Hey all.
I've been wanting to create a Parkour skill, but am having a problem coming up with something that's not too weak and/or O.P. I'm looking for something to primarily use with any of Palladium's settings.
Thanks in advance.
Parkour Skill
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Parkour Skill
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- eliakon
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Re: Parkour Skill
This is a perennial thread. I would do a search of the word "Parkour" and read some of the other threads and look at the various takes on the skill.
Some people have made it a separate skill of varying abilities
Some people make it a lifestyle in which you utilize several subskills such as Running, Acrobatics, Climbing and more.
Both are perfectly valid ways to model Parkour.
Some people have made it a separate skill of varying abilities
Some people make it a lifestyle in which you utilize several subskills such as Running, Acrobatics, Climbing and more.
Both are perfectly valid ways to model Parkour.
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Re: Parkour Skill
Parkour is the super skill for the revised physical training hero too
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Author of "Setting the Stage" - Rifter 79, "Hitting the Streets" - Rifter 81, "Hitting the Gym" - Rifter 82
"Saving the World", and "On the Hunt" - Rifter 83
and lastly, my baby, my long term project... The Dark City of Cascade - Rifter 84.
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Re: Parkour Skill
viewtopic.php?f=5&t=81873
This post has it as a skill, a lifestyle, and an OCC. I'm sure you'll find something useful for your game.
This post has it as a skill, a lifestyle, and an OCC. I'm sure you'll find something useful for your game.
taalismn wrote:Hey, you came up with a novel, attention-getting idea, you did the legwork, you worked it through, you made it fit the setting, even though initial thought might be 'nah, it can't work, it's too silly/stupid/lame', and you posted something that only required a little adjustment, yet can be added to, without diluting its original concept. How can we not give you due support and credit?