
"If I could I would gouge your eyes out."
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"
--------Rudyard Kipling
------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"
--------Rudyard Kipling
------------
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Re: Fan Created Rune Blades.
Having fun using the Pulverizer and wow Conan is a mighty weapon.
The auto shotgun may get cut from my gear list.
Compared to The Pulverizer and Conan Sword its a waste of Space.
The auto shotgun may get cut from my gear list.
Compared to The Pulverizer and Conan Sword its a waste of Space.
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Re: Fan Created Rune Blades.
say652 wrote:Having fun using the Pulverizer and wow Conan is a mighty weapon.
The auto shotgun may get cut from my gear list.
Compared to The Pulverizer and Conan Sword its a waste of Space.
Yeah, but you gotta carry shells for the Pulverizer...(To those of you unfamiliar with Paladin Steel, the Pulverizer is an 80mm pump-action cyborg cannon...to anybody who's into the Appleseed manga, it's the sort of big bore cannon you'd expect Briareos or other gunbunny cyborgs would carry around just to make people $#!+ themselves looking down the muzzle bore ).
Though admittedly you could go airborne with the recoil...Frag-slam your pursuers and boost yourself over a wall in the process....
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"
--------Rudyard Kipling
------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"
--------Rudyard Kipling
------------
- say652
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Re: Fan Created Rune Blades.
taalismn wrote:say652 wrote:Having fun using the Pulverizer and wow Conan is a mighty weapon.
The auto shotgun may get cut from my gear list.
Compared to The Pulverizer and Conan Sword its a waste of Space.
Yeah, but you gotta carry shells for the Pulverizer...(To those of you unfamiliar with Paladin Steel, the Pulverizer is an 80mm pump-action cyborg cannon...to anybody who's into the Appleseed manga, it's the sort of big bore cannon you'd expect Briareos or other gunbunny cyborgs would carry around just to make people $#!+ themselves looking down the muzzle bore ).
Though admittedly you could go airborne with the recoil...Frag-slam your pursuers and boost yourself over a wall in the process....
Two Bandoliers and a belt. Gives me 30 rounds.
I'm also a 6 foot 7 inch full Conversion cyborg with a Robot PS 35.
That and the pig sticker are more than enough fire power.
- taalismn
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Re: Fan Created Rune Blades.
Make sure you have an energy weapon for backup...and an induction link so you can power it off your cyborg or vehicular powerplant...just in case.
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"
--------Rudyard Kipling
------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"
--------Rudyard Kipling
------------
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Re: Fan Created Rune Blades.
PM me your email and I'll send my file 'o' items.
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BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
Re: Fan Created Rune Blades.
Ron's Pleasure club.
This rune weapon appears as an over sized male rod, covered in runes. It is believed to be made from a powerful pervert suffering from a incurable STD.
When used in combat it deals 5d6 md however if the target is male it deals 1d6X10.
If thrown it will fly 120 feet to strike the target and then return.
It can shoot carpet of adhesion 80 feet away once ever 6 hours. (force equal to 9 level mage)
Can create an illusion of peak pleasure in the user upon command. (loose inactive and only can take 1 attack last 30 seconds)
It can only be used by females. Any male attempting to use it takes 2d4 md per 15 seconds he tries to use it.
(This joke item may not be in the best taste but it shows up in my games from time to time first time it was wielded by a blind warrior woman.)
This rune weapon appears as an over sized male rod, covered in runes. It is believed to be made from a powerful pervert suffering from a incurable STD.
When used in combat it deals 5d6 md however if the target is male it deals 1d6X10.
If thrown it will fly 120 feet to strike the target and then return.
It can shoot carpet of adhesion 80 feet away once ever 6 hours. (force equal to 9 level mage)
Can create an illusion of peak pleasure in the user upon command. (loose inactive and only can take 1 attack last 30 seconds)
It can only be used by females. Any male attempting to use it takes 2d4 md per 15 seconds he tries to use it.
(This joke item may not be in the best taste but it shows up in my games from time to time first time it was wielded by a blind warrior woman.)
The Clones are coming you shall all be replaced, but who is to say you have not been replaced already.
Master of Type-O and the obvios.
Soon my army oc clones and winged-monkies will rule the world but first, must .......
I may debate canon and RAW, but the games I run are highly house ruled. So I am not debating for how I play but about how the system works as written.
Master of Type-O and the obvios.
Soon my army oc clones and winged-monkies will rule the world but first, must .......
I may debate canon and RAW, but the games I run are highly house ruled. So I am not debating for how I play but about how the system works as written.
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Re: Fan Created Rune Blades.
It may be a bit overpowered however I like the flavor of it. I've always had a weakness for weapons which the use can't get rid of until some horrible thing happens.
PRODITOR
Type: Poignard; Greatest Rune Weapon
Damage: 4D6 for normal attacks, 1D4×10 for attacks which are an act of betrayal, 4d4x10 as an act of betrayal against a loved one.
Alignment: Diabolic
Powers:
1. Independent personality with three individual intelligences inhabiting the blade.
2. Communicates through telepathy.
3. Totally indestructible
4. Made of jet black metal which is always cold to the touch regardless of climate or circumstance.
5. Links itself to its wielder/owner immediately.
6. Can be used by any alignment, however if an unscrupulous or evil character wields it the time to drive the wielder to committing acts of betrayal is hastened.
7. Grants the following abilities each usable 3 times per day: Invisibility (Superior), Trance, and Charm
8. Grants Mind Block as long as the weapon is in the wielder’s possession.
9. Soul Drinker
Curse: Once picked up the weapon cannot be discarded until used in an act of betrayal
Personality:
Due to Proditor's birth as a weapon of betrayal the three intelligences which inhabit it crave for the weapon to be used in an act of betrayal to sate their hatred and bitterness at their own deaths. The three inhabitants will all make contact with the wielder upon it being picked up and will steadily begin to influence the owner of the weapon. The contentious nature of the three means each will attempt to cast doubt upon what the other two say and the constant bombardment of all threes personalities will steadily wear down the trust the wielder has for their friends and especially their loved ones.
The inhabitants will sow distrust and paranoia in the wielder until eventually the wielder suffers a mental break (5% chance per 30 days the blade is owned, +5% per 30 days for miscreant, aberrant and diabolic aligned characters) and will attempt to betray a friend or especially loved one. The powers infused into the blade are designed to allow the wielder to keep their steadily progressing madness from showing and to allow the wielder to commit their act of betrayal without detection until the moment of betrayal. The blade will always attempt to make the target of betrayal a loved one, with a wife/husband/lover being its preferred targets. The blade is cursed and cannot be discarded until an act of betrayal has been committed by the wielder and any attempt to free oneself of the blade will cause it to return regardless of distance, thus ensuring the blade’s desire for betrayal is met by each wielder.
Once an act of betrayal has been committed all effects upon the wielder's mental health and psyche will cease leaving them with the horrible knowledge of what they have done. Only after such an act can the weapon be discarded, should the wielder so wish, for another to find and repeat the same hideous cycle.
History:
A powerful lord sought to leave his wife for another woman he had fallen in love with and the man resolved to kill his wife to be free for the woman he loved. Unbeknownst to the lord the woman he had fallen in love with was an old enemy of his wife who sought her death to repay a slight.
The wife's enemy had bargained with a dark god to forge a blade which would allow her to charm the lord and make him believe he was in love with the woman. She also asked that the blade allow her charmed pawn to have the ability to sneak up on his target and murder her in silence, and then the blade should release the husband from its charm so he would know what he had done before she killed him for his betrayal. The dark god agreed to forge such a weapon for the sacrifice of the two but unbeknownst to the woman the blade was also designed to betray her as well once she went to strike the killing blow she intended to deliver to the lord.
The day of the lord and his lover’s plans came to pass and using the invisibility of the blade the lord stalked his wife to her rooms and plunged the blade into her heart. As the man’s mind cleared from his enchantment he became aware of the horrible deed he had done he dropped his weapon and fell to the floor weeping. The woman, watching from an anteroom, witnessed this act and seizing the opportunity grabbed the blade and plunged the dagger into the lord’s heart from behind.
The magic laid upon the blade then activated and entrapped the souls of all three. The three were now destined to be trapped forever in the tortuous hell that was the blade where all three would spend eternity in unending enmity for each other.
PRODITOR
Type: Poignard; Greatest Rune Weapon
Damage: 4D6 for normal attacks, 1D4×10 for attacks which are an act of betrayal, 4d4x10 as an act of betrayal against a loved one.
Alignment: Diabolic
Powers:
1. Independent personality with three individual intelligences inhabiting the blade.
2. Communicates through telepathy.
3. Totally indestructible
4. Made of jet black metal which is always cold to the touch regardless of climate or circumstance.
5. Links itself to its wielder/owner immediately.
6. Can be used by any alignment, however if an unscrupulous or evil character wields it the time to drive the wielder to committing acts of betrayal is hastened.
7. Grants the following abilities each usable 3 times per day: Invisibility (Superior), Trance, and Charm
8. Grants Mind Block as long as the weapon is in the wielder’s possession.
9. Soul Drinker
Curse: Once picked up the weapon cannot be discarded until used in an act of betrayal
Personality:
Due to Proditor's birth as a weapon of betrayal the three intelligences which inhabit it crave for the weapon to be used in an act of betrayal to sate their hatred and bitterness at their own deaths. The three inhabitants will all make contact with the wielder upon it being picked up and will steadily begin to influence the owner of the weapon. The contentious nature of the three means each will attempt to cast doubt upon what the other two say and the constant bombardment of all threes personalities will steadily wear down the trust the wielder has for their friends and especially their loved ones.
The inhabitants will sow distrust and paranoia in the wielder until eventually the wielder suffers a mental break (5% chance per 30 days the blade is owned, +5% per 30 days for miscreant, aberrant and diabolic aligned characters) and will attempt to betray a friend or especially loved one. The powers infused into the blade are designed to allow the wielder to keep their steadily progressing madness from showing and to allow the wielder to commit their act of betrayal without detection until the moment of betrayal. The blade will always attempt to make the target of betrayal a loved one, with a wife/husband/lover being its preferred targets. The blade is cursed and cannot be discarded until an act of betrayal has been committed by the wielder and any attempt to free oneself of the blade will cause it to return regardless of distance, thus ensuring the blade’s desire for betrayal is met by each wielder.
Once an act of betrayal has been committed all effects upon the wielder's mental health and psyche will cease leaving them with the horrible knowledge of what they have done. Only after such an act can the weapon be discarded, should the wielder so wish, for another to find and repeat the same hideous cycle.
History:
A powerful lord sought to leave his wife for another woman he had fallen in love with and the man resolved to kill his wife to be free for the woman he loved. Unbeknownst to the lord the woman he had fallen in love with was an old enemy of his wife who sought her death to repay a slight.
The wife's enemy had bargained with a dark god to forge a blade which would allow her to charm the lord and make him believe he was in love with the woman. She also asked that the blade allow her charmed pawn to have the ability to sneak up on his target and murder her in silence, and then the blade should release the husband from its charm so he would know what he had done before she killed him for his betrayal. The dark god agreed to forge such a weapon for the sacrifice of the two but unbeknownst to the woman the blade was also designed to betray her as well once she went to strike the killing blow she intended to deliver to the lord.
The day of the lord and his lover’s plans came to pass and using the invisibility of the blade the lord stalked his wife to her rooms and plunged the blade into her heart. As the man’s mind cleared from his enchantment he became aware of the horrible deed he had done he dropped his weapon and fell to the floor weeping. The woman, watching from an anteroom, witnessed this act and seizing the opportunity grabbed the blade and plunged the dagger into the lord’s heart from behind.
The magic laid upon the blade then activated and entrapped the souls of all three. The three were now destined to be trapped forever in the tortuous hell that was the blade where all three would spend eternity in unending enmity for each other.
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Re: Fan Created Rune Blades.
Dr Megaverse wrote:It may be a bit overpowered however I like the flavor of it. I've always had a weakness for weapons which the use can't get rid of until some horrible thing happens.
PRODITOR
The magic laid upon the blade then activated and entrapped the souls of all three. The three were now destined to be trapped forever in the tortuous hell that was the blade where all three would spend eternity in unending enmity for each other.
Ow....that's a perfect mystic example of Sartre's 'hell is other people'.
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"
--------Rudyard Kipling
------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"
--------Rudyard Kipling
------------
- say652
- Palladin
- Posts: 6609
- Joined: Wed Jun 20, 2012 11:32 am
- Comment: Avid Cyborg and Braka Braka enthusiast.
- Location: 'Murica
Re: Fan Created Rune Blades.
taalismn wrote:Dr Megaverse wrote:It may be a bit overpowered however I like the flavor of it. I've always had a weakness for weapons which the use can't get rid of until some horrible thing happens.
PRODITOR
The magic laid upon the blade then activated and entrapped the souls of all three. The three were now destined to be trapped forever in the tortuous hell that was the blade where all three would spend eternity in unending enmity for each other.
Ow....that's a perfect mystic example of Sartre's 'hell is other people'.
And that's why sister wives wasn't one of my good ideas. Lol
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Re: Fan Created Rune Blades.
Forrest Harrow
A curling spiral of white metal attached to a golden basket hilt
Scrupulous
Damage: 6d6 to evil beings, 4d6 to selfish beings, 2d6 to good beings
Powers
1. The bearer has the psionic powers of Sense Evil, Sense Magic, and Sixth Sense always active
2. 130 ISP to use on all healing, all sensitive, and the super psionic powers of Group Mind Block, Block Breaker, Cure Insanity
3. On touch the blade will cast the spell "Exorcism" on what ever it hits
4. If a target is possessed the weapon does no damage to the host, and double damage to the possessing spirit
5. The sword is treated as a permanent Blood Ward spell, and is a sacred as per a Holy Symbol
6. Spell casting: Life Blast, Undo Undead, Exorcism, Circle of Protection (lesser) (must be used to draw the circle), Bio-Blast, Destroy Undead Flesh. A total of 8 spells per 24 hours
Forest Harrow was made ages ago from the soul of an elder unicorn. Its purpose was to defend the world of its origin against a plague of possessing undead. The result of that battle are not known, but the blade has been seen on worlds through out the Megaverse for at 19,000 years (19,872 years when it was used at the battle of Enders Point on the world of Shalla). If found it will beg to be used, or if not to be passed on to one who can use it.
A curling spiral of white metal attached to a golden basket hilt
Scrupulous
Damage: 6d6 to evil beings, 4d6 to selfish beings, 2d6 to good beings
Powers
1. The bearer has the psionic powers of Sense Evil, Sense Magic, and Sixth Sense always active
2. 130 ISP to use on all healing, all sensitive, and the super psionic powers of Group Mind Block, Block Breaker, Cure Insanity
3. On touch the blade will cast the spell "Exorcism" on what ever it hits
4. If a target is possessed the weapon does no damage to the host, and double damage to the possessing spirit
5. The sword is treated as a permanent Blood Ward spell, and is a sacred as per a Holy Symbol
6. Spell casting: Life Blast, Undo Undead, Exorcism, Circle of Protection (lesser) (must be used to draw the circle), Bio-Blast, Destroy Undead Flesh. A total of 8 spells per 24 hours
Forest Harrow was made ages ago from the soul of an elder unicorn. Its purpose was to defend the world of its origin against a plague of possessing undead. The result of that battle are not known, but the blade has been seen on worlds through out the Megaverse for at 19,000 years (19,872 years when it was used at the battle of Enders Point on the world of Shalla). If found it will beg to be used, or if not to be passed on to one who can use it.
The rules are not a bludgeon with which to hammer a character into a game. They are a guide to how a group of friends can get together to weave a collective story that entertains everyone involved. We forget that at our peril.
Edmund Burke wrote:The only thing necessary for the triumph of evil is for good men to do nothing."
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Re: Fan Created Rune Blades.
This is a ridiculous weapon designed to give to a munchkin to teach them a lesson and likely kill them or **** them off in the end.
Spoiler:
you some might think you're a but you're cool in book --Mecha-Viper
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
- taalismn
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Re: Fan Created Rune Blades.
For a minute there I thought the end sequence of collecting all those rune weapons would be an ominous power-up sequence, and a telepathic message : "ALL MY FATAL AND FLAWED CHILDREN ARE NOW GATHERED AS ONE. THE MISTAKES OF MY CREATION MAY NOW BE ERASED AND THE SPIRITS ENCAGED SET FREE. MAY MY BLIND QUEST FOR POWER ENDETH HERE AND THAT OF THOSE WHO SOUGHT TO WIELD MY MISTAKES AS WELL" followed by the weapons disintegrating(or exploding, and taking out a good chunk of real estate and everybody in it).
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"
--------Rudyard Kipling
------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"
--------Rudyard Kipling
------------
- say652
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Re: Fan Created Rune Blades.
eliakon wrote:Forrest Harrow
A curling spiral of white metal attached to a golden basket hilt
Scrupulous
Damage: 6d6 to evil beings, 4d6 to selfish beings, 2d6 to good beings
Powers
1. The bearer has the psionic powers of Sense Evil, Sense Magic, and Sixth Sense always active
2. 130 ISP to use on all healing, all sensitive, and the super psionic powers of Group Mind Block, Block Breaker, Cure Insanity
3. On touch the blade will cast the spell "Exorcism" on what ever it hits
4. If a target is possessed the weapon does no damage to the host, and double damage to the possessing spirit
5. The sword is treated as a permanent Blood Ward spell, and is a sacred as per a Holy Symbol
6. Spell casting: Life Blast, Undo Undead, Exorcism, Circle of Protection (lesser) (must be used to draw the circle), Bio-Blast, Destroy Undead Flesh. A total of 8 spells per 24 hours
Forest Harrow was made ages ago from the soul of an elder unicorn. Its purpose was to defend the world of its origin against a plague of possessing undead. The result of that battle are not known, but the blade has been seen on worlds through out the Megaverse for at 19,000 years (19,872 years when it was used at the battle of Enders Point on the world of Shalla). If found it will beg to be used, or if not to be passed on to one who can use it.
I like this balanced and cool backstory.
Be perfect to put in the hands of Grifter Scholar Sea Inquisitor.
Now to squish this in to the Colorado Baronies some how??
I've used one off the list. The Mighty Conan.
I am now adding Forest Hollow to my Facebook game.
My Stalker Borg uses a Pulverizer and Conan Sword.
The Sea Inquisitor recently acquired a Rune Wakazashi, Forest Hollow would be a perfect Companion weapon for him.
And I will stress actually role-playing the blades personality as well.
Re: Fan Created Rune Blades.
taalismn wrote:For a minute there I thought the end sequence of collecting all those rune weapons would be an ominous power-up sequence, and a telepathic message : "ALL MY FATAL AND FLAWED CHILDREN ARE NOW GATHERED AS ONE. THE MISTAKES OF MY CREATION MAY NOW BE ERASED AND THE SPIRITS ENCAGED SET FREE. MAY MY BLIND QUEST FOR POWER ENDETH HERE AND THAT OF THOSE WHO SOUGHT TO WIELD MY MISTAKES AS WELL" followed by the weapons disintegrating(or exploding, and taking out a good chunk of real estate and everybody in it).
You and me both... though I was expecting the player to find out that they just assembled an old "god's" soul and were being granted the privilege of having their flesh serve as it's new host... aka npc status.
"If your plan relies upon chance to succeed, then you've already failed."
"Sometimes to achieve the greatest good, one must commit great evil."
"Sometimes to achieve the greatest good, one must commit great evil."
- say652
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Re: Fan Created Rune Blades.
Character has 190Mdc.
Deals around 6d6md with weapons.
Not really a munchkin campaign.
Deals around 6d6md with weapons.
Not really a munchkin campaign.
- Zer0 Kay
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Re: Fan Created Rune Blades.
taalismn wrote:For a minute there I thought the end sequence of collecting all those rune weapons would be an ominous power-up sequence, and a telepathic message : "ALL MY FATAL AND FLAWED CHILDREN ARE NOW GATHERED AS ONE. THE MISTAKES OF MY CREATION MAY NOW BE ERASED AND THE SPIRITS ENCAGED SET FREE. MAY MY BLIND QUEST FOR POWER ENDETH HERE AND THAT OF THOSE WHO SOUGHT TO WIELD MY MISTAKES AS WELL" followed by the weapons disintegrating(or exploding, and taking out a good chunk of real estate and everybody in it).
That's cool what is that from? Naw I figure either kill the munchkin by mass combat with the fake Styphon and any henchies the sploogs throw at it or just tick off the munchkin by reducing his awesome weapon to almost a normal rune weapon.
you some might think you're a but you're cool in book --Mecha-Viper
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
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Re: Fan Created Rune Blades.
Slight001 wrote:taalismn wrote:For a minute there I thought the end sequence of collecting all those rune weapons would be an ominous power-up sequence, and a telepathic message : "ALL MY FATAL AND FLAWED CHILDREN ARE NOW GATHERED AS ONE. THE MISTAKES OF MY CREATION MAY NOW BE ERASED AND THE SPIRITS ENCAGED SET FREE. MAY MY BLIND QUEST FOR POWER ENDETH HERE AND THAT OF THOSE WHO SOUGHT TO WIELD MY MISTAKES AS WELL" followed by the weapons disintegrating(or exploding, and taking out a good chunk of real estate and everybody in it).
You and me both... though I was expecting the player to find out that they just assembled an old "god's" soul and were being granted the privilege of having their flesh serve as it's new host... aka npc status.
Considers that as well as removing all powers and 1:100th it's power. But I've never seen a rune weapon with a gods soul likely because they don't have one.
Also because I want to use the real Styphon in my campaign to come squish the fake and I almost never have a munchkin in my group or if they are they're like some sort of wanna be munchkin that can't figure out puzzles or even how to bend the rule.
you some might think you're a but you're cool in book --Mecha-Viper
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
- say652
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Re: Fan Created Rune Blades.
Zer0 Kay wrote:This is a ridiculous weapon designed to give to a munchkin to teach them a lesson and likely kill them or **** them off in the end.Spoiler:
A magnificent Artifact collection and I love the upgradeable Rune weapon idea.
But my player group could most definitely NOT take down Styphon the Pretender.
- say652
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Re: Fan Created Rune Blades.
Zer0 Kay wrote:This is a ridiculous weapon designed to give to a munchkin to teach them a lesson and likely kill them or **** them off in the end.Spoiler:
A magnificent Artifact collection and I love the upgradeable Rune weapon idea.
But my player group could most definitely NOT take down Styphon the Pretender.
Re: Fan Created Rune Blades.
Zer0 Kay wrote:Slight001 wrote:taalismn wrote:For a minute there I thought the end sequence of collecting all those rune weapons would be an ominous power-up sequence, and a telepathic message : "ALL MY FATAL AND FLAWED CHILDREN ARE NOW GATHERED AS ONE. THE MISTAKES OF MY CREATION MAY NOW BE ERASED AND THE SPIRITS ENCAGED SET FREE. MAY MY BLIND QUEST FOR POWER ENDETH HERE AND THAT OF THOSE WHO SOUGHT TO WIELD MY MISTAKES AS WELL" followed by the weapons disintegrating(or exploding, and taking out a good chunk of real estate and everybody in it).
You and me both... though I was expecting the player to find out that they just assembled an old "god's" soul and were being granted the privilege of having their flesh serve as it's new host... aka npc status.
Considers that as well as removing all powers and 1:100th it's power. But I've never seen a rune weapon with a gods soul likely because they don't have one.
Also because I want to use the real Styphon in my campaign to come squish the fake and I almost never have a munchkin in my group or if they are they're like some sort of wanna be munchkin that can't figure out puzzles or even how to bend the rule.
Most true munchkins break the rules but try to make it look they do not.
The Clones are coming you shall all be replaced, but who is to say you have not been replaced already.
Master of Type-O and the obvios.
Soon my army oc clones and winged-monkies will rule the world but first, must .......
I may debate canon and RAW, but the games I run are highly house ruled. So I am not debating for how I play but about how the system works as written.
Master of Type-O and the obvios.
Soon my army oc clones and winged-monkies will rule the world but first, must .......
I may debate canon and RAW, but the games I run are highly house ruled. So I am not debating for how I play but about how the system works as written.
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Re: Fan Created Rune Blades.
say652 wrote:Character has 190Mdc.
Deals around 6d6md with weapons.
Not really a munchkin campaign.
Wasn't saying it was meant for you. I was just putting on of the items from my file up. The one that would likely be better for you may be Sapsorrow it is a runebow. Though I think backstories for the rune weapons are great the players don't get a manual and history on the weapons especially if they came from the time of the purge when they were trying to destroy all the weapons. It is likely that those they were unable to find or destroy were hidden and all records related to them destroyed in an attempt to keep them out of other peoples hands.
So what I appreciate instead is a good work up on the personality and the curse. I modeled most of my old stuff after Deathkiss.
you some might think you're a but you're cool in book --Mecha-Viper
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
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Re: Fan Created Rune Blades.
say652 wrote:Zer0 Kay wrote:This is a ridiculous weapon designed to give to a munchkin to teach them a lesson and likely kill them or **** them off in the end.Spoiler:
A magnificent Artifact collection and I love the upgradeable Rune weapon idea.
But my player group could most definitely NOT take down Styphon the Pretender.
And I'd hope the munchkin I gave this to wouldn't either AND the rest of the group would see what was going on and abandon him to his fate.
The only other "quest" weapon I have like it is just a force multiplier for my on the fly magic system.
you some might think you're a but you're cool in book --Mecha-Viper
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
- say652
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Re: Fan Created Rune Blades.
I am pretty free with the character creation I allow and as GM only really police the gear the players have each mission.
This basically allows me to control MDC by saying Power Armor or Body Armour and Damage output by having final say on what weapons are allowed and how many you can have with you.
This basically allows me to control MDC by saying Power Armor or Body Armour and Damage output by having final say on what weapons are allowed and how many you can have with you.
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Re: Fan Created Rune Blades.
say652 wrote:I am pretty free with the character creation I allow and as GM only really police the gear the players have each mission.
This basically allows me to control MDC by saying Power Armor or Body Armour and Damage output by having final say on what weapons are allowed and how many you can have with you.
I'm completely liberal she when it comes to character creation and equipping. I just make sure they know they'll face the same.
Last edited by Zer0 Kay on Sat Mar 19, 2016 7:01 pm, edited 1 time in total.
you some might think you're a but you're cool in book --Mecha-Viper
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
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Re: Fan Created Rune Blades.
Glistam wrote:Rifts: Atlantis did a lot of very cool things, but one thing they did poorly was made Rune items just another powerful item. Palladium Fantasy gives short backstories and histories to most of their weapons, and it's really cool. Library of Bletherad and Northern Hinterlands are two books which spring to mind that have several examples.
That's because the Splugorth mass-produce their rune weapons. This likely represses any personality the rune weapon might have had until it bonds to an owner. The dwarves in PFRPG made them by hand, which would have helped imprint a little bit of themselves on each weapon (just not to the extent that happens with the Japanese blades).This helped their blades develop different quirks when compared to the ones the Splugorth make.
Along this line of thinking, this could be why so many of the PFRPG blades have curses when the Atlantis ones don't. Perhaps the Splugorth have some sort of unknown magic to suppress the consciousness of their victims as they get put into the rune blade. The dwarves didn't have this magic, and some of their victims were able to curse the blade with their dying breath.
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Re: Fan Created Rune Blades.
The Beast wrote:Glistam wrote:Rifts: Atlantis did a lot of very cool things, but one thing they did poorly was made Rune items just another powerful item. Palladium Fantasy gives short backstories and histories to most of their weapons, and it's really cool. Library of Bletherad and Northern Hinterlands are two books which spring to mind that have several examples.
That's because the Splugorth mass-produce their rune weapons. This likely represses any personality the rune weapon might have had until it bonds to an owner. The dwarves in PFRPG made them by hand, which would have helped imprint a little bit of themselves on each weapon (just not to the extent that happens with the Japanese blades).This helped their blades develop different quirks when compared to the ones the Splugorth make.
Along this line of thinking, this could be why so many of the PFRPG blades have curses when the Atlantis ones don't. Perhaps the Splugorth have some sort of unknown magic to suppress the consciousness of their victims as they get put into the rune blade. The dwarves didn't have this magic, and some of their victims were able to curse the blade with their dying breath.
I agree it is because the Splugorth mass-produce rune weapons, so you could have literally dozens of "Sword of Atlantis", each with their own trapped entity inside, and it is that entity that is the source of the Personality of the Rune item, not the craftsman. You are looking at a specific example in Palladium Fantasy,where Rifts Atlantis is more or less giving you the basics of a given "class" of Rune Weapon and not a specific one (sort of like having NPCs of a given OCC/RCC as an analogy, PF gives us the NPCs themselves, but Rifts just goes OCC/RCC).
I do not think that Rune Weapons are made with curses, but pick them up over time. Even WB2 mentions curses in relation to Rune Weapons (Greater & Greatest don't put a rate, but do mention it in each writeup on pg128 and pg129, though a remark is absent from Lesser). How those curses got there I don't think is mentioned, but I think it is implied it is a post-creation event.
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Re: Fan Created Rune Blades.
I think the sploogs use entities that don't have personalities what exactly that would be I dunnoh.
you some might think you're a but you're cool in book --Mecha-Viper
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
- taalismn
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Re: Fan Created Rune Blades.
Zer0 Kay wrote:taalismn wrote:For a minute there I thought the end sequence of collecting all those rune weapons would be an ominous power-up sequence, and a telepathic message : "ALL MY FATAL AND FLAWED CHILDREN ARE NOW GATHERED AS ONE. THE MISTAKES OF MY CREATION MAY NOW BE ERASED AND THE SPIRITS ENCAGED SET FREE. MAY MY BLIND QUEST FOR POWER ENDETH HERE AND THAT OF THOSE WHO SOUGHT TO WIELD MY MISTAKES AS WELL" followed by the weapons disintegrating(or exploding, and taking out a good chunk of real estate and everybody in it).
That's cool what is that from? Naw I figure either kill the munchkin by mass combat with the fake Styphon and any henchies the sploogs throw at it or just tick off the munchkin by reducing his awesome weapon to almost a normal rune weapon.
Made it up, spur of the moment. Seen enough shaggydog/phyttic-victory book/movie endings, where the super weapon/world-shaking discovery ends up self-destructing, or otherwise vanishing out of reach.
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"
--------Rudyard Kipling
------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"
--------Rudyard Kipling
------------
- say652
- Palladin
- Posts: 6609
- Joined: Wed Jun 20, 2012 11:32 am
- Comment: Avid Cyborg and Braka Braka enthusiast.
- Location: 'Murica
Re: Fan Created Rune Blades.
Phase Borgs?
Just pick the three frames I wish to bounce between. And of course I have to be in that frame to have it repaired.
Correct?
Devastator Giant Robot.
White Tiger Cyborg Shock Trooper.
Paladin Steel Stalker Cyborg.
Now weapons and gear do not switch out only the frame I switch to?
Just pick the three frames I wish to bounce between. And of course I have to be in that frame to have it repaired.
Correct?
Devastator Giant Robot.
White Tiger Cyborg Shock Trooper.
Paladin Steel Stalker Cyborg.
Now weapons and gear do not switch out only the frame I switch to?