Fenris2020 wrote:Stone Gargoyle wrote:Hotrod wrote:My personal rule of thumb for carried weapons:
Hips: Up to two 1-handed weapons can be worn, one on each side of the hips. If two large weapons are worn here, their sheaths will interfere somewhat with movement (speed/climbing penalty). A quiver of arrows/bolts can also be worn here.
Back: a 2-hander or two smaller one-handers can be worn here. A shield or a quiver of arrows/bolts can also be slung here.
Others: up to five knives or small throwing axes (or something similar) can get stowed along the lower legs, forearms, and/or small of the back.
Any additional weapons must be carried in-hand. Pole arms, spears, long bows, staffs, and other person-length weapons must be carried in-hand.
So no weapons slung across the chest like a bandolier?
I'd allow it for shuriken, knives, and daggers.
Remember that a dart used in combat is like a lawn-dart, not the bar-game version. So no bandolier for that.
I agree with Fenris. I'd also point out that, while there are a lot of places to stow knives on a person's body, at a certain point things are going to get out of hand; weapons will slide out of their sheaths, handles will snag on things, and your character will start to look like a parody.
Most characters should focus on a single style of fighting, with maybe a backup weapon that can help them be useful in a different style. For example, in the Lord of the Rings, Legolas is a bowman, but he also has a knife (two in the movies). Aragorn has a two-handed sword, but he also has a short hunting bow and a backup hunting knife in the movies. Boromir has a sword and shield, but also has a throwing knife.
In real life, Roman infantry used a short sword and large shield, but they also carried two throwing spears. Greek hoplites carried spears, but they also carried swords as backup weapons. Mongol horse archers also carried melee weapons. Heavy lance cavalry also carried swords. Modern soldiers often carry a backup sidearm or a carbine to back up a vehicle-mounted, heavier weapon.
It makes lots of sense for a range-focused character to have melee weapons, and vice-versa. It also makes sense for a melee fighter to have a backup weapon to give you another option if a main weapon fails. If your character really likes thrown weapons, then having a bunch of them on you also makes sense. Otherwise, packing more weapons on an already well-armed character should probably result in some encumbrance penalties.