cornholioprime wrote:dreicunan wrote:Argh, I just lost a longer post. Long story short, SoT books 5 and 6 sure make it sound like no soldiers fired off a shot; they talk about Holmes being an incredible leader: "Few leaders anywhere in the world could get their troops to trust in them so strongly that they would literally follow him into the jaws of death, and once gripped in those jaws, to hold together under such perilous conditions." - SoT 6 p. 13.
They also talk in SoT 5's epilogue about how the bugs swarmed them for 72 hours and had Holmes at the breaking point and ready to order his troops to fire when 60% of the swarm broke off and from then on almost all the "attacks" from the bugs over the rest of the three weeks were non-lethal, which means that the vast bulk of the losses occurred in the first 72 hours. Since the whole strategy was predicated on grounding all fliers, moving slow, and not shooting, that sure makes it sound like no one fired a shot. If they had, that would have made the plan not work.
And that is the rub; if a man as disciplined as Holmes was at the breaking point after 72 hours of watching his troops get slaughtered, it is beyond ludicrous to think that the soldiers getting ripped to shreds or watching their friends get ripped to shreds were all so disciplined that no one fired a shot. It would have been more plausible if the writers had said that Ursakar E. Creed suddenly showed up with 12 Imperator titans, a 1000 baneblades, and 100,000 Imperial Guardsmen (all from behind bushes) to obliterate the Xiticix before they knew what hit them; and I mean that - a bunch of guys with giant robots that have freaking gothic cathedrals on their backs from an entirely different gaming system suddenly showing up and saving Holmes would have made more sense than what was written.
Apparently, in the Holmes scenario, not a single one of the soldiers there were privates fresh out of boot camp with itchy trigger fingers, or people with psychological problems sustained from the previous, horrendous fight with the Tolkeenites which dumped them into Xiticix territory in the first place.
Nor did a single solitary one of the soldiers horribly killed, apparently, tried to launch one last "aw, screw it!" attack at the Xits as he or she fell to slow horrendous deaths at the feet and claws and teeth (mandibles?) of the Xitz.
I've been in pain much less serious than being mauled to death by alien insectoids, and I can tell you that I've temporarily lost my mind at times from that relatively trifling pain. But I'm supposed to believe that each and every one of the 100,000 killed kept their heads cool right to the utter end through a haze of blinding, all-encompassing pain that even believers in eternal Hellfire would find more frightening.
You're holding the CS soldiers to a higher standard than is necessary. The Xiticix Invasion book has a passage (quoted earlier in the thread, I'm not going to go searching for it now) that says that when a force is moving through their territory, they will sometimes send individual bugs down to fight the intruders one on one while the rest of the swarm circles overhead and watches. The person who is attacked is allowed to fight back, but his buddies aren't allowed to help or more Xiticix will come down. The book leaves the circumstances as to when this occurs pretty vague, I think intentionally. It's clear after seeing what they did in the Siege of Tolkeen, that the writer wanted to plant the seeds for this sort of thing to be possible without revealing a major plot point of the coming books.
In the CS army's case, if the Xiticix were to behave this way (not attacking en masse, just sending down lone bugs to fight), then the soldier who is attacked is allowed to fight back. Apparently the "death scent" isn't triggered in this case.
From an evolutionary perspective, this makes sense. The Xiticix respond with hostility to any intruder into their territory. As you said earlier, a herd of cattle wandering through their land will cause a bunch of the bugs to swarm out and investigate/attack. But remember, the Xiticix are instinctual predators, and they don't really know the difference between a herd of cows and a column of soldiers. If a large group enters their territory, they need to have a way to tell the difference between cows, soldiers, and a herd of Fury Beetles. Remember, this is just if a group is traveling through their territory, and is NOT actively attacking. So how do you do this? How do you distinguish between harmless herd animals, an organized fighting force, and a group of dangerous but independent creatures? Easy. Send Joe down to pick a fight, and see what happens.
Every time you send out a swarm of bugs, you're expending energy. You're sending out soldiers to fight, and possibly die, when you may not have to. In the Old West, there were herds of 100,000+ bison that would roam the Great Plains. On MDC worlds, you may get creatures tougher than the buffalo that roam in similar numbers. The Xiticix wouldn't be as successful as they are if they wasted energy trying to slaughter herds of non-aggressive MDC "Tuffaloes" (because they're tough, get it?) that are just passing through. It expends energy, it draws most of your warriors out of your hive, and you don't actually gain anything from it. So you need a way of determining whether this large group of creatures that is going through your territory is a threat to your hive or not. Then you can respond appropriately. That's why you send down individual soldiers.
One of the biggest dangers to the survival of an overly-aggressive race is that they expend more resources than they can replace in needless attacks. In Siege of Tolkeen, we find out that Skelebots kind of suck as a massed army, because as soon as they see a threat (any threat), they immediately attack in full force. A squad of 4 Skelebots will attack that giant dragon with zero hesitation, even though any idiot could tell you that you're just going to have 4 destroyed Skelebots and one mildly irritated dragon afterwards. They operate like Zap Brannigan was commanding them. The Xiticix Killer has the ability to breed in the wild, but we're told that they can't replace their numbers because they go on so many suicidal attacks against the bugs. If we are to believe that the Xiticix themselves are a successful race, they need to have a way to gauge when to spend their resources.
So Joe Xiticix flies down and attacks a random member of the herd passing through, while the rest of the swarm waits above waiting to see what happens. If Joe slaughters the animal he picked a fight with, and the rest of the herd just keeps moving (and/or flees in terror), then it's more likely that they're just dumb animals. The herd is not likely to be a threat, so it isn't necessary to call out more bugs and press the attack. The message the swarm should be receiving is "not a threat". Now, if Joe goes down there, picks a fight, and promptly gets eaten in one chomp by whatever thing he attacked, then it's a very different message. You've just had a Xiticix warrior get killed in a one on one fight with something. Whatever that herd of critters down there happens to be, they're dangerous. But they still aren't actively attacking you. Now you've got a decision to make. Do you send the swarm into a costly war, possibly losing thousands or tens of thousands of soldiers in the process? To pick a fight with an enemy that appears to just be passing through? Or do you just leave it alone as long as it keeps heading out of your territory?
The third possibility when Joe flies down to pick a fight, is that the herd of animals responds as one. They all turn and attack Joe together. This indicates coordination and teamwork on the herd's part. This makes it more likely that these things are not just a herd, but an organized army. This would put the swarm on the highest alert possible. Evidence of coordination means they're a serious threat, something worth spending resources to destroy. Individual CS soldiers would be allowed to fight the bug warrior attacking him, without triggering this "that's not just a group of individual dangerous critters, that's an army" alert. You just can't help your buddies.
So yeah, Bob who just finished basic training last week, could lose his mind and start shouting "Game over, man. Game over!" and just start shooting at the nearest whatever, without causing the entire swarm to descend. These aren't Clan Warriors from Battletech, honorbound a-holes who are just looking for the slightest violation of an obscure code of engagement before they launch into senseless slaughter. The bugs are trying to determine if the group they're circling is a real threat to the hive or not.