Better range, harder to dodge, why would you pick fireball other than it's fire and players always love fire?
Am I missing something? It says "Creates a large fire ball". Would that imply that it could hit multiple people?
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Mark Hall wrote:Yeah, fire ball is significantly underpowered for its level.
Mark Hall wrote:Yeah, fire ball is significantly underpowered for its level.
RavenStarver wrote:Mark Hall wrote:Yeah, fire ball is significantly underpowered for its level.
To house-rule? Or not to house-rule?
That is the question?
Probably not too big of a deal, there's no casters in the party, I was just writing up some enemies. A secret society who train their soldiers with various spell and psionic abilities, and I had this idea of when they finally launch an attack they just rain fire from the rooftops.
Mark Hall wrote:Yeah, fire ball is significantly underpowered for its level.
Glistam wrote:Mark Hall wrote:Yeah, fire ball is significantly underpowered for its level.
Use the Nightbane versions of Fireball and Call Lightning then, and just convert those damages 1:1 from S.D.C. to M.D.C..
RavenStarver wrote:why would you pick fireball other than it's fire and players always love fire?
Axelmania wrote:RavenStarver wrote:why would you pick fireball other than it's fire and players always love fire?
It costs less PPE to cast, for one. You might be conserving it for other stuff.
Some enemies also take extra damage from fire or are only immune to electricity/lightning.
Call Lightning also arguably requires a path from an open sky to your target, so it shouldn't work indoors unless there's an open window. Fireball requires a path from your hand, you could use it underground and stuff, unlike CL.
It also might be the only spell you know, maybe it was all you could figure out on your own or the only spell the alchemist was selling.
If I were giving out spell scrolls to my underlings I might also prefer to give them fireball scrolls instead of lightning ones to prevent them from doing long range attacks against me.
Killer Cyborg wrote:Originally Call Lightning was balanced due to needing to be cast outdoors.
But people complained or something, and that got changed.
ShadowLogan wrote:While it costs less PPE to cast, Call Lightning is more accurate (24 to dodge vs 18) and has longer range (more than x3) for and extra 5 PPE. So the PPE cost may be worth it.
ShadowLogan wrote:Immune/resistant to fire IINM may be more common than immunity/resistance to electricity/lightning, giving Call lightning another advantage. Though I do believe you are correct that there might be more vulnerable to fire rather than electricity at the same time.
ShadowLogan wrote:Call LIghtning per the description in the book "This magic can be cast outdoors or in", with no requirement for a clear path (no need for an open window). So it would appear to function indoors just fine, as a GM (or even player assumptions) that is possible to require a path, but by the text it does not seem required.
Killer Cyborg wrote:Originally Call Lightning was balanced due to needing to be cast outdoors.
But people complained or something, and that got changed.
A path is obviously required. Indoors just means that MAYBE the lightning will come in through an open window, or (stretching it even more) break through the wall if it's SDC. If you're sealed in an MDC cube you're out of luck though, lightning will hit that instead just as if you were trying to cast a fireball from inside a vehicle at someone outside of it.
I believe the indoor casting is more like you would be inside a house casting the spell on people you see outside of the house. Unlike lobbing fireballs you wouldn't need to crack a window to hit them since the spell is originating outdoors.
Ice Dragon wrote:On a first look the Cal Lightning spell is more powerful than Fire Ball spell. On a second look Call Lightning is more powerful after level 5 and fire ball has the same power starting at level 1. Some creatures are vulnerable to fire. Then it depends on style and personal outlook of the character.
ShadowLogan wrote: but nothing in the Call Lightning text description requires that it come in through an open window. For all we know the spell opens a "rift"/portal just above them that the bolt emerges from making the location specifics meaningless.
Edmund Burke wrote:The only thing necessary for the triumph of evil is for good men to do nothing."
Bouncing Fire Ball
Level: 6
Range: 90’
Duration: 1 melee
Damage: 4d6+1d6 SDC per level (1d4 MD per level)
Saving Throw: Dodge, -2 to dodge the initial shot, -6 to dodge all subsequent shots
PPE: 17
The spell caster creates a fire ball which after hitting its initial target can strike one additional target per level. Unlike other Fire Balls, a Bouncing Fire Ball must be aimed. The caster is +3 to strike, -1 for each additional target. If the mage misses any of his ricochet shots, the spell ends.
Burning Fire Ball
Level: 7
Range: 90’
Duration: 1 melee per level
Damage: 1d8 SDC/1d4 MD per level
Saving Throw: Dodge, must roll an 18 or higher
PPE: 25
The spell caster creates a large fire ball which he can hurl at a target, inflicting 1d4 MD per level. The spell continues to deal damage for one melee per level. Rolling in the dirt will put out the flames, but water will not. The fire ball effects a 1’ area per level of experience.
Explosive Fire Ball
Level: 7
Range: 90'
Damage: 5d6+1d6 SDC per level (1d6 MD per level)
Saving Throw: Dodge, must roll an 18 or higher.
PPE: 25
The spell caster creates a large fire ball that explodes on contact with its target. In addition to the damage, the explosion has a 01-40% chance of knocking victims off their feet. The explosion affects a 10' radius.
Ranged Fire Ball
Level: 6
Range: 300'+100' per level
Damage: 1d8 SDC/1d4 MD per level
Saving Throw: Dodge, must roll an 18 or higher
PPE: 20
The spell caster creates a large fire ball that can be hurled at a target with awesome speed. As it flies through the air, the fire ball makes a high pitched whistling noise.
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Kittenstomp,
Edmund Burke wrote:The only thing necessary for the triumph of evil is for good men to do nothing."
eliakon wrote:Which tells us that the PF version and the Rifts version of the spell may not be the same spell
It happens you know. Each game uses the same names for spells... but tweaks the spell slightly to have different results that match the game line in question.
This may just be yet another example of this.
Axelmania wrote:ShadowLogan wrote: but nothing in the Call Lightning text description requires that it come in through an open window. For all we know the spell opens a "rift"/portal just above them that the bolt emerges from making the location specifics meaningless.
If that were the case it would say the lightning comes from a rift, not from the sky.
Killer Cyborg wrote:Lightning comes from the sky.
Do we really need to post a source for that...?
Or for the definition of the word "Sky?"
Killer Cyborg wrote:Originally Call Lightning was balanced due to needing to be cast outdoors.
But people complained or something, and that got changed.
Voodoolaw wrote:Like everything else, the GM just has to make the call. We have always used it as coming from the sky, assuming it was just a carryover from that other fantasy game that had the spell originally.
Svartalf wrote:Killer Cyborg wrote:Originally Call Lightning was balanced due to needing to be cast outdoors.
But people complained or something, and that got changed.
When was that ? I just checked my PFRPG1 book and the only requirement is that the target be within sight of the caster.
Prysus wrote:not BtS1 version, which seems to function almost entirely different
Axelmania wrote:'cast outdoors or in' is an addition that merely clarifies there was never anything preventing you from casting the spell while indoors, it's not a change or anything.
The CASTER can be indoors and still have a line of site to an outdoor target.
The TARGET on the other hand... they are not obligated to be outdoors, but they should be in a place where a path exists for the lightning to reach them.
I don't know if that necessarily has to be a straight line from above (nothing preventing the lightnig coming in diagonally through an open window IMO))