Killer Cyborg wrote:I guess it's in the same way that two skills could be identical, only one is "professional" and the other isn't.
The effects are the same, only one's professional.
Or, in this case, one "isn't good."
But such distinctions AFAIK when it comes to skill selection only apply to non-Domestic Skills** from a Secondary vs CC*-Other/Related Skill categorization. In fact that is what pg300 of RUE states when discussing Secondary Skills...
pg300 RUE under Secondary Skills section wrote:...For Example: If a character took the Art Skill as an O.C.C. Related Skill, he would have the ability of a professional artist. If that same character takes Art as a Secondary Skill, however, his ability is that of a talented amateur. [..] That is the essential difference between O.C.C. Related Skills and Secondary Skills, other than the fact that not all skills are available as Secondary Skills (i.e. the average person cannot self-teach Espionage or Military skills).
Note: per the list on pg300 you can apparently learn 2 specific Military category skills via the RUE Secondary Skill list (RMB-era each class's secondary skills where based on the Related listing).
So if we are looking at skills from a professional and amateur perspective via the Secondary Skill list... Any Mage with the following Skills would be considered professionally combat trained because they automatically are at "professional level":
-Espionage Category Skills (Detect Ambush/Concealment, Intelligence, Sniper, Tracking seem to apply)
-Military Category Skills (Any w/exception of Camouflage and Recognize Weapon Quality)
-Hand to Hand skills considered above Basic
-Force March Physical Skill (per description, not available as Secondary Skill)
-WP (Ancient): Paired, Siege Weapons
-WP (Modern): Submachine gun, Flamethrowers, Heavy Military Weapons, Heavy MD Weapons (probably some more from pre-RUE)
It also means that if a mage has skills on the Secondary Skill list but taken as Related Skills selection OR from their CC they would be considered combat trained which includes:
-Military Category exceptions noted above
-Hand to Hand Basic
-Any WP Ancient or Modern
Last time I checked most magic using classes start with a HTH skill, HTH skills are upgraded with Related Skills (NOT Secondary Skills) in RUE (pg104, 116, 119, 126, 129, IINM in other book to) they can select WPs as Related (and some even start). Access to Military Category Skills are a bit more hit-miss (unlike true Men-at-arms), but access to that Category doesn't seem to be a deciding factor in this discussion (AFAIK). The Magic using classes w/o starting HTH Skills (at least in RUE pg119, 129) have to specifically pay for it with a Related Skill just to receive Basic per their OCC skill list (though I admit that might be to allow it to be upgraded, but comes across IMHO as the way the class "pays for" HTH: Basic).
*CC refers the various Character Classes to OCC, RCC, PCC.
**Since most/all Domestic Skills can be upgraded to professional status, regardless of where it was selected or paid for (pg307 in RUE's note just notes that at this point it is of superior quality, but makes no distinction about how the skill upgrade is paid for)