Curbludgeon wrote:Examples I've found of an Enchanted Weapon category character manifesting armor with a bonus to S.D.C. independent of the personal bonus granted by that category are Shadow Dragon on GM's Guide pg 133
I never paid close attention to Nimiko Kusami and am just learning of this today... and this was done in June 1999...
"covers the wielder with a suit of chain mail armor (STATS) on command"That doesn't have any kind of "uses per day" or actually be that Shadow Dragon can re-create this chainmail as often as she likes... we do know it will return at full SDC though based on pg 146 of HU2:
Although the costume can be damaged, ripped and torn, it always reappears fresh and new
That's pretty awesome! Not necessarily broken either considering how powerful some stuff like Bio Armor / Force Aura is.
We should keep in mind that Shadow Dragon probably has to follow the standard rules for doing this. 147 says "same as weapons of order" and 146 says "weapon, battle dress and available magic are activated when the wielder speaks it's name".
I assume that would normally take at least 1 melee action to do. I see no mention of how to revert, but if we can channel Captain Marvel for a second, it's most likely the same thing (say the name a 2nd time and you change back). So to refresh armor SDC should probably take 2 melee actions, in between which you are vulnerable because you not only lack the armor, but the SDC bonus you normally have in altered form (which WON'T renew... probably?) and whatever other protective powers you might enjoy.
I would also that even though it's likely that the Battle Dress is meant to inherently give SOME protection (not be just AR 4 SDC 0 spandex), perhaps the generous amount Shadow Dragon enjoys is not meant to be free? Like maybe unless you take special options, you get the lowest possible protection mentioned on Pg 342 (AR 8 SDC 15 Quilt) perhaps even at "home-made" (see 343) quality of AR 6 SDC 12 regardless of how strong it looks? That would also mean no prowl penalties, of course.
Notice for example the number of "Powers Held" (pg 148) her weapon gives:
1) Power of Darkness (#13)
2) Cloud of Smoke (#15)
3) Portal of Fear (#11)
4) Power Bolt (#3)
5) Damage Bonus (#2)
Magic Weapons (whether Order or Chaos) normally give SIX abilities.
These are mentioned after the phrase
the weapon's other "magic" abilities include which seem to imply to me that this "create chainmail" aspect of Shadow Dragon is actually her 6th power.
A point for comparison is #12 (Mystic Shield) which uses the same stats as Weapons of Order on pg 147.
That gives a 200 SDC bubble (you could do a handheld shield, but that's silly, why not just parry using your indestructible weapon?) which can be created up to once per 30 seconds up to 10 times per day. It has no AR so the SDC has to be depleted.
AR 14 / SDC 55 is so inferior that apparently it makes up for the other advantages it has relative to Mystic Shield (can be created unlimited times, can fight while it's up)
I could be wrong though... pg 133 also follows up with "The sword can also" and talks about it emulating Portal of Fear in some ways through extending a chain.
That MIGHT have just been intended to be how "Portal of Fear" (in 1st paragraph) manifests... but the exact phrasing makes it seem like she can create normal Fear Portals and ALSO do the chain thing which functions like a fear portal mechanically.
In THAT case, the missing 6th power is probably that chain-thing (basically bought Portal of Fear TWICE) and the creation of the armor is the 0th power, or maybe she has 7 powers?
Pg 132's story is pretty terrifying too. Apparently if your evil sword is more impressed with some other evil person trying to kill you, it can just decide to make your armor vanish so someone can cut off your fingers.
Curbludgeon wrote:the following listings in Armageddon Unlimited: Hades Bane, Chaos Caller, Skull Splitter, Hell Slayer, Soul Saver, and Sun Shaft.
I think those would just set precedent for those particular examples, as they don't appear to be made using the normal category rules.
For example, weapons of chaos if you select magic give only PEx3+lvl*12 for spellcasting. Pg 56 of Armageddon gives PEx4+lvlD6 plus a separate pool of 100 in the weapon itself. Soul Slayer on pg 56 gives WAY more SDC than you're meant to have from a Weapon of Chaos.
Rifts Conversion Book did mention weapons had 2D4x10+40 PPE though, so it might be written with that in mind? Rifts had an influence on Armageddon.
Getting back to GMG...
132 "But the liquid landed on something unseen before hitting his lips"
133 "This is another of the sword's powers, and it provided the invisible force that had a hand in thwarting Nimiko's assassination of the Russian tycoon"
I don't understand this... how exactly would Bio-Ghost stop liquid BEFORE it hits your lips?
Reviewing pg 255 of HU2, there isn't anything about having a force field...
All I can figure is this is what the SDC bonus from the weapon is interpreted as being? "Invisible force that hand a hand" just doesn't really seem like Bio-Ghost could represent it.
Come to think of it... the usual 2D4x10 bonus to SDC that Weapons of Chaos gives looks like it's already built into Nimiko Kusami's stats...
She should only have "4D6 plus those gained by magic" and she has 100. It doesn't have ("when transformed") like her PB bonus, so it seems like once you bond to one of these weapons you ALWAYS get the weapon's bonus, when when not transformed into battle dress.
I assume that would also apply to the bonus against possession/horror factor that WOC give, the fire/cold resistance that WOO give, and the bonus vs magic BOTH give, would also be always-on too.
This is supported by her bonuses, she just has the magic/horror bonuses listed without parenthesis (only when transformed) like PB, so they must always be active. Looks like they overlooked including the possession bonus though. I would assume that oversight doesn't matter and that she enjoys it.
... then again, when I check out Century Station 111 (Feb 2000, released 8 months after GMG) Haven lists parenthesized attributes but his Bonuses only reflect his transformed state, there's no separate listing of bonus in his non-transformed state, which would be lower since his PP would drop from 18 to 9
...but then on page 120, Durandal actually lists 2 sets of SDC...
20 in non-transformed form could be representing getting 10 on 1D6x10 and 10 on 4D6 though....
The +630 boost to 650 is because of his "Mega" category since he has "Tremendous SDC" (HU2p181). That adds a maximum of 560 points so I'm not really sure how to explain where the other 70 points comes from...
Mega-Heroes increase SDC by 50%. I always assumed that did not apply to Tremendous SDC. If it did, that would add 1D4x150+240 so the top 2 results would be 690 and 840... the next one down is 540 which is an even larger gap...
A typo on his base SDC can't really explain it (even if it was 90, +50% of that would only account for +45) so if there was a typo it's probably on the 650. If we look at the lesser amounts other than 560 that could be added they are 260/360/460...
If we assume the +50% applied to +360 created +540 then 20+540=560, which could easily be a typo for 650. But that would mean author didn't apply the +50% to the base 20 SDC...
If we don't apply the +50% to 460, then 20+10+460=490... not a plausible typo...
Anyway, getting back to Shadow Dragon... her PB bonus also doesn't really make sense though, it looks like it only goes up 3 points, while 1D4+3 should produce a range of 4-7 points. That could be easily explained a couple ways though:
1) the PB bonus for WOC battle dress is 1 less, just like the anti-magic bonus
2) typo: might've intended to write PB16 baseline (left keyboard) or PB21 (right keyboard) transformed.