Soul hounds Rifter 65
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Soul hounds Rifter 65
The Soul Hound in Rifter 65 are a great addition (I know I’m late) but they do not have a damage listing in the stats. Can anyone help?
sine yo pity on da runny kind
- BookWyrm
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Re: Soul hounds Rifter 65
Just checked, looks like they forgot to put that in there. Weird. The article's author, Anthony Uyl, may know, if they see this. Otherwise I would use the normal Dog Bite & Nails damage stats.
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BookWyrm aka The Horn'd One
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Honourable but not gullible;
a Hero of the Megaverse.
BookWyrm aka The Horn'd One
Str-8 male Dom/Top;
Honourable but not gullible;
a Hero of the Megaverse.
Re: Soul hounds Rifter 65
BookWyrm wrote:Just checked, looks like they forgot to put that in there. Weird. The article's author, Anthony Uyl, may know, if they see this. Otherwise I would use the normal Dog Bite & Nails damage stats.
.
Thanks BookWyrm
sine yo pity on da runny kind
- Warshield73
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Re: Soul hounds Rifter 65
BookWyrm wrote:Just checked, looks like they forgot to put that in there. Weird. The article's author, Anthony Uyl, may know, if they see this. Otherwise I would use the normal Dog Bite & Nails damage stats.
.
Question, shouldn't this creature have supernatural strength? If it does then you can use the damage rules on Page 134-135 of BTS 2e, which is what it says for the Soul Merchant. If you think it has normal strength then maybe use normal dog bite and claws but add the PS bonus.
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Re: Soul hounds Rifter 65
I know Anthony (and gave him a few pointers with this article), I'll ask him what it should be.
Until then, this is a x2 threat level creature with no note of having Supernatural P.S., so I would go with normal bite/claw/leap attack damage.
Until then, this is a x2 threat level creature with no note of having Supernatural P.S., so I would go with normal bite/claw/leap attack damage.
- BookWyrm
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Re: Soul hounds Rifter 65
Prodigy wrote:BookWyrm wrote:Just checked, looks like they forgot to put that in there. Weird. The article's author, Anthony Uyl, may know, if they see this. Otherwise I would use the normal Dog Bite & Nails damage stats.
.
Thanks BookWyrm
Glad I could help.
"Yes, I know I'm going to hell; I'm bringing marshmallows."
BookWyrm aka The Horn'd One
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Honourable but not gullible;
a Hero of the Megaverse.
BookWyrm aka The Horn'd One
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Honourable but not gullible;
a Hero of the Megaverse.
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Re: Soul hounds Rifter 65
mrloucifer wrote:I know Anthony (and gave him a few pointers with this article), I'll ask him what it should be.
Until then, this is a x2 threat level creature with no note of having Supernatural P.S., so I would go with normal bite/claw/leap attack damage.
I hadn't noticed the difference in threat level, so normal damage with PS bonus added in for these guys.
Separate question but is there a rule that if you are facing a group of X2 threats that the threat level goes up?
“If I owned Texas and Hell, I would rent out Texas and live in Hell”
- General Philip Henry Sheridan, U.S. Army 1865
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Re: Soul hounds Rifter 65
Warshield73 wrote:I hadn't noticed the difference in threat level, so normal damage with PS bonus added in for these guys.
I confirmed this with Anthony. Normal damage and P.S. damage bonus for these puppies.
- mrloucifer
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Re: Soul hounds Rifter 65
Warshield73 wrote:Separate question but is there a rule that if you are facing a group of X2 threats that the threat level goes up?
There are loose rules to increasing the threat level on page 31 if memory serves. I will usually increase threat levels when creatures attack in larger numbers/packs/etc.
Re: Soul hounds Rifter 65
mrloucifer wrote:Warshield73 wrote:I hadn't noticed the difference in threat level, so normal damage with PS bonus added in for these guys.
I confirmed this with Anthony. Normal damage and P.S. damage bonus for these puppies.
Many thanks sir
sine yo pity on da runny kind