Zer0 Kay wrote:but in order to fix everything I sense they'll be more Space 1999 and just push the moon and all the tech away... that would kind of make Earth more like Thundar...
Ariel! Ookla! RIDE
Demon Dogs!
No to the Space 1999 solution for two reasons:
1. knocking the Moon out of orbit (on par w/1999 as opposed to something less extensive like altering the orbit around the Earth) would have lots of repurcussions.*
2. You'd also have to find away to get the other Orbital Stations (as is you might just take Lankia), so you really wouldn't solve much
*
Warshield73 wrote:I disagree with this. I cut Earth off with a combination of massive ley line and dimensional storms surrounding the earth and self replicating orbital weapons system that shoots everything that tries to enter or leave the planet. Small, very stealthy craft can maneuver their way through if they are lucky but it is a risk and too difficult for invaders from space to get to Earth. It's cheese and and convenient as all ... but it keeps them separate enough while still letting the PCs move between them.
I think it would just be easier to put the Earth as a type of "Fade Town", out of phase to the surrounding Solar System including the Moon (but still interacting via gravity). No one can seem to Enter/Leave the "Town" via normal means (conventional methods, things like Teleporting or Magic or Psionic are open) just like a Fade Town (WB16 or WB20), unlike the normal Fade Towns in the books, this one has been going for 300 years at least waiting for the next "flux" to pop it back. The only real issue is Archie-3's hijacked satellite (maybe electromagnetic signals can still interact?) and the Arkhons (maybe some came out of FTL and became part of the Fade Town).
Killer Cyborg wrote:But that's not the point here; the point is that a lot of us prefer a pretty unpopulated planet that's mostly wilderness and unexplored lands, rather than high-tech cities and magic on every continent and in most every former state or nation.
Having High-Tech or Magic Cities isn't really an issue, if we look at NA as a basis, then it stands to reason other continents should have their own version of the CS, FQ, Tolkeen, Lazlo, etc mentioned in the Main Book, Tarns information could be out of date (or she missed stuff or dismissed stuff as to fanciful). Which AFAIK is what we see in places like Europe, Russia, Japan, and South America (China/Australia/Africa I can't comment on). Factor in new races and there should be new magic poping up. Now I can agree the way the West (New West, I can't comment on Spirit West overall other than via the GMG/BoM, nor the BM) seems to break things, but I don't think it actually does. Tech wise New West doesn't really break anything per say, even the classes fit from a "cultural perspective".
MadGreenSon wrote:Also, there's no real choice in NA anymore. The Illinois Nazis are an unstoppable force that already effectively controls the continent whenever they decide to roll their millions and millions of powered armor suits out to go do some genocide.
Better tell that to Archie-3, because he's said in text to be able to take on the CS and win. The reason why the CS seems like an unstoppable force is because they don't really have a proper check in NA acting to oppose them, those that can operate more in the Shadows (Archie, Republicans, Fed. of Magic) or the CS avoids provoking (like the Atlantis or the 'Bugs) because they know its a fight they can't win (I suspect if Naruni could give them a headache just like Atlantis if a business case could be made).