Old Kingdom random encounter tables
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Old Kingdom random encounter tables
Has anybody created random encounter tables fro the Old Kingdom that they would like to share? I am wanting to do a campaign with my teenage son and am just not that creative of a GM (at least not for these kinds of things).
Re: Old Kingdom random encounter tables
1st ed old ones book has encounter tables for some of the old kingdom im pretty sure, ill look it up. Its available on drive thru rpg I think.
- Braden Campbell
- Palladium Books® Freelance Writer
- Posts: 3744
- Joined: Sat Oct 14, 2000 1:01 am
- Location: The Free City of Worldgate
Re: Old Kingdom random encounter tables
Coincidentally enough, I am working on this very thing. I'm just trying to figure out fair sizes for orc/ogre/goblin groups... from small scouting parties to larger raiding gangs. When did you need something by?
Braden, GMPhD
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Braden wrote:Thundercloud Galaxy has a flock of ducks in it that can slag a Glitterboy in one melee.
If that doesn't prompt you to buy it, I don't know what else I can say.
Re: Old Kingdom random encounter tables
Ironically I asked this question years ago. I should have looked into my own comment history LOL. That is how long I have been trying to get this campaign going with my son.
Re: Old Kingdom random encounter tables
Braden Campbell wrote:Coincidentally enough, I am working on this very thing. I'm just trying to figure out fair sizes for orc/ogre/goblin groups... from small scouting parties to larger raiding gangs. When did you need something by?
I remember when starting a couple years ago, we basically broke out Monsters and Animals Old Kingdom and spread those creatures over 1d100. Though IIRC, I think 96-00 was Elven or Dwarf settlement, with the higher number being a larger settlement/city. The hardest part about getting any campaign going is how god-damn long it takes to create NPCs with realistic, unique stats: i.e. roll each and every one of them.
Re: Old Kingdom random encounter tables
donJulio wrote:Braden Campbell wrote:Coincidentally enough, I am working on this very thing. I'm just trying to figure out fair sizes for orc/ogre/goblin groups... from small scouting parties to larger raiding gangs. When did you need something by?
I remember when starting a couple years ago, we basically broke out Monsters and Animals Old Kingdom and spread those creatures over 1d100. Though IIRC, I think 96-00 was Elven or Dwarf settlement, with the higher number being a larger settlement/city. The hardest part about getting any campaign going is how god-damn long it takes to create NPCs with realistic, unique stats: i.e. roll each and every one of them.
If the players are just going through a town I just borrow one from one of the others towns and change names (old ones book is good for this) and a quick roll on the personality table a viola - done.